From 69afbde352bfb93cba1bbd5298d733603df6756c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 09:09:03 +0000 Subject: [PATCH 01/30] Add new file --- forge-gui/res/cardsfolder/upcoming/arch_of_orazca.txt | 8 ++++++++ 1 file changed, 8 insertions(+) create mode 100644 forge-gui/res/cardsfolder/upcoming/arch_of_orazca.txt diff --git a/forge-gui/res/cardsfolder/upcoming/arch_of_orazca.txt b/forge-gui/res/cardsfolder/upcoming/arch_of_orazca.txt new file mode 100644 index 00000000000..ab87f0c2666 --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/arch_of_orazca.txt @@ -0,0 +1,8 @@ +Name:Arch of Orazca +ManaCost:no cost +Types:Land +K:Ascend +A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C} to your mana pool. +A:AB$ Draw | Cost$ 5 T | NumCards$ 1 | Activation$ Blessing | SpellDescription$ Draw a card. +SVar:Picture:http://www.wizards.com/global/images/magic/general/arch_of_orazca.jpg +Oracle:Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\n{T}: Add {C} to your mana pool.\n{5}, {T}: Draw a card. Activate this ability only if you have the city's blessing. \ No newline at end of file From 200b3f7092932a7805f2530ca517e3131b88a859 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 09:20:42 +0000 Subject: [PATCH 02/30] Add new file --- forge-gui/res/cardsfolder/upcoming/orazca_relic.txt | 9 +++++++++ 1 file changed, 9 insertions(+) create mode 100644 forge-gui/res/cardsfolder/upcoming/orazca_relic.txt diff --git a/forge-gui/res/cardsfolder/upcoming/orazca_relic.txt b/forge-gui/res/cardsfolder/upcoming/orazca_relic.txt new file mode 100644 index 00000000000..9574eb191ad --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/orazca_relic.txt @@ -0,0 +1,9 @@ +Name:Orazca Relic +ManaCost:3 +Types:Artifact +K:Ascend +A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C} to your mana pool. +A:AB$ GainLife | Cost$ T Sac<1/CARDNAME> | Defined$ You | LifeAmount$ 3 | Activation$ Blessing | SubAbility$ DBDraw | SpellDescription$ You gain 3 life and draw a card. Activate this ability only if you have the city's blessing. +SVar:DBDraw:DB$ Draw | NumCards$ 1 +SVar:Picture:http://www.wizards.com/global/images/magic/general/orazca_relic.jpg +Oracle:Ascend (If you control ten or more permanents, you gain the city's blessing for the rest of the game.)\n{T}: Add {C} to your mana pool.\n{T}, Sacrifice Orazca Relic: You gain 3 life and draw a card. Activate this ability only if you have the city's blessing. From 8693b6ce8164742a597af09381fd048c5150e66d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 09:25:18 +0000 Subject: [PATCH 03/30] Add new file --- .../res/cardsfolder/upcoming/timestream_navigator.txt | 9 +++++++++ 1 file changed, 9 insertions(+) create mode 100644 forge-gui/res/cardsfolder/upcoming/timestream_navigator.txt diff --git a/forge-gui/res/cardsfolder/upcoming/timestream_navigator.txt b/forge-gui/res/cardsfolder/upcoming/timestream_navigator.txt new file mode 100644 index 00000000000..e8414a4b029 --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/timestream_navigator.txt @@ -0,0 +1,9 @@ +Name:Timestream Navigator +ManaCost:1 U +Types:Creature Human Pirate Wizard +PT:1/1 +K:Ascend +//Extra cost missing +A:AB$ AddTurn | Cost$ 2 U U T | NumTurns$ 1 | Activation$ Blessing | SpellDescription$ Take an extra turn after this one. Activate this ability only if you have the city's blessing. +SVar:Picture:http://www.wizards.com/global/images/magic/general/timestream_navigator.jpg +Oracle:Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\n{2}{U}{U}, {T}, Put Timestream Navigator on the bottom of its owner's library: Take an extra turn after this one. Activate this ability only if you have the city's blessing. \ No newline at end of file From 7fe68a1c4a5dfc687f076b984819b8195b59ebaa Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 09:34:28 +0000 Subject: [PATCH 04/30] Add new file --- forge-gui/res/cardsfolder/upcoming/deadeye_brawler.txt | 10 ++++++++++ 1 file changed, 10 insertions(+) create mode 100644 forge-gui/res/cardsfolder/upcoming/deadeye_brawler.txt diff --git a/forge-gui/res/cardsfolder/upcoming/deadeye_brawler.txt b/forge-gui/res/cardsfolder/upcoming/deadeye_brawler.txt new file mode 100644 index 00000000000..4ed1c7839ec --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/deadeye_brawler.txt @@ -0,0 +1,10 @@ +Name:Deadeye Brawler +ManaCost:2 U B +Types:Creature Human Pirate +PT:2/4 +K:Deathtouch +K:Ascend +T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | Condition$ Blessing | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, if you have the city's blessing, draw a card. +SVar:TrigDraw:DB$Draw | NumCards$ 1 +SVar:Picture:http://www.wizards.com/global/images/magic/general/deadeye_brawler.jpg +Oracle:Deathtouch\nAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nWhenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card. From 