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fix the state action of illegal aura cards to be move to graveyard instead of just destroy.
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@@ -435,7 +435,8 @@ public class GameAction {
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&& !perm.getType().contains("Creature"))
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|| (c.getKeyword().contains("Enchant tapped creature") && perm.isUntapped() ) ) {
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c.unEnchantCard(perm);
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destroy(c);
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//changed from destroy (and rules-wise, I don't think it's a sacrifice)
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moveToGraveyard(c);
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}
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}
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}//if isAura
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