Merge pull request #3256 from Simisays/LOTR10

LOTR 10 cards
This commit is contained in:
Anthony Calosa
2023-06-13 17:50:23 +08:00
committed by GitHub
15 changed files with 97 additions and 7 deletions

View File

@@ -3,8 +3,8 @@ ManaCost:1 B
Types:Legendary Enchantment Background Types:Legendary Enchantment Background
S:Mode$ Continuous | Affected$ Creature.IsCommander+YouOwn | AddTrigger$ AttacksPlayer | Description$ Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn." S:Mode$ Continuous | Affected$ Creature.IsCommander+YouOwn | AddTrigger$ AttacksPlayer | Description$ Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."
SVar:AttacksPlayer:Mode$ Attacks | ValidCard$ Card.Self | Attacked$ Player | Condition$ NoOpponentHasMoreLifeThanAttacked | Execute$ TrigPutCounter | TriggerDescription$ Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn. SVar:AttacksPlayer:Mode$ Attacks | ValidCard$ Card.Self | Attacked$ Player | Condition$ NoOpponentHasMoreLifeThanAttacked | Execute$ TrigPutCounter | TriggerDescription$ Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn.
SVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | SubAbility$ DBPump SVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | Defined$ Self | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | KW$ Deathtouch & Indestructible SVar:DBPump:DB$ Pump | Defined$ Self | KW$ Deathtouch & Indestructible
DeckHas:Ability$Counters DeckHas:Ability$Counters
AI:RemoveDeck:NonCommander AI:RemoveDeck:NonCommander
Oracle:Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn." Oracle:Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."

View File

@@ -2,7 +2,7 @@ Name:Druid of the Emerald Grove
ManaCost:3 G ManaCost:3 G
Types:Creature Dwarf Druid Types:Creature Dwarf Druid
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, search your library for up to two basic land cards and reveal them, T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, search your library for up to two basic land cards and reveal them, then ABILITY
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Hidden$ True | ChangeNum$ 2 | ChangeType$ Land.Basic | Destination$ Library | RememberChanged$ True | Reveal$ True | Shuffle$ False | SubAbility$ DBRollDice SVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Hidden$ True | ChangeNum$ 2 | ChangeType$ Land.Basic | Destination$ Library | RememberChanged$ True | Reveal$ True | Shuffle$ False | SubAbility$ DBRollDice
SVar:DBRollDice:DB$ RollDice | Sides$ 20 | ResultSubAbilities$ 1-9:TutuDaDome,10-19:WonTwoField,20:ToFourField | SpellDescription$ then roll a d20. SVar:DBRollDice:DB$ RollDice | Sides$ 20 | ResultSubAbilities$ 1-9:TutuDaDome,10-19:WonTwoField,20:ToFourField | SpellDescription$ then roll a d20.
SVar:TutuDaDome:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.IsRemembered | ChangeNum$ 2 | SubAbility$ DBCleanup | SpellDescription$ 1-9 VERT Put those cards into your hand, then shuffle. SVar:TutuDaDome:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.IsRemembered | ChangeNum$ 2 | SubAbility$ DBCleanup | SpellDescription$ 1-9 VERT Put those cards into your hand, then shuffle.

View File

@@ -0,0 +1,12 @@
Name:Bilbo's Ring
ManaCost:3
Types:Legendary Artifact Equipment
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Hexproof | Condition$ PlayerTurn | Description$ As long as it's your turn, equipped creature has hexproof and can't be blocked.
S:Mode$ CantBlockBy | ValidAttacker$ Creature.EquippedBy | Secondary$ True | Condition$ PlayerTurn | Description$ As long as it's your turn, equipped creature has hexproof and can't be blocked.
T:Mode$ Attacks | ValidCard$ Card.EquippedBy | Alone$ True | Execute$ TrigDraw | TriggerDescription$ Whenever equipped creature attacks alone, you draw a card and you lose 1 life.
SVar:TrigDraw:DB$ Draw | SubAbility$ DBLoseLife
SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1
K:Equip:4
K:Equip:1:Halfling.YouCtrl:Halfling you control
DeckHints:Type$Halfling
Oracle:As long as it's your turn, equipped creature has hexproof and can't be blocked.\nWhenever equipped creature attacks alone, you draw a card and you lose 1 life.\nEquip Halfling {1} ({1}: Attach to target Halfling you control. Equip only as a sorcery.)\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

View File

@@ -0,0 +1,9 @@
Name:Book of Mazarbul
ManaCost:2 R
Types:Enchantment Saga
K:Saga:3:Amass1,Amass2,PumpAll
SVar:Amass1:DB$ Amass | Type$ Orc | Num$ 1 | SpellDescription$ Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
SVar:Amass2:DB$ Amass | Type$ Orc | Num$ 2 | SpellDescription$ Amass Orcs 2
SVar:PumpAll:DB$ PumpAll | NumAtt$ +1 | ValidCards$ Creature.YouCtrl | KW$ Menace | SpellDescription$ Creatures you control get +1/+0 and gain menace until end of turn.
DeckHas:Ability$Token|Counters & Type$Orc|Army
Oracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don"t control an Army, create a 0/0 black Orc Army creature token first.)\nII — Amass Orcs 2.\nIII — Creatures you control get +1/+0 and gain menace until end of turn.

