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https://github.com/Card-Forge/forge.git
synced 2025-11-19 04:08:01 +00:00
Support retrying if you lose a game in Planar Conquest
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@@ -28,12 +28,12 @@ public class ConquestWinLose extends ControlWinLose {
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@Override
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public final void showRewards() {
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FModel.getConquest().showGameRewards(lastGame, getView());
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FModel.getConquest().showGameOutcome(lastGame, getView());
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}
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@Override
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public final void actionOnQuit() {
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FModel.getConquest().finishEvent();
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super.actionOnQuit();
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FModel.getConquest().onGameFinished(lastGame);
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}
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}
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@@ -3,14 +3,11 @@ package forge.screens.planarconquest;
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import forge.Forge;
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import forge.model.FModel;
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import forge.planarconquest.ConquestEvent;
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import forge.planarconquest.ConquestController.GameRunner;
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import forge.planarconquest.ConquestEvent.IConquestEventLauncher;
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import forge.screens.LaunchScreen;
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import forge.screens.LoadingOverlay;
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import forge.toolbox.FOptionPane;
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import forge.util.ThreadUtil;
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public class ConquestEventScreen extends LaunchScreen implements IConquestEventLauncher {
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public class ConquestEventScreen extends LaunchScreen {
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protected static final float PADDING = FOptionPane.PADDING;
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private final ConquestEvent event;
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@@ -37,22 +34,12 @@ public class ConquestEventScreen extends LaunchScreen implements IConquestEventL
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@Override
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protected void startMatch() {
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if (launchedEvent) { return; } //avoid launching event more than once
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launchedEvent = true;
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ThreadUtil.invokeInGameThread(new Runnable() {
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@Override
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public void run() {
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FModel.getConquest().launchEvent(ConquestEventScreen.this, FModel.getConquest().getModel().getSelectedCommander(), event);
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}
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});
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}
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@Override
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public void startGame(final GameRunner gameRunner) {
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LoadingOverlay.show("Loading new game...", new Runnable() {
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LoadingOverlay.show("Starting battle...", new Runnable() {
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@Override
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public void run() {
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gameRunner.finishStartingGame();
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FModel.getConquest().launchEvent(FModel.getConquest().getModel().getSelectedCommander(), event);
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}
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});
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}
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@@ -53,6 +53,7 @@ public class ConquestPrefsScreen extends FScreen {
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scroller.add(new PrefsOption("Base Card Value", CQPref.AETHER_BASE_VALUE, PrefsGroup.AETHER));
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scroller.add(new PrefsOption("Markup Percentage", CQPref.AETHER_MARKUP, PrefsGroup.AETHER));
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scroller.add(new PrefsOption("Starting Shards", CQPref.AETHER_START_SHARDS, PrefsGroup.AETHER));
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scroller.add(new PrefsOption("Chaos Wheel Shard Value", CQPref.AETHER_WHEEL_SHARDS, PrefsGroup.AETHER));
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scroller.add(new PrefsHeader("Booster Packs", FSkinImage.PACK, PrefsGroup.BOOSTER));
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scroller.add(new PrefsOption("Commons", CQPref.BOOSTER_COMMONS, PrefsGroup.BOOSTER));
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@@ -39,7 +39,6 @@ import forge.interfaces.IWinLoseView;
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import forge.item.PaperCard;
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import forge.match.HostedMatch;
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import forge.model.FModel;
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import forge.planarconquest.ConquestEvent.IConquestEventLauncher;
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import forge.planarconquest.ConquestPlane.AwardPool;
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import forge.planarconquest.ConquestPreferences.CQPref;
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import forge.player.GamePlayerUtil;
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@@ -56,7 +55,7 @@ import forge.util.storage.StorageImmediatelySerialized;
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public class ConquestController {
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private ConquestData model;
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private IStorage<Deck> decks;
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private GameRunner gameRunner;
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private ConquestEvent activeEvent;
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private LobbyPlayerHuman humanPlayer;
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public ConquestController() {
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@@ -82,48 +81,9 @@ public class ConquestController {
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return decks;
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}
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public void launchEvent(final IConquestEventLauncher launcher0, final ConquestCommander commander0, final ConquestEvent event0) {
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if (gameRunner != null) { return; } //prevent running multiple games at once
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public void launchEvent(ConquestCommander commander, ConquestEvent event) {
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if (activeEvent != null) { return; }
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gameRunner = new GameRunner(launcher0, commander0, event0);
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gameRunner.invokeAndWait();
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gameRunner = null;
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}
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public class GameRunner {
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private class Lock {
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}
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private final Lock lock = new Lock();
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private final IConquestEventLauncher launcher;
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private final ConquestCommander commander;
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private final ConquestEvent event;
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private GameRunner(final IConquestEventLauncher launcher0, final ConquestCommander commander0, final ConquestEvent event0) {
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launcher = launcher0;
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commander = commander0;
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event = event0;
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}
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public final void invokeAndWait() {
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FThreads.assertExecutedByEdt(false); //not supported if on UI thread
