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Added Sylvan Ranger.
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@@ -38,6 +38,7 @@ snow_covered_mountain.jpg http://www.wizards.com/global/images/magic/gene
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snow_covered_mountain1.jpg http://www.wizards.com/global/images/magic/general/snow_covered_mountain.jpg
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snow_covered_mountain2.jpg http://www.magickartenmarkt.de/img/cards/Ice_Age/snow_covered_mountain.jpg
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snow_covered_mountain3.jpg http://www.magickartenmarkt.de/img/cards/Ice_Age/snow_covered_mountain.jpg
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sylvan_ranger.jpg http://www.wizards.com/global/images/magic/general/sylvan_ranger.jpg
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manic_vandal.jpg http://www.wizards.com/global/images/magic/general/manic_vandal.jpg
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back_to_nature.jpg http://www.wizards.com/global/images/magic/general/back_to_nature.jpg
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augury_owl.jpg http://www.wizards.com/global/images/magic/general/augury_owl.jpg
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@@ -1,3 +1,9 @@
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Sylvan Ranger
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1 G
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Creature Elf Scout
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When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
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1/1
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Manic Vandal
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2 R
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Creature Human Warrior
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@@ -18862,9 +18862,8 @@ public class CardFactory_Creatures {
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}
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//**************END****************END***********************
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//*************** START *********** START **************************
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else if(cardName.equals("Borderland Ranger")) {
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else if(cardName.equals("Borderland Ranger") || cardName.equals("Sylvan Ranger")) {
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final Ability ability = new Ability(card, "0") {
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@Override
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@@ -18903,13 +18902,15 @@ public class CardFactory_Creatures {
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private static final long serialVersionUID = 7042012311958529153L;
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public void execute() {
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ability.setStackDescription(card.getName()
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+ " - search library for a basic land card and put it into your hand.");
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StringBuffer sb = new StringBuffer();
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sb.append(card.getName()).append(" - search library for a basic land card and put it into your hand.");
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ability.setStackDescription(sb.toString());
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// ability.setStackDescription(card.getName()
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// + " - search library for a basic land card and put it into your hand.");
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AllZone.Stack.add(ability);
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}
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};
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card.addComesIntoPlayCommand(fetchBasicLand);
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}//*************** END ************ END **************************
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//*************** START *********** START **************************
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