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Update GameHUD.java
fix inverted action, hide when buttons are visible
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@@ -278,7 +278,7 @@ public class GameHUD extends Stage {
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return super.keyDown(keycode);
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return super.keyDown(keycode);
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}
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}
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public void hideButtons() {
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public void hideButtons() {
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if (!buttonsVisible)
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if (buttonsVisible)
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moveButtons();
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moveButtons();
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}
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}
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public void moveButtons() {
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public void moveButtons() {
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