From 773f2b280fb5a327dbe3776cc946e144aaacc4dc Mon Sep 17 00:00:00 2001 From: Hanmac Date: Thu, 1 Aug 2019 21:16:07 +0200 Subject: [PATCH 1/9] Loyalty: use String Property for X --- .../java/forge/ai/ability/ChangeZoneAi.java | 2 +- .../src/main/java/forge/card/CardFace.java | 6 +++--- .../src/main/java/forge/card/CardRules.java | 4 ++-- .../java/forge/card/ICardCharacteristics.java | 2 +- .../main/java/forge/game/card/CardFactory.java | 15 --------------- .../main/java/forge/game/card/CardState.java | 18 ++++++++++++++---- .../main/java/forge/game/card/CardView.java | 12 ++++++++---- .../forge/trackable/TrackableProperty.java | 2 +- .../forge/screens/match/VAssignDamage.java | 2 +- .../main/java/forge/view/arcane/CardPanel.java | 4 ++-- .../n/nissa_steward_of_elements.txt | 3 +-- .../main/java/forge/itemmanager/ColumnDef.java | 5 ++++- 12 files changed, 38 insertions(+), 37 deletions(-) diff --git a/forge-ai/src/main/java/forge/ai/ability/ChangeZoneAi.java b/forge-ai/src/main/java/forge/ai/ability/ChangeZoneAi.java index 77dcb36069e..a2906c96b88 100644 --- a/forge-ai/src/main/java/forge/ai/ability/ChangeZoneAi.java +++ b/forge-ai/src/main/java/forge/ai/ability/ChangeZoneAi.java @@ -1339,7 +1339,7 @@ public class ChangeZoneAi extends SpellAbilityAi { }); for (Card pw : aiPlaneswalkers) { int curLoyalty = pw.getCounters(CounterType.LOYALTY); - int freshLoyalty = pw.getCurrentState().getBaseLoyalty(); + int freshLoyalty = Integer.valueOf(pw.getCurrentState().getBaseLoyalty()); if (freshLoyalty - curLoyalty >= loyaltyDiff && curLoyalty <= maxLoyaltyToConsider) { return pw; } diff --git a/forge-core/src/main/java/forge/card/CardFace.java b/forge-core/src/main/java/forge/card/CardFace.java index cfb3205c44b..001f2eff18d 100644 --- a/forge-core/src/main/java/forge/card/CardFace.java +++ b/forge-core/src/main/java/forge/card/CardFace.java @@ -38,7 +38,7 @@ final class CardFace implements ICardFace { private int iToughness = Integer.MAX_VALUE; private String power = null; private String toughness = null; - private int initialLoyalty = -1; + private String initialLoyalty = ""; private String nonAbilityText = null; private List keywords = null; @@ -56,7 +56,7 @@ final class CardFace implements ICardFace { @Override public int getIntToughness() { return iToughness; } @Override public String getPower() { return power; } @Override public String getToughness() { return toughness; } - @Override public int getInitialLoyalty() { return initialLoyalty; } + @Override public String getInitialLoyalty() { return initialLoyalty; } @Override public String getName() { return this.name; } @Override public CardType getType() { return this.type; } @Override public ManaCost getManaCost() { return this.manaCost; } @@ -84,7 +84,7 @@ final class CardFace implements ICardFace { void setManaCost(ManaCost manaCost0) { this.manaCost = manaCost0; } void setColor(ColorSet color0) { this.color = color0; } void setOracleText(String text) { this.oracleText = text; } - void setInitialLoyalty(int value) { this.initialLoyalty = value; } + void setInitialLoyalty(String value) { this.initialLoyalty = value; } void setPtText(String value) { final String k[] = value.split("/"); diff --git a/forge-core/src/main/java/forge/card/CardRules.java b/forge-core/src/main/java/forge/card/CardRules.java index 549f0cbe17a..75e54aae2ab 100644 --- a/forge-core/src/main/java/forge/card/CardRules.java +++ b/forge-core/src/main/java/forge/card/CardRules.java @@ -186,7 +186,7 @@ public final class CardRules implements ICardCharacteristics { @Override public int getIntToughness() { return mainPart.getIntToughness(); } @Override public String getPower() { return mainPart.getPower(); } @Override public String getToughness() { return mainPart.getToughness(); } - @Override public int getInitialLoyalty() { return mainPart.getInitialLoyalty(); } + @Override public String getInitialLoyalty() { return mainPart.getInitialLoyalty(); } @Override public String getOracleText() { @@ -409,7 +409,7 @@ public final class CardRules implements ICardCharacteristics { case 'L': if ("Loyalty".equals(key)) { - this.faces[this.curFace].setInitialLoyalty(Integer.valueOf(value)); + this.faces[this.curFace].setInitialLoyalty(value); } break; diff --git a/forge-core/src/main/java/forge/card/ICardCharacteristics.java b/forge-core/src/main/java/forge/card/ICardCharacteristics.java index 4e9893f7231..6f899f30f7c 100644 --- a/forge-core/src/main/java/forge/card/ICardCharacteristics.java +++ b/forge-core/src/main/java/forge/card/ICardCharacteristics.java @@ -12,7 +12,7 @@ public interface ICardCharacteristics { int getIntToughness(); String getPower(); String getToughness(); - int getInitialLoyalty(); + String getInitialLoyalty(); String getOracleText(); } diff --git a/forge-game/src/main/java/forge/game/card/CardFactory.java b/forge-game/src/main/java/forge/game/card/CardFactory.java index fb2abfc74a9..2a69b3e4567 100644 --- a/forge-game/src/main/java/forge/game/card/CardFactory.java +++ b/forge-game/src/main/java/forge/game/card/CardFactory.java @@ -325,9 +325,6 @@ public class CardFactory { // ****************************************************************** // ************** Link to different CardFactories ******************* - if (card.isPlaneswalker()) { - buildPlaneswalkerAbilities(card); - } if (state == CardStateName.LeftSplit || state == CardStateName.RightSplit) { for (final SpellAbility sa : card.getSpellAbilities()) { @@ -383,18 +380,6 @@ public class CardFactory { card.addSpellAbility(planarRoll); } - private static void buildPlaneswalkerAbilities(Card card) { - CardState state = card.getCurrentState(); - // etbCounter only for Original Card - if (state.getBaseLoyalty() > 0) { - final String loyalty = Integer.toString(state.getBaseLoyalty()); - // keyword need to be added to state directly, so init can be disabled - if (state.addIntrinsicKeyword("etbCounter:LOYALTY:" + loyalty + ":no Condition:no desc", false) != null) { - card.updateKeywords(); - } - } - } - private static Card readCard(final CardRules rules, final IPaperCard paperCard, int cardId, Game game) { final Card card = new Card(cardId, paperCard, game); diff --git a/forge-game/src/main/java/forge/game/card/CardState.java b/forge-game/src/main/java/forge/game/card/CardState.java index fad721c5487..dbe4ca1546b 100644 --- a/forge-game/src/main/java/forge/game/card/CardState.java +++ b/forge-game/src/main/java/forge/game/card/CardState.java @@ -53,7 +53,7 @@ public class CardState extends GameObject { private byte color = MagicColor.COLORLESS; private int basePower = 0; private int baseToughness = 0; - private int baseLoyalty = 0; + private String baseLoyalty = ""; private KeywordCollection intrinsicKeywords = new KeywordCollection(); private final FCollection nonManaAbilities = new FCollection(); @@ -72,6 +72,8 @@ public class CardState extends GameObject { private final CardStateView view; private final Card card; + private ReplacementEffect loyaltyRep = null; + public CardState(Card card, CardStateName name) { this(card.getView().createAlternateState(name), card); } @@ -174,11 +176,11 @@ public class CardState extends GameObject { view.updateToughness(this); } - public int getBaseLoyalty() { + public String getBaseLoyalty() { return baseLoyalty; } - public final void setBaseLoyalty(final int loyalty) { - baseLoyalty = loyalty; + public final void setBaseLoyalty(final String string) { + baseLoyalty = string; view.updateLoyalty(this); } @@ -400,6 +402,14 @@ public class CardState extends GameObject { public FCollectionView getReplacementEffects() { FCollection result = new FCollection<>(replacementEffects); + + if (getTypeWithChanges().isPlaneswalker()) { + if (loyaltyRep == null) { + loyaltyRep = CardFactoryUtil.makeEtbCounter("etbCounter:LOYALTY:" + this.baseLoyalty, card, true); + } + result.add(loyaltyRep); + } + card.updateReplacementEffects(result, this); return result; } diff --git a/forge-game/src/main/java/forge/game/card/CardView.java b/forge-game/src/main/java/forge/game/card/CardView.java index e884a316500..78668503c4f 100644 --- a/forge-game/src/main/java/forge/game/card/CardView.java +++ b/forge-game/src/main/java/forge/game/card/CardView.java @@ -889,13 +889,17 @@ public class CardView extends GameEntityView { set(TrackableProperty.Toughness, c.getBaseToughness()); } - public int getLoyalty() { + public String getLoyalty() { return get(TrackableProperty.Loyalty); } void updateLoyalty(Card c) { - updateLoyalty(c.getCurrentLoyalty()); + if (c.isInZone(ZoneType.Battlefield)) { + updateLoyalty(String.valueOf(c.getCurrentLoyalty())); + } else { + updateLoyalty(c.getCurrentState().getBaseLoyalty()); + } } - void updateLoyalty(int loyalty) { + void updateLoyalty(String loyalty) { set(TrackableProperty.Loyalty, loyalty); } void updateLoyalty(CardState c) { @@ -911,7 +915,7 @@ public class CardView extends GameEntityView { return; } } - set(TrackableProperty.Loyalty, 0); //alternates don't need loyalty + set(TrackableProperty.Loyalty, "0"); //alternates don't need loyalty } public String getSetCode() { diff --git a/forge-game/src/main/java/forge/trackable/TrackableProperty.java b/forge-game/src/main/java/forge/trackable/TrackableProperty.java index 4e07fcad648..e91068e2715 100644 --- a/forge-game/src/main/java/forge/trackable/TrackableProperty.java +++ b/forge-game/src/main/java/forge/trackable/TrackableProperty.java @@ -77,7 +77,7 @@ public enum TrackableProperty { RulesText(TrackableTypes.StringType), Power(TrackableTypes.IntegerType), Toughness(TrackableTypes.IntegerType), - Loyalty(TrackableTypes.IntegerType), + Loyalty(TrackableTypes.StringType), ChangedColorWords(TrackableTypes.StringMapType), ChangedTypes(TrackableTypes.StringMapType), HasDeathtouch(TrackableTypes.BooleanType), diff --git a/forge-gui-desktop/src/main/java/forge/screens/match/VAssignDamage.java b/forge-gui-desktop/src/main/java/forge/screens/match/VAssignDamage.java index e60359a11f2..9e9fcb0df1d 100644 --- a/forge-gui-desktop/src/main/java/forge/screens/match/VAssignDamage.java +++ b/forge-gui-desktop/src/main/java/forge/screens/match/VAssignDamage.java @@ -437,7 +437,7 @@ public class VAssignDamage { } else if (defender instanceof CardView) { // planeswalker final CardView pw = (CardView)defender; - lethalDamage = pw.getCurrentState().getLoyalty(); + lethalDamage = Integer.valueOf(pw.getCurrentState().getLoyalty()); } } else { diff --git a/forge-gui-desktop/src/main/java/forge/view/arcane/CardPanel.java b/forge-gui-desktop/src/main/java/forge/view/arcane/CardPanel.java index 