- Moved the holdCheckingStaticAbilities methods closer to the code that checks for static abilities.

This commit is contained in:
Agetian
2015-10-10 06:46:20 +00:00
parent 41f9f1da34
commit 68ee5fe2e4

View File

@@ -589,6 +589,15 @@ public class GameAction {
} }
} }
// Temporarily disable (if mode = true) actively checking static abilities.
private void setHoldCheckingStaticAbilities(boolean mode) {
holdCheckingStaticAbilities = mode;
}
private boolean isCheckingStaticAbilitiesOnHold() {
return holdCheckingStaticAbilities;
}
public final void checkStaticAbilities() { public final void checkStaticAbilities() {
checkStaticAbilities(true, new CardCollection()); checkStaticAbilities(true, new CardCollection());
} }
@@ -1664,11 +1673,4 @@ public class GameAction {
} }
} }
// Temporarily disable (if mode = true) actively checking static abilities.
private void setHoldCheckingStaticAbilities(boolean mode) {
holdCheckingStaticAbilities = mode;
}
private boolean isCheckingStaticAbilitiesOnHold() {
return holdCheckingStaticAbilities;
}
} }