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- moveToStack will no longer use copyCard.
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@@ -115,7 +115,7 @@ public class GameAction {
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// Don't copy Tokens, Cards staying in same zone, or cards entering
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// Battlefield
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if (c.isToken() || suppress || zone.is(Constant.Zone.Battlefield)) {
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if (c.isToken() || suppress || zone.is(Constant.Zone.Battlefield) || zone.is(Constant.Zone.Stack)) {
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lastKnownInfo = c;
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copied = c;
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} else {
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