Merge branch 'BrawlFormat' into 'master'

Brawl format

See merge request core-developers/forge!324
This commit is contained in:
Michael Kamensky
2018-03-30 06:35:07 +00:00
31 changed files with 458 additions and 81 deletions

View File

@@ -136,6 +136,8 @@ public class FDeckChooser extends JPanel implements IDecksComboBoxListener {
updateDecks(DeckProxy.getAllCommanderDecks(), ItemManagerConfig.COMMANDER_DECKS);
}else if(deckFormat.equals(DeckFormat.TinyLeaders)){
updateDecks(DeckProxy.getAllTinyLeadersDecks(), ItemManagerConfig.COMMANDER_DECKS);
}else if(deckFormat.equals(DeckFormat.Brawl)){
updateDecks(DeckProxy.getAllBrawlDecks(), ItemManagerConfig.COMMANDER_DECKS);
}else {
updateDecks(DeckProxy.getAllConstructedDecks(), ItemManagerConfig.CONSTRUCTED_DECKS);
}
@@ -178,8 +180,9 @@ public class FDeckChooser extends JPanel implements IDecksComboBoxListener {
}
private void updateRandomCommander() {
if((!lstDecks.getGameType().getDeckFormat().equals(DeckFormat.Commander)&&
!(lstDecks.getGameType().getDeckFormat().equals(DeckFormat.TinyLeaders)))){
if((!lstDecks.getGameType().getDeckFormat().equals(DeckFormat.Commander))&&
!(lstDecks.getGameType().getDeckFormat().equals(DeckFormat.TinyLeaders))&&
!(lstDecks.getGameType().getDeckFormat().equals(DeckFormat.Brawl))){
return;
}
lstDecks.setAllowMultipleSelections(false);
@@ -200,8 +203,9 @@ public class FDeckChooser extends JPanel implements IDecksComboBoxListener {
}
private void updateRandomCardGenCommander() {
if((!lstDecks.getGameType().getDeckFormat().equals(DeckFormat.Commander)&&
!(lstDecks.getGameType().getDeckFormat().equals(DeckFormat.TinyLeaders)))){
if((!lstDecks.getGameType().getDeckFormat().equals(DeckFormat.Commander))&&
!(lstDecks.getGameType().getDeckFormat().equals(DeckFormat.TinyLeaders))&&
!(lstDecks.getGameType().getDeckFormat().equals(DeckFormat.Brawl))){
return;
}
lstDecks.setAllowMultipleSelections(false);

View File

@@ -79,6 +79,15 @@ public class FScreen {
"Close Editor",
ForgeConstants.EDITOR_LAYOUT_FILE,
false);
public static final FScreen DECK_EDITOR_BRAWL = new FScreen(
VDeckEditorUI.SINGLETON_INSTANCE,
CDeckEditorUI.SINGLETON_INSTANCE,
"Brawl Deck Editor",
FSkin.getImage(FSkinProp.IMG_PACK),
true,
"Close Editor",
ForgeConstants.EDITOR_LAYOUT_FILE,
false);
public static final FScreen DECK_EDITOR_PLANECHASE = new FScreen(
VDeckEditorUI.SINGLETON_INSTANCE,
CDeckEditorUI.SINGLETON_INSTANCE,

