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- Fixes, Updates and Ordering in CombatUtil and ComputerUtil.
This commit is contained in:
@@ -2,8 +2,6 @@
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package forge;
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import static forge.error.ErrorViewer.showError;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.regex.Matcher;
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@@ -14,7 +12,6 @@ import com.esotericsoftware.minlog.Log;
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import forge.card.abilityFactory.AbilityFactory;
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import forge.card.cardFactory.CardFactoryUtil;
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import forge.card.spellability.Ability;
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import forge.card.spellability.SpellAbility;
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import forge.card.trigger.Trigger;
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import forge.gui.GuiUtils;
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import forge.gui.input.Input_PayManaCost_Ability;
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@@ -1064,46 +1061,25 @@ public class CombatUtil {
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return toughness;
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}
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public static boolean canRegenerate(Card card) {
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Player controller = card.getController();
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CardList l = AllZoneUtil.getCardsInPlay();
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for(Card c:l)
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for(SpellAbility sa:c.getSpellAbility())
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// if SA is from AF_Counter don't add to getPlayable
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//This try/catch should fix the "computer is thinking" bug
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try {
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if(sa.canPlay() && ComputerUtil.canPayCost(sa,controller) && sa.getAbilityFactory() != null && sa.isAbility()){
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AbilityFactory af = sa.getAbilityFactory();
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HashMap <String,String> mapParams = af.getMapParams();
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if (mapParams.get("AB").equals("Regenerate"))
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if (AbilityFactory.getDefinedCards(sa.getSourceCard(), mapParams.get("Defined"), sa).contains(card))
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return true;
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}
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} catch(Exception ex) {
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showError(ex, "There is an error in the card code for %s:%n", c.getName(), ex.getMessage());
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}
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return false;
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}
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//can the blocker destroy the attacker?
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public static boolean canDestroyAttacker(Card attacker, Card defender, Combat combat, boolean noRegen) {
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if(attacker.getName().equals("Sylvan Basilisk") && !defender.getKeyword().contains("Indestructible")) return false;
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if(attacker.getName().equals("Sylvan Basilisk") && !defender.hasKeyword("Indestructible")) return false;
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int flankingMagnitude = 0;
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if(attacker.getKeyword().contains("Flanking") && !defender.getKeyword().contains("Flanking")) {
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if(attacker.hasKeyword("Flanking") && !defender.hasKeyword("Flanking")) {
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flankingMagnitude = attacker.getAmountOfKeyword("Flanking");
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if(flankingMagnitude >= defender.getNetDefense()) return false;
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if(flankingMagnitude >= defender.getNetDefense() - defender.getDamage() && !defender.getKeyword().contains("Indestructible"))
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if(flankingMagnitude >= defender.getNetDefense() - defender.getDamage() && !defender.hasKeyword("Indestructible"))
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return false;
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}//flanking
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if((attacker.getKeyword().contains("Indestructible") || (canRegenerate(attacker) && !noRegen)) &&
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!(defender.getKeyword().contains("Wither") || defender.getKeyword().contains("Infect"))) return false;
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if(defender.hasKeyword("CARDNAME can't be regenerated.")) noRegen = true;
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if((attacker.hasKeyword("Indestructible") || (ComputerUtil.canRegenerate(attacker) && !noRegen)) &&
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!(defender.hasKeyword("Wither") || defender.hasKeyword("Infect"))) return false;
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int defenderDamage = defender.getNetAttack() + predictPowerBonusOfBlocker(attacker, defender);
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int attackerDamage = attacker.getNetAttack() + predictPowerBonusOfAttacker(attacker, defender, combat);
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@@ -1119,15 +1095,15 @@ public class CombatUtil {
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int defenderLife = defender.getKillDamage() + predictToughnessBonusOfBlocker(attacker, defender);
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int attackerLife = attacker.getKillDamage() + predictToughnessBonusOfAttacker(attacker, defender, combat);
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if(defender.getKeyword().contains("Double Strike") ) {
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if(defender.getKeyword().contains("Deathtouch") && defenderDamage > 0) return true;
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if(defender.hasKeyword("Double Strike") ) {
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if(defender.hasKeyword("Deathtouch") && defenderDamage > 0) return true;
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if(defenderDamage >= attackerLife) return true;
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//Attacker may kill the blocker before he can deal normal (secondary) damage
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if((attacker.getKeyword().contains("Double Strike") || attacker.getKeyword().contains("First Strike"))
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&& !defender.getKeyword().contains("Indestructible")) {
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if((attacker.hasKeyword("Double Strike") || attacker.hasKeyword("First Strike"))
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&& !defender.hasKeyword("Indestructible")) {
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if(attackerDamage >= defenderLife) return false;
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if(attackerDamage > 0 && attacker.getKeyword().contains("Deathtouch")) return false;
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if(attackerDamage > 0 && attacker.hasKeyword("Deathtouch")) return false;
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}
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if(attackerLife <= 2 * defenderDamage) return true;
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}//defender double strike
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@@ -1135,14 +1111,14 @@ public class CombatUtil {
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else //no double strike for defender
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{
