From 717c6b554dda0701af98137a4af5a9aa9186bb9f Mon Sep 17 00:00:00 2001 From: Chris Date: Thu, 1 Sep 2011 11:30:54 +0000 Subject: [PATCH] - Added the recent commit logs to changes.txt. --- CHANGES.txt | 37 +++++++++++++++++++++++++++++++++++++ 1 file changed, 37 insertions(+) diff --git a/CHANGES.txt b/CHANGES.txt index 62a7521bf5b..2881a5819b2 100644 --- a/CHANGES.txt +++ b/CHANGES.txt @@ -310,6 +310,43 @@ Fixes/Features: - Added SVar:DiscardMe to four more cards. - Moved AI_discardNumType to ComputerUtil. - Added the recent commit logs to changes.txt. +- Added one copy of Brass Herald to the Frankenstein 2 and 3 decks. +- Fixed and expanded LKI code. +- Checkstyle fixes in AF_Copy. +- Checkstyle fixes in Combat.java. +- Reduced number of wins needed for gaining Packs for number of Wins. +- QuestBattle.java fully updated to use [metadata] for description, difficulty, etc. +- Removed from file: Hard-coded meta, exhaustive deck listing +- Quest decks update: all meta for battle decks is now contained in [metadata] section. +DisplayName field added to decouple file name from display. +All 272 quest battle decks now contain: +[metadata] +Name= +DisplayName= +Difficulty= +Description= +Icon= +Comment= +[main] +- Housecleaning on QuestBattle.java. +- Updated Deck.java to indicate error if meta property not found. +- Checkstyle fixes in AF_Protection. +- ESC key can now close the splash frame. +- Checkstyle fixes in AbstractCardFactory and PreloadingCardFactory. +- Checkstyle fixes in AF_EndGameCondition. +- Brief commenting added. +- Reverted one checkstyle bit to get things to compile. +- Checkstyle fixes in StaticEffect and StaticEffects. +- checkstyle fixes in CardFactoryUtil. +- Chesckstyle fixes in several files. +- - Switched order of abilities of Maze of Ith (for AI). +- Converted Dark Confidant and Tutelage to script. +- Renamed "getAIDeckNewFormat()" to "getDeckFromFile()" and updated references in Quest area. +- Renamed "getAIDeckNewFormat()" to "getAIDeckFromFile()" in quest area. +- Renamed "getAIDeck()" to "getAIDeckFromMap()" in quest area. +- Converted Augury Adept to script. +- Fixed Balthor the Defiled. +- Added the recent commit logs to changes.txt. Many people helped with this version. A special thank you goes out to them: