refactor FSkin Texture loading

- this should clear up unused texture
- fix startup on empty res/skins folder
This commit is contained in:
Anthony Calosa
2023-03-11 21:50:10 +08:00
parent fa48fcd336
commit 683f004f84
7 changed files with 216 additions and 189 deletions

View File

@@ -2,7 +2,6 @@ package forge.adventure.scene;
import com.badlogic.gdx.Input;
import com.badlogic.gdx.files.FileHandle;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.Align;
import com.google.common.base.Function;
@@ -40,7 +39,6 @@ import java.util.Map;
public class AdventureDeckEditor extends TabPageScreen<AdventureDeckEditor> {
private static final FileHandle deckIcon = Config.instance().getFile("ui/maindeck.png");
private static Texture deckTexture = deckIcon.exists() ? new Texture(deckIcon) : null;
private static FImage MAIN_DECK_ICON = deckIcon.exists() ? new FImage() {
@Override
public float getWidth() {
@@ -52,11 +50,10 @@ import java.util.Map;
}
@Override
public void draw(Graphics g, float x, float y, float w, float h) {
g.drawImage(deckTexture, x, y, w, h);
g.drawImage(Forge.getAssets().getDeckImage(deckIcon), x, y, w, h);
}
} : Forge.hdbuttons ? FSkinImage.HDLIBRARY :FSkinImage.DECKLIST;
private static final FileHandle sideIcon = Config.instance().getFile("ui/sideboard.png");
private static Texture sideTexture = sideIcon.exists() ? new Texture(sideIcon) : null;
private static FImage SIDEBOARD_ICON = sideIcon.exists() ? new FImage() {
@Override
public float getWidth() {
@@ -68,12 +65,11 @@ import java.util.Map;
}
@Override
public void draw(Graphics g, float x, float y, float w, float h) {
g.drawImage(sideTexture, x, y, w, h);
g.drawImage(Forge.getAssets().getSideboardImage(sideIcon), x, y, w, h);
}
} : Forge.hdbuttons ? FSkinImage.HDSIDEBOARD : FSkinImage.FLASHBACK;
private static final float HEADER_HEIGHT = Math.round(Utils.AVG_FINGER_HEIGHT * 0.8f);
private static final FileHandle binderIcon = Config.instance().getFile("ui/binder.png");
private static Texture binderTexture = binderIcon.exists() ? new Texture(binderIcon) : null;
private static FImage CATALOG_ICON = binderIcon.exists() ? new FImage() {
@Override
public float getWidth() {
@@ -85,12 +81,11 @@ import java.util.Map;
}
@Override
public void draw(Graphics g, float x, float y, float w, float h) {
g.drawImage(binderTexture, x, y, w, h);
g.drawImage(Forge.getAssets().getBinderImage(binderIcon), x, y, w, h);
}
} : FSkinImage.QUEST_BOX;
private static final FileHandle sellIcon = Config.instance().getFile("ui/sell.png");
private static Texture sellIconTexture = sellIcon.exists() ? new Texture(sellIcon) : null;
private static final FLabel lblGold = new FLabel.Builder().text("0").icon( sellIconTexture == null ? FSkinImage.QUEST_COINSTACK :
private static final FLabel lblGold = new FLabel.Builder().text("0").icon( Forge.getAssets().getSellIconImage(sellIcon) == null ? FSkinImage.QUEST_COINSTACK :
new FImage() {
@Override
public float getWidth() {
@@ -102,7 +97,7 @@ import java.util.Map;
}
@Override
public void draw(Graphics g, float x, float y, float w, float h) {
g.drawImage(sellIconTexture, x, y, w, h);
g.drawImage(Forge.getAssets().getSellIconImage(sellIcon), x, y, w, h);
}
}
).font(FSkinFont.get(16)).insets(new Vector2(Utils.scale(5), 0)).build();
@@ -453,7 +448,7 @@ import java.util.Map;
}
protected void addCommanderItems(final FDropDownMenu menu, final PaperCard card, boolean isAddMenu, boolean isAddSource) {
if (parentScreen.getCommanderPage() == null) {
if (parentScreen.getCommanderPage() == null || card == null) {
return;
}
boolean isLegalCommander;

View File

@@ -1,5 +1,6 @@
package forge.assets;
import com.badlogic.gdx.Files.FileType;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.assets.AssetLoaderParameters;
import com.badlogic.gdx.assets.AssetManager;
@@ -42,7 +43,8 @@ public class Assets implements Disposable {
private ObjectMap<String, Texture> generatedCards;
private ObjectMap<String, Texture> fallback_skins;
private ObjectMap<String, Texture> tmxMap;
private Texture defaultImage, dummy;
private Texture defaultImage, dummy, deckImage, sideboardImage, binderImage, sellIconImage;
private Texture hdLogoTexture, advLogoTexture, overlay_alpha, splatter;
private TextureParameter textureParameter;
private ObjectMap<String, Font> textrafonts;
private int cGen = 0, cGenVal = 0, cFB = 0, cFBVal = 0, cTM = 0, cTMVal = 0, cSF = 0, cSFVal = 0, cCF = 0, cCFVal = 0, aDF = 0, cDFVal = 0;
@@ -51,15 +53,15 @@ public class Assets implements Disposable {
String titleFilename = Forge.isLandscapeMode() ? "title_bg_lq.png" : "title_bg_lq_portrait.png";
try {
//init titleLQ
Texture titleBG_LQ = GuiBase.isAndroid() ?
new Texture(Gdx.files.internal("fallback_skin").child(titleFilename)) :
new Texture(Gdx.files.classpath("fallback_skin").child(titleFilename));
fallback_skins().put("title", titleBG_LQ == null ? getDummy() : titleBG_LQ);
if (GuiBase.isAndroid())
getTexture(Gdx.files.internal("fallback_skin").child(titleFilename));
else
getTexture(Gdx.files.classpath("fallback_skin").child(titleFilename));
//init transition
Texture transitionLQ = GuiBase.isAndroid() ?
new Texture(Gdx.files.internal("fallback_skin").child("transition.png")) :
new Texture(Gdx.files.classpath("fallback_skin").child("transition.png"));
fallback_skins().put("transition", transitionLQ == null ? getDummy() : transitionLQ);
if (GuiBase.isAndroid())
getTexture(Gdx.files.internal("fallback_skin").child("transition.png"));
else
getTexture(Gdx.files.classpath("fallback_skin").child("transition.png"));
} catch (Exception e) {
fallback_skins().clear();
fallback_skins().put("title", getDummy());
@@ -108,7 +110,7 @@ public class Assets implements Disposable {
tmxMap.clear();
manager.dispose();
} catch (Exception e) {
e.printStackTrace();
//e.printStackTrace();
}
}
@@ -126,7 +128,7 @@ public class Assets implements Disposable {
public HashMap<String, FImageComplex> cardArtCache() {
if (cardArtCache == null)
cardArtCache = new HashMap<>(1024);
cardArtCache = new HashMap<>();
return cardArtCache;
}
@@ -138,37 +140,37 @@ public class Assets implements Disposable {
public HashMap<String, FSkinImage> manaImages() {
if (manaImages == null)
manaImages = new HashMap<>(128);
manaImages = new HashMap<>();
return manaImages;
}
public HashMap<String, FSkinImage> symbolLookup() {
if (symbolLookup == null)
symbolLookup = new HashMap<>(64);
symbolLookup = new HashMap<>();
return symbolLookup;
}
public HashMap<FSkinProp, FSkinImage> images() {
if (images == null)
images = new HashMap<>(512);
images = new HashMap<>();
return images;
}
public HashMap<Integer, TextureRegion> avatars() {
if (avatars == null)
avatars = new HashMap<>(150);
avatars = new HashMap<>();
return avatars;
}
public HashMap<Integer, TextureRegion> sleeves() {
if (sleeves == null)
sleeves = new HashMap<>(64);
sleeves = new HashMap<>();
return sleeves;
}
public HashMap<Integer, TextureRegion> cracks() {
if (cracks == null)
cracks = new HashMap<>(16);
cracks = new HashMap<>();
return cracks;
}
@@ -198,13 +200,21 @@ public class Assets implements Disposable {
public ObjectMap<String, Texture> generatedCards() {
if (generatedCards == null)
generatedCards = new ObjectMap<>(512);
generatedCards = new ObjectMap<>();
return generatedCards;
}
public ObjectMap<String, Texture> fallback_skins() {
if (fallback_skins == null)
fallback_skins = new ObjectMap<>();
fallback_skins = new ObjectMap<String, Texture>() {
@Override
public Texture put(String key, Texture value) {
Texture old = remove(key);
if (old != null)
old.dispose();
return super.put(key, value);
}
};
return fallback_skins;
}
@@ -230,23 +240,29 @@ public class Assets implements Disposable {
}
public Texture getTexture(FileHandle file) {
return getTexture(file, true);
}
public Texture getTexture(FileHandle file, boolean required) {
if (file == null || !file.exists()) {
if (!required)
return null;
System.err.println("Failed to load: " + file +"!. Creating dummy texture.");
return getDummy();
}
//internal path can be inside apk or jar..
if (file.path().contains("fallback_skin")) {
if (!FileType.Absolute.equals(file.type()) || file.path().contains("fallback_skin")) {
Texture f = fallback_skins().get(file.path());
if (f == null) {
fallback_skins().put(file.path(), new Texture(file));
f = new Texture(file);
fallback_skins().put(file.path(), f);
}
return f;
}
