From 6afde705d68df3bd3caa77e4f114f620d4021c45 Mon Sep 17 00:00:00 2001 From: Sloth Date: Sat, 22 Oct 2011 08:53:05 +0000 Subject: [PATCH] - Removed the unused functions getTopCard, getNumberOfMostProminentCreatureType and countBasicLandTypes. --- .../card/cardFactory/CardFactoryUtil.java | 105 +----------------- 1 file changed, 1 insertion(+), 104 deletions(-) diff --git a/src/main/java/forge/card/cardFactory/CardFactoryUtil.java b/src/main/java/forge/card/cardFactory/CardFactoryUtil.java index f3b709cfcd6..1b23518be8e 100644 --- a/src/main/java/forge/card/cardFactory/CardFactoryUtil.java +++ b/src/main/java/forge/card/cardFactory/CardFactoryUtil.java @@ -3560,21 +3560,7 @@ public class CardFactoryUtil { return tot; } - - /** - *

- * getNumberOfMostProminentCreatureType. - *

- * - * @param list - * a {@link forge.CardList} object. - * @param type - * a {@link java.lang.String} object. - * @return a int. - */ - public static int getNumberOfMostProminentCreatureType(final CardList list, final String type) { - return list.getType(type).size(); - } + /** *

@@ -3713,76 +3699,6 @@ public class CardFactoryUtil { return maxColor; } - /** - *

- * chooseCreatureTypeAI. - *

- * - * @param c - * a {@link forge.Card} object. - * @return a {@link java.lang.String} object. - */ - /* - * public static String chooseCreatureTypeAI(Card c) { String s = ""; - * //TODO, take into account what human has - * - * CardList humanPlay = - * AllZone.getHumanPlayer().getCardsIn(Zone.Battlefield); CardList - * humanLib = AllZone.getHumanPlayer().getCardsIn(Zone.Library); - * - * CardList compPlay = - * AllZone.getComputerPlayer().getCardsIn(Zone.Battlefield); CardList - * compHand = AllZone.getComputerPlayer().getCardsIn(Zone.Hand); - * CardList compLib = - * AllZone.getComputerPlayer().getCardsIn(Zone.Library); - * CardList compAll = new CardList(); compAll.addAll(compLib); - * compAll.addAll(compHand); compAll.addAll(compPlay); - * - * humanPlay = humanPlay.getType("Creature"); humanLib = - * humanLib.getType("Creature"); - * - * compPlay = compPlay.getType("Creature"); compHand = - * compHand.getType("Creature"); compAll = compAll.getType("Creature"); - * - * //Buffs if (c.getName().equals("Conspiracy")) { - * - * String type = ""; int number = 0; - * - * type = getMostProminentCreatureType(compAll); number = - * getNumberOfMostProminentCreatureType(compAll, type); if (number >= 5) s = - * type; - * - * if ((c.getName().equals("Conspiracy")) && compAll.size() > 1) { CardList - * turnTimber = compAll; turnTimber = - * turnTimber.getName("Turntimber Ranger"); if - * (c.getName().equals("Conspiracy") && turnTimber.size() > 0) s = "Ally"; } - * - * } return s; } - */ - - /** - *

- * countBasicLandTypes. - *

- * - * @param player - * a {@link forge.Player} object. - * @return a int. - */ - public static int countBasicLandTypes(final Player player) { - String[] basic = {"Forest", "Plains", "Mountain", "Island", "Swamp"}; - CardList list = player.getCardsIn(Zone.Battlefield); - int count = 0; - - for (int i = 0; i < basic.length; i++) { - if (!list.getType(basic[i]).isEmpty()) { - count++; - } - } - - return count; - } - // total cost to pay for an attacker c, cards like Propaganda, Ghostly // Prison, Collective Restraint, ... /** @@ -3852,25 +3768,6 @@ public class CardFactoryUtil { return list.size(); } - /** - *

- * getTopCard. - *

- * - * @param c - * a {@link forge.Card} object. - * @return a {@link forge.Card} object. - */ - public static Card getTopCard(final Card c) { - PlayerZone lib = c.getController().getZone(Constant.Zone.Library); - if (lib.size() > 0) { - return lib.get(0); - } - else { - return null; - } - } - /** *

* makeTokenSaproling.