diff --git a/forge-gui-desktop/src/main/java/forge/view/SimulateMatch.java b/forge-gui-desktop/src/main/java/forge/view/SimulateMatch.java index d51d6ffab04..49e3a1a6acc 100644 --- a/forge-gui-desktop/src/main/java/forge/view/SimulateMatch.java +++ b/forge-gui-desktop/src/main/java/forge/view/SimulateMatch.java @@ -203,8 +203,7 @@ public class SimulateMatch { } // If both players life totals to 0 in a single turn, the game should end in a draw - if(g1.getOutcome().getLifeDelta() == 0){ - g1.setGameOver(GameEndReason.Draw); + if(g1.getOutcome().isDraw()){ System.out.println(String.format("Game %d ended in a Draw! Took %d ms.", 1+iGame, sw.getTime())); } else { System.out.println(String.format("\nGame %d ended in %d ms. %s has won!\n", 1+iGame, sw.getTime(), g1.getOutcome().getWinningLobbyPlayer().getName()));