View File

@@ -17,9 +17,11 @@
*/
package forge.screens.deckeditor.controllers;
import com.google.common.base.Predicate;
import com.google.common.base.Predicates;
import com.google.common.base.Supplier;
import forge.UiCommand;
import forge.card.CardRules;
import forge.card.CardRulesPredicates;
import forge.deck.Deck;
import forge.deck.DeckSection;
@@ -65,14 +67,27 @@ public final class CEditorCommander extends ACEditorBase<PaperCard, Deck> {
* all cards are available.
*/
@SuppressWarnings("serial")
public CEditorCommander(final CDetailPicture cDetailPicture, boolean tinyLeaders) {
super(tinyLeaders ? FScreen.DECK_EDITOR_TINY_LEADERS : FScreen.DECK_EDITOR_COMMANDER, cDetailPicture);
public CEditorCommander(final CDetailPicture cDetailPicture, boolean tinyLeaders, boolean brawl) {
super(tinyLeaders ? FScreen.DECK_EDITOR_TINY_LEADERS : brawl ? FScreen.DECK_EDITOR_BRAWL : FScreen.DECK_EDITOR_COMMANDER, cDetailPicture);
allSections.add(DeckSection.Main);
allSections.add(DeckSection.Sideboard);
allSections.add(DeckSection.Commander);
commanderPool = ItemPool.createFrom(FModel.getMagicDb().getCommonCards().getAllCards(Predicates.compose(CardRulesPredicates.Presets.CAN_BE_COMMANDER, PaperCard.FN_GET_RULES)),PaperCard.class);
normalPool = ItemPool.createFrom(FModel.getMagicDb().getCommonCards().getAllCards(), PaperCard.class);
if(brawl){
Predicate<CardRules> commanderFilter = CardRulesPredicates.Presets.CAN_BE_BRAWL_COMMANDER;
commanderPool = ItemPool.createFrom(FModel.getMagicDb().getCommonCards().getAllCards(Predicates.and(
FModel.getFormats().getStandard().getFilterPrinted(),Predicates.compose(commanderFilter, PaperCard.FN_GET_RULES))),PaperCard.class);
}else{
Predicate<CardRules> commanderFilter = CardRulesPredicates.Presets.CAN_BE_COMMANDER ;
commanderPool = ItemPool.createFrom(FModel.getMagicDb().getCommonCards().getAllCards(Predicates.compose(commanderFilter, PaperCard.FN_GET_RULES)),PaperCard.class);
}
if(brawl){
normalPool = ItemPool.createFrom(FModel.getFormats().getStandard().getAllCards(), PaperCard.class);
}else {
normalPool = ItemPool.createFrom(FModel.getMagicDb().getCommonCards().getAllCards(), PaperCard.class);
}
CardManager catalogManager = new CardManager(getCDetailPicture(), true, false);
CardManager deckManager = new CardManager(getCDetailPicture(), true, false);
@@ -88,7 +103,7 @@ public final class CEditorCommander extends ACEditorBase<PaperCard, Deck> {
return new Deck();
}
};
this.controller = new DeckController<Deck>(tinyLeaders ? FModel.getDecks().getTinyLeaders() :FModel.getDecks().getCommander(), this, newCreator);
this.controller = new DeckController<Deck>(tinyLeaders ? FModel.getDecks().getTinyLeaders() :brawl ? FModel.getDecks().getBrawl(): FModel.getDecks().getCommander(), this, newCreator);
getBtnAddBasicLands().setCommand(new UiCommand() {
@Override

View File

@@ -95,6 +95,14 @@ public class CLobby {
view.focusOnAvatar();
}
});
final FDeckChooser fdbcom = view.getBrawlDeckChooser(iSlot);
fdbcom.initialize(FPref.BRAWL_DECK_STATES[iSlot], defaultDeckTypeForBrawlSlot(iSlot));
fdbcom.populate();
fdbcom.getDecksComboBox().addListener(new IDecksComboBoxListener() {
@Override public final void deckTypeSelected(final DecksComboBoxEvent ev) {
view.focusOnAvatar();
}
});
}
final ForgePreferences prefs = FModel.getPreferences();
@@ -131,4 +139,8 @@ public class CLobby {
private static DeckType defaultDeckTypeForTinyLeaderSlot(final int iSlot) {
return iSlot == 0 ? DeckType.TINY_LEADERS_DECKS : DeckType.RANDOM_CARDGEN_COMMANDER_DECK;
}
private static DeckType defaultDeckTypeForBrawlSlot(final int iSlot) {
return iSlot == 0 ? DeckType.BRAWL_DECKS : DeckType.CUSTOM_DECK;
}
}

