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Minor fix.
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@@ -182,17 +182,6 @@ public enum FControl {
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return Singletons.getView().getViewMatch().getControl();
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}
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/** Gets the home controller.
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* @return {@link forge.control.home.ControlHomeUI} */
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public ControlHomeUI getControlHome() {
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if (getState() != FControl.HOME_SCREEN) {
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throw new IllegalArgumentException("FControl$getControlHome\n"
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+ "may only be called while the home UI is showing.");
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}
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throw new NullPointerException("Fix Me"); //return Singletons.getView().getViewHome().getControl();
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}
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/**
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* Returns the int reflecting the current state of the top level frame
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* (see field definitions and class methods for details).
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@@ -295,17 +295,7 @@ public class QuestWinLoseHandler extends ControlWinLose {
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Singletons.getControl().changeState(FControl.HOME_SCREEN);
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// Update as necessary.
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/* if ((Singletons.getView().getViewHome().getViewQuest().getPnlDuels().isVisible())) {
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Singletons.getView().getViewHome().getViewQuest().showDuelsTab();
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}
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else if (Singletons.getView().getViewHome().getViewQuest().getPnlChallenges().isVisible()) {
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Singletons.getView().getViewHome().getViewQuest().showChallengesTab();
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}
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Singletons.getView().getViewHome().showQuestMenu();*/
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GuiUtils.closeOverlay();
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throw new NullPointerException("Fix me");
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}
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/**
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