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//Attacker may kill the blocker before he can deal any damage
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if(attacker.getKeyword().contains("Double Strike") || attacker.getKeyword().contains("First Strike")
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&& !defender.getKeyword().contains("Indestructible") && !defender.getKeyword().contains("First Strike")) {
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if(attacker.hasKeyword("Double Strike") || attacker.hasKeyword("First Strike")
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&& !defender.hasKeyword("Indestructible") && !defender.hasKeyword("First Strike")) {
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if(attackerDamage >= defenderLife) return false;
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if(attackerDamage > 0 && attacker.getKeyword().contains("Deathtouch") ) return false;
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if(attackerDamage > 0 && attacker.hasKeyword("Deathtouch") ) return false;
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}
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if(defender.getKeyword().contains("Deathtouch") && defenderDamage > 0) return true;
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if(defender.hasKeyword("Deathtouch") && defenderDamage > 0) return true;
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return defenderDamage >= attackerLife;
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@@ -1156,7 +1132,7 @@ public class CombatUtil {
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Card attacker = AllZone.Combat.getAttackerBlockedBy(blocker);
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if(canDestroyBlocker(blocker, attacker, AllZone.Combat, true) &&
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!(attacker.getKeyword().contains("Wither") || attacker.getKeyword().contains("Infect")))
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!(attacker.hasKeyword("Wither") || attacker.hasKeyword("Infect")))
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return true;
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return false;
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}
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@@ -1165,18 +1141,20 @@ public class CombatUtil {
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public static boolean canDestroyBlocker(Card defender, Card attacker, Combat combat, boolean noRegen) {
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int flankingMagnitude = 0;
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if(attacker.getKeyword().contains("Flanking") && !defender.getKeyword().contains("Flanking")) {
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if(attacker.hasKeyword("Flanking") && !defender.hasKeyword("Flanking")) {
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flankingMagnitude = attacker.getAmountOfKeyword("Flanking");
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if(flankingMagnitude >= defender.getNetDefense()) return true;
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if((flankingMagnitude >= defender.getKillDamage()) && !defender.getKeyword().contains("Indestructible")) return true;
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if((flankingMagnitude >= defender.getKillDamage()) && !defender.hasKeyword("Indestructible")) return true;
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}//flanking
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if((defender.getKeyword().contains("Indestructible") || (canRegenerate(defender) && !noRegen)) &&
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!(attacker.getKeyword().contains("Wither") || attacker.getKeyword().contains("Infect"))) return false;
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if(defender.hasKeyword("CARDNAME can't be regenerated.")) noRegen = true;
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if(attacker.getName().equals("Sylvan Basilisk") && !defender.getKeyword().contains("Indestructible")) return true;
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if((defender.hasKeyword("Indestructible") || (ComputerUtil.canRegenerate(defender) && !noRegen)) &&
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!(attacker.hasKeyword("Wither") || attacker.hasKeyword("Infect"))) return false;
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if(attacker.getName().equals("Sylvan Basilisk") && !defender.hasKeyword("Indestructible")) return true;
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int defenderDamage = defender.getNetAttack() + predictPowerBonusOfBlocker(attacker, defender);
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int attackerDamage = attacker.getNetAttack() + predictPowerBonusOfAttacker(attacker, defender, combat);
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@@ -1192,15 +1170,15 @@ public class CombatUtil {
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int defenderLife = defender.getKillDamage() + predictToughnessBonusOfBlocker(attacker, defender);
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int attackerLife = attacker.getKillDamage() + predictToughnessBonusOfAttacker(attacker, defender, combat);
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if(attacker.getKeyword().contains("Double Strike") ) {
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if(attacker.getKeyword().contains("Deathtouch") && attackerDamage > 0) return true;
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if(attacker.hasKeyword("Double Strike") ) {
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if(attacker.hasKeyword("Deathtouch") && attackerDamage > 0) return true;
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if(attackerDamage >= defenderLife) return true;
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//Attacker may kill the blocker before he can deal normal (secondary) damage
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if((defender.getKeyword().contains("Double Strike") || defender.getKeyword().contains("First Strike"))
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&& !attacker.getKeyword().contains("Indestructible")) {
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if((defender.hasKeyword("Double Strike") || defender.hasKeyword("First Strike"))
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&& !attacker.hasKeyword("Indestructible")) {
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if(defenderDamage >= attackerLife) return false;
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if(defenderDamage > 0 && defender.getKeyword().contains("Deathtouch")) return false;
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if(defenderDamage > 0 && defender.hasKeyword("Deathtouch")) return false;
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}
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if(defenderLife <= 2 * attackerDamage) return true;
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}//attacker double strike
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@@ -1208,14 +1186,14 @@ public class CombatUtil {
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else //no double strike for attacker
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{
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//Defender may kill the attacker before he can deal any damage
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if(defender.getKeyword().contains("Double Strike") || defender.getKeyword().contains("First Strike")
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&& !attacker.getKeyword().contains("Indestructible") && !attacker.getKeyword().contains("First Strike")) {
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if(defender.hasKeyword("Double Strike") || defender.hasKeyword("First Strike")
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&& !attacker.hasKeyword("Indestructible") && !attacker.hasKeyword("First Strike")) {
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if(defenderDamage >= attackerLife) return false;
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if(defenderDamage > 0 && defender.getKeyword().contains("Deathtouch")) return false;
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if(defenderDamage > 0 && defender.hasKeyword("Deathtouch")) return false;