Texture t = manager.get(file.path(), Texture.class, false);
Texture t = manager().get(file.path(), Texture.class, false);
if (t == null) {
manager.load(file.path(), Texture.class, getTextureFilter());
manager.finishLoadingAsset(file.path());
t = manager.get(file.path(), Texture.class);
manager().load(file.path(), Texture.class, getTextureFilter());
manager().finishLoadingAsset(file.path());
t = manager().get(file.path(), Texture.class);
}
return t;
}
@@ -255,19 +271,118 @@ public class Assets implements Disposable {
if (defaultImage == null) {
FileHandle blankImage = Gdx.files.absolute(ForgeConstants.NO_CARD_FILE);
if (blankImage.exists()) {
defaultImage = manager.get(blankImage.path(), Texture.class, false);
defaultImage = manager().get(blankImage.path(), Texture.class, false);
if (defaultImage != null)
return defaultImage;
//if not loaded yet, load to assetmanager
manager.load(blankImage.path(), Texture.class, getTextureFilter());
manager.finishLoadingAsset(blankImage.path());
defaultImage = manager.get(blankImage.path());
manager().load(blankImage.path(), Texture.class, getTextureFilter());
manager().finishLoadingAsset(blankImage.path());
defaultImage = manager().get(blankImage.path());
} else {
defaultImage = getDummy();
}
}
return defaultImage;
}
public Texture getDeckImage(FileHandle file) {
if (file == null || !file.exists())
return null;
deckImage = manager().get(file.path(), Texture.class, false);
if (deckImage == null) {
manager().load(file.path(), Texture.class, getTextureFilter());
manager().finishLoadingAsset(file.path());
deckImage = manager().get(file.path(), Texture.class);
}
return deckImage;
}
public Texture getSideboardImage(FileHandle file) {
if (file == null || !file.exists())
return null;
sideboardImage = manager().get(file.path(), Texture.class, false);
if (sideboardImage == null) {
manager().load(file.path(), Texture.class, getTextureFilter());
manager().finishLoadingAsset(file.path());
sideboardImage = manager().get(file.path(), Texture.class);
}
return sideboardImage;
}
public Texture getBinderImage(FileHandle file) {
if (file == null || !file.exists())
return null;
binderImage = manager().get(file.path(), Texture.class, false);
if (binderImage == null) {
manager().load(file.path(), Texture.class, getTextureFilter());
manager().finishLoadingAsset(file.path());
binderImage = manager().get(file.path(), Texture.class);
}
return binderImage;
}
public Texture getSellIconImage(FileHandle file) {
if (file == null || !file.exists())
return null;
sellIconImage = manager().get(file.path(), Texture.class, false);
if (sellIconImage == null) {
manager().load(file.path(), Texture.class, getTextureFilter());
manager().finishLoadingAsset(file.path());
sellIconImage = manager().get(file.path(), Texture.class);
}
return sellIconImage;
}
public Texture getHdLogoTexture(FileHandle file) {
if (file == null || !file.exists())
return null;
if (hdLogoTexture == null) {
manager().load(file.path(), Texture.class, getTextureFilter());
manager().finishLoadingAsset(file.path());
hdLogoTexture = manager().get(file.path(), Texture.class);
}
return hdLogoTexture;
}
public Texture getAdvLogoTexture(FileHandle file) {
if (file == null || !file.exists())
return null;
if (advLogoTexture == null) {
manager().load(file.path(), Texture.class, getTextureFilter());
manager().finishLoadingAsset(file.path());
advLogoTexture = manager().get(file.path(), Texture.class);
}
return advLogoTexture;
}
public Texture getSplatter() {
return splatter;
}
public Texture getOverlay_alpha() {
return overlay_alpha;
}
public void loadTexture(FileHandle file) {
loadTexture(file, getTextureFilter());
}
public void loadTexture(FileHandle file, TextureParameter parameter) {
try {
if (file == null || !file.exists())
return;
if (!FileType.Absolute.equals(file.type()))
return;
manager().load(file.path(), Texture.class, parameter);
manager().finishLoadingAsset(file.path());
if (file.path().contains("overlay_alpha.png"))
overlay_alpha = manager().get(file.path(), Texture.class, false);
if (file.path().contains("splatter.png"))
splatter = manager().get(file.path(), Texture.class, false);
} catch (Exception e) {
e.printStackTrace();
}
}
private Texture getDummy() {
if (dummy == null) {
Pixmap P = new Pixmap(1, 1, Pixmap.Format.RGBA8888);
@@ -352,9 +467,8 @@ public class Assets implements Disposable {
}
memoryPerFile.put(fileName, textureSize);
int sum = memoryPerFile.values().stream().mapToInt(Integer::intValue).sum() + calcFonts() + calcCounterFonts()
return memoryPerFile.values().stream().mapToInt(Integer::intValue).sum() + calcFonts() + calcCounterFonts()
+ calculateObjectMaps(generatedCards()) + calculateObjectMaps(fallback_skins()) + calculateObjectMaps(tmxMap());
return sum;
}
@SuppressWarnings("unchecked")