View File

@@ -0,0 +1,9 @@
Name:Brandywine Farmer
ManaCost:2 G
Types:Creature Halfling Peasant
PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFood | TriggerDescription$ When CARDNAME enters or leaves the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigFood | Secondary$ True | TriggerDescription$ When CARDNAME enters or leaves the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
SVar:TrigFood:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You
DeckHas:Ability$Sacrifice|Token|LifeGain & Type$Artifact|Food
Oracle:When Brandywine Farmer enters or leaves the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

View File

@@ -0,0 +1,8 @@
Name:Captain of Umbar
ManaCost:2 U
Types:Creature Human Pirate
PT:2/3
A:AB$ Draw | Cost$ 1 T | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card.
SVar:DBDiscard:DB$ Discard | Mode$ TgtChoose
DeckHas:Ability$Discard
Oracle:{1}, {T}: Draw a card, then discard a card.

View File

@@ -0,0 +1,8 @@
Name:Chance-Met Elves
ManaCost:2 G
Types:Creature Elf Warrior
PT:3/2
T:Mode$ Scry | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | ActivationLimit$ 1 | TriggerDescription$ Whenever you scry, put a +1/+1 counter on CARDNAME. This ability triggers only once each turn.
SVar:TrigPutCounter:DB$ PutCounter | CounterNum$ 1 | CounterType$ P1P1 | Defined$ Self
DeckHas:Ability$Counters
Oracle:Whenever you scry, put a +1/+1 counter on Chance-Met Elves. This ability triggers only once each turn.

View File

@@ -0,0 +1,8 @@
Name:Cirith Ungol Patrol
ManaCost:4 B
Types:Creature Orc Soldier
PT:4/5
A:AB$ Draw | Cost$ 1 T Sac<1/Creature.Other/another creature> | NumCards$ 1 | SubAbility$ DBFood | SpellDescription$ Draw a card, then create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
SVar:DBFood:DB$ Token | TokenScript$ c_a_food_sac | TokenOwner$ You | TokenAmount$ 1
DeckHas:Ability$Sacrifice|Token|LifeGain & Type$Artifact|Food
Oracle:{1}, {T}, Sacrifice another creature: Draw a card, then create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

View File

@@ -0,0 +1,8 @@
Name:Deceive the Messenger
ManaCost:U
Types:Instant
A:SP$ Pump | ValidTgts$ Creature | NumAtt$ -3 | IsCurse$ True | SubAbility$ DBAmass | SpellDescription$ Target creature gets -3/-0 until end of turn.
SVar:DBAmass:DB$ Amass | Type$ Orc | Num$ 1 | SpellDescription$ Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
DeckHas:Ability$Token|Counters & Type$Orc|Army
DeckHints:Type$Orc|Goblin
Oracle:Target creature gets -3/-0 until end of turn.\nAmass Orcs 1. (Put a +1/+1 counter on an Army you control. It"s also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

View File

@@ -0,0 +1,11 @@
Name:Denethor, Ruling Steward
ManaCost:1 W B
Types:Legendary Creature Human Noble
PT:2/4
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | CheckSVar$ X | SVarCompare$ GE1 | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, if a creature died under your control this turn, create a 1/1 white Human Soldier creature token.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human_soldier | TokenOwner$ You
SVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature.YouCtrl
A:AB$ LoseLife | Cost$ 2 Sac<1/Creature.Other/another creature> | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife | SpellDescription$ Each opponent loses 1 life and you gain 1 life.
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
DeckHas:Ability$Token|LifeGain|Sacrifice & type$Soldier
Oracle:At the beginning of your end step, if a creature died under your control this turn, create a 1/1 white Human Soldier creature token.\n{2}, Sacrifice another creature: Each opponent loses 1 life and you gain 1 life.

View File

@@ -0,0 +1,9 @@
Name:Dunland Crebain
ManaCost:2 R
Types:Creature Bird Horror
PT:1/1
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAmass | TriggerDescription$ When CARDNAME enters the battlefield, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
SVar:TrigAmass:DB$ Amass | Type$ Orc | Num$ 2
DeckHas:Ability$Token|Counters & Type$Orc|Army
Oracle:Flying\nWhen Dunland Crebain enters the battlefield, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

View File

@@ -0,0 +1,8 @@
Name:Easterling Vanguard
ManaCost:1 B
Types:Creature Human Warrior
PT:2/1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigAmass | TriggerDescription$ When CARDNAME dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
SVar:TrigAmass:DB$ Amass | Type$ Orc | Num$ 1
DeckHas:Ability$Token|Counters & Type$Orc|Army
Oracle:When Easterling Vanguard dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