8a7ee3c99c1..0ae68b24e79 100644 --- a/forge-gui-desktop/src/main/java/forge/view/arcane/CardPanel.java +++ b/forge-gui-desktop/src/main/java/forge/view/arcane/CardPanel.java @@ -705,7 +705,7 @@ public class CardPanel extends SkinnedPanel implements CardContainer, IDisposabl String sPt = ""; if (state.isCreature() && state.isPlaneswalker()) { sPt = state.getPower() + "/" + state.getToughness() + - " (" + String.valueOf(state.getLoyalty()) + ")"; + " (" + state.getLoyalty() + ")"; } else if (state.isCreature()) { sPt = state.getPower() + "/" + state.getToughness(); @@ -714,7 +714,7 @@ public class CardPanel extends SkinnedPanel implements CardContainer, IDisposabl sPt = "[" + state.getPower() + "/" + state.getToughness() + "]"; } else if (state.isPlaneswalker()) { - sPt = String.valueOf(state.getLoyalty()); + sPt = state.getLoyalty(); } ptText.setText(sPt); } diff --git a/forge-gui/res/cardsfolder/n/nissa_steward_of_elements.txt b/forge-gui/res/cardsfolder/n/nissa_steward_of_elements.txt index 7fb667cbd16..f159c4c9c02 100644 --- a/forge-gui/res/cardsfolder/n/nissa_steward_of_elements.txt +++ b/forge-gui/res/cardsfolder/n/nissa_steward_of_elements.txt @@ -1,8 +1,7 @@ Name:Nissa, Steward of Elements ManaCost:X G U Types:Legendary Planeswalker Nissa -Loyalty:0 -K:etbCounter:LOYALTY:X +Loyalty:X SVar:X:Count$xPaid A:AB$ Scry | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | ScryNum$ 2 | SpellDescription$ Scry 2. A:AB$ Dig | Cost$ AddCounter<0/LOYALTY> | Planeswalker$ True | DigNum$ 1 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Land,Creature.cmcLEY | ForceRevealToController$ True | PromptToSkipOptionalAbility$ True | References$ Y | AILogic$ AlwaysConfirm | OptionalAbilityPrompt$ Would you like to put the permanent onto the battlefield? | DestinationZone$ Battlefield | LibraryPosition2$ 0 | SpellDescription$ Look at the top card of your library. If it's a land card or a creature card with converted mana cost less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield. diff --git a/forge-gui/src/main/java/forge/itemmanager/ColumnDef.java b/forge-gui/src/main/java/forge/itemmanager/ColumnDef.java index 319cb6e3bc7..e3e7de336ef 100644 --- a/forge-gui/src/main/java/forge/itemmanager/ColumnDef.java +++ b/forge-gui/src/main/java/forge/itemmanager/ColumnDef.java @@ -35,6 +35,8 @@ import java.math.BigDecimal; import java.math.RoundingMode; import java.util.Map.Entry; +import org.apache.commons.lang3.StringUtils; + public enum ColumnDef { /**The column containing the inventory item name.*/ STRING("", "", 0, false, SortState.ASC, @@ -512,7 +514,8 @@ public enum ColumnDef { result = ((IPaperCard) i).getRules().getIntPower(); if (result == Integer.MAX_VALUE) { if (((IPaperCard)i).getRules().getType().isPlaneswalker()) { - result = ((IPaperCard) i).getRules().getInitialLoyalty(); + String loy = ((IPaperCard) i).getRules().getInitialLoyalty(); + result = StringUtils.isNumeric(loy) ? Integer.valueOf(loy) : 0; } } } From b2fc49e582fc47bd6111bd22ccfe52bef397b9f4 Mon Sep 17 00:00:00 2001 From: Sol Date: Fri, 2 Aug 2019 00:50:59 +0000 Subject: [PATCH 2/9] Update Brawl.txt --- forge-gui/res/formats/Casual/Brawl.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-gui/res/formats/Casual/Brawl.txt b/forge-gui/res/formats/Casual/Brawl.txt index d6f9f5783e9..a28fc9a25a3 100644 --- a/forge-gui/res/formats/Casual/Brawl.txt +++ b/forge-gui/res/formats/Casual/Brawl.txt @@ -3,5 +3,5 @@ Name:Brawl Order:101 Type:Casual Subtype:Commander -Sets:XLN, RIX, DOM, M19, G18, GRN, RNA, WAR +Sets:XLN, RIX, DOM, M19, G18, GRN, RNA, WAR, M20 Banned:Sorcerous Spyglass \ No newline at end of file From a3c859ca745679fc7fbab946dba2c90c7fe12921 Mon Sep 17 00:00:00 2001 From: kms70847 Date: Fri, 2 Aug 2019 19:18:10 -0400 Subject: [PATCH 3/9] Various ability text typo fixes --- forge-gui/res/cardsfolder/c/chance_for_glory.txt | 2 +- forge-gui/res/cardsfolder/c/cruel_celebrant.txt | 4 ++-- forge-gui/res/cardsfolder/g/grunn_the_lonely_king.txt | 2 +- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/forge-gui/res/cardsfolder/c/chance_for_glory.txt b/forge-gui/res/cardsfolder/c/chance_for_glory.txt index f0000340948..a141a1b4ee2 100644 --- a/forge-gui/res/cardsfolder/c/chance_for_glory.txt +++ b/forge-gui/res/cardsfolder/c/chance_for_glory.txt @@ -1,7 +1,7 @@ Name:Chance for Glory ManaCost:1 R W Types:Instant -A:SP$ PumpAll | Cost$ 1 R W | ValidCards$ Creature.YouCtrl | KW$ Indestructible | Permanent$ True | SubAbility$ DBAddTurn | SpellDescription$ Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. +A:SP$ PumpAll | Cost$ 1 R W | ValidCards$ Creature.YouCtrl | KW$ Indestructible | Permanent$ True | SubAbility$ DBAddTurn | SpellDescription$ Creatures you control gain indestructible. SVar:DBAddTurn:DB$ AddTurn | NumTurns$ 1 | ExtraTurnDelayedTrigger$ DBDelTrig | ExtraTurnDelayedTriggerExcute$ TrigLose | References$ DBDelTrig,TrigLose | SpellDescription$ Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. SVar:DBDelTrig:ThisTurn$ True | Mode$ Phase | Phase$ End of Turn | TriggerDescription$ At the beginning of that turn's end step, you lose the game. SVar:TrigLose:DB$ LosesGame | Defined$ You diff --git a/forge-gui/res/cardsfolder/c/cruel_celebrant.txt b/forge-gui/res/cardsfolder/c/cruel_celebrant.txt index 09981e29fb2..74d9caa7dbc 100644 --- a/forge-gui/res/cardsfolder/c/cruel_celebrant.txt +++ b/forge-gui/res/cardsfolder/c/cruel_celebrant.txt @@ -2,8 +2,8 @@ Name:Cruel Celebrant ManaCost:W B Types:Creature Vampire PT:1/2 -T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other+YouCtrl,Planeswalker.