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https://github.com/Card-Forge/forge.git
synced 2025-11-19 04:08:01 +00:00
cut Dependencies on log entry type and AI profiles
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@@ -3,26 +3,11 @@ package forge;
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import forge.properties.ForgePreferences.FPref;
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public class PreferencesProvider implements Dependencies.PreferencesMethods {
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@Override
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public boolean getEnableAiCheats() {
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return Singletons.getModel().getPreferences().getPrefBoolean(FPref.UI_ENABLE_AI_CHEATS);
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}
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@Override
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public boolean getCloneModeSource() {
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return Singletons.getModel().getPreferences().getPrefBoolean(FPref.UI_CLONE_MODE_SOURCE);
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}
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@Override
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public String getLogEntryType() {
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return Singletons.getModel().getPreferences().getPref(FPref.DEV_LOG_ENTRY_TYPE);
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}
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@Override
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public String getCurrentAiProfile() {
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return Singletons.getModel().getPreferences().getPref(FPref.UI_CURRENT_AI_PROFILE);
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}
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@Override
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public boolean isManaBurnEnabled() {
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// TODO Auto-generated method stub
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@@ -558,7 +558,6 @@ public enum FControl implements KeyEventDispatcher {
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}
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public void startMatch(GameType gameType, List<RegisteredPlayer> starter) {
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boolean useRandomFoil = Singletons.getModel().getPreferences().getPrefBoolean(FPref.UI_RANDOM_FOIL);
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for(RegisteredPlayer rp : starter) {
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rp.setRandomFoil(useRandomFoil);
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@@ -26,6 +26,7 @@ import net.miginfocom.swing.MigLayout;
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import com.google.common.collect.Lists;
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import forge.Singletons;
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import forge.game.GameLog;
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import forge.game.GameLogEntry;
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import forge.game.GameLogEntryType;
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@@ -37,6 +38,7 @@ import forge.gui.match.GameLogPanel;
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import forge.gui.match.controllers.CLog;
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import forge.gui.toolbox.FSkin;
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import forge.gui.toolbox.FSkin.SkinFont;
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import forge.properties.ForgePreferences.FPref;
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/**
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* Assembles Swing components of game log report.
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@@ -171,7 +173,8 @@ public enum VLog implements IVDoc<CLog> {
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}
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private List<GameLogEntry> getNewGameLogEntries(GameLog activeGameLogModel) {
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GameLogEntryType logVerbosityFilter = activeGameLogModel.getGameLogEntryTypeSetting();
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String logEntryType = Singletons.getModel().getPreferences().getPref(FPref.DEV_LOG_ENTRY_TYPE);
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GameLogEntryType logVerbosityFilter = GameLogEntryType.valueOf(logEntryType);
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List<GameLogEntry> logEntries = activeGameLogModel.getLogEntries(logVerbosityFilter);
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// Set subtraction - remove all log entries from new list which are already displayed.
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logEntries.removeAll(this.displayedLogEntries);
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@@ -5,12 +5,15 @@ import java.util.concurrent.ConcurrentHashMap;
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import com.google.common.base.Supplier;
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import forge.Singletons;
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import forge.ai.AiProfileUtil;
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import forge.control.ChatArea;
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import forge.game.player.LobbyPlayer;
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import forge.game.player.LobbyPlayerAi;
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import forge.gui.GuiDisplayUtil;
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import forge.gui.toolbox.FSkin;
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import forge.net.client.INetClient;
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import forge.properties.ForgePreferences.FPref;
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import forge.util.MyRandom;
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import forge.util.NameGenerator;
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@@ -36,14 +39,22 @@ public class Lobby {
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public final LobbyPlayer getAiPlayer() { return getAiPlayer(getRandomName()); }
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public final LobbyPlayer getAiPlayer(String name) {
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LobbyPlayer player = new LobbyPlayerAi(name);
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if(FSkin.isLoaded())
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player.setAvatarIndex(MyRandom.getRandom().nextInt(FSkin.getAvatars().size()));
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return player;
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return getAiPlayer(name, FSkin.isLoaded() ? MyRandom.getRandom().nextInt(FSkin.getAvatars().size()) : 0);
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}
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public final LobbyPlayer getAiPlayer(String name, int avatarIndex) {
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LobbyPlayer player = new LobbyPlayerAi(name);
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player.setAvatarIndex(avatarIndex);
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LobbyPlayerAi player = new LobbyPlayerAi(name);
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// TODO: implement specific AI profiles for quest mode.
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String lastProfileChosen = Singletons.getModel().getPreferences().getPref(FPref.UI_CURRENT_AI_PROFILE);
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player.setRotateProfileEachGame(lastProfileChosen.equals(AiProfileUtil.AI_PROFILE_RANDOM_DUEL));
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if(lastProfileChosen.equals(AiProfileUtil.AI_PROFILE_RANDOM_MATCH)) {
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lastProfileChosen = AiProfileUtil.getRandomProfile();
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System.out.println(String.format("AI profile %s was chosen for the lobby player %s.", lastProfileChosen, player.getName()));
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}
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player.setAiProfile(lastProfileChosen);
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if(FSkin.isLoaded())
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player.setAvatarIndex(avatarIndex);
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return player;
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}
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