diff --git a/.gitattributes b/.gitattributes
index 8a3bf249edf..b85fa61ecd3 100644
--- a/.gitattributes
+++ b/.gitattributes
@@ -4565,6 +4565,7 @@ res/cardsfolder/g/grasslands.txt svneol=native#text/plain
res/cardsfolder/g/gratuitous_violence.txt svneol=native#text/plain
res/cardsfolder/g/grave_betrayal.txt -text
res/cardsfolder/g/grave_bramble.txt -text
+res/cardsfolder/g/grave_consequences.txt -text
res/cardsfolder/g/grave_defiler.txt svneol=native#text/plain
res/cardsfolder/g/grave_exchange.txt -text
res/cardsfolder/g/grave_pact.txt svneol=native#text/plain
@@ -8311,6 +8312,7 @@ res/cardsfolder/p/psychic_surgery.txt svneol=native#text/plain
res/cardsfolder/p/psychic_trance.txt -text svneol=unset#text/plain
res/cardsfolder/p/psychic_transfer.txt -text
res/cardsfolder/p/psychic_venom.txt svneol=native#text/plain
+res/cardsfolder/p/psychic_vortex.txt -text
res/cardsfolder/p/psychogenic_probe.txt -text
res/cardsfolder/p/psychosis_crawler.txt svneol=native#text/plain
res/cardsfolder/p/psychotic_episode.txt -text svneol=unset#text/plain
diff --git a/res/cardsfolder/g/grave_consequences.txt b/res/cardsfolder/g/grave_consequences.txt
new file mode 100644
index 00000000000..08c3168eca8
--- /dev/null
+++ b/res/cardsfolder/g/grave_consequences.txt
@@ -0,0 +1,16 @@
+Name:Grave Consequences
+ManaCost:1 B
+Types:Instant
+#AI will exile all cards from its graveyard currently
+A:SP$ RepeatEach | Cost$ 1 B | RepeatPlayers$ Player | RepeatSubAbility$ DBChooseNum | SubAbility$ DBExile | SpellDescription$ Each player may exile any number of cards from his or her graveyard. Then each player loses 1 life for each card in his or her graveyard. Draw a card.
+SVar:DBChooseNum:DB$ ChooseNumber | Defined$ Player.IsRemembered | Min$ 0 | Max$ X | References$ X | ListTitle$ Exile how many cards in your graveyard? | SubAbility$ DBChooseCard
+SVar:DBChooseCard:DB$ ChooseCard | Defined$ Player.IsRemembered | Amount$ Y | References$ Y | Choices$ Card.RememberedPlayerCtrl | ChoiceZone$ Graveyard | Mandatory$ True | RememberChosen$ True
+SVar:DBExile:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBRepeat
+SVar:DBRepeat:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBLoseLife | SubAbility$ DBDraw
+SVar:DBLoseLife:DB$ LoseLife | Defined$ Player.IsRemembered | LifeAmount$ X | References$ X
+SVar:DBDraw:DB$ Draw | NumCards$ 1
+SVar:X:Count$ValidGraveyard Card.RememberedPlayerCtrl
+SVar:Y:Count$ChosenNumber
+SVar:RemAIDeck:True
+SVar:Picture:http://www.wizards.com/global/images/magic/general/grave_consequences.jpg
+Oracle:Each player may exile any number of cards from his or her graveyard. Then each player loses 1 life for each card in his or her graveyard.\nDraw a card.
diff --git a/res/cardsfolder/p/psychic_vortex.txt b/res/cardsfolder/p/psychic_vortex.txt
new file mode 100644
index 00000000000..1ee8ba6fe5d
--- /dev/null
+++ b/res/cardsfolder/p/psychic_vortex.txt
@@ -0,0 +1,10 @@
+Name:Psychic Vortex
+ManaCost:2 U U
+Types:Enchantment
+K:Cumulative upkeep:DrawYou<1>:Draw a card.
+T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigSac | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, sacrifice a land and discard your hand.
+SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | SacValid$ Land | SubAbility$ DBDiscard
+SVar:DBDiscard:DB$ Discard | Mode$ Hand
+SVar:RemAIDeck:True
+SVar:Picture:http://www.wizards.com/global/images/magic/general/psychic_vortex.jpg
+Oracle:Cumulative upkeep-Draw a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAt the beginning of your end step, sacrifice a land and discard your hand.
