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- Little update for the suspend AI.
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@@ -1570,7 +1570,7 @@ public class Card extends GameEntity implements Comparable<Card> {
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//Spells
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if (sa instanceof Spell) {
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Spell spell = (Spell) sa;
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if (!spell.canPlayFromEffectAI(false, true)) {
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if (!spell.canPlayFromEffectAI(true, true)) {
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continue;
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}
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} else {
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