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FThreads.invokeInEdtLater(new Runnable() {
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@Override
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public void run() {
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launcher.startGame(GameRunner.this);
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}
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});
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try {
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synchronized(lock) {
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lock.wait();
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}
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}
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catch (InterruptedException e) {
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e.printStackTrace();
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}
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}
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public void finishStartingGame() {
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//determine game variants
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Set<GameType> variants = new HashSet<GameType>();
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event.addVariants(variants);
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@@ -172,12 +132,7 @@ public class ConquestController {
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hostedMatch.startMatch(rules, null, starter, humanStart, GuiBase.getInterface().getNewGuiGame());
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}
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});
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}
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private void finish() {
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synchronized(lock) { //release game lock once game finished
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lock.notify();
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}
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activeEvent = event;
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}
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private List<PaperCard> generatePlanarPool() {
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@@ -213,40 +168,29 @@ public class ConquestController {
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}
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return pool;
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}
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}
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public void showGameRewards(final GameView game, final IWinLoseView<? extends IButton> view) {
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public void showGameOutcome(final GameView game, final IWinLoseView<? extends IButton> view) {
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if (game.isMatchWonBy(humanPlayer)) {
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view.getBtnRestart().setVisible(false);
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view.getBtnQuit().setText("Great!");
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//give controller a chance to run remaining logic on a separate thread
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view.showRewards(new Runnable() {
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@Override
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public void run() {
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awardBooster(view);
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}
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});
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model.addWin(activeEvent);
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}
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else {
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view.getBtnQuit().setText("OK");
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}
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}
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public void onGameFinished(final GameView game) {
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if (game.isMatchWonBy(humanPlayer)) {
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model.addWin(gameRunner.event);
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}
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else {
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model.addLoss(gameRunner.event);
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view.getBtnRestart().setVisible(true);
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view.getBtnRestart().setText("Retry");
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view.getBtnQuit().setText("Quit");
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model.addLoss(activeEvent);
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}
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model.saveData();
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FModel.getConquestPreferences().save();
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gameRunner.finish();
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}
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private void awardBooster(final IWinLoseView<? extends IButton> view) {
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public void finishEvent() {
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activeEvent = null;
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}
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public List<ConquestReward> awardBooster() {
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AwardPool pool = FModel.getConquest().getModel().getCurrentPlane().getAwardPool();
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ConquestPreferences prefs = FModel.getConquestPreferences();
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List<PaperCard> rewards = new ArrayList<PaperCard>();
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@@ -289,14 +233,9 @@ public class ConquestController {
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allRewards.add(new ConquestReward(card, replacementShards));
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}
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FThreads.invokeInEdtNowOrLater(new Runnable() {
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@Override
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public void run() {
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view.showConquestRewards("Booster Awarded", allRewards);
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}
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});
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model.unlockCards(rewards);
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model.rewardAEtherShards(shards);
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return allRewards;
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}
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public int calculateShardCost(ItemPool<PaperCard> filteredCards, int unfilteredCount) {
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@@ -4,7 +4,6 @@ import java.util.Set;
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import forge.deck.Deck;
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import forge.game.GameType;
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import forge.planarconquest.ConquestController.GameRunner;
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import forge.util.XmlReader;
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import forge.util.XmlWriter;
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import forge.util.XmlWriter.IXmlWritable;
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@@ -40,10 +39,6 @@ public abstract class ConquestEvent {
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public abstract String getOpponentName();
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public abstract String getAvatarImageKey();
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public static interface IConquestEventLauncher {
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void startGame(GameRunner gameRunner);
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}
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public static class ConquestEventRecord implements IXmlWritable {
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private final ConquestRecord[] tiers = new ConquestRecord[4];
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@@ -31,7 +31,8 @@ public class ConquestPreferences extends PreferencesStore<ConquestPreferences.CQ
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AETHER_BASE_VALUE("100"),
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AETHER_MARKUP("50"),
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AETHER_START_SHARDS("1000"),
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AETHER_START_SHARDS("3000"),
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AETHER_WHEEL_SHARDS("1000"),
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BOOSTER_COMMONS("11"),
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BOOSTER_UNCOMMONS("3"),
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