3d4e544573ec6ce78075051faa1bf1bdcde87a5b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 09:37:53 +0000 Subject: [PATCH 05/30] Add new file --- forge-gui/res/cardsfolder/upcoming/mausoleum_harpy.txt | 10 ++++++++++ 1 file changed, 10 insertions(+) create mode 100644 forge-gui/res/cardsfolder/upcoming/mausoleum_harpy.txt diff --git a/forge-gui/res/cardsfolder/upcoming/mausoleum_harpy.txt b/forge-gui/res/cardsfolder/upcoming/mausoleum_harpy.txt new file mode 100644 index 00000000000..6a76ee99448 --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/mausoleum_harpy.txt @@ -0,0 +1,10 @@ +Name:Mausoleum Harpy +ManaCost:4 B +Types:Creature Harpy +PT:3/3 +K:Flying +K:Ascend +T:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature.Other | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigPutCounter | Condition$ Blessing | TriggerDescription$ Whenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on CARDNAME. +SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf +SVar:Picture:http://www.wizards.com/global/images/magic/general/mausoleum_harpy.jpg +Oracle:Flying\nAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nWhenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on Mausoleum Harpy. From bddce9872f2f9edcb6c1688ff8de7ee9f8983473 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 09:41:15 +0000 Subject: [PATCH 06/30] Add new file --- .../res/cardsfolder/upcoming/resplendent_griffin.txt | 10 ++++++++++ 1 file changed, 10 insertions(+) create mode 100644 forge-gui/res/cardsfolder/upcoming/resplendent_griffin.txt diff --git a/forge-gui/res/cardsfolder/upcoming/resplendent_griffin.txt b/forge-gui/res/cardsfolder/upcoming/resplendent_griffin.txt new file mode 100644 index 00000000000..d32e9eca161 --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/resplendent_griffin.txt @@ -0,0 +1,10 @@ +Name:Resplendent Griffin +ManaCost:1 W U +Types:Creature Griffin +PT:2/2 +K:Flying +K:Ascend +T:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigPutCounter | Condition$ Blessing | TriggerDescription$ Whenever CARDNAME attacks, if you have the city's blessing, put a +1/+1 counter on it. +SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf +SVar:Picture:http://www.wizards.com/global/images/magic/general/resplendent_griffin.jpg +Oracle:Flying\nAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nWhenever Resplendent Griffin attacks, if you have the city's blessing, put a +1/+1 counter on it. From 334b086efb490695e0e0efc2eb388d864dcab996 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 09:49:22 +0000 Subject: [PATCH 07/30] Add new file --- .../res/cardsfolder/upcoming/twilight_prophet.txt | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 forge-gui/res/cardsfolder/upcoming/twilight_prophet.txt diff --git a/forge-gui/res/cardsfolder/upcoming/twilight_prophet.txt b/forge-gui/res/cardsfolder/upcoming/twilight_prophet.txt new file mode 100644 index 00000000000..31db1529cad --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/twilight_prophet.txt @@ -0,0 +1,14 @@ +Name:Twilight Prophet +ManaCost:2 B B +Types:Creature Vampire Cleric +PT:2/4 +K:Flying +K:Ascend +T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDig | Condition$ Blessing | TriggerDescription$ At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's converted mana cost. +SVar:TrigDig:DB$Dig | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Hand | RememberChanged$ True | SubAbility$ DBLoseLife +SVar:DBLoseLife:DB$LoseLife | LifeAmount$ X | Defined$ Player.Opponent | SubAbility$ DBGainLife | References$ X +SVar:DBGainLife:DB$GainLife | LifeAmount$ X | SubAbility$ DBCleanup | References$ X +SVar:DBCleanup:DB$Cleanup | ClearRemembered$ True +SVar:X:Remembered$CardManaCost +SVar:Picture:http://www.wizards.com/global/images/magic/general/twilight_prophet.jpg +Oracle:Flying\nAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nAt the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's converted mana cost. From af80228bcdfd8586c851f69e787be5fae7b6c1fe Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 10:05:21 +0000 Subject: [PATCH 08/30] Add new file --- forge-gui/res/cardsfolder/upcoming/dusk_charger.txt | 9 +++++++++ 1 file changed, 9 insertions(+) create mode 100644 forge-gui/res/cardsfolder/upcoming/dusk_charger.txt diff --git a/forge-gui/res/cardsfolder/upcoming/dusk_charger.txt b/forge-gui/res/cardsfolder/upcoming/dusk_charger.txt new file mode 100644 index 00000000000..24528f88bc0 --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/dusk_charger.txt @@ -0,0 +1,9 @@ +Name:Dusk Charger +ManaCost:3 B +Types:Creature Horse +PT:3/3 +K:Ascend +S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | Condition$ Blessing | Description$ CARDNAME gets +2/+2 as long as you have the city's blessing. +gets +2/+2 as long as you have the city's