View File

@@ -1,7 +1,6 @@
package forge.assets;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.assets.AssetManager;
import com.badlogic.gdx.assets.loaders.TextureLoader;
import com.badlogic.gdx.files.FileHandle;
import com.badlogic.gdx.graphics.Color;
@@ -32,14 +31,11 @@ public class FSkin {
private static FileHandle preferredDir;
private static String preferredName;
private static boolean loaded = false;
public static Texture hdLogoTexture = null;
public static Texture advLogoTexture = null;
public static Texture overlay_alpha = null;
public static Texture splatter = null;
public static Texture getLogo() {
if (Forge.isMobileAdventureMode)
return advLogoTexture;
return hdLogoTexture;
return Forge.getAssets().getAdvLogoTexture(getDefaultSkinFile("adv_logo.png"));
return Forge.getAssets().getHdLogoTexture(getSkinFile("hd_logo.png"));
}
public static void changeSkin(final String skinName) {
@@ -77,7 +73,6 @@ public class FSkin {
* the skin name
*/
public static void loadLight(String skinName, final SplashScreen splashScreen) {
AssetManager manager = Forge.getAssets().manager();
preferredName = skinName.toLowerCase().replace(' ', '_');
//reset hd buttons/icons
@@ -117,38 +112,10 @@ public class FSkin {
FSkinTexture.BG_TEXTURE.load(); //load background texture early for splash screen
//load theme logo while changing skins
final FileHandle theme_logo = getSkinFile("hd_logo.png");
if (theme_logo.exists()) {
manager.load(theme_logo.path(), Texture.class, Forge.getAssets().getTextureFilter());
manager.finishLoadingAsset(theme_logo.path());
hdLogoTexture = manager.get(theme_logo.path());
} else {
hdLogoTexture = null;
}
final FileHandle adv_logo = getDefaultSkinFile("adv_logo.png");
if (adv_logo.exists()) {
manager.load(adv_logo.path(), Texture.class, Forge.getAssets().getTextureFilter());
manager.finishLoadingAsset(adv_logo.path());
advLogoTexture = manager.get(adv_logo.path());
} else {
advLogoTexture = null;
}
final FileHandle duals_overlay = getDefaultSkinFile("overlay_alpha.png");
if (duals_overlay.exists()) {
manager.load(duals_overlay.path(), Texture.class, Forge.getAssets().getTextureFilter());
manager.finishLoadingAsset(duals_overlay.path());
overlay_alpha = manager.get(duals_overlay.path());
} else {
overlay_alpha = null;
}
final FileHandle splatter_overlay = getDefaultSkinFile("splatter.png");
if (splatter_overlay.exists()) {
manager.load(splatter_overlay.path(), Texture.class, Forge.getAssets().getTextureFilter());
manager.finishLoadingAsset(splatter_overlay.path());
splatter = manager.get(splatter_overlay.path());
} else {
splatter = null;
}
Forge.getAssets().loadTexture(getSkinFile("hd_logo.png"));
Forge.getAssets().loadTexture(getDefaultSkinFile("adv_logo.png"));
Forge.getAssets().loadTexture(getDefaultSkinFile("overlay_alpha.png"));
Forge.getAssets().loadTexture(getDefaultSkinFile("splatter.png"));
if (splashScreen != null) {
final FileHandle f = getSkinFile("bg_splash.png");
@@ -168,39 +135,24 @@ public class FSkin {
}
try {
int w, h;
if (f.path().contains("fallback_skin")) {
//the file is not accesible by the assetmanager using absolute fileresolver since it resides on internal path or classpath
Texture txSplash = new Texture(f);
w = txSplash.getWidth();
h = txSplash.getHeight();
splashScreen.setSplashTexture(new TextureRegion(txSplash, 0, 0, w, h - 100));
} else {
manager.load(f.path(), Texture.class);
manager.finishLoadingAsset(f.path());
w = manager.get(f.path(), Texture.class).getWidth();
h = manager.get(f.path(), Texture.class).getHeight();
if (f2.exists()) {
manager.load(f2.path(), Texture.class, Forge.getAssets().getTextureFilter());
manager.finishLoadingAsset(f2.path());
splashScreen.setSplashTexture(new TextureRegion(manager.get(f2.path(), Texture.class)));
} else {
splashScreen.setSplashTexture(new TextureRegion(manager.get(f.path(), Texture.class), 0, 0, w, h - 100));