View File

@@ -335,7 +335,8 @@ public class PlayerPanel extends FPanel {
private void updateVariantControlsVisibility() {
final boolean isTinyLeaders = lobby.hasVariant(GameType.TinyLeaders);
final boolean isCommanderApplied = mayEdit && (lobby.hasVariant(GameType.Commander) || isTinyLeaders);
final boolean isBrawl = lobby.hasVariant(GameType.Brawl);
final boolean isCommanderApplied = mayEdit && (lobby.hasVariant(GameType.Commander) || isTinyLeaders || isBrawl);
final boolean isPlanechaseApplied = mayEdit && lobby.hasVariant(GameType.Planechase);
final boolean isVanguardApplied = mayEdit && lobby.hasVariant(GameType.Vanguard);
final boolean isArchenemyApplied = mayEdit && lobby.hasVariant(GameType.Archenemy);
@@ -346,7 +347,7 @@ public class PlayerPanel extends FPanel {
deckLabel.setVisible(isDeckBuildingAllowed);
deckBtn.setVisible(isDeckBuildingAllowed);
cmdDeckSelectorBtn.setVisible(isCommanderApplied);
cmdDeckEditor.setText(isTinyLeaders ? "TL Deck Editor" : "Commander Deck Editor");
cmdDeckEditor.setText(isTinyLeaders ? "TL Deck Editor" : isBrawl ? "Brawl Editor" : "Commander Deck Editor");
cmdDeckEditor.setVisible(isCommanderApplied);
cmdLabel.setVisible(isCommanderApplied);
@@ -508,7 +509,7 @@ public class PlayerPanel extends FPanel {
cmdDeckSelectorBtn.setCommand(new Runnable() {
@Override
public void run() {
lobby.setCurrentGameMode(lobby.hasVariant(GameType.TinyLeaders) ? GameType.TinyLeaders : GameType.Commander);
lobby.setCurrentGameMode(lobby.hasVariant(GameType.TinyLeaders) ? GameType.TinyLeaders : lobby.hasVariant(GameType.Brawl) ? GameType.Brawl : GameType.Commander);
cmdDeckSelectorBtn.requestFocusInWindow();
lobby.changePlayerFocus(index);
}
@@ -520,11 +521,15 @@ public class PlayerPanel extends FPanel {
if (lobby.hasVariant(GameType.TinyLeaders)) {
lobby.setCurrentGameMode(GameType.TinyLeaders);
Singletons.getControl().setCurrentScreen(FScreen.DECK_EDITOR_TINY_LEADERS);
CDeckEditorUI.SINGLETON_INSTANCE.setEditorController(new CEditorCommander(CDeckEditorUI.SINGLETON_INSTANCE.getCDetailPicture(), true));
CDeckEditorUI.SINGLETON_INSTANCE.setEditorController(new CEditorCommander(CDeckEditorUI.SINGLETON_INSTANCE.getCDetailPicture(), true, false));
} else if (lobby.hasVariant(GameType.Brawl)) {
lobby.setCurrentGameMode(GameType.Brawl);
Singletons.getControl().setCurrentScreen(FScreen.DECK_EDITOR_BRAWL);
CDeckEditorUI.SINGLETON_INSTANCE.setEditorController(new CEditorCommander(CDeckEditorUI.SINGLETON_INSTANCE.getCDetailPicture(), false, true));
} else {
lobby.setCurrentGameMode(GameType.Commander);
Singletons.getControl().setCurrentScreen(FScreen.DECK_EDITOR_COMMANDER);
CDeckEditorUI.SINGLETON_INSTANCE.setEditorController(new CEditorCommander(CDeckEditorUI.SINGLETON_INSTANCE.getCDetailPicture(), false));
CDeckEditorUI.SINGLETON_INSTANCE.setEditorController(new CEditorCommander(CDeckEditorUI.SINGLETON_INSTANCE.getCDetailPicture(), false, false));
}
}
});