blessing. +SVar:Picture:http://www.wizards.com/global/images/magic/general/dusk_charger.jpg +Oracle:Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nDusk Charger gets +2/+2 as long as you have the city's blessing. From 536c2483b006c85d5c9d987609455d4b21f7f616 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 10:08:02 +0000 Subject: [PATCH 09/30] Add new file --- .../res/cardsfolder/upcoming/radiant_destiny.txt | 12 ++++++++++++ 1 file changed, 12 insertions(+) create mode 100644 forge-gui/res/cardsfolder/upcoming/radiant_destiny.txt diff --git a/forge-gui/res/cardsfolder/upcoming/radiant_destiny.txt b/forge-gui/res/cardsfolder/upcoming/radiant_destiny.txt new file mode 100644 index 00000000000..e2e9375cc6f --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/radiant_destiny.txt @@ -0,0 +1,12 @@ +Name:Radiant Destiny +ManaCost:2 W +Types:Enchantment +K:Ascend +K:ETBReplacement:Other:ChooseCT +SVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type. | AILogic$ MostProminentInComputerDeck +S:Mode$ Continuous | Affected$ Creature.ChosenType+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control of the chosen type get +1/+1. +S:Mode$ Continuous | Affected$ Creature.ChosenType+YouCtrl | AddKeyword$ Vigilance | Condition$ Blessing | Description$ As long as you have the city's blessing, they also have vigilance. +SVar:RemRandomDeck:True +SVar:PlayMain1:TRUE +SVar:Picture:http://www.wizards.com/global/images/magic/general/radiant_destiny.jpg +Oracle:Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nAs Radiant Destiny enters the battlefield, choose a creature type.\nCreatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance. \ No newline at end of file From 847becccfe635e7a4a263f894e946e40c04cac1f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 10:09:54 +0000 Subject: [PATCH 10/30] Add new file --- .../res/cardsfolder/upcoming/skymarcher_aspirant.txt | 8 ++++++++ 1 file changed, 8 insertions(+) create mode 100644 forge-gui/res/cardsfolder/upcoming/skymarcher_aspirant.txt diff --git a/forge-gui/res/cardsfolder/upcoming/skymarcher_aspirant.txt b/forge-gui/res/cardsfolder/upcoming/skymarcher_aspirant.txt new file mode 100644 index 00000000000..103148a3652 --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/skymarcher_aspirant.txt @@ -0,0 +1,8 @@ +Name:Skymarcher Aspirant +ManaCost:W +Types:Creature Vampire Soldier +PT:2/1 +K:Ascend +S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Flying | Condition$ Blessing | Description$ CARDNAME has flying as long as you have the city's blessing. +SVar:Picture:http://www.wizards.com/global/images/magic/general/skymarcher_aspirant.jpg +Oracle:Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nSkymarcher Aspirant has flying as long as you have the city's blessing. From f2eafb99d422a1f7f66a4a4e77e5361e69055775 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 10:10:03 +0000 Subject: [PATCH 11/30] Update dusk_charger.txt --- forge-gui/res/cardsfolder/upcoming/dusk_charger.txt | 1 - 1 file changed, 1 deletion(-) diff --git a/forge-gui/res/cardsfolder/upcoming/dusk_charger.txt b/forge-gui/res/cardsfolder/upcoming/dusk_charger.txt index 24528f88bc0..f42f4f5f876 100644 --- a/forge-gui/res/cardsfolder/upcoming/dusk_charger.txt +++ b/forge-gui/res/cardsfolder/upcoming/dusk_charger.txt @@ -4,6 +4,5 @@ Types:Creature Horse PT:3/3 K:Ascend S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | Condition$ Blessing | Description$ CARDNAME gets +2/+2 as long as you have the city's blessing. -gets +2/+2 as long as you have the city's blessing. SVar:Picture:http://www.wizards.com/global/images/magic/general/dusk_charger.jpg Oracle:Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nDusk Charger gets +2/+2 as long as you have the city's blessing. From f847a39eaa01fe18fa7258c3c3328b8a3b53df11 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 10:11:59 +0000 Subject: [PATCH 12/30] Add new file --- forge-gui/res/cardsfolder/upcoming/slippery_scoundrel.txt | 8 ++++++++ 1 file changed, 8 insertions(+) create mode 100644 forge-gui/res/cardsfolder/upcoming/slippery_scoundrel.txt diff --git a/forge-gui/res/cardsfolder/upcoming/slippery_scoundrel.txt b/forge-gui/res/cardsfolder/upcoming/slippery_scoundrel.txt new file mode 100644 index 00000000000..f472479c4ff --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/slippery_scoundrel.txt @@ -0,0 +1,8 @@ +Name:Skymarcher Aspirant +ManaCost:2 U +Types:Creature Human Pirate +PT:2/2 +K:Ascend +S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Hexproof | AddHiddenKeyword$ Unblockable | Condition$ Blessing | Description$ As long as you have the city's blessing, CARDNAME has hexproof and can't be blocked. +SVar:Picture:http://www.wizards.com/global/images/magic/general/slippery_scoundrel.jpg +Oracle:Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nAs long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked. From 