}
}
int w, h, mod;
mod = f2.exists() ? 0 : 100;
Texture txSplash = Forge.getAssets().getTexture(f2.exists() ? f2 : f);
w = txSplash.getWidth();
h = txSplash.getHeight();
splashScreen.setSplashTexture(new TextureRegion(txSplash, 0, 0, w, h - mod));
Pixmap pxSplash = new Pixmap(f);
//override splashscreen startup
if (Forge.selector.equals("Adventure")) {
if (f3.exists()) {
Texture advSplash = new Texture(f3);
Texture advSplash = Forge.getAssets().getTexture(f3);
w = advSplash.getWidth();
h = advSplash.getHeight();
splashScreen.setSplashTexture(new TextureRegion(advSplash, 0, 0, w, h - 100));
pxSplash = new Pixmap(f3);
}
if (f4.exists()) {
Texture advBG = new Texture(f4);
Texture advBG = Forge.getAssets().getTexture(f4);
advBG.setWrap(Texture.TextureWrap.Repeat, Texture.TextureWrap.Repeat);
splashScreen.setSplashBGTexture(advBG);
}
@@ -211,7 +163,7 @@ public class FSkin {
FProgressBar.SEL_FORE_COLOR = new Color(pxSplash.getPixel(75, h - 25));
}
catch (final Exception e) {
e.printStackTrace();
//e.printStackTrace();
}
loaded = true;
}
@@ -246,8 +198,6 @@ public class FSkin {
Forge.getAssets().avatars().clear();
Forge.getAssets().sleeves().clear();
AssetManager manager = Forge.getAssets().manager();
// Grab and test various sprite files.
final FileHandle f1 = getDefaultSkinFile(SourceFile.ICONS.getFilename());
final FileHandle f2 = getSkinFile(SourceFile.ICONS.getFilename());
@@ -279,8 +229,7 @@ public class FSkin {
*/
try {
manager.load(f1.path(), Texture.class);
manager.finishLoadingAsset(f1.path());
Forge.getAssets().loadTexture(f1);
Pixmap adventureButtons;
if (f23.exists()) {
adventureButtons = new Pixmap(f23);
@@ -290,35 +239,25 @@ public class FSkin {
Pixmap preferredIcons = new Pixmap(f1);
if (f2.exists()) {
manager.load(f2.path(), Texture.class);
manager.finishLoadingAsset(f2.path());
Forge.getAssets().loadTexture(f2);
preferredIcons = new Pixmap(f2);
}
manager.load(f3.path(), Texture.class);
manager.finishLoadingAsset(f3.path());
if (f6.exists()) {
manager.load(f6.path(), Texture.class);
manager.finishLoadingAsset(f6.path());
}
if (f7.exists()){
manager.load(f7.path(), Texture.class, new TextureLoader.TextureParameter(){{genMipMaps = true;}});
manager.finishLoadingAsset(f7.path());
}
Forge.getAssets().loadTexture(f3);
Forge.getAssets().loadTexture(f6);
Forge.getAssets().loadTexture(f7, new TextureLoader.TextureParameter(){{genMipMaps = true;}});
//hdbuttons
if (f11.exists()) {
if (!Forge.allowCardBG) {
Forge.hdbuttons = false;
} else {
manager.load(f11.path(), Texture.class, Forge.getAssets().getTextureFilter());
manager.finishLoadingAsset(f11.path());
Forge.getAssets().loadTexture(f11);
Forge.hdbuttons = true;
}
} else if (f11b.exists() && Forge.allowCardBG) {
if (FSkin.preferredName.isEmpty() || FSkin.preferredName.equalsIgnoreCase("default")) {
manager.load(f11b.path(), Texture.class, Forge.getAssets().getTextureFilter());
manager.finishLoadingAsset(f11b.path());
Forge.getAssets().loadTexture(f11b);
Forge.hdbuttons = true;
} else {
Forge.hdbuttons = false;
@@ -328,14 +267,12 @@ public class FSkin {
if (!Forge.allowCardBG) {
Forge.hdstart = false;
} else {
manager.load(f12.path(), Texture.class, Forge.getAssets().getTextureFilter());
manager.finishLoadingAsset(f12.path());
Forge.getAssets().loadTexture(f12);
Forge.hdstart = true;
}
} else if (f12b.exists() && Forge.allowCardBG) {
if (FSkin.preferredName.isEmpty() || FSkin.preferredName.equalsIgnoreCase("default")) {
manager.load(f12b.path(), Texture.class, Forge.getAssets().getTextureFilter());
manager.finishLoadingAsset(f12b.path());
Forge.getAssets().loadTexture(f12b);
Forge.hdstart = true;
} else {
Forge.hdstart = false;
@@ -353,13 +290,13 @@ public class FSkin {
for (FSkinImage image : FSkinImage.values()) {
if (GuiBase.isAndroid()) {
if (Forge.allowCardBG)
image.load(manager, preferredIcons);
image.load(preferredIcons);