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}
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if(attacker.getKeyword().contains("Deathtouch") && attackerDamage > 0) return true;
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if(attacker.hasKeyword("Deathtouch") && attackerDamage > 0) return true;
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return attackerDamage >= defenderLife;
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@@ -1,6 +1,8 @@
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package forge;
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import static forge.error.ErrorViewer.showError;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Comparator;
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@@ -306,55 +308,7 @@ public class ComputerUtil
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static public boolean canPayCost(SpellAbility sa)
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{
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Card card = sa.getSourceCard();
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CardList land = getAvailableMana();
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if(sa.getSourceCard().isLand() /*&& sa.isTapAbility()*/)
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{
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land.remove(sa.getSourceCard());
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}
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// Beached - Delete old
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String mana = sa.getPayCosts() != null ? sa.getPayCosts().getTotalMana() : sa.getManaCost();
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ManaCost cost = new ManaCost(mana);
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// Tack xMana Payments into mana here if X is a set value
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if (sa.getPayCosts() != null && cost.getXcounter() > 0){
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String xSvar = card.getSVar("X").equals("Count$xPaid") ? "PayX" : "X";
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// For Count$xPaid set PayX in the AFs then use that here
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// Else calculate it as appropriate.
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if (!card.getSVar(xSvar).equals("")){
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int manaToAdd = AbilityFactory.calculateAmount(card, xSvar, sa) * cost.getXcounter();
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cost.increaseColorlessMana(manaToAdd);
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}
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}
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cost = AllZone.GameAction.getSpellCostChange(sa, cost);
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if(cost.isPaid())
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return canPayAdditionalCosts(sa);
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// Beached - Delete old
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ArrayList<String> colors;
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for(int i = 0; i < land.size(); i++)
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{
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colors = getColors(land.get(i));
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int once = 0;
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for(int j =0; j < colors.size(); j++)
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{
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if(cost.isNeeded(colors.get(j)) && once == 0)
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{
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cost.payMana(colors.get(j));
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once++;
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}
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if(cost.isPaid()) {
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return canPayAdditionalCosts(sa);
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}
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}
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}
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return false;
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return canPayCost(sa, AllZone.ComputerPlayer);
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}//canPayCost()
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static public boolean canPayCost(SpellAbility sa, Player player)
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@@ -363,7 +317,7 @@ public class ComputerUtil
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CardList land = getAvailableMana(player);
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if(card.isLand() && sa.getPayCosts().getTap())
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if(card.isLand())
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{
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land.remove(card);
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}
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@@ -458,170 +412,7 @@ public class ComputerUtil
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static public boolean canPayAdditionalCosts(SpellAbility sa)
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{
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// Add additional cost checks here before attempting to activate abilities
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Cost cost = sa.getPayCosts();
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if (cost == null)
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return true;
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Card card = sa.getSourceCard();
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if (cost.getTap() && (card.isTapped() || card.isSick()))
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return false;
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if (cost.getUntap() && (card.isUntapped() || card.isSick()))
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return false;
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if (cost.getTapXTypeCost())
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{
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CardList typeList = AllZoneUtil.getPlayerCardsInPlay(AllZone.ComputerPlayer);
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typeList = typeList.getValidCards(cost.getTapXType().split(","),sa.getActivatingPlayer() ,sa.getSourceCard());
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if (cost.getTap())
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typeList.remove(sa.getSourceCard());
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typeList = typeList.filter(AllZoneUtil.untapped);
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if (cost.getTapXTypeAmount() > typeList.size())
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return false;
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}
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if (cost.getSubCounter()){
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Counters c = cost.getCounterType();
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if (card.getCounters(c) - cost.getCounterNum() < 0 || !AllZoneUtil.isCardInPlay(card)){
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return false;
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}
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}
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if (cost.getAddCounter()){
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// this should always be true
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}
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if (cost.getLifeCost()){
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if (AllZone.ComputerPlayer.getLife() <= cost.getLifeAmount())
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return false;
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}
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if (cost.getDiscardCost()){
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CardList handList = AllZoneUtil.getPlayerHand(card.getController());