841b9ae668344e46188f55cb3c2a70b1fc4b89cd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 10:13:13 +0000 Subject: [PATCH 13/30] Add new file --- forge-gui/res/cardsfolder/upcoming/snubhorn_sentry.txt | 8 ++++++++ 1 file changed, 8 insertions(+) create mode 100644 forge-gui/res/cardsfolder/upcoming/snubhorn_sentry.txt diff --git a/forge-gui/res/cardsfolder/upcoming/snubhorn_sentry.txt b/forge-gui/res/cardsfolder/upcoming/snubhorn_sentry.txt new file mode 100644 index 00000000000..57aaa6becce --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/snubhorn_sentry.txt @@ -0,0 +1,8 @@ +Name:Snubhorn Sentry +ManaCost:W +Types:Creature Dinosaur +PT:0/3 +K:Ascend +S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 3 | Condition$ Blessing | Description$ CARDNAME gets +3/+0 as long as you have the city's blessing. +SVar:Picture:http://www.wizards.com/global/images/magic/general/snubhorn_sentry.jpg +Oracle:Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nSnubhorn Sentry gets +3/+0 as long as you have the city's blessing. From 7c8057dbc60194ebe4a82387a6ded62568f1700a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 10:14:42 +0000 Subject: [PATCH 14/30] Add new file --- forge-gui/res/cardsfolder/upcoming/spire_winder.txt | 9 +++++++++ 1 file changed, 9 insertions(+) create mode 100644 forge-gui/res/cardsfolder/upcoming/spire_winder.txt diff --git a/forge-gui/res/cardsfolder/upcoming/spire_winder.txt b/forge-gui/res/cardsfolder/upcoming/spire_winder.txt new file mode 100644 index 00000000000..4553072c4ab --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/spire_winder.txt @@ -0,0 +1,9 @@ +Name:Spire Winder +ManaCost:3 U +Types:Creature Snake +PT:2/3 +K:Flying +K:Ascend +S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | Condition$ Blessing | Description$ CARDNAME gets +1/+1 as long as you have the city's blessing. +SVar:Picture:http://www.wizards.com/global/images/magic/general/spire_winder.jpg +Oracle:Flying\nAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nSpire Winder gets +1/+1 as long as you have the city's blessing. From 8c56bb51edab26af77cb662f499aa0596b6b5cc2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 10:15:11 +0000 Subject: [PATCH 15/30] Update slippery_scoundrel.txt --- forge-gui/res/cardsfolder/upcoming/slippery_scoundrel.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-gui/res/cardsfolder/upcoming/slippery_scoundrel.txt b/forge-gui/res/cardsfolder/upcoming/slippery_scoundrel.txt index f472479c4ff..5b665c9755c 100644 --- a/forge-gui/res/cardsfolder/upcoming/slippery_scoundrel.txt +++ b/forge-gui/res/cardsfolder/upcoming/slippery_scoundrel.txt @@ -1,4 +1,4 @@ -Name:Skymarcher Aspirant +Name:Slippery Scoundrel ManaCost:2 U Types:Creature Human Pirate PT:2/2 From 5ea07389b4c7784435974c34c4e2b2f6850a39f4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 10:16:01 +0000 Subject: [PATCH 16/30] Add new file --- .../res/cardsfolder/upcoming/storm_fleet_swashbuckler.txt | 8 ++++++++ 1 file changed, 8 insertions(+) create mode 100644 forge-gui/res/cardsfolder/upcoming/storm_fleet_swashbuckler.txt diff --git a/forge-gui/res/cardsfolder/upcoming/storm_fleet_swashbuckler.txt b/forge-gui/res/cardsfolder/upcoming/storm_fleet_swashbuckler.txt new file mode 100644 index 00000000000..24b98ee6c4a --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/storm_fleet_swashbuckler.txt @@ -0,0 +1,8 @@ +Name:Storm Fleet Swashbuckler +ManaCost:1 R +Types:Creature Human Pirate +PT:2/2 +K:Ascend +S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Double Strike | Condition$ Blessing | Description$ CARDNAME has double strike as long as you have the city's blessing. +SVar:Picture:http://www.wizards.com/global/images/magic/general/storm_fleet_swashbuckler.jpg +Oracle:Ascend (If you control ten or more permanents, you gain the city's blessing for the rest of the game.)\nStorm Fleet Swashbuckler has double strike as long as you have the city's blessing. From c2d49237067678582fdad589316f7affd84ef8ef Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 10:20:51 +0000 Subject: [PATCH 17/30] Add new file --- .../res/cardsfolder/upcoming/pride_of_conquerors.txt | 8 ++++++++ 1 file changed, 8 insertions(+) create mode 100644 forge-gui/res/cardsfolder/upcoming/pride_of_conquerors.txt diff --git a/forge-gui/res/cardsfolder/upcoming/pride_of_conquerors.txt b/forge-gui/res/cardsfolder/upcoming/pride_of_conquerors.txt new file mode 100644 index 00000000000..ff44c3d11ba --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/pride_of_conquerors.txt @@ -0,0 +1,8 @@ +Name:Pride of Conquerors +ManaCost:1 W +Types:Instant +K:Ascend +A:SP$ PumpAll | Cost$ 1 W | ValidCards$ Creature.YouCtrl | NumAtt$ X | NumDef$ X | References$ X | SpellDescription$ Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead. +SVar:X:Count$Blessing.2.1 +SVar:Picture:http://www.wizards.com/global/images/magic/general/pride_of_conquerors.jpg +Oracle:Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nCreatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead. From 1f65c4723d64c669a1dccb324720ca5f31c8d914 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 11:20:42 +0000 Subject: [PATCH 18/30] Update resplendent_griffin.txt --- forge-gui/res/cardsfolder/upcoming/resplendent_griffin.