Fix to help prevent ETB-bounce loop for Whitemane Lion.

This commit is contained in:
moomarc
2012-03-27 12:56:21 +00:00
parent 45d41ff8b3
commit 72f6d158d5

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@@ -5,7 +5,7 @@ Text:no text
PT:2/2 PT:2/2
K:Flash K:Flash
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a creature you control to its owner's hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a creature you control to its owner's hand.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.YouCtrl | ChangeNum$ 1 SVar:TrigChange:DB$ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.YouCtrl | ChangeNum$ 1
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/whitemane_lion.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/whitemane_lion.jpg