Add files via upload (#5834)

This commit is contained in:
Renato Filipe Vidal Santos
2024-08-04 20:46:09 +01:00
committed by GitHub
parent ab2126e56d
commit 64553eeccf
100 changed files with 206 additions and 203 deletions

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@@ -4,7 +4,7 @@ Types:Creature Insect
PT:2/1 PT:2/1
K:Flash K:Flash
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature with flying you control gets +2/+0 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters, target creature you control with flying gets +2/+0 until end of turn.
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl+withFlying | TgtPrompt$ Select target creature with flying you control | NumAtt$ +2 SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl+withFlying | TgtPrompt$ Select target creature with flying you control | NumAtt$ +2
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:Flash\nFlying\nWhen Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn. Oracle:Flash\nFlying\nWhen Spire Mangler enters, target creature you control with flying gets +2/+0 until end of turn.

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@@ -3,6 +3,6 @@ ManaCost:1 U
Types:Creature Bird Types:Creature Bird
PT:1/1 PT:1/1
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRearrange | TriggerDescription$ When CARDNAME enters the battlefield, look at the top four cards of your library, then put them back in any order. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRearrange | TriggerDescription$ When CARDNAME enters, look at the top four cards of your library, then put them back in any order.
SVar:TrigRearrange:DB$ RearrangeTopOfLibrary | Defined$ You | NumCards$ 4 SVar:TrigRearrange:DB$ RearrangeTopOfLibrary | Defined$ You | NumCards$ 4
Oracle:Flying\nWhen Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. Oracle:Flying\nWhen Spire Owl enters, look at the top four cards of your library, then put them back in any order.

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@@ -3,8 +3,8 @@ ManaCost:2 W U
Types:Creature Human Soldier Types:Creature Human Soldier
PT:3/2 PT:3/2
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
SVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. | SubAbility$ DBPump SVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent SVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:Flying\nWhen Spire Patrol enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. Oracle:Flying\nWhen Spire Patrol enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

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@@ -5,6 +5,6 @@ PT:3/2
Draft:Reveal CARDNAME as you draft it. Draft:Reveal CARDNAME as you draft it.
Draft:The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card. Draft:The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card.
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+NotedGuessPhantasm | Execute$ DrawACard | TriggerDescription$ When CARDNAME enters the battlefield, if you guessed correctly for a card named Spire Phantasm, draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+NotedGuessPhantasm | Execute$ DrawACard | TriggerDescription$ When CARDNAME enters, if you guessed correctly for a card named Spire Phantasm, draw a card.
SVar:DrawACard:DB$ Draw | Amount$ 1 SVar:DrawACard:DB$ Draw | Amount$ 1
Oracle:Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card.\nFlying\nWhen Spire Phantasm enters the battlefield, if you guessed correctly for a card named Spire Phantasm, draw a card. Oracle:Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card.\nFlying\nWhen Spire Phantasm enters, if you guessed correctly for a card named Spire Phantasm, draw a card.

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@@ -1,7 +1,7 @@
Name:Spirebluff Canal Name:Spirebluff Canal
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:ETBReplacement:Other:LandTapped R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ CARDNAME enters tapped unless you control two or fewer other lands.
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ GT2 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control two or fewer other lands. SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ GT2
A:AB$ Mana | Cost$ T | Produced$ Combo U R | SpellDescription$ Add {U} or {R}. A:AB$ Mana | Cost$ T | Produced$ Combo U R | SpellDescription$ Add {U} or {R}.
Oracle:Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands.\n{T}: Add {U} or {R}. Oracle:Spirebluff Canal enters tapped unless you control two or fewer other lands.\n{T}: Add {U} or {R}.

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@@ -1,9 +1,9 @@
Name:Spirit Bonds Name:Spirit Bonds
ManaCost:1 W ManaCost:1 W
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | ValidCard$ Creature.nonToken+YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying. T:Mode$ ChangesZone | ValidCard$ Creature.nonToken+YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a nontoken creature you control enters, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying.
SVar:TrigToken:AB$ Token | Cost$ W | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You SVar:TrigToken:AB$ Token | Cost$ W | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You
A:AB$ Pump | Cost$ 1 W Sac<1/Spirit> | ValidTgts$ Creature.nonSpirit+YouCtrl | TgtPrompt$ Select target non-Spirit creature you control | KW$ Indestructible | SpellDescription$ Target non-Spirit creature you control gains indestructible until end of turn. A:AB$ Pump | Cost$ 1 W Sac<1/Spirit> | ValidTgts$ Creature.nonSpirit+YouCtrl | TgtPrompt$ Select target non-Spirit creature you control | KW$ Indestructible | SpellDescription$ Target non-Spirit creature you control gains indestructible until end of turn.
SVar:BuffedBy:Creature SVar:BuffedBy:Creature
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying.\n{1}{W}, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Oracle:Whenever a nontoken creature you control enters, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying.\n{1}{W}, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

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@@ -8,4 +8,4 @@ SVar:TrigGain:DB$ GainLife | Defined$ You | LifeAmount$ X
SVar:X:TriggerCount$DamageAmount SVar:X:TriggerCount$DamageAmount
SVar:LikeLifeLink:True SVar:LikeLifeLink:True
DeckHas:Ability$LifeGain DeckHas:Ability$LifeGain
Oracle:Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\nWhenever enchanted creature deals damage, you gain that much life. Oracle:Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)\nWhenever enchanted creature deals damage, you gain that much life.

