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Fix so both sides of split card have text displayed when card not on stack
Fix so only the cast half of a split card has its mana cost displayed when it's on the stack
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@@ -520,6 +520,11 @@ public class CardView extends GameEntityView {
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}
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sb.append(state.getAbilityText());
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if (state.getState() == CardStateName.LeftSplit && getZone() != ZoneType.Stack) {
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//ensure ability text for right half of split card is included unless spell is on stack
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sb.append("\r\n\r\n").append(getAlternateState().getAbilityText());
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}
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String nonAbilityText = get(TrackableProperty.NonAbilityText);
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int blockAdditional = state.getBlockAdditional();
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if (blockAdditional > 1) {
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@@ -37,6 +37,7 @@ import forge.card.CardEdition;
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import forge.game.card.Card;
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import forge.game.card.CardView;
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import forge.game.card.CardView.CardStateView;
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import forge.game.zone.ZoneType;
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import forge.item.IPaperCard;
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import forge.item.InventoryItemFromSet;
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import forge.match.MatchUtil;
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@@ -190,9 +191,10 @@ public class CardDetailPanel extends SkinnedPanel {
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}
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else {
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final String manaCost;
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if (card.isSplitCard() && card.getAlternateState() != null) {
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if (card.isSplitCard() && card.hasAlternateState() && card.getZone() != ZoneType.Stack) { //only display current state's mana cost when on stack
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manaCost = card.getCurrentState().getManaCost() + " // " + card.getAlternateState().getManaCost();
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} else {
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}
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else {
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manaCost = state.getManaCost().toString();
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}
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nameCostLabel.setText(FSkin.encodeSymbols(CardDetailUtil.formatCardName(card, canShow, isInAltState) + " - " + manaCost, true));
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@@ -25,6 +25,7 @@ import forge.card.CardDetailUtil.DetailColors;
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import forge.card.mana.ManaCost;
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import forge.game.card.CardView;
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import forge.game.card.CardView.CardStateView;
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import forge.game.zone.ZoneType;
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import forge.item.IPaperCard;
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import forge.match.MatchUtil;
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import forge.model.FModel;
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@@ -398,7 +399,7 @@ public class CardRenderer {
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float manaCostWidth = 0;
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if (canShow) {
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ManaCost mainManaCost = state.getManaCost();
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if (card.isSplitCard() && card.hasAlternateState()) {
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if (card.isSplitCard() && card.hasAlternateState() && card.getZone() != ZoneType.Stack) { //only display current state's mana cost when on stack
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//handle rendering both parts of split card
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mainManaCost = state.getManaCost();
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ManaCost otherManaCost = card.getAlternateState().getManaCost();
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