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever CARDNAME or another creature you control dies, each opponent loses 1 life and you gain 1 life. -T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | TriggerController$ TriggeredCardController | Execute$ TrigDrain | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another creature you control dies, each opponent loses 1 life and you gain 1 life. +T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other+YouCtrl,Planeswalker.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever CARDNAME or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life. +T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | TriggerController$ TriggeredCardController | Execute$ TrigDrain | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life. SVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1 DeckHas:Ability$LifeGain diff --git a/forge-gui/res/cardsfolder/g/grunn_the_lonely_king.txt b/forge-gui/res/cardsfolder/g/grunn_the_lonely_king.txt index b25cbcab12e..cf0b0362027 100644 --- a/forge-gui/res/cardsfolder/g/grunn_the_lonely_king.txt +++ b/forge-gui/res/cardsfolder/g/grunn_the_lonely_king.txt @@ -5,7 +5,7 @@ PT:5/5 K:Kicker:3 K:etbCounter:P1P1:5:CheckSVar$ WasKicked:If CARDNAME was kicked, it enters the battlefield with five +1/+1 counters on it. SVar:WasKicked:Count$Kicked.1.0 -T:Mode$ Attacks | ValidCard$ Card.Self | Alone$ True | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAMRE attacks alone, double its power and toughness until end of turn. +T:Mode$ Attacks | ValidCard$ Card.Self | Alone$ True | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks alone, double its power and toughness until end of turn. SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +X | NumDef$ +Y | References$ X,Y SVar:X:Count$CardPower SVar:Y:Count$CardToughness From e5b9c313b4e646cd90cd26212086b13d0db9b35e Mon Sep 17 00:00:00 2001 From: Hanmac Date: Sat, 3 Aug 2019 10:39:15 +0200 Subject: [PATCH 4/9] CardView: updateStateForView on GameAction changeZone --- forge-game/src/main/java/forge/game/GameAction.java | 3 +++ forge-game/src/main/java/forge/game/card/Card.java | 3 +-- forge-game/src/main/java/forge/game/card/CardView.java | 4 ++++ 3 files changed, 8 insertions(+), 2 deletions(-) diff --git a/forge-game/src/main/java/forge/game/GameAction.java b/forge-game/src/main/java/forge/game/GameAction.java index 59b32063fb0..2b95afafab1 100644 --- a/forge-game/src/main/java/forge/game/GameAction.java +++ b/forge-game/src/main/java/forge/game/GameAction.java @@ -376,6 +376,9 @@ public class GameAction { copied.clearEtbCounters(); } + // update state for view + copied.updateStateForView(); + if (fromBattlefield) { c.setDamage(0); //clear damage after a card leaves the battlefield c.setHasBeenDealtDeathtouchDamage(false); diff --git a/forge-game/src/main/java/forge/game/card/Card.java b/forge-game/src/main/java/forge/game/card/Card.java index ab6660bbc2b..c2e9bacd4de 100644 --- a/forge-game/src/main/java/forge/game/card/Card.java +++ b/forge-game/src/main/java/forge/game/card/Card.java @@ -539,8 +539,7 @@ public class Card extends GameEntity implements Comparable { } public final void updatePowerToughnessForView() { - currentState.getView().updatePower(this); - currentState.getView().updateToughness(this); + view.updateCounters(this); } public final void updateTypesForView() { diff --git a/forge-game/src/main/java/forge/game/card/CardView.java b/forge-game/src/main/java/forge/game/card/CardView.java index 78668503c4f..b7727f2caa6 100644 --- a/forge-game/src/main/java/forge/game/card/CardView.java +++ b/forge-game/src/main/java/forge/game/card/CardView.java @@ -659,6 +659,8 @@ public class CardView extends GameEntityView { if (c.getGame() != null) { currentStateView.updateColors(currentState); } + } else { + currentStateView.updateLoyalty(currentState); } currentState.getView().updateKeywords(c, currentState); //update keywords even if state doesn't change @@ -685,6 +687,8 @@ public class CardView extends GameEntityView { if (c.getGame() != null) { alternateStateView.updateColors(alternateState); } + } else { + alternateStateView.updateLoyalty(alternateState); } alternateState.getView().updateKeywords(c, alternateState); } From c58882c04663217a5605a0ea96fbe4acf3c77dc1 Mon Sep 17 00:00:00 2001 From: Hans Mackowiak Date: Sun, 4 Aug 2019 10:00:55 +0000 Subject: [PATCH 5/9] Update VAssignDamage: for Loyality --- .../src/forge/screens/match/views/VAssignDamage.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-gui-mobile/src/forge/screens/match/views/VAssignDamage.java b/forge-gui-mobile/src/forge/screens/match/views/VAssignDamage.java index 21217baa6d7..5630d6a6041 100644 --- a/forge-gui-mobile/src/forge/screens/match/views/VAssignDamage.java +++ b/forge-gui-mobile/src/forge/screens/match/views/VAssignDamage.java @@ -446,7 +446,7 @@ public class VAssignDamage extends FDialog { } else if (defender instanceof CardView) { // planeswalker CardView pw = (CardView)defender; - lethalDamage = pw.getCurrentState().getLoyalty(); + lethalDamage = Integer.valueOf(pw.getCurrentState().getLoyalty()); } } else { From 877da770d2635fb98e40df5298fc4bf2f12e222d Mon Sep 17 00:00:00 2001 From: Hans Mackowiak Date: Sun, 4 Aug 2019 12:47:09 +0000 Subject: [PATCH 6/9] Update CardRenderer: for Loyalty --- forge-gui-mobile/src/forge/card/CardRenderer.