- Fixing Display of Sakashima's clone ability

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Sol
2013-03-08 01:36:50 +00:00
parent a7a2f08d6c
commit 712f2a7474

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@@ -4,7 +4,7 @@ Types:Legendary Creature Human Rogue
PT:3/1 PT:3/1
# Make Svars for granting abilities and triggers on clones distinct to avoid SVars getting overwritten when cloning a clone # Make Svars for granting abilities and triggers on clones distinct to avoid SVars getting overwritten when cloning a clone
K:ETBReplacement:Copy:ChooseCreature:Optional K:ETBReplacement:Copy:ChooseCreature:Optional
SVar:ChooseCreature:AB$ ChooseCard | Cost$ 0 | Defined$ You | Amount$ 1 | Choices$ Creature.Other | SubAbility$ DBCopy | RememberChosen$ True | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any creature on the battlefield, except its name is still CARDNAME, it's legendary in addition to its other types, and it gains "2 U U: Return CARDNAME to its owner's hand at the beginning of the next end step." SVar:ChooseCreature:DB$ ChooseCard | Defined$ You | Amount$ 1 | Choices$ Creature.Other | SubAbility$ DBCopy | RememberChosen$ True | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any creature on the battlefield, except its name is still CARDNAME, it's legendary in addition to its other types, and it gains "2 U U: Return CARDNAME to its owner's hand at the beginning of the next end step."
SVar:DBCopy:DB$ Clone | Defined$ Remembered | KeepName$ True | AddTypes$ Legendary | AddAbilities$ ReturnSakashima | AddSVars$ TrigReturnSak SVar:DBCopy:DB$ Clone | Defined$ Remembered | KeepName$ True | AddTypes$ Legendary | AddAbilities$ ReturnSakashima | AddSVars$ TrigReturnSak
SVar:ReturnSakashima:AB$ DelayedTrigger | Cost$ 2 U U | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturnSak | SpellDescription$ Return CARDNAME to it's owners hand at the beginning of the next end step. SVar:ReturnSakashima:AB$ DelayedTrigger | Cost$ 2 U U | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturnSak | SpellDescription$ Return CARDNAME to it's owners hand at the beginning of the next end step.
SVar:TrigReturnSak:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Battlefield | Destination$ Hand SVar:TrigReturnSak:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Battlefield | Destination$ Hand