else if (image.toString().equals("HDMULTI"))
image.load(manager, preferredIcons);
image.load(preferredIcons);
else if (!image.toString().startsWith("HD"))
image.load(manager, preferredIcons);
image.load(preferredIcons);
} else {
image.load(manager, preferredIcons);
image.load(preferredIcons);
}
}
@@ -372,16 +309,13 @@ public class FSkin {
pxDefaultAvatars = new Pixmap(f4);
pxDefaultSleeves = new Pixmap(f8);
//default avatar
manager.load(f4.path(), Texture.class, Forge.getAssets().getTextureFilter());
manager.finishLoadingAsset(f4.path());
Forge.getAssets().loadTexture(f4);
//sleeves first set
manager.load(f8.path(), Texture.class, Forge.getAssets().getTextureFilter());
manager.finishLoadingAsset(f8.path());
Forge.getAssets().loadTexture(f8);
//preferred avatar
if (f5.exists()) {
pxPreferredAvatars = new Pixmap(f5);
manager.load(f5.path(), Texture.class, Forge.getAssets().getTextureFilter());
manager.finishLoadingAsset(f5.path());
Forge.getAssets().loadTexture(f5);
final int pw = pxPreferredAvatars.getWidth();
final int ph = pxPreferredAvatars.getHeight();
@@ -391,7 +325,7 @@ public class FSkin {
if (i == 0 && j == 0) { continue; }
pxTest = new Color(pxPreferredAvatars.getPixel(i + 50, j + 50));
if (pxTest.a == 0) { continue; }
Forge.getAssets().avatars().put(counter++, new TextureRegion(manager.get(f5.path(), Texture.class), i, j, 100, 100));
Forge.getAssets().avatars().put(counter++, new TextureRegion(Forge.getAssets().getTexture(f5), i, j, 100, 100));
}
}
pxPreferredAvatars.dispose();
@@ -406,14 +340,13 @@ public class FSkin {
if (i == 0 && j == 0) { continue; }
pxTest = new Color(pxDefaultAvatars.getPixel(i + 50, j + 50));
if (pxTest.a == 0) { continue; }
Forge.getAssets().avatars().put(counter++, new TextureRegion(manager.get(f4.path(), Texture.class), i, j, 100, 100));
Forge.getAssets().avatars().put(counter++, new TextureRegion(Forge.getAssets().getTexture(f4), i, j, 100, 100));
}
}
}
if (f20.exists()) {
pxPreferredSleeves = new Pixmap(f20);
manager.load(f20.path(), Texture.class, Forge.getAssets().getTextureFilter());
manager.finishLoadingAsset(f20.path());
Forge.getAssets().loadTexture(f20);
final int sw = pxPreferredSleeves.getWidth();
final int sh = pxPreferredSleeves.getHeight();
@@ -422,7 +355,7 @@ public class FSkin {
for (int i = 0; i < sw; i += 360) {
pxTest = new Color(pxPreferredSleeves.getPixel(i + 180, j + 250));
if (pxTest.a == 0) { continue; }
Forge.getAssets().sleeves().put(scount++, new TextureRegion(manager.get(f20.path(), Texture.class), i, j, 360, 500));
Forge.getAssets().sleeves().put(scount++, new TextureRegion(Forge.getAssets().getTexture(f20), i, j, 360, 500));
}
}
pxPreferredSleeves.dispose();
@@ -434,14 +367,13 @@ public class FSkin {
for (int i = 0; i < sw; i += 360) {
pxTest = new Color(pxDefaultSleeves.getPixel(i + 180, j + 250));
if (pxTest.a == 0) { continue; }
Forge.getAssets().sleeves().put(scount++, new TextureRegion(manager.get(f8.path(), Texture.class), i, j, 360, 500));
Forge.getAssets().sleeves().put(scount++, new TextureRegion(Forge.getAssets().getTexture(f8), i, j, 360, 500));
}
}
}
if (f21.exists()) {
pxPreferredSleeves = new Pixmap(f21);
manager.load(f21.path(), Texture.class, Forge.getAssets().getTextureFilter());
manager.finishLoadingAsset(f21.path());
Forge.getAssets().loadTexture(f21);
final int sw = pxPreferredSleeves.getWidth();
final int sh = pxPreferredSleeves.getHeight();
@@ -450,15 +382,14 @@ public class FSkin {
for (int i = 0; i < sw; i += 360) {
pxTest = new Color(pxPreferredSleeves.getPixel(i + 180, j + 250));
if (pxTest.a == 0) { continue; }
Forge.getAssets().sleeves().put(scount++, new TextureRegion(manager.get(f21.path(), Texture.class), i, j, 360, 500));
Forge.getAssets().sleeves().put(scount++, new TextureRegion(Forge.getAssets().getTexture(f21), i, j, 360, 500));
}
}
pxPreferredSleeves.dispose();
} else {