diff --git a/src/main/java/forge/card/ability/effects/ReorderZoneEffect.java b/src/main/java/forge/card/ability/effects/ReorderZoneEffect.java
index 1987aa77411..86c500d3be5 100644
--- a/src/main/java/forge/card/ability/effects/ReorderZoneEffect.java
+++ b/src/main/java/forge/card/ability/effects/ReorderZoneEffect.java
@@ -27,7 +27,7 @@ public class ReorderZoneEffect extends SpellAbilityEffect {
final List
* Constructor for Cost. *
- * @param card - * a Card object that the Cost is associated with * @param parse * a {@link java.lang.String} object. * @param bAbility @@ -127,23 +125,23 @@ public class Cost { StringBuilder manaParts = new StringBuilder(); String[] parts = TextUtil.splitWithParenthesis(parse, ' ', '<', '>'); - + // make this before parse so that classes that need it get data in their constructor - for(String part : parts) { - if ( part.equals("T") || part.equals("Tap") ) + for (String part : parts) { + if (part.equals("T") || part.equals("Tap")) this.tapCost = true; - if ( part.equals("Q") || part.equals("Untap") ) + if (part.equals("Q") || part.equals("Untap")) untapCost = true; } - + CostPartMana parsedMana = null; - for(String part : parts) { - if( "XCantBe0".equals(part) ) + for (String part : parts) { + if ("XCantBe0".equals(part)) xCantBe0 = true; else { CostPart cp = parseCostPart(part, tapCost, untapCost); - if ( null != cp ) - if ( cp instanceof CostPartMana ) { + if (null != cp ) + if (cp instanceof CostPartMana ) { parsedMana = (CostPartMana) cp; } else { this.costParts.add(cp); @@ -151,28 +149,27 @@ public class Cost { else manaParts.append(part).append(" "); } - + } - if ( parsedMana == null && manaParts.length() > 0) { + if (parsedMana == null && manaParts.length() > 0) { parsedMana = new CostPartMana(new ManaCost(new ManaCostParser(manaParts.toString())), null, xCantBe0); } - if ( parsedMana != null ) { + if (parsedMana != null) { this.costParts.add(0, parsedMana); } - // inspect parts to set Sac, {T} and {Q} flags for (int iCp = 0; iCp < costParts.size(); iCp++) { CostPart cp = costParts.get(iCp); - // my guess why Q/T are to be first and are followed by mana parts - // is because Q/T are undoable and mana is interactive, so it well be easy to rollback if player refuses to pay - if( cp instanceof CostUntap ) { + // my guess why Q/T are to be first and are followed by mana parts + // is because Q/T are undoable and mana is interactive, so it well be easy to rollback if player refuses to pay + if (cp instanceof CostUntap) { costParts.remove(iCp); costParts.add(0, cp); } - if( cp instanceof CostTap ) { + if (cp instanceof CostTap) { costParts.remove(iCp); costParts.add(0, cp); } @@ -181,155 +178,159 @@ public class Cost { private static CostPart parseCostPart(String parse, boolean tapCost, boolean untapCost) { - if(parse.startsWith("Mana<")) { + if (parse.startsWith("Mana<")) { final String[] splitStr = TextUtil.split(abCostParse(parse, 1)[0], '\\'); final String restriction = splitStr.length > 1 ? splitStr[1] : null; final boolean xCantBe0 = splitStr.length > 1 && splitStr[1].equals("XCantBe0"); return new CostPartMana(new ManaCost(new ManaCostParser(splitStr[0])), xCantBe0 ? null : restriction, xCantBe0); } - - if(parse.startsWith("tapXType<")) { + + if (parse.startsWith("tapXType<")) { final String[] splitStr = abCostParse(parse, 3); final String description = splitStr.length > 2 ? splitStr[2] : null; return new CostTapType(splitStr[0], splitStr[1], description, tapCost); } - - if(parse.startsWith("untapYType<")) { + + if (parse.startsWith("untapYType<")) { final String[] splitStr = abCostParse(parse, 3); final String description = splitStr.length > 2 ? splitStr[2] : null; return new CostUntapType(splitStr[0], splitStr[1], description, untapCost); } - - if(parse.startsWith("SubCounter<")) { + + if (parse.startsWith("SubCounter<")) { // SubCounter
* isRenewableResource.
@@ -662,7 +663,7 @@ public class Cost {
return sb.toString();
}
-
+
public Cost add(Cost cost1) {
CostPartMana costPart2 = this.getCostMana();
for (final CostPart part : cost1.getCostParts()) {
@@ -672,16 +673,16 @@ public class Cost {
oldManaCost.combineManaCost(costPart2.getMana());
String r2 = costPart2.getRestiction();
String r1 = ((CostPartMana) part).getRestiction();
- String r = r1 == null ? r2 : ( r2 == null ? r1 : r1+"."+r2);
+ String r = r1 == null ? r2 : ( r2 == null ? r1 : r1 + "." + r2);
getCostParts().remove(costPart2);
getCostParts().add(0, new CostPartMana(oldManaCost.toManaCost(), r, !xCanBe0));
- } else {
+ } else {
getCostParts().add(part);
}
}
return this;
}
-
+
public static int chooseXValue(final Card card, final SpellAbility sa, final int maxValue) {
/*final String chosen = sa.getSVar("ChosenX");
if (chosen.length() > 0) {
@@ -697,6 +698,6 @@ public class Cost {
card.setSVar("ChosenX", Integer.toString(chosenX));
return chosenX;
}
-
+
public static final Cost Zero = new Cost(0);
}
diff --git a/src/main/java/forge/game/player/HumanPlay.java b/src/main/java/forge/game/player/HumanPlay.java
index a1a26b87c4e..2853f608a77 100644
--- a/src/main/java/forge/game/player/HumanPlay.java
+++ b/src/main/java/forge/game/player/HumanPlay.java
@@ -20,6 +20,7 @@ import forge.card.cardfactory.CardFactoryUtil;
import forge.card.cost.Cost;
import forge.card.cost.CostDamage;
import forge.card.cost.CostDiscard;
+import forge.card.cost.CostDraw;
import forge.card.cost.CostExile;
import forge.card.cost.CostMill;
import forge.card.cost.CostPart;
@@ -319,7 +320,20 @@ public class HumanPlay {
p.payLife(amount, null);
}
-
+
+ else if (part instanceof CostDraw) {
+ final int amount = getAmountFromPart(part, source, sourceAbility);
+ if (!p.canDraw()) {
+ return false;
+ }
+
+ if (false == GuiDialog.confirm(source, "Do you want to draw " + amount + " card(s)?" + orString)) {
+ return false;
+ }
+
+ p.drawCards(amount);
+ }
+
else if (part instanceof CostMill) {
final int amount = getAmountFromPart(part, source, sourceAbility);
final List