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-gui-mobile/src/forge/card/CardRenderer.java b/forge-gui-mobile/src/forge/card/CardRenderer.java index c393b17b522..ceb8973306c 100644 --- a/forge-gui-mobile/src/forge/card/CardRenderer.java +++ b/forge-gui-mobile/src/forge/card/CardRenderer.java @@ -273,7 +273,7 @@ public class CardRenderer { state.getLoyalty(), count, suffix, x, y, w, h, compactMode); } - public static void drawCardListItem(Graphics g, FSkinFont font, FSkinColor foreColor, FImageComplex cardArt, CardView card, String set, CardRarity rarity, int power, int toughness, int loyalty, int count, String suffix, float x, float y, float w, float h, boolean compactMode) { + public static void drawCardListItem(Graphics g, FSkinFont font, FSkinColor foreColor, FImageComplex cardArt, CardView card, String set, CardRarity rarity, int power, int toughness, String loyalty, int count, String suffix, float x, float y, float w, float h, boolean compactMode) { float cardArtHeight = h + 2 * FList.PADDING; float cardArtWidth = cardArtHeight * CARD_ART_RATIO; if (cardArt != null) { From 82adc2383edd004a50a74acc33f6cc0a308e2c16 Mon Sep 17 00:00:00 2001 From: swordshine Date: Mon, 5 Aug 2019 08:40:27 +0800 Subject: [PATCH 7/9] Fix Yanling's Harbinger --- forge-gui/res/cardsfolder/y/yanlings_harbinger.txt | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/forge-gui/res/cardsfolder/y/yanlings_harbinger.txt b/forge-gui/res/cardsfolder/y/yanlings_harbinger.txt index 11e4ca70a5f..8514bd32ba1 100644 --- a/forge-gui/res/cardsfolder/y/yanlings_harbinger.txt +++ b/forge-gui/res/cardsfolder/y/yanlings_harbinger.txt @@ -2,7 +2,8 @@ Name:Yanling's Harbinger ManaCost:3 U U Types:Creature Bird PT:2/4 +K:Flying T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library and/or graveyard for a card named Mu Yanling, Celestial Wind, reveal it, and put it into your hand. If you search your library this way, shuffle it. SVar:TrigSearch:DB$ ChangeZone | Origin$ Library,Graveyard | Destination$ Hand | ChangeType$ Card.namedMu Yanling; Celestial Wind | ChangeNum$ 1 | Optional$ True DeckHints:Name$Mu Yanling, Celestial Wind -Oracle:When Yanling's Harbinger enters the battlefield, you may search your library and/or graveyard for a card named Mu Yanling, Celestial Wind, reveal it, and put it into your hand. If you search your library this way, shuffle it. +Oracle:Flying\nWhen Yanling's Harbinger enters the battlefield, you may search your library and/or graveyard for a card named Mu Yanling, Celestial Wind, reveal it, and put it into your hand. If you search your library this way, shuffle it. From 3ef9a2fbee3f77293d25ab608a244b893967c227 Mon Sep 17 00:00:00 2001 From: Dagin Svezek Date: Tue, 6 Aug 2019 16:55:01 +0000 Subject: [PATCH 8/9] Replace de-DE.properties --- forge-gui/res/languages/de-DE.properties | 386 +++++++++++------------ 1 file changed, 193 insertions(+), 193 deletions(-) diff --git a/forge-gui/res/languages/de-DE.properties b/forge-gui/res/languages/de-DE.properties index c11fcb93292..8b929cb4ab3 100644 --- a/forge-gui/res/languages/de-DE.properties +++ b/forge-gui/res/languages/de-DE.properties @@ -7,36 +7,36 @@ splash.loading.decks=Lade Decks... splash.loading.processingimagesprites=Verarbeite Bilddaten #FControl.java lblOpeningMainWindow=Öffne Hauptfenster... -lblCloseScreen=Close Screen -txCloseAction1=Forge now supports navigation tabs which allow closing and switching between different screens with ease. As a result, you no longer need to use the X button in the upper right to close the current screen and go back. -txCloseAction2=Please select what you want to happen when clicking the X button in the upper right. This choice will be used going forward and you will not see this message again. You can change this behavior at any time in Preferences. -titCloseAction=Select Your Close Action -lblAreYouSureYouWishRestartForge=Are you sure you wish restart Forge? -lblAreYouSureYouWishExitForge=Are you sure you wish exit Forge? -lblOneOrMoreGamesActive=One or more games are currently active -lblerrLoadingLayoutFile=Your %s layout file could not be read. It will be deleted after you press OK.\nThe game will proceed with default layout. -lblLoadingQuest=Loading quest... +lblCloseScreen=Schließe Fenster +txCloseAction1=Forge unterstützt Tab-Navigation um einfach Fenster zu schließen und zwischen ihnen zu wechseln. Darum ist es nicht mehr nötig ein Fenster mit X zu schließen um zu einem anderen Fenster zu wechseln. +txCloseAction2=Bitte wähle was passiert sobald du auf X oben rechts klickst. Die ausgewählte Option kann später jederzeti in den Einstellungen geändert werden. +titCloseAction=Wähle deine "Schließen" Aktion +lblAreYouSureYouWishRestartForge=Willst du wirklich Forge neustarten? +lblAreYouSureYouWishExitForge=Willst du wirklich Forge beenden? +lblOneOrMoreGamesActive=Mindestens ein Spiel ist derzeit aktiv +lblerrLoadingLayoutFile=Deine Layout-Datei %s konnte nicht gelesen werden. Sie wird gelöscht sobald du OK drückst.