diff --git a/src/forge/AbilityFactory_PermanentState.java b/src/forge/AbilityFactory_PermanentState.java index 5bb8696a236..06cbd87570e 100644 --- a/src/forge/AbilityFactory_PermanentState.java +++ b/src/forge/AbilityFactory_PermanentState.java @@ -398,7 +398,7 @@ public class AbilityFactory_PermanentState { return false; } else{ - CardList tapList = AllZoneUtil.getPlayerCardsInPlay(AllZone.ComputerPlayer); + CardList tapList = AllZoneUtil.getPlayerCardsInPlay(AllZone.HumanPlayer); tapList = tapList.filter(AllZoneUtil.untapped); tapList = tapList.getValidCards(tgt.getValidTgts(), source.getController(), source); // filter out enchantments and planeswalkers, their tapped state doesn't matter.