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-gui/res/cardsfolder/upcoming/resplendent_griffin.txt b/forge-gui/res/cardsfolder/upcoming/resplendent_griffin.txt index d32e9eca161..acc05ed79f5 100644 --- a/forge-gui/res/cardsfolder/upcoming/resplendent_griffin.txt +++ b/forge-gui/res/cardsfolder/upcoming/resplendent_griffin.txt @@ -4,7 +4,7 @@ Types:Creature Griffin PT:2/2 K:Flying K:Ascend -T:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigPutCounter | Condition$ Blessing | TriggerDescription$ Whenever CARDNAME attacks, if you have the city's blessing, put a +1/+1 counter on it. +T:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigPutCounter | Blessing$ True | TriggerDescription$ Whenever CARDNAME attacks, if you have the city's blessing, put a +1/+1 counter on it. SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf SVar:Picture:http://www.wizards.com/global/images/magic/general/resplendent_griffin.jpg Oracle:Flying\nAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nWhenever Resplendent Griffin attacks, if you have the city's blessing, put a +1/+1 counter on it. From cacb64b2ca68335f2aaee3ca6beddb0238607598 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 11:20:55 +0000 Subject: [PATCH 19/30] Update twilight_prophet.txt --- forge-gui/res/cardsfolder/upcoming/twilight_prophet.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-gui/res/cardsfolder/upcoming/twilight_prophet.txt b/forge-gui/res/cardsfolder/upcoming/twilight_prophet.txt index 31db1529cad..b42d3c24f22 100644 --- a/forge-gui/res/cardsfolder/upcoming/twilight_prophet.txt +++ b/forge-gui/res/cardsfolder/upcoming/twilight_prophet.txt @@ -4,7 +4,7 @@ Types:Creature Vampire Cleric PT:2/4 K:Flying K:Ascend -T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDig | Condition$ Blessing | TriggerDescription$ At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's converted mana cost. +T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDig | Blessing$ True | TriggerDescription$ At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's converted mana cost. SVar:TrigDig:DB$Dig | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Hand | RememberChanged$ True | SubAbility$ DBLoseLife SVar:DBLoseLife:DB$LoseLife | LifeAmount$ X | Defined$ Player.Opponent | SubAbility$ DBGainLife | References$ X SVar:DBGainLife:DB$GainLife | LifeAmount$ X | SubAbility$ DBCleanup | References$ X From 2928f157fa92fb5b15394004c642804c9dc465c5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 11:21:03 +0000 Subject: [PATCH 20/30] Update mausoleum_harpy.txt --- forge-gui/res/cardsfolder/upcoming/mausoleum_harpy.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-gui/res/cardsfolder/upcoming/mausoleum_harpy.txt b/forge-gui/res/cardsfolder/upcoming/mausoleum_harpy.txt index 6a76ee99448..9ce1e66e018 100644 --- a/forge-gui/res/cardsfolder/upcoming/mausoleum_harpy.txt +++ b/forge-gui/res/cardsfolder/upcoming/mausoleum_harpy.txt @@ -4,7 +4,7 @@ Types:Creature Harpy PT:3/3 K:Flying K:Ascend -T:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature.Other | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigPutCounter | Condition$ Blessing | TriggerDescription$ Whenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on CARDNAME. +T:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature.Other | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigPutCounter | Blessing$ True | TriggerDescription$ Whenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on CARDNAME. SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf SVar:Picture:http://www.wizards.com/global/images/magic/general/mausoleum_harpy.jpg Oracle:Flying\nAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nWhenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on Mausoleum Harpy. From 62238e0f81b05be6894f57a6cb3b278295a4e944 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 11:21:09 +0000 Subject: [PATCH 21/30] Update deadeye_brawler.txt --- forge-gui/res/cardsfolder/upcoming/deadeye_brawler.