View File

@@ -91,13 +91,14 @@ public class VLobby implements ILobbyView {
private final VariantCheckBox vntMomirBasic = new VariantCheckBox(GameType.MomirBasic);
private final VariantCheckBox vntCommander = new VariantCheckBox(GameType.Commander);
private final VariantCheckBox vntTinyLeaders = new VariantCheckBox(GameType.TinyLeaders);
private final VariantCheckBox vntBrawl = new VariantCheckBox(GameType.Brawl);
private final VariantCheckBox vntPlanechase = new VariantCheckBox(GameType.Planechase);
private final VariantCheckBox vntArchenemy = new VariantCheckBox(GameType.Archenemy);
private final VariantCheckBox vntArchenemyRumble = new VariantCheckBox(GameType.ArchenemyRumble);
private final ImmutableList<VariantCheckBox> vntBoxesLocal =
ImmutableList.of(vntVanguard, vntMomirBasic, vntCommander, vntTinyLeaders, vntPlanechase, vntArchenemy, vntArchenemyRumble);
ImmutableList.of(vntVanguard, vntMomirBasic, vntCommander, vntTinyLeaders, vntBrawl, vntPlanechase, vntArchenemy, vntArchenemyRumble);
private final ImmutableList<VariantCheckBox> vntBoxesNetwork =
ImmutableList.of(vntVanguard, vntMomirBasic, vntCommander, vntTinyLeaders /*, vntPlanechase, vntArchenemy, vntArchenemyRumble */);
ImmutableList.of(vntVanguard, vntMomirBasic, vntCommander, vntTinyLeaders, vntBrawl /*, vntPlanechase, vntArchenemy, vntArchenemyRumble */);
// Player frame elements
private final JPanel playersFrame = new JPanel(new MigLayout("insets 0, gap 0 5, wrap, hidemode 3"));
@@ -119,8 +120,13 @@ public class VLobby implements ILobbyView {
private final List<FList<Object>> tinyLeadersDeckLists = new ArrayList<FList<Object>>();
private final List<FPanel> tinyLeadersDeckPanels = new ArrayList<FPanel>(MAX_PLAYERS);
private final List<FList<Object>> brawlDeckLists = new ArrayList<FList<Object>>();
private final List<FPanel> brawlDeckPanels = new ArrayList<FPanel>(MAX_PLAYERS);
private final List<FDeckChooser> commanderDeckChoosers = Lists.newArrayListWithCapacity(MAX_PLAYERS);
private final List<FDeckChooser> tinyLeadersDeckChoosers = Lists.newArrayListWithCapacity(MAX_PLAYERS);
private final List<FDeckChooser> brawlDeckChoosers = Lists.newArrayListWithCapacity(MAX_PLAYERS);
private final List<FList<Object>> schemeDeckLists = new ArrayList<FList<Object>>();
private final List<FPanel> schemeDeckPanels = new ArrayList<FPanel>(MAX_PLAYERS);
@@ -227,6 +233,8 @@ public class VLobby implements ILobbyView {
fdcom.restoreSavedState();
final FDeckChooser fdtl = getTinyLeaderDeckChooser(iPlayer);
fdtl.restoreSavedState();
final FDeckChooser fdbr = getBrawlDeckChooser(iPlayer);
fdbr.restoreSavedState();
}
}
@@ -272,6 +280,17 @@ public class VLobby implements ILobbyView {
default:
break;
}
final FDeckChooser brawlDeckChooser = getBrawlDeckChooser(slot);
brawlDeckChooser.setIsAi(type==LobbySlotType.AI);
selectedDeckType = brawlDeckChooser.getSelectedDeckType();
switch (selectedDeckType){
case RANDOM_CARDGEN_COMMANDER_DECK:
case RANDOM_COMMANDER_DECK:
brawlDeckChooser.refreshDeckListForAI();
break;
default:
break;
}
}
@Override
@@ -299,6 +318,7 @@ public class VLobby implements ILobbyView {
final FDeckChooser deckChooser = getDeckChooser(i);
final FDeckChooser commanderDeckChooser = getCommanderDeckChooser(i);
final FDeckChooser tinyLeaderDeckChooser = getTinyLeaderDeckChooser(i);
final FDeckChooser brawlDeckChooser = getBrawlDeckChooser(i);
final PlayerPanel panel;
final boolean isNewPanel;