//re init second set of sleeves
pxDefaultSleeves = new Pixmap(f9);
manager.load(f9.path(), Texture.class, Forge.getAssets().getTextureFilter());
manager.finishLoadingAsset(f9.path());
Forge.getAssets().loadTexture(f9);
final int sw2 = pxDefaultSleeves.getWidth();
final int sh2 = pxDefaultSleeves.getHeight();
@@ -467,43 +398,39 @@ public class FSkin {
for (int i = 0; i < sw2; i += 360) {
pxTest = new Color(pxDefaultSleeves.getPixel(i + 180, j + 250));
if (pxTest.a == 0) { continue; }
Forge.getAssets().sleeves().put(scount++, new TextureRegion(manager.get(f9.path(), Texture.class), i, j, 360, 500));
Forge.getAssets().sleeves().put(scount++, new TextureRegion(Forge.getAssets().getTexture(f9), i, j, 360, 500));
}
}
}
//cracks
manager.load(f17.path(), Texture.class, Forge.getAssets().getTextureFilter());
manager.finishLoadingAsset(f17.path());
Forge.getAssets().loadTexture(f17);
int crackCount = 0;
for (int j = 0; j < 4; j++) {
int x = j * 200;
for(int i = 0; i < 4; i++) {
int y = i * 279;
Forge.getAssets().cracks().put(crackCount++, new TextureRegion(manager.get(f17.path(), Texture.class), x, y, 200, 279));
Forge.getAssets().cracks().put(crackCount++, new TextureRegion(Forge.getAssets().getTexture(f17), x, y, 200, 279));
}
}
//borders
manager.load(f10.path(), Texture.class);
manager.finishLoadingAsset(f10.path());
Forge.getAssets().borders().put(0, new TextureRegion(manager.get(f10.path(), Texture.class), 2, 2, 672, 936));
Forge.getAssets().borders().put(1, new TextureRegion(manager.get(f10.path(), Texture.class), 676, 2, 672, 936));
Forge.getAssets().loadTexture(f10);
Forge.getAssets().borders().put(0, new TextureRegion(Forge.getAssets().getTexture(f10), 2, 2, 672, 936));
Forge.getAssets().borders().put(1, new TextureRegion(Forge.getAssets().getTexture(f10), 676, 2, 672, 936));
//deckboxes
manager.load(f13.path(), Texture.class, Forge.getAssets().getTextureFilter());
manager.finishLoadingAsset(f13.path());
Forge.getAssets().loadTexture(f13);
//gold bg
Forge.getAssets().deckbox().put(0, new TextureRegion(manager.get(f13.path(), Texture.class), 2, 2, 488, 680));
Forge.getAssets().deckbox().put(0, new TextureRegion(Forge.getAssets().getTexture(f13), 2, 2, 488, 680));
//deck box for card art
Forge.getAssets().deckbox().put(1, new TextureRegion(manager.get(f13.path(), Texture.class), 492, 2, 488, 680));
Forge.getAssets().deckbox().put(1, new TextureRegion(Forge.getAssets().getTexture(f13), 492, 2, 488, 680));
//generic deck box
Forge.getAssets().deckbox().put(2, new TextureRegion(manager.get(f13.path(), Texture.class), 982, 2, 488, 680));
Forge.getAssets().deckbox().put(2, new TextureRegion(Forge.getAssets().getTexture(f13), 982, 2, 488, 680));
//cursor
manager.load(f19.path(), Texture.class);
manager.finishLoadingAsset(f19.path());
Forge.getAssets().cursor().put(0, new TextureRegion(manager.get(f19.path(), Texture.class), 0, 0, 32, 32)); //default
Forge.getAssets().cursor().put(1, new TextureRegion(manager.get(f19.path(), Texture.class), 32, 0, 32, 32)); //magnify on
Forge.getAssets().cursor().put(2, new TextureRegion(manager.get(f19.path(), Texture.class), 64, 0, 32, 32)); // magnify off
Forge.getAssets().loadTexture(f19);
Forge.getAssets().cursor().put(0, new TextureRegion(Forge.getAssets().getTexture(f19), 0, 0, 32, 32)); //default
Forge.getAssets().cursor().put(1, new TextureRegion(Forge.getAssets().getTexture(f19), 32, 0, 32, 32)); //magnify on
Forge.getAssets().cursor().put(2, new TextureRegion(Forge.getAssets().getTexture(f19), 64, 0, 32, 32)); // magnify off
Forge.setCursor(Forge.getAssets().cursor().get(0), "0");
//set adv_progress bar colors
@@ -520,7 +447,7 @@ public class FSkin {
catch (final Exception e) {
System.err.println("FSkin$loadFull: Missing a sprite (default icons, "
+ "preferred icons, or foils.");
e.printStackTrace();
//e.printStackTrace();
}
// Run through enums and load their coords.

