- Fixed Dream Tides.

This commit is contained in:
Sloth
2015-03-01 10:55:44 +00:00
parent 8d902542cd
commit 74548eca35

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@@ -5,7 +5,8 @@ S:Mode$ Continuous | Affected$ Creature | AddHiddenKeyword$ CARDNAME doesn't unt
T:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigChoose | TriggerDescription$ At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures.
SVar:TrigChoose:DB$ ChooseCard | Defined$ TriggeredPlayer | Amount$ X | References$ X | Choices$ Creature.tapped+nonGreen | TargetControls$ True | ChoiceTitle$ Choose any number of tapped nongreen creatures you control | ChoiceZone$ Battlefield | SubAbility$ DBUntap
SVar:DBUntap:DB$ RepeatEach | DefinedCards$ ChosenCard | RepeatSubAbility$ UntapEach
SVar:UntapEach:DB$ Untap | Defined$ Remembered | UnlessCost$ 2 | UnlessPayer$ RememberedController | UnlessSwitched$ True | ShowCurrentCard$ Remembered
SVar:UntapEach:DB$ Untap | Defined$ Remembered | UnlessCost$ 2 | UnlessPayer$ RememberedController | UnlessSwitched$ True | ShowCurrentCard$ Remembered | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True
SVar:X:Count$Valid Creature.tapped+nonGreen+ActivePlayerCtrl
SVar:RemRandomDeck:True
SVar:NonStackingEffect:True