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String discType = cost.getDiscardType();
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int discAmount = cost.getDiscardAmount();
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if (cost.getDiscardThis()){
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if (!AllZone.getZone(card).getZoneName().equals(Constant.Zone.Hand))
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return false;
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}
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else if( discType.equals("LastDrawn")) {
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//compy can't yet use this effectively
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return false;
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}
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else if (discType.equals("Hand")){
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// this will always work
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}
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else{
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if (!discType.equals("Any") && !discType.equals("Random")){
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String validType[] = discType.split(",");
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handList = handList.getValidCards(validType, sa.getActivatingPlayer(), sa.getSourceCard());
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}
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if (discAmount > handList.size()){
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// not enough cards in hand to pay
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return false;
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}
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}
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}
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if (cost.getSacCost()){
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// if there's a sacrifice in the cost, just because we can Pay it doesn't mean we want to.
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if (!cost.getSacThis()){
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CardList typeList = AllZoneUtil.getPlayerCardsInPlay(AllZone.ComputerPlayer);
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typeList = typeList.getValidCards(cost.getSacType().split(","), sa.getActivatingPlayer(), sa.getSourceCard());
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Card target = sa.getTargetCard();
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if (target != null && target.getController().isComputer()) // don't sacrifice the card we're pumping
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typeList.remove(target);
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if (cost.getSacAmount() > typeList.size())
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return false;
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}
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else if (cost.getSacThis() && !AllZoneUtil.isCardInPlay(card))
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return false;
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}
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if (cost.getExileCost()){
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// if there's an exile in the cost, just because we can Pay it doesn't mean we want to.
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if (!cost.getExileThis()){
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CardList typeList = AllZoneUtil.getPlayerCardsInPlay(AllZone.ComputerPlayer);
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typeList = typeList.getValidCards(cost.getExileType().split(","), sa.getActivatingPlayer(), sa.getSourceCard());
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Card target = sa.getTargetCard();
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if (target != null && target.getController().isComputer()) // don't exile the card we're pumping
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typeList.remove(target);
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if (cost.getExileAmount() > typeList.size())
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return false;
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}
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else if (cost.getExileThis() && !AllZoneUtil.isCardInPlay(card))
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return false;
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}
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if (cost.getExileFromHandCost()){
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// if there's an exile in the cost, just because we can Pay it doesn't mean we want to.
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if (!cost.getExileFromHandThis()){
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CardList typeList = AllZoneUtil.getPlayerHand(AllZone.ComputerPlayer);
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typeList = typeList.getValidCards(cost.getExileFromHandType().split(","), sa.getActivatingPlayer(), sa.getSourceCard());
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Card target = sa.getTargetCard();
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if (target != null && target.getController().isComputer()) // don't exile the card we're pumping
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typeList.remove(target);
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if (cost.getExileFromHandAmount() > typeList.size())
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return false;
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}
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else if (cost.getExileFromHandThis() && !AllZoneUtil.isCardInPlayerHand(card.getController(), card))
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return false;
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}
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if (cost.getExileFromGraveCost()){
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if (!cost.getExileFromGraveThis()){
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CardList typeList = AllZoneUtil.getPlayerGraveyard(AllZone.ComputerPlayer);
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typeList = typeList.getValidCards(cost.getExileFromGraveType().split(","), sa.getActivatingPlayer(), sa.getSourceCard());
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Card target = sa.getTargetCard();
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if (target != null && target.getController().isComputer()) // don't exile the card we're pumping
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typeList.remove(target);
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if (cost.getExileFromGraveAmount() > typeList.size())
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return false;
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}
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else if (cost.getExileFromGraveThis() && !AllZoneUtil.isCardInPlayerGraveyard(card.getController(), card))
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return false;
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}
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if(cost.getExileFromTopCost()){
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if(!cost.getExileFromTopThis()){
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CardList typeList = AllZoneUtil.getPlayerCardsInLibrary(AllZone.ComputerPlayer);
|
||||
typeList = typeList.getValidCards(cost.getExileFromTopType().split(","), sa.getActivatingPlayer(), sa.getSourceCard());
|
||||
Card target = sa.getTargetCard();
|
||||
if (target != null && target.getController().isComputer()) // don't exile the card we're pumping
|
||||
typeList.remove(target);
|
||||
|
||||
if (cost.getExileFromTopAmount() > typeList.size())
|
||||
return false;
|
||||
}
|
||||
else if (cost.getExileFromTopThis() && !AllZoneUtil.isCardInPlayerLibrary(card.getController(), card))
|
||||
return false;
|
||||
}
|
||||
|
||||
if (cost.getReturnCost()){
|
||||
// if there's a return in the cost, just because we can Pay it doesn't mean we want to.