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-gui/res/cardsfolder/upcoming/deadeye_brawler.txt b/forge-gui/res/cardsfolder/upcoming/deadeye_brawler.txt index 4ed1c7839ec..7a5ab55eaf9 100644 --- a/forge-gui/res/cardsfolder/upcoming/deadeye_brawler.txt +++ b/forge-gui/res/cardsfolder/upcoming/deadeye_brawler.txt @@ -4,7 +4,7 @@ Types:Creature Human Pirate PT:2/4 K:Deathtouch K:Ascend -T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | Condition$ Blessing | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, if you have the city's blessing, draw a card. +T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | Blessing$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, if you have the city's blessing, draw a card. SVar:TrigDraw:DB$Draw | NumCards$ 1 SVar:Picture:http://www.wizards.com/global/images/magic/general/deadeye_brawler.jpg Oracle:Deathtouch\nAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nWhenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card. From 3ad4da4f4983668c0ce46df2a2640e6318027531 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 11:27:47 +0000 Subject: [PATCH 22/30] Add new file --- forge-gui/res/cardsfolder/upcoming/golden_demise.txt | 9 +++++++++ 1 file changed, 9 insertions(+) create mode 100644 forge-gui/res/cardsfolder/upcoming/golden_demise.txt diff --git a/forge-gui/res/cardsfolder/upcoming/golden_demise.txt b/forge-gui/res/cardsfolder/upcoming/golden_demise.txt new file mode 100644 index 00000000000..eacfd0b8c55 --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/golden_demise.txt @@ -0,0 +1,9 @@ +Name:Golden Demise +ManaCost:1 B B +Types:Sorcery +K:Ascend +A:SP$ PumpAll | Cost$ 1 B B | ValidCards$ Creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | References$ X | SubAbility$ DBPumpAll | SpellDescription$ All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn. +SVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.OppCtrl | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | References$ X +SVar:X:Count$Blessing.1.0 +SVar:Picture:http://www.wizards.com/global/images/magic/general/golden_demise.jpg +Oracle:Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nAll creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn. \ No newline at end of file From ad99d21cdf3682d4f82075f7eea237232af96276 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 11:31:33 +0000 Subject: [PATCH 23/30] Add new file --- forge-gui/res/cardsfolder/upcoming/kumenas_awakening.txt | 9 +++++++++ 1 file changed, 9 insertions(+) create mode 100644 forge-gui/res/cardsfolder/upcoming/kumenas_awakening.txt diff --git a/forge-gui/res/cardsfolder/upcoming/kumenas_awakening.txt b/forge-gui/res/cardsfolder/upcoming/kumenas_awakening.txt new file mode 100644 index 00000000000..b9e13e0b830 --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/kumenas_awakening.txt @@ -0,0 +1,9 @@ +Name:Kumena's Awakening +ManaCost:2 U U +Types:Enchantment +T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card. +SVar:TrigDraw:DB$Draw | NumCards$ 1 | Defined$ Player | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | References$ X | SubAbility$ DBDraw +SVar:DBDraw:DB$Draw | NumCards$ 1 | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | References$ X +SVar:X:Count$Blessing.1.0 +SVar:Picture:http://www.wizards.com/global/images/magic/general/kumenas_awakening.jpg +Oracle:Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nAt the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card. \ No newline at end of file From cf7fcb07a198308a37516de27cf5e61ccdd20d00 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 11:32:18 +0000 Subject: [PATCH 24/30] Update kumenas_awakening.txt --- forge-gui/res/cardsfolder/upcoming/kumenas_awakening.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/forge-gui/res/cardsfolder/upcoming/kumenas_awakening.txt b/forge-gui/res/cardsfolder/upcoming/kumenas_awakening.txt index b9e13e0b830..950c4311356 100644 --- a/forge-gui/res/cardsfolder/upcoming/kumenas_awakening.txt +++ b/forge-gui/res/cardsfolder/upcoming/kumenas_awakening.txt @@ -1,6 +1,7 @@ Name:Kumena's Awakening ManaCost:2 U U Types:Enchantment +K:Ascend T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card. SVar:TrigDraw:DB$Draw | NumCards$ 1 | Defined$ Player | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | References$ X | SubAbility$ DBDraw SVar:DBDraw:DB$Draw | NumCards$ 1 | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | References$ X From 05650823091e09d88bd2a245902ee6e32a7be08c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 11:37:11 +0000 Subject: [PATCH 25/30] Add new file --- forge-gui/res/cardsfolder/upcoming/vonas_hunger.txt | 12 ++++++++++++ 1 file changed, 12 insertions(+) create mode 100644 forge-gui/res/cardsfolder/upcoming/vonas_hunger.txt diff --git a/forge-gui/res/cardsfolder/upcoming/vonas_hunger.txt b/forge-gui/res/cardsfolder/upcoming/vonas_hunger.txt new file mode 100644 index 00000000000..52a77cecb56 --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/vonas_hunger.txt @@ -0,0 +1,12 @@ +Name:Vona's Hunger +ManaCost:2 B +Types:Instant +K:Ascend +A:SP$ Sacrifice | Cost$ 2 B | SacValid$ Creature | Defined$ Player.Opponent | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | References$ X | SubAbility$ DBRepeatEach | SpellDescription$ Each opponent sacrifices a creature. If you have the city's blessing, instead each opponent sacrifices half the creatures he or she controls, rounded up. +SVar:DBRepeatEach:DB$ RepeatEach | RepeatPlayers$ Player.Opponent | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | References$ X | RepeatSubAbility$ DBSacrifice +SVar:DBSacrifice:DB$ Sacrifice | Amount$ Y | References$ Y | SacValid$ Creature | Defined$ Remembered +SVar:X:Count$Blessing.1.0 +SVar:Y:Count$Valid Creature.RememberedPlayerCtrl/HalfUp +SVar:RemAIDeck:True +SVar:Picture:http://www.wizards.com/global/images/magic/general/vonas_hunger.jpg +Oracle:Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nEach opponent sacrifices a creature. If you have the city's blessing, instead each opponent sacrifices half the creatures he or she controls, rounded up. \ No newline at end of file From 0c89087579f8ef96632c6d89d51aa13908a6257a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 11:40:39 +0000 Subject: [PATCH 26/30] Add new file --- .../res/cardsfolder/upcoming/wayward_swordtooth.txt | 10 ++++++++++ 1 file changed, 10 insertions(+) create mode 100644 forge-gui/res/cardsfolder/upcoming/wayward_swordtooth.txt diff --git a/forge-gui/res/cardsfolder/upcoming/wayward_swordtooth.txt b/forge-gui/res/cardsfolder/upcoming/wayward_swordtooth.txt new file mode 100644 index 00000000000..765a7f6af89 --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/wayward_swordtooth.txt @@ -0,0 +1,10 @@ +Name:Wayward Swordtooth +ManaCost:2 G +Types:Creature Dinosaur +PT:5/5 +K:Ascend +S:Mode$ Continuous | Affected$ You | AddKeyword$ AdjustLandPlays:1 | Description$ You may play an additional land on each of your turns. +S:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't attack or block. | CheckSVar$ X | SVarCompare$ EQ0 | References$ X | Description$ CARDNAME can't attack or block unless you have the city's blessing. +SVar:X:Count$Blessing.1.0 +SVar:Picture:http://www.wizards.com/global/images/magic/general/wayward_swordtooth.jpg +Oracle:Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nYou may play an additional land on each of your turns.\nWayward Sawtooth can't attack or block unless you have the city's blessing. From 0925379a6d9d34e1d7e458c74d1f91b239d89a6a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 11:45:54 +0000 Subject: [PATCH 27/30] Add new file --- .../res/cardsfolder/upcoming/expel_from_orazca.txt | 13 +++++++++++++ 1 file changed, 13 insertions(+) create mode 100644 forge-gui/res/cardsfolder/upcoming/expel_from_orazca.txt diff --git a/forge-gui/res/cardsfolder/upcoming/expel_from_orazca.txt b/forge-gui/res/cardsfolder/upcoming/expel_from_orazca.txt new file mode 100644 index 00000000000..88b75f0514b --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/expel_from_orazca.txt @@ -0,0 +1,13 @@ +Name:Expel from Orazca +ManaCost:1 U +Types:Instant +K:Ascend +A:SP$ Pump | Cost$ 1 U | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | RememberObjects$ Targeted | IsCurse$ True | SubAbility$ DBDefaultAction | StackDescription$ SpellDescription | SpellDescription$ Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead. +SVar:DBDefaultAction:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Hand | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBChoose +SVar:DBChoose:DB$ GenericChoice | Choices$ DBHandChoice,DBTopLibChoice | Defined$ You | ConditionCheckSVar$ X | SubAbility$ DBCleanup | ConditionSVarCompare$ GE1 +SVar:DBBHandChoice:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Hand +SVar:DBTopLibChoice:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 +SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True +SVar:X:Count$Blessing.1.0 +SVar:Picture:http://www.wizards.com/global/images/magic/general/expel_from_orazca.jpg +Oracle:Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nReturn target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead. \ No newline at end of file From 740b3f0c49b1206e3139cd6e29cb444cce9dc9be Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 11:47:35 +0000 Subject: [PATCH 28/30] Update expel_from_orazca.txt --- forge-gui/res/cardsfolder/upcoming/expel_from_orazca.