diff --git a/forge-gui-mobile/src/forge/screens/constructed/LobbyScreen.java b/forge-gui-mobile/src/forge/screens/constructed/LobbyScreen.java index 068e0401352..098ef9f2b04 100644 --- a/forge-gui-mobile/src/forge/screens/constructed/LobbyScreen.java +++ b/forge-gui-mobile/src/forge/screens/constructed/LobbyScreen.java @@ -168,7 +168,7 @@ public abstract class LobbyScreen extends LaunchScreen implements ILobbyView { lobby.clearVariants(); updateLayoutForVariants(); Set gameTypes = new HashSet<>(); - FModel.getPreferences().setGameType(FPref.UI_APPILIED_VARIANTS, gameTypes); + FModel.getPreferences().setGameType(FPref.UI_APPLIED_VARIANTS, gameTypes); FModel.getPreferences().save(); } else if (cbVariants.getSelectedIndex() == cbVariants.getItemCount() - 1) { @@ -183,7 +183,7 @@ public abstract class LobbyScreen extends LaunchScreen implements ILobbyView { for (GameType variant: lobby.getAppliedVariants()) { gameTypes.add(variant); } - FModel.getPreferences().setGameType(FPref.UI_APPILIED_VARIANTS, gameTypes); + FModel.getPreferences().setGameType(FPref.UI_APPLIED_VARIANTS, gameTypes); FModel.getPreferences().save(); } } @@ -218,7 +218,7 @@ public abstract class LobbyScreen extends LaunchScreen implements ILobbyView { public void run() { btnStart.setEnabled(lobby.hasControl()); - Set gameTypes = FModel.getPreferences().getGameType(FPref.UI_APPILIED_VARIANTS); + Set gameTypes = FModel.getPreferences().getGameType(FPref.UI_APPLIED_VARIANTS); if (!gameTypes.isEmpty()) { for (GameType gameType : gameTypes) { lobby.applyVariant(gameType); @@ -517,7 +517,7 @@ public abstract class LobbyScreen extends LaunchScreen implements ILobbyView { for (GameType variant: lobby.getAppliedVariants()) { gameTypes.add(variant); } - FModel.getPreferences().setGameType(FPref.UI_APPILIED_VARIANTS, gameTypes); + FModel.getPreferences().setGameType(FPref.UI_APPLIED_VARIANTS, gameTypes); FModel.getPreferences().save(); } } diff --git a/forge-gui-mobile/src/forge/screens/constructed/PlayerPanel.java b/forge-gui-mobile/src/forge/screens/constructed/PlayerPanel.java index 96dbff823bb..fd4bc7713d8 100644 --- a/forge-gui-mobile/src/forge/screens/constructed/PlayerPanel.java +++ b/forge-gui-mobile/src/forge/screens/constructed/PlayerPanel.java @@ -320,7 +320,7 @@ public class PlayerPanel extends FContainer { public void initialize(FPref savedStateSetting, FPref savedStateSettingCommander, FPref savedStateSettingOathbreaker, FPref savedStateSettingTinyLeader, FPref savedStateSettingBrawl, DeckType defaultDeckType) { //order by last variant.. - Set gameTypes = FModel.getPreferences().getGameType(FPref.UI_APPILIED_VARIANTS); + Set gameTypes = FModel.getPreferences().getGameType(FPref.UI_APPLIED_VARIANTS); if (gameTypes.contains(GameType.Commander)) { lstCommanderDecks.initialize(savedStateSettingCommander, DeckType.COMMANDER_DECK); lstOathbreakerDecks.initialize(savedStateSettingOathbreaker, DeckType.OATHBREAKER_DECK); diff --git a/forge-gui/src/main/java/forge/localinstance/properties/ForgePreferences.java b/forge-gui/src/main/java/forge/localinstance/properties/ForgePreferences.java index dbbdcd9cbe3..0044bc55e30 100644 --- a/forge-gui/src/main/java/forge/localinstance/properties/ForgePreferences.java +++ b/forge-gui/src/main/java/forge/localinstance/properties/ForgePreferences.java @@ -69,7 +69,7 @@ public class ForgePreferences extends PreferencesStore { BRAWL_P8_DECK_STATE(""), UI_LANDSCAPE_MODE ("false"), UI_MATCHES_PER_GAME("3"), - UI_APPILIED_VARIANTS(""), + UI_APPLIED_VARIANTS(""), UI_COMPACT_MAIN_MENU ("false"), UI_USE_OLD ("false"), UI_RANDOM_FOIL ("false"),