|
||||
if (!cost.getReturnThis()){
|
||||
CardList typeList = AllZoneUtil.getPlayerCardsInPlay(AllZone.ComputerPlayer);
|
||||
typeList = typeList.getValidCards(cost.getReturnType().split(","), sa.getActivatingPlayer(), sa.getSourceCard());
|
||||
Card target = sa.getTargetCard();
|
||||
if (target != null && target.getController().isComputer()) // don't bounce the card we're pumping
|
||||
typeList.remove(target);
|
||||
|
||||
if (cost.getReturnAmount() > typeList.size())
|
||||
return false;
|
||||
}
|
||||
else if (!AllZoneUtil.isCardInPlay(card))
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return canPayAdditionalCosts(sa, AllZone.ComputerPlayer);
|
||||
}
|
||||
|
||||
static public boolean canPayAdditionalCosts(SpellAbility sa, Player player)
|
||||
@@ -938,37 +729,7 @@ public class ComputerUtil
|
||||
|
||||
static public CardList getAvailableMana()
|
||||
{
|
||||
CardList list = AllZoneUtil.getPlayerCardsInPlay(AllZone.ComputerPlayer);
|
||||
CardList mana = list.filter(new CardListFilter()
|
||||
{
|
||||
public boolean addCard(Card c)
|
||||
{
|
||||
for (Ability_Mana am : c.getAIPlayableMana()) {
|
||||
am.setActivatingPlayer(AllZone.ComputerPlayer);
|
||||
if (am.canPlay()) return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
});//CardListFilter
|
||||
|
||||
CardList sortedMana = new CardList();
|
||||
|
||||
for (int i=0; i<mana.size();i++)
|
||||
{
|
||||
Card card = mana.get(i);
|
||||
if (card.isBasicLand()){
|
||||
sortedMana.add(card);
|
||||
mana.remove(card);
|
||||
}
|
||||
}
|
||||
for (int j=0; j<mana.size();j++)
|
||||
{
|
||||
sortedMana.add(mana.get(j));
|
||||
}
|
||||
|
||||
return sortedMana;
|
||||
|
||||
return getAvailableMana(AllZone.ComputerPlayer);
|
||||
}//getAvailableMana()
|
||||
|
||||
static public CardList getAvailableMana(final Player player)
|
||||
@@ -1261,4 +1022,26 @@ public class ComputerUtil
|
||||
AllZone.GameAction.sacrifice(c);
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean canRegenerate(Card card) {
|
||||
Player controller = card.getController();
|
||||
CardList l = AllZoneUtil.getCardsInPlay();
|
||||
for(Card c:l)
|
||||
for(SpellAbility sa:c.getSpellAbility())
|
||||
// if SA is from AF_Counter don't add to getPlayable
|
||||
//This try/catch should fix the "computer is thinking" bug
|
||||
try {
|
||||
if(sa.canPlay() && ComputerUtil.canPayCost(sa,controller) && sa.getAbilityFactory() != null && sa.isAbility()){
|
||||
AbilityFactory af = sa.getAbilityFactory();
|
||||
HashMap <String,String> mapParams = af.getMapParams();
|
||||
if (mapParams.get("AB").equals("Regenerate"))
|
||||
if (AbilityFactory.getDefinedCards(sa.getSourceCard(), mapParams.get("Defined"), sa).contains(card))
|
||||
return true;
|
||||
}
|
||||
} catch(Exception ex) {
|
||||
showError(ex, "There is an error in the card code for %s:%n", c.getName(), ex.getMessage());
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user