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/forge-gui/res/cardsfolder/upcoming/expel_from_orazca.txt b/forge-gui/res/cardsfolder/upcoming/expel_from_orazca.txt index 88b75f0514b..f8814a10984 100644 --- a/forge-gui/res/cardsfolder/upcoming/expel_from_orazca.txt +++ b/forge-gui/res/cardsfolder/upcoming/expel_from_orazca.txt @@ -5,8 +5,8 @@ K:Ascend A:SP$ Pump | Cost$ 1 U | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | RememberObjects$ Targeted | IsCurse$ True | SubAbility$ DBDefaultAction | StackDescription$ SpellDescription | SpellDescription$ Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead. SVar:DBDefaultAction:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Hand | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBChoose SVar:DBChoose:DB$ GenericChoice | Choices$ DBHandChoice,DBTopLibChoice | Defined$ You | ConditionCheckSVar$ X | SubAbility$ DBCleanup | ConditionSVarCompare$ GE1 -SVar:DBBHandChoice:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Hand -SVar:DBTopLibChoice:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 +SVar:DBBHandChoice:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Hand +SVar:DBTopLibChoice:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Top of the library SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:X:Count$Blessing.1.0 SVar:Picture:http://www.wizards.com/global/images/magic/general/expel_from_orazca.jpg From 2419b936825a857592bb32d9033fc10ae9f441ae Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20=C4=8Ctrn=C3=A1ct?= Date: Wed, 10 Jan 2018 11:48:03 +0000 Subject: [PATCH 29/30] Update expel_from_orazca.txt --- forge-gui/res/cardsfolder/upcoming/expel_from_orazca.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-gui/res/cardsfolder/upcoming/expel_from_orazca.txt b/forge-gui/res/cardsfolder/upcoming/expel_from_orazca.txt index f8814a10984..58aae1a26c4 100644 --- a/forge-gui/res/cardsfolder/upcoming/expel_from_orazca.txt +++ b/forge-gui/res/cardsfolder/upcoming/expel_from_orazca.txt @@ -5,7 +5,7 @@ K:Ascend A:SP$ Pump | Cost$ 1 U | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | RememberObjects$ Targeted | IsCurse$ True | SubAbility$ DBDefaultAction | StackDescription$ SpellDescription | SpellDescription$ Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead. SVar:DBDefaultAction:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Hand | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBChoose SVar:DBChoose:DB$ GenericChoice | Choices$ DBHandChoice,DBTopLibChoice | Defined$ You | ConditionCheckSVar$ X | SubAbility$ DBCleanup | ConditionSVarCompare$ GE1 -SVar:DBBHandChoice:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Hand +SVar:DBHandChoice:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Hand SVar:DBTopLibChoice:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Top of the library SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:X:Count$Blessing.1.0 From 9b8529334929b1b7f24840015713d2118c3aa375 Mon Sep 17 00:00:00 2001 From: Agetian Date: Wed, 10 Jan 2018 17:48:33 +0300 Subject: [PATCH 30/30] - Fix a couple cards. --- forge-gui/res/cardsfolder/upcoming/expel_from_orazca.txt | 4 ++-- forge-gui/res/cardsfolder/upcoming/kumenas_awakening.txt | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/forge-gui/res/cardsfolder/upcoming/expel_from_orazca.txt b/forge-gui/res/cardsfolder/upcoming/expel_from_orazca.txt index 58aae1a26c4..9ef61cd3d1e 100644 --- a/forge-gui/res/cardsfolder/upcoming/expel_from_orazca.txt +++ b/forge-gui/res/cardsfolder/upcoming/expel_from_orazca.txt @@ -3,8 +3,8 @@ ManaCost:1 U Types:Instant K:Ascend A:SP$ Pump | Cost$ 1 U | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | RememberObjects$ Targeted | IsCurse$ True | SubAbility$ DBDefaultAction | StackDescription$ SpellDescription | SpellDescription$ Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead. -SVar:DBDefaultAction:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Hand | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBChoose -SVar:DBChoose:DB$ GenericChoice | Choices$ DBHandChoice,DBTopLibChoice | Defined$ You | ConditionCheckSVar$ X | SubAbility$ DBCleanup | ConditionSVarCompare$ GE1 +SVar:DBDefaultAction:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Hand | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | References$ X | SubAbility$ DBChoose +SVar:DBChoose:DB$ GenericChoice | Choices$ DBHandChoice,DBTopLibChoice | Defined$ You | ConditionCheckSVar$ X | SubAbility$ DBCleanup | ConditionSVarCompare$ GE1 | References$ X SVar:DBHandChoice:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Hand SVar:DBTopLibChoice:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Top of the library SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True diff --git a/forge-gui/res/cardsfolder/upcoming/kumenas_awakening.txt b/forge-gui/res/cardsfolder/upcoming/kumenas_awakening.txt index 950c4311356..59afaacfbcb 100644 --- a/forge-gui/res/cardsfolder/upcoming/kumenas_awakening.txt +++ b/forge-gui/res/cardsfolder/upcoming/kumenas_awakening.txt @@ -2,7 +2,7 @@ Name:Kumena's Awakening ManaCost:2 U U Types:Enchantment K:Ascend -T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card. +T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card. SVar:TrigDraw:DB$Draw | NumCards$ 1 | Defined$ Player | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | References$ X | SubAbility$ DBDraw SVar:DBDraw:DB$Draw | NumCards$ 1 | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | References$ X SVar:X:Count$Blessing.1.0