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- "Whenever a creature dealt damage by CARDNAME this turn is put into a graveyard, put a +1/+1 counter on CARDNAME." now triggers on non-combat damage also.
- Added Blood Cultist.
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1
.gitattributes
vendored
1
.gitattributes
vendored
@@ -523,6 +523,7 @@ res/cardsfolder/blizzard_elemental.txt -text svneol=native#text/plain
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res/cardsfolder/bloated_toad.txt -text svneol=native#text/plain
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res/cardsfolder/blockade_runner.txt -text svneol=native#text/plain
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res/cardsfolder/blood_crypt.txt -text svneol=native#text/plain
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res/cardsfolder/blood_cultist.txt -text svneol=native#text/plain
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res/cardsfolder/blood_knight.txt -text svneol=native#text/plain
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res/cardsfolder/blood_pet.txt -text svneol=native#text/plain
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res/cardsfolder/blood_rites.txt -text svneol=native#text/plain
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10
res/cardsfolder/blood_cultist.txt
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10
res/cardsfolder/blood_cultist.txt
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@@ -0,0 +1,10 @@
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Name:Blood Cultist
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ManaCost:1 B R
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Types:Creature Human Wizard
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Text:no text
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PT:1/1
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A:AB$DealDamage | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature.
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K:Whenever a creature dealt damage by CARDNAME this turn is put into a graveyard, put a +1/+1 counter on CARDNAME.
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/blood_cultist.jpg
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End
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@@ -2671,7 +2671,6 @@ public class Card extends MyObservable {
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if(damage < 0) damage = 0;
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int assignedDamage = damage;
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addReceivedDamageFromThisTurn(sourceCard, damage);
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if(!CardFactoryUtil.canDamage(sourceCard, this)) assignedDamage = 0;
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@@ -2839,6 +2838,8 @@ public class Card extends MyObservable {
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System.out.println("Adding " + damageToAdd + " damage to " + getName());
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Log.debug("Adding " + damageToAdd + " damage to " + getName());
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addReceivedDamageFromThisTurn(source, damageToAdd);
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GameActionUtil.executeDamageDealingEffects(source, damageToAdd);
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if(this.isPlaneswalker()) {
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