View File

@@ -1,6 +1,5 @@
package forge.assets;
import com.badlogic.gdx.assets.AssetManager;
import com.badlogic.gdx.files.FileHandle;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.Pixmap;
@@ -521,20 +520,18 @@ public enum FSkinImage implements FImage {
FSkin.getImages().put(skinProp, this);
}
public void load(AssetManager manager, Pixmap preferredIcons) {
public void load(Pixmap preferredIcons) {
String filename = sourceFile.getFilename();
FileHandle preferredFile = FSkin.getSkinFile(filename);
Texture texture = manager.get(preferredFile.path(), Texture.class, false);
Texture texture = Forge.getAssets().getTexture(preferredFile, false);
if (texture == null) {
if (preferredFile.exists()) {
try {
manager.load(preferredFile.path(), Texture.class, Forge.getAssets().getTextureFilter());
manager.finishLoadingAsset(preferredFile.path());
texture = manager.get(preferredFile.path(), Texture.class);
texture = Forge.getAssets().getTexture(preferredFile, false);
}
catch (final Exception e) {
System.err.println("Failed to load skin file: " + preferredFile);
e.printStackTrace();
//e.printStackTrace();
}
}
}
@@ -597,17 +594,15 @@ public enum FSkinImage implements FImage {
//use default file if can't use preferred file
FileHandle defaultFile = FSkin.getDefaultSkinFile(filename);
texture = manager.get(defaultFile.path(), Texture.class, false);
texture = Forge.getAssets().getTexture(defaultFile, false);
if (texture == null) {
if (defaultFile.exists()) {
try {
manager.load(defaultFile.path(), Texture.class, Forge.getAssets().getTextureFilter());
manager.finishLoadingAsset(defaultFile.path());
texture = manager.get(defaultFile.path(), Texture.class);
texture = Forge.getAssets().getTexture(defaultFile, false);
}
catch (final Exception e) {
System.err.println("Failed to load skin file: " + defaultFile);
e.printStackTrace();
//e.printStackTrace();
}
}
}

View File

@@ -697,9 +697,7 @@ public class CardImageRenderer {
}
private static void drawAlphaLines(Graphics g, float x, float y, float w, float h) {
if (FSkin.overlay_alpha != null) {
g.drawImage(FSkin.overlay_alpha, x, y, w, h);
}
g.drawImage(Forge.getAssets().getOverlay_alpha(), x, y, w, h);
}
private static void drawPtBox(Graphics g, CardView card, CardStateView state, Color[] colors, float x, float y, float w, float h, boolean noText) {

View File

@@ -10,7 +10,6 @@ import forge.Forge;
import forge.Graphics;
import forge.animation.ForgeAnimation;
import forge.assets.FImage;
import forge.assets.FSkin;
import forge.assets.FSkinColor;
import forge.assets.FSkinFont;
import forge.game.card.CounterEnumType;
@@ -46,7 +45,7 @@ public class VAvatar extends FDisplayObject {
private class AvatarAnimation extends ForgeAnimation {
private static final float DURATION = 1.2f;
private float progress = 0;
Texture splatter = FSkin.splatter;
Texture splatter = Forge.getAssets().getSplatter();
private void drawAvatar(Graphics g, FImage image, float x, float y, float w, float h) {
float percentage = progress / DURATION;

View File

@@ -5,7 +5,6 @@ import com.badlogic.gdx.graphics.Texture;
import forge.Forge;
import forge.Graphics;
import forge.animation.ForgeAnimation;
import forge.assets.FSkin;
import forge.card.CardImageRenderer;
import forge.card.CardRenderer;
import forge.card.CardRenderer.CardStackPosition;
@@ -179,7 +178,7 @@ public class FCardPanel extends FDisplayObject {
private class CardDestroyedAnimation extends ForgeAnimation {
private static final float DURATION = 0.6f;
private float progress = 0;
private Texture splatter = FSkin.splatter;
private Texture splatter = Forge.getAssets().getSplatter();
private void drawCard(Graphics g, CardView card, float x, float y, float w, float h, float edgeOffset) {
float percentage = progress / DURATION;