if (hasPanel) {
@@ -315,6 +335,7 @@ public class VLobby implements ILobbyView {
deckChooser.restoreSavedState();
commanderDeckChooser.restoreSavedState();
tinyLeaderDeckChooser.restoreSavedState();
brawlDeckChooser.restoreSavedState();
if (i == 0) {
slot.setIsDevMode(prefs.getPrefBoolean(FPref.DEV_MODE_ENABLED));
changePlayerFocus(0);
@@ -341,6 +362,7 @@ public class VLobby implements ILobbyView {
deckChooser.setIsAi(isSlotAI);
commanderDeckChooser.setIsAi(isSlotAI);
tinyLeaderDeckChooser.setIsAi(isSlotAI);
brawlDeckChooser.setIsAi(isSlotAI);
if (fullUpdate && (type == LobbySlotType.LOCAL || isSlotAI)) {
selectDeck(i);
}
@@ -461,6 +483,15 @@ public class VLobby implements ILobbyView {
tinyLeaderChooser.initialize();
tinyLeadersDeckChoosers.add(tinyLeaderChooser);
final FDeckChooser brawlChooser = new FDeckChooser(null, isPlayerAI(playerIndex), GameType.Brawl, true);
brawlChooser.getLstDecks().setSelectCommand(new UiCommand() {
@Override public final void run() {
selectBrawlDeck(playerIndex);
}
});
brawlChooser.initialize();
brawlDeckChoosers.add(brawlChooser);
/* // Tiny Leaders deck list
buildDeckPanel("Tiny Leaders Deck", playerIndex, tinyLeadersDeckLists, tinyLeadersDeckPanels, new ListSelectionListener() {
@@ -523,7 +554,7 @@ public class VLobby implements ILobbyView {
}
private void selectMainDeck(final int playerIndex) {
if (hasVariant(GameType.Commander) || hasVariant(GameType.TinyLeaders)) {
if (hasVariant(GameType.Commander) || hasVariant(GameType.TinyLeaders) || hasVariant(GameType.Brawl)) {
// These game types use specific deck panel
return;
}
@@ -573,6 +604,23 @@ public class VLobby implements ILobbyView {
mainChooser.saveState();
}
private void selectBrawlDeck(final int playerIndex) {
if (!hasVariant(GameType.Brawl)) {
// Only these game types use this specific deck panel
return;
}
final FDeckChooser mainChooser = getBrawlDeckChooser(playerIndex);
final DeckType type = mainChooser.getSelectedDeckType();
final Deck deck = mainChooser.getDeck();
final Collection<DeckProxy> selectedDecks = mainChooser.getLstDecks().getSelectedItems();
if (playerIndex < activePlayersNum && lobby.mayEdit(playerIndex)) {
final String text = type.toString() + ": " + Lang.joinHomogenous(selectedDecks, DeckProxy.FN_GET_NAME);
playerPanels.get(playerIndex).setCommanderDeckSelectorButtonText(text);
fireDeckChangeListener(playerIndex, deck);
}
mainChooser.saveState();
}
private void selectSchemeDeck(final int playerIndex) {
@@ -712,6 +760,9 @@ public class VLobby implements ILobbyView {
case TinyLeaders:
decksFrame.add(tinyLeadersDeckChoosers.get(playerWithFocus), "grow, push");
break;
case Brawl:
decksFrame.add(brawlDeckChoosers.get(playerWithFocus), "grow, push");
break;
case Planechase:
decksFrame.add(planarDeckPanels.get(playerWithFocus), "grow, push");
break;
@@ -763,6 +814,10 @@ public class VLobby implements ILobbyView {
return tinyLeadersDeckChoosers.get(playernum);
}
public final FDeckChooser getBrawlDeckChooser(final int playernum) {
return brawlDeckChoosers.get(playernum);
}
GameType getCurrentGameMode() {
return lobby.getGameType();
}
@@ -921,6 +976,11 @@ public class VLobby implements ILobbyView {
return tinyLeadersDeckLists;
}
/** Gets the list of tiny leaders deck lists. */
public List<FList<Object>> getBrawlDeckLists() {
return brawlDeckLists;
}
/** Gets the list of scheme deck lists. */
public List<FList<Object>> getSchemeDeckLists() {
return schemeDeckLists;