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- Update the state for view when unanimating the card, helps address misrepresented visual state for relevant cards.
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@@ -292,6 +292,7 @@ public class AnimateEffect extends AnimateEffectBase {
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addedStaticAbilities, timestamp);
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c.removeChangedName(timestamp);
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c.updateStateForView();
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game.fireEvent(new GameEventCardStatsChanged(c));
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@@ -79,7 +79,7 @@ public abstract class AnimateEffectBase extends SpellAbilityEffect {
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}
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if (sa.hasParam("RemoveLandTypes")) {
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removeCreatureTypes = true;
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removeLandTypes = true;
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}
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if (sa.hasParam("RemoveCreatureTypes")) {
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removeCreatureTypes = true;
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