From 75bf338e8415d9910e7e452258a2bc85809b8e19 Mon Sep 17 00:00:00 2001 From: Agetian Date: Sat, 1 Jun 2019 06:08:26 +0300 Subject: [PATCH] - Vesperlark: added an AI Evoke hint --- forge-gui/res/cardsfolder/upcoming/vesperlark.txt | 2 ++ 1 file changed, 2 insertions(+) diff --git a/forge-gui/res/cardsfolder/upcoming/vesperlark.txt b/forge-gui/res/cardsfolder/upcoming/vesperlark.txt index d1707bfb7d9..b4a810ef00a 100644 --- a/forge-gui/res/cardsfolder/upcoming/vesperlark.txt +++ b/forge-gui/res/cardsfolder/upcoming/vesperlark.txt @@ -6,4 +6,6 @@ K:Flying T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield. SVar:TrigChangeZone:DB$ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouCtrl+powerLE1 | TgtPrompt$ Select target creature card with power 1 or less in your graveyard K:Evoke:1 W +SVar:NeedsToPlayEvokedVar:Z GE1 +SVar:Z:Count$ValidGraveyard Creature.YouCtrl+powerLE1 Oracle:Flying\nWhen Vesperlark leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield.\nEvoke {1}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)