View File

@@ -6,7 +6,7 @@ K:Flying
T:Mode$ BecomesTarget | ValidTarget$ Card.Self,Spirit.YouCtrl+Other | ValidSource$ Spell | TriggerZones$ Battlefield | Execute$ TrigPhaseOut| TriggerDescription$ Whenever CARDNAME or another Spirit you control becomes the target of a spell, it phases out. (Treat it and anything attached to it as though they don't exist until your next turn.) T:Mode$ BecomesTarget | ValidTarget$ Card.Self,Spirit.YouCtrl+Other | ValidSource$ Spell | TriggerZones$ Battlefield | Execute$ TrigPhaseOut| TriggerDescription$ Whenever CARDNAME or another Spirit you control becomes the target of a spell, it phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
SVar:TrigPhaseOut:DB$ Phases | Defined$ TriggeredTargetLKICopy SVar:TrigPhaseOut:DB$ Phases | Defined$ TriggeredTargetLKICopy
T:Mode$ PhaseIn | ValidCard$ Card.Self,Spirit.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME or another Spirit you control phases in, create a tapped 1/1 white Spirit creature token with flying. T:Mode$ PhaseIn | ValidCard$ Card.Self,Spirit.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME or another Spirit you control phases in, create a tapped 1/1 white Spirit creature token with flying.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You | TokenTapped$ True
DeckHints:Type$Spirit DeckHints:Type$Spirit
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:Flying\nWhenever King of the Oathbreakers or another Spirit you control becomes the target of a spell, it phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)\nWhenever King of the Oathbreakers or another Spirit you control phases in, create a tapped 1/1 white Spirit creature token with flying. Oracle:Flying\nWhenever King of the Oathbreakers or another Spirit you control becomes the target of a spell, it phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)\nWhenever King of the Oathbreakers or another Spirit you control phases in, create a tapped 1/1 white Spirit creature token with flying.

View File

@@ -8,4 +8,4 @@ SVar:TrigSac:AB$ ImmediateTrigger | Cost$ Sac<1/Card.token/token> | Execute$ Tri
SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | Duration$ UntilHostLeavesPlay SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | Duration$ UntilHostLeavesPlay
DeckHas:Ability$Sacrifice DeckHas:Ability$Sacrifice
DeckHints:Ability$Token DeckHints:Ability$Token
Oracle:When CARDNAME enters the battlefield, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield. Oracle:Vigilance\nWhen Shire Shirriff enters the battlefield, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield.

View File

@@ -2,9 +2,9 @@ Name:Whippoorwill
ManaCost:G ManaCost:G
Types:Creature Bird Types:Creature Bird
PT:1/1 PT:1/1
A:AB$ Pump | Cost$ G G T | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ Curse | KW$ HIDDEN CARDNAME can't be regenerated. & HIDDEN Damage that would be dealt to CARDNAME can't be redirected. | SubAbility$ DBEffect | StackDescription$ {c:Targeted} can't be regenerated this turn. Damage that would be dealt to that card this turn can't be prevented or dealt instead to another permanent or player. SpellDescription$ Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature. A:AB$ Pump | Cost$ G G T | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ Curse | KW$ HIDDEN CARDNAME can't be regenerated. & HIDDEN Damage that would be dealt to CARDNAME can't be redirected. | SubAbility$ DBEffect | StackDescription$ {c:Targeted} can't be regenerated this turn. Damage that would be dealt to that card this turn can't be prevented or dealt instead to another permanent or player. | SpellDescription$ Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.
SVar:DBEffect:DB$ Effect | Name$ Whippoorwill Effect | EffectOwner$ TargetedOwner | RememberObjects$ Targeted | StaticAbilities$ NoPrevent | SubAbility$ DBDelayedTrigger SVar:DBEffect:DB$ Effect | Name$ Whippoorwill Effect | EffectOwner$ TargetedOwner | RememberObjects$ Targeted | StaticAbilities$ NoPrevent | SubAbility$ DBDelayedTrigger
SVar:NoPrevent:Mode$ CantPreventDamage | Affected$ Creature.IsRemembered | EffectZone$ Command | Description$ Damage that would be dealt to that creature this turn can't be prevented. SVar:NoPrevent:Mode$ CantPreventDamage | Affected$ Creature.IsRemembered | EffectZone$ Command | Description$ Damage that would be dealt to that creature this turn can't be prevented.
SVar:DBDelayedTrigger:DB$ DelayedTrigger | Mode$ ChangesZone | RememberObjects$ Targeted | ValidCard$ Card.IsTriggerRemembered | Origin$ Battlefield | Destination$ Graveyard | ThisTurn$ True | Execute$ TrigExile | TriggerDescription$ When the creature dies this turn, exile the creature. SVar:DBDelayedTrigger:DB$ DelayedTrigger | Mode$ ChangesZone | RememberObjects$ Targeted | ValidCard$ Card.IsTriggerRemembered | Origin$ Battlefield | Destination$ Graveyard | ThisTurn$ True | Execute$ TrigExile | TriggerDescription$ When the creature dies this turn, exile the creature.
SVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Exile SVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Exile
Oracle:{G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature. Oracle:{G}{G},{T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.