- Update the state for view when unanimating the card, helps address misrepresented visual state for relevant cards.

This commit is contained in:
Michael Kamensky
2019-08-23 04:52:20 +00:00
parent ffbf21c233
commit 6c64ae97fb
2 changed files with 2 additions and 1 deletions

View File

@@ -292,6 +292,7 @@ public class AnimateEffect extends AnimateEffectBase {
addedStaticAbilities, timestamp);
c.removeChangedName(timestamp);
c.updateStateForView();
game.fireEvent(new GameEventCardStatsChanged(c));

View File

@@ -79,7 +79,7 @@ public abstract class AnimateEffectBase extends SpellAbilityEffect {
}
if (sa.hasParam("RemoveLandTypes")) {
removeCreatureTypes = true;
removeLandTypes = true;
}
if (sa.hasParam("RemoveCreatureTypes")) {
removeCreatureTypes = true;