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Mutate second step
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9
forge-gui/res/cardsfolder/d/dreamtail_heron.txt
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forge-gui/res/cardsfolder/d/dreamtail_heron.txt
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Name:Dreamtail Heron
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ManaCost:4 U
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Types:Creature Elemental Bird
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PT:3/4
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K:Mutate:3 U
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K:Flying
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T:Mode$ Mutates | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Whenever this creature mutates, draw a card.
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SVar:TrigDraw:DB$ Draw | NumCards$ 1
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Oracle:Mutate {3}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nFlying\nWhenever this creature mutates, draw a card.
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forge-gui/res/cardsfolder/p/parcelbeast.txt
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forge-gui/res/cardsfolder/p/parcelbeast.txt
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Name:Parcelbeast
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ManaCost:2 G U
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Types:Creature Elemental Beast
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PT:2/4
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K:Mutate:G U
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A:AB$ Dig | Cost$ 1 T | DigNum$ 1 | ChangeNum$ 1 | ChangeValid$ Land | Optional$ True | DestinationZone$ Battlefield | DestinationZone2$ Hand | StackDescription$ SpellDescription | SpellDescription$ Look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.
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Oracle:Mutate {G}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\n{1}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.
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forge-gui/res/cardsfolder/v/vulpikeet.txt
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forge-gui/res/cardsfolder/v/vulpikeet.txt
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Name:Vulpikeet
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ManaCost:3 W
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Types:Creature Fox Bird
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PT:2/3
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K:Mutate:2 W
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K:Flying
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T:Mode$ Mutates | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever this creature mutates, put a +1/+1 counter on it.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 1
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Oracle:Mutate {2}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nFlying\nWhenever this creature mutates, put a +1/+1 counter on it.
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