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[Mobile] add Experimental Rollback Phase
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@@ -1153,7 +1153,7 @@ public class PhaseHandler implements java.io.Serializable {
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}
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turn = cturn;
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game.fireEvent(new GameEventTurnPhase(playerTurn, phase, ""));
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game.fireEvent(new GameEventTurnPhase(playerTurn, phase, "dev"));
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if (endCombat) {
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endCombat(); // not-null can be created only when declare attackers phase begins
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}
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