\nDas Spiel lädt anschließend das Standardlayout. +lblLoadingQuest=Lade Quest... #FScreen.java -lblHome=Home -lblWorkshop=Workshop -lblBacktoHome=Back to Home -lblDeckEditor=Deck Editor -lblCloseEditor=Close Editor -lblCommanderDeckEditor=Commander Deck Editor -lblTinyLeadersDeckEditor=Tiny Leaders DeckEditor -lblBrawlDeckEditor=Brawl Deck Editor -lblDraftDeckEditor=Draft Deck Editor -lblSealedDeckEditor=Sealed Deck Editor -lblTokenViewer=Token Viewer -lblCloseViewer=Close Viewer -lblQuestDeckEditor=Quest Deck Editor -lblQuestTournamentDeckEditor=Quest Tournament Deck Editor -lblSpellShop=Spell Shop -lblLeaveShop=Leave Shop -lblLeaveDraft=Leave Draft -lblBazaar=Bazaar -lblConcedeGame=Concede Game -txerrFailedtodeletelayoutfile=Failed to delete layout file. +lblHome=Hauptmenü +lblWorkshop=Werkstatt +lblBacktoHome=Zum Hauptmenü +lblDeckEditor=Deck-Editor +lblCloseEditor=Schließe Editor +lblCommanderDeckEditor=Commander-Deck-Editor +lblTinyLeadersDeckEditor=Kleine-Anführer-Deck-Editor +lblBrawlDeckEditor=Brawl-Deck-Editor +lblDraftDeckEditor=Draft-Deck-Editor +lblSealedDeckEditor=Sealed-Deck-Editor +lblTokenViewer=Spielstein-Übersicht +lblCloseViewer=Schließe Übersicht +lblQuestDeckEditor=Quest-Deck-Editor +lblQuestTournamentDeckEditor=Quest-Turnier-Deck-Editor +lblSpellShop=Spruchladen +lblLeaveShop=Verlasse Laden +lblLeaveDraft=Verlasse Draft +lblBazaar=Basar +lblConcedeGame=Spiel aufgeben +txerrFailedtodeletelayoutfile=Fehler beim Löschen der Layout-Datei. #VSubmenuPreferences.java Preferences=Einstellungen btnReset=Alles zurücksetzen @@ -108,12 +108,12 @@ cbpCounterDisplayLocation=Markeranzeige Ort cbpGraveyardOrdering=Genaue Reihenfolge im Friedhof einhalten Troubleshooting=Fehlerbehebung GeneralConfiguration=Allgemeine Einstellungen -lblPlayerName=Player Name +lblPlayerName=Spielername nlPlayerName=Name unter welchem du beim Spielen geführt wirst. nlCompactMainMenu=Aktiviere, um im Seitenmenü platzsparend immer nur eine Menügruppe anzeigen zu lassen. (Erfordert Neustart) nlUseSentry=Aktiviere, um automatische Fehlerberichte an die Entwickler zu senden. GamePlay=Spiel -nlpMulliganRule=Choose the version of the Mulligan rule +nlpMulliganRule=Wähle die Version der Mulligan Regel nlpAiProfiles=Wähle die Spielweise deines KI-Gegners. nlAnte=Entscheidet, ob um einen Einsatz (Ante) gespielt wird. nlAnteMatchRarity=Versucht den Spieleinsatz für alle Spieler ungefähr gleich zu halten. @@ -150,7 +150,7 @@ nlLoadCardsLazily=Wenn aktiviert, lädt Forge Kartenscripte erst wenn sie benöt nlLoadHistoricFormats=Wenn aktiviert, lädt Forge auch ältere Spielformate. Verlängert den Programmstart. GraphicOptions=Grafik Optionen nlDefaultFontSize=Die Standardschriftgröße. Alle Schriftelemente werden werden relative zu dieser angepaßt. (Erfordert Neustart) -cbpMulliganRule=Mulligan Rule +cbpMulliganRule=Mulligan Regel nlImageFetcher=Ermöglicht bei bestehender Onlineverbindung das automatisches Nachladen fehlender Kartenbilder. nlDisplayFoil=Zeige FOIL-Karten mit einem optischen FOIL-Effekt. nlRandomFoil=Zeige den FOIL-Effekt bei zufälligen Karten. @@ -220,7 +220,7 @@ AresetMatchScreenLayout=Dies wird das Spielfeldlayout zurücksetzen.\nFalls du v TresetMatchScreenLayout=Spielfeldlayout zurücksetzen OKresetMatchScreenLayout=Spielfeldlayout wurde zurückgesetzt. #EMenuGroup.java -lblSanctionedFormats=gültige Spielformate +lblSanctionedFormats=Gültige Spielformate lblOnlineMultiplayer=Mehrspieler (online) lblQuestMode=Quest-Modus lblPuzzleMode=Rätsel-Modus @@ -235,7 +235,7 @@ lblUseThisName=Nutzen lblTryAgain=Neu lblAddAPlayer=Spieler hinzufügen lblVariants=Varianten -lblRandom=Random +lblRandom=Zufällig #VSubmenuConstructed.java lblConstructedMode=Constructed-Modus lblConstructed=Constructed @@ -371,7 +371,7 @@ btnBuildNewSealedDeck=Erstelle neues Sealed Deck #FDeckChooser.java lblViewDeck=Zeige Deck lblRandomDeck=Zufälliges Deck -lblRandomColors=Random Colors +lblRandomColors=Zufällige Farben #GameType.java lblSealed=Sealed lblDraft=Draft @@ -696,184 +696,184 @@ ttWinsperDraftRotation=Wenn ein Draft nicht soweit fertig gespielt wird, wird er lblRotationType=Austauschtyp ttRotationType=Bei 0 verschwinden alte Drafts, bei 1 wird er duch einen neuen ersetzt. #StatTypeFilter.java -lblclicktotoogle=click to toggle the filter, right-click to show only +lblclicktotoogle=Klicke zum Umschalten des Filters, Rechtsklick für Einzelanzeige von: #SItemManagerUtil.java -lblWhitecards=White cards -lblBluecards=Blue cards -lblBlackcards=Black cards -lblRedcards=Red cards -lblGreencards=Green cards -lblColorlesscards=Colorless cards -lblMulticolorcards=Multicolor cards -lblPackordeck=Card packs and prebuilt decks -lblLands=Lands -lblArtifacts=Artifacts -lblCreatures=Creatures -lblEnchantments=Enchantments -lblPlaneswalkers=Planeswalkers -lblInstants=Instants -lblSorceries=Sorceries -lblCCMC0=Cards with CMC 0 -lblCCMC1=Cards with CMC 1 -lblCCMC2=Cards with CMC 2 -lblCCMC3=Cards with CMC 3 -lblCCMC4=Cards with CMC 4 -lblCCMC5=Cards with CMC 5 -lblCCMC6orMore=Cards with CMC 6 -lblWhitedecks=White decks -lblBluedecks=Blue decks -lblBlackdecks=Black decks -lblReddecks=Red decks -lblGreendecks=Green decks -lblColorlessdecks=Colorless decks -lblMulticolordecks=Multicolor decks -lblOldstyleFoilcards=Old style Foil cards -lblNewstyleFoilcards=New style Foil cards -lblNon-Foilcards=Non-Foil cards -lblUnratedcards=Unrated cards -lbl1starcards=1 star cards -lbl2starcards=2 star cards -lbl3starcards=3 star cards -lbl4starcards=4 star cards -lbl5starcards=5 star cards -lblXcopiesof=X copies of -lblcopiesof=copies of +lblWhitecards=Weiße Karten +lblBluecards=Blaue Karten +lblBlackcards=Schwarze Karten +lblRedcards=Rote Karten +lblGreencards=Grüne Karten +lblColorlesscards=Farblose Karten +lblMulticolorcards=Mehrfarbige Karten +lblPackordeck=Kartenpacks und vorkonstruierte Decks +lblLands=Länder +lblArtifacts=Artefakte +lblCreatures=Kreaturen +lblEnchantments=Verzauberungen +lblPlaneswalkers=Planeswalker +lblInstants=Spontanzauber +lblSorceries=Hexereien +lblCCMC0=Karten mit UMK 0 +lblCCMC1=Karten mit UMK 1 +lblCCMC2=Karten mit UMK 2 +lblCCMC3=Karten mit UMK 3 +lblCCMC4=Karten mit UMK 4 +lblCCMC5=Karten mit UMK 5 +lblCCMC6orMore=Karten mit UMK 6+ +lblWhitedecks=Weiße Decks +lblBluedecks=Blaue Decks +lblBlackdecks=Schwarze Decks +lblReddecks=Rote Decks +lblGreendecks=Grüne Decks +lblColorlessdecks=Farblose Decks +lblMulticolordecks=Mehrfarbige Decks +lblOldstyleFoilcards=Foil-Karten: alter Stil +lblNewstyleFoilcards=Foil-Karten: neuer Stil +lblNon-Foilcards=Nicht-Foil Karten +lblUnratedcards=Unbewertet Karten +lbl1starcards=1-Stern-Karten +lbl2starcards=2-Sterne-Karten +lbl3starcards=3-Sterne-Karten +lbl4starcards=4-Sterne-Karten +lbl5starcards=5-Sterne-Karten +lblXcopiesof=X Kopien von +lblcopiesof=Kopien von #ItemListView.java -lblUniqueCardsOnly=Unique Cards Only -ttUniqueCardsOnly=Toggle whether to show unique cards only +lblUniqueCardsOnly=Nur eine Version +ttUniqueCardsOnly=Schaltet zwischen der Anzeige der neuesten oder aller Versionen einer Karte um. #ACEditorBase.java -lblAddcard=Add card -ttAddcard=Add selected card to current deck (or double click the row or hit the spacebar) -lblAdd4ofcard=Add 4 of card -ttAdd4ofcard=Add up to 4 of selected card to current deck -lblRemovecard=Remove card -ttRemovecard=Remove selected card from current deck (or double click the row or hit the spacebar) -lblRemove4ofcard=Remove 4 of card -ttRemove4ofcard=Remove up to 4 of selected card to current deck -lblAddBasicLands=Add Basic Lands -ttAddBasicLands=Add basic lands to the deck -lblCardCatalog=Card Catalog -lblJumptoprevioustable=Jump to previous table -lblJumptopnexttable=Jump to next table -lblJumptotextfilter=Jump to text filter -lblChooseavalueforX=Choose a value for X +lblAddcard=Karten hinzufügen +ttAddcard=Fügt gewählte Karte dem Deck hinzu (oder Doppelklick oder Leertate drücken) +lblAdd4ofcard=4 Karten hinzufügen +ttAdd4ofcard=Fügt bis zu 4 Kopien der gewählten Karte dem Deck hinzu +lblRemovecard=Entferne Karte +ttRemovecard=Entfernt die gewählte Karte aus dem Deck (oder Doppelklick oder Leertate drücken) +lblRemove4ofcard=Entferne 4 Karten +ttRemove4ofcard=Entfernt bis zu 4 Kopien der gewählten Karte aus dem Deck +lblAddBasicLands=Standardländer hinzufügen +ttAddBasicLands=Fügt Standardländer dem Deck hinzu +lblCardCatalog=Kartenkatalog +lblJumptoprevioustable=Springe zur vorigen Tabelle +lblJumptopnexttable=Springe zur nächsten Tabelle +lblJumptotextfilter=Springe zum Textfilter +lblChooseavalueforX=Wähle Wert für X #VCurrentDeck.java -lblVCurrentDeck=Current Deck -ttbtnSave=Save Deck (Ctrl+S) -ttbtnSaveAs=Save Deck As (Ctrl+E) -ttbtnLoadDeck=Open Deck (Ctrl+O) -ttbtnNewDeck=New Deck (Ctrl+N) -ttbtnPrintProxies=Print to HTML file (Ctrl+P) -lblImport=Import -ttImportDeck=Attempt to import a deck from a non-Forge format (Ctrl+I) -lblTitle=Title +lblVCurrentDeck=Aktuelles Deck +ttbtnSave=Speichere Deck (STRG+S) +ttbtnSaveAs=Speichere Deck unter (STRG+E) +ttbtnLoadDeck=Öffne Deck (STRG+O) +ttbtnNewDeck=Neues Deck (STRG+N) +ttbtnPrintProxies=Speicher als HTML-Datei (STRG+P) +lblImport=Importieren +ttImportDeck=Versucht ein Deck eines Nicht-Forge-Formates zu importiern (STRG+I) +lblTitle=Titel #ImageView.java -lblExpandallgroups=Expand all groups -lblCollapseallgroups=Collapse all groups -lblGroupby=group by -lblPileby=pile by -lblColumns=Columns +lblExpandallgroups=Expandiere alle Gruppen +lblCollapseallgroups=Minimiere alle Gruppen +lblGroupby=Gruppiere nach +lblPileby=Stapel nach +lblColumns=Spalten #CEditorVariant.java, CEditorConstructed.java -lblCatalog=Catalog -lblAdd=Add -lbltodeck=to deck -lblfromdeck=from deck -lbltosideboard=to sideboard -lblfromsideboard=from sideboard -lblascommander=as commander -lblasavatar=as avatar -lblfromschemedeck=from scheme deck -lblfromplanardeck=from planar deck -lblfromconspiracydeck=from conspiracy deck -lbltoschemedeck=to scheme deck -lbltoplanardeck=to planar deck -lbltoconspiracydeck=to conspiracy deck -lblMove=Move +lblCatalog=Katalog +lblAdd=Hinzufügen +lbltodeck=zum Deck +lblfromdeck=vom Deck +lbltosideboard=zum Sideboard +lblfromsideboard=vom Sideboard +lblascommander=als Kommandeur +lblasavatar=als Avatar +lblfromschemedeck=vom Komplottdeck +lblfromplanardeck=vom Weltendeck +lblfromconspiracydeck=vom Verschwörungsdeck +lbltoschemedeck=zum Komplottdeck +lbltoplanardeck=zum Weltendeck +lbltoconspiracydeck=zum Verschwörungsdeck +lblMove=Verschieben #VDock.java -lblDock=Dock -lblViewDeckList=View DeckList -lblRevertLayout=Revert Layout -lblOpenLayout=OpenLayout -lblSaveLayout=Save Layout +lblDock=Symbolleiste +lblViewDeckList=Zeige Deckliste +lblRevertLayout=Layout zurücksetzen +lblOpenLayout=Lade Layout +lblSaveLayout=Sichere Layout #GroupDef.java -lblColor=Color -lblColorIdentity=Color Identity +lblColor=Farbe +lblColorIdentity=Farbidentität lblSet=Set lblSet2=Set #Set word has different meanings in other languages -lblDefault=Default -lblType=Type -lblPlaneswalkerDeckSort=Planeswalker Deck Sort -lblRarity=Rarity +lblDefault=Standard +lblType=Typ +lblPlaneswalkerDeckSort=Planeswalker Deck +lblRarity=Seltenheit lblConvertToFoil=Foil -lblMulticolor=Multicolor +lblMulticolor=Mehrfarbig #DeckFileMenu.java -lblNewDeck=New Deck -lblOpenDeck=Open Deck -lblImportDeck=Import Deck -lblSaveDeck=Save Deck -lblSaveDeckAs=Save Deck As... -lblPrinttoHTMLfile=Print to HTML file +lblNewDeck=Neues Deck +lblOpenDeck=Öffne Deck +lblImportDeck=Deck importiren +lblSaveDeck=Speichere Deck +lblSaveDeckAs=Speichere Deck unter +lblPrinttoHTMLfile=Speicher als HTML-Datei #PaperCard.java -lblCard=Carta +lblCard=Karte #CardManager.java lblFormat=Format -lblFormats=Formats -lblQuestWorld=Quest World +lblFormats=Formate +lblQuestWorld=Quest-Welt lblSets=Sets -lblTypes=Types -lblConvertedManaCosts=Converted mana -lblCMCRange=CMC Range -lblPowerRange=Power Range -lblToughnessRange=Toughness Range +lblTypes=Typen +lblConvertedManaCosts=umgewandelte Manakosten +lblCMCRange=UMK-Bereich +lblPowerRange=Stärke-Bereich +lblToughnessRange=Widerstandskraft-Bereich lblFoil=Foil -lblPersonalRating=Personal Rating -lblAdvanced=Advanced +lblPersonalRating=persönliche Bewertung +lblAdvanced=Fortgeschritten #VDeckgen.java -lblDeckGeneration=Deck Generation -btnRandCardpool=Random Cardpool -ttbtnRandCardpool=Generate random constructed cardpool in current deck area -btnRandDeck2=Constructed (2 color) -ttbtnRandDeck2=Generate 2 color constructed deck in current deck area -btnRandDeck3=Constructed (3 color) -ttbtnRandDeck3=Generate 3 color constructed deck in current deck area -btnRandDeck5=Constructed (5 color) -ttbtnRandDeck5=Generate 5 color constructed deck in current deck area +lblDeckGeneration=Deckerstellung +btnRandCardpool=zufällige Kartenauswahl +ttbtnRandCardpool=erzeugt eine zufällige Kartenauswahl +btnRandDeck2=Constructed (2 Farben) +ttbtnRandDeck2=Erzeugt konstuiertes Deck in zwei Farben +btnRandDeck3=Constructed (3 Farben) +ttbtnRandDeck3=Erzeugt konstuiertes Deck in drei Farben +btnRandDeck5=Constructed (5 Farben) +ttbtnRandDeck5=Erzeugt konstuiertes Deck in fünf Farben #DeckCotroller.java -lblCurrentDeck2=Current Deck -lblUntitled=Untitled +lblCurrentDeck2=aktuelles Deck +lblUntitled=Unbenannt #VPrompt.java -lblPrompt=Prompt -lblGameSetup=Game Setup +lblPrompt=Meldungen +lblGameSetup=Spielvorbereitung #ColumnDef.java -lblAIStatus=AI Status -lblCMC=CMC -ttCMC=CMC -lblCN=CN -ttCN=Collector Number Order -ttColor=Color -lblCost=Cost -ttCost=Cost +lblAIStatus=KI-Status +lblCMC=UMK +ttCMC=Umgerechnete Manakosten +lblCN=SN +ttCN=Sammlernummer +ttColor=Farbe +lblCost=Kosten +ttCost=Kosten lblDecks=Decks -lblDeleteEdit=Delete/Edit -lblSetEdition=Mystery column. We don't know what it does or if that's what it should do. -ttFavorite=Favorite -lblFolder=Folder -ttFormats=Formats deck is legal in -lblMain=Main -ttMain=MainDeck -lblQty=Qty -lblQuantity=Quantity -lblSide=Side -lblSideboard=Sideboard -lblNew=New -lblOwned=Owned -lblPower=Power -ttPower=Power -lblPrice=Price -ttPrice=Price -lblRanking=Ranking -lblDraftRanking=Draft Ranking -lblToughness=Toughness -ttToughness=Toughness -ttType=Type \ No newline at end of file +lblDeleteEdit=Löschen/Bearbeiten +lblSetEdition=Mysteriöse Spalte. Wir wissen nicht, wozu sie gut ist. +ttFavorite=Favorit +lblFolder=Ordner +ttFormats=In welchem Format das Deck legal ist +lblMain=Primär +ttMain=Das primäre Deck +lblQty=Anz. +lblQuantity=Anzahl +lblSide=Neben. +lblSideboard=Das Sideboard +lblNew=Neu +lblOwned=Besitz +lblPower=Stärke +ttPower=Stärke +lblPrice=Preis +ttPrice=Preis +lblRanking=Rang +lblDraftRanking=Draft-Rang +lblToughness=Widerstand +ttToughness=Widerstand +ttType=Typ From 75cc8d3ee226261b04a4b019e97595674a6e0ffb Mon Sep 17 00:00:00 2001 From: Hans Mackowiak Date: Tue, 6 Aug 2019 20:55:40 +0000 Subject: [PATCH 9/9] Update ReplacementHandler: otherwise it causes crashes --- .../main/java/forge/game/replacement/ReplacementHandler.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-game/src/main/java/forge/game/replacement/ReplacementHandler.java b/forge-game/src/main/java/forge/game/replacement/ReplacementHandler.java index 736cbecb59a..b624d9c979e 100644 --- a/forge-game/src/main/java/forge/game/replacement/ReplacementHandler.java +++ b/forge-game/src/main/java/forge/game/replacement/ReplacementHandler.java @@ -90,7 +90,7 @@ public class ReplacementHandler { if (cause != null && cause.isReplacementAbility()) { final ReplacementEffect re = cause.getReplacementEffect(); // only return for same layer - if (layer.equals(re.getLayer())) { + if ("Moved".equals(re.getParam("Event")) && layer.equals(re.getLayer())) { return re.getOtherChoices(); } }