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Merge branch 'reset' into 'master'
Clear manaPaid before Targeting See merge request core-developers/forge!5203
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@@ -155,7 +155,6 @@ public class CostPartMana extends CostPart {
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@Override
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@Override
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public boolean payAsDecided(Player payer, PaymentDecision pd, SpellAbility sa) {
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public boolean payAsDecided(Player payer, PaymentDecision pd, SpellAbility sa) {
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// TODO Auto-generated method stub
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sa.clearManaPaid();
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sa.clearManaPaid();
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// decision not used here, the whole payment is interactive!
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// decision not used here, the whole payment is interactive!
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@@ -3,5 +3,5 @@ ManaCost:2 B
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Types:Legendary Creature Demon Rogue
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Types:Legendary Creature Demon Rogue
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K:Deathtouch
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K:Deathtouch
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PT:2/3
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PT:2/3
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A:AB$ ChangeZone | Cost$ 1 B | ValidTgts$ Player | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | Mandatory$ True | ChangeType$ Card | ChangeNum$ 1 | Boast$ True | SpellDescription$ Target player searches their library for a card, then shuffles their library and puts that card on top of it.
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A:AB$ ChangeZone | Cost$ 1 B | ValidTgts$ Player | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | Mandatory$ True | ChangeType$ Card | ChangeNum$ 1 | Boast$ True | Chooser$ Targeted | SpellDescription$ Target player searches their library for a card, then shuffles their library and puts that card on top of it.
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Oracle:Deathtouch\nBoast — {1}{B}: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)
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Oracle:Deathtouch\nBoast — {1}{B}: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)
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@@ -144,6 +144,9 @@ public class HumanPlaySpellAbility {
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}
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}
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}
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}
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// reset is also done early here, because if an ability is canceled from targeting it might otherwise lead to refunding mana from earlier cast
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ability.clearManaPaid();
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// This line makes use of short-circuit evaluation of boolean values, that is each subsequent argument
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// This line makes use of short-circuit evaluation of boolean values, that is each subsequent argument
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// is only executed or evaluated if the first argument does not suffice to determine the value of the expression
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// is only executed or evaluated if the first argument does not suffice to determine the value of the expression
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// because of Selective Snare do announceType first
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// because of Selective Snare do announceType first
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