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@@ -2,10 +2,10 @@ Name:Spirit of the Aldergard
ManaCost:3 G ManaCost:3 G
Types:Snow Creature Bear Spirit Types:Snow Creature Bear Spirit
PT:0/4 PT:0/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters, search your library for a snow land card, reveal it, put it into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Snow | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Snow | ChangeNum$ 1 | ShuffleNonMandatory$ True
S:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | Description$ CARDNAME gets +1/+0 for each other snow permanent you control. S:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | Description$ CARDNAME gets +1/+0 for each other snow permanent you control.
SVar:X:Count$Valid Permanent.Snow+Other+YouCtrl SVar:X:Count$Valid Permanent.Snow+Other+YouCtrl
SVar:BuffedBy:Permanent.Snow SVar:BuffedBy:Permanent.Snow
DeckNeeds:Type$Snow DeckNeeds:Type$Snow
Oracle:When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle.\nSpirit of the Aldergard gets +1/+0 for each other snow permanent you control. Oracle:When Spirit of the Aldergard enters, search your library for a snow land card, reveal it, put it into your hand, then shuffle.\nSpirit of the Aldergard gets +1/+0 for each other snow permanent you control.

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@@ -3,7 +3,7 @@ ManaCost:1 G G
Types:Creature Wolf Spirit Types:Creature Wolf Spirit
PT:3/3 PT:3/3
K:Flash K:Flash
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.
SVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.Wolf+StrictlyOther+YouCtrl,Creature.Werewolf+StrictlyOther+YouCtrl | NumDef$ +3 SVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.Wolf+StrictlyOther+YouCtrl,Creature.Werewolf+StrictlyOther+YouCtrl | NumDef$ +3
DeckHints:Type$Wolf|Werewolf DeckHints:Type$Wolf|Werewolf
Oracle:Flash\nWhen Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn. Oracle:Flash\nWhen Spirit of the Hunt enters, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.

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@@ -2,6 +2,6 @@ Name:Spirited Companion
ManaCost:1 W ManaCost:1 W
Types:Enchantment Creature Dog Types:Enchantment Creature Dog
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw a card.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
Oracle:When Spirited Companion enters the battlefield, draw a card. Oracle:When Spirited Companion enters, draw a card.

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@@ -2,6 +2,6 @@ Name:Spiritual Guardian
ManaCost:3 W W ManaCost:3 W W
Types:Creature Spirit Types:Creature Spirit
PT:3/4 PT:3/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 4 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters, you gain 4 life.
SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 4 SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 4
Oracle:When Spiritual Guardian enters the battlefield, you gain 4 life. Oracle:When Spiritual Guardian enters, you gain 4 life.

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@@ -2,8 +2,8 @@ Name:Spit Flame
ManaCost:2 R ManaCost:2 R
Types:Instant Types:Instant
A:SP$ DealDamage | NumDmg$ 4 | ValidTgts$ Creature | SpellDescription$ CARDNAME deals 4 damage to target creature. A:SP$ DealDamage | NumDmg$ 4 | ValidTgts$ Creature | SpellDescription$ CARDNAME deals 4 damage to target creature.
T:Mode$ ChangesZone | ValidCard$ Dragon.YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Graveyard | Execute$ TrigABChangeZone | TriggerDescription$ Whenever a Dragon enters the battlefield under your control, you may pay {R}. If you do, return CARDNAME from your graveyard to your hand. T:Mode$ ChangesZone | ValidCard$ Dragon.YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Graveyard | Execute$ TrigABChangeZone | TriggerDescription$ Whenever a Dragon you control enters, you may pay {R}. If you do, return CARDNAME from your graveyard to your hand.
SVar:TrigABChangeZone:AB$ ChangeZone | ValidCard$ Card.Self | Cost$ R | Origin$ Graveyard | Destination$ Hand SVar:TrigABChangeZone:AB$ ChangeZone | ValidCard$ Card.Self | Cost$ R | Origin$ Graveyard | Destination$ Hand
DeckHints:Type$Dragon DeckHints:Type$Dragon
DeckHas:Ability$Graveyard DeckHas:Ability$Graveyard
Oracle:Spit Flame deals 4 damage to target creature.\nWhenever a Dragon enters the battlefield under your control, you may pay {R}. If you do, return Spit Flame from your graveyard to your hand. Oracle:Spit Flame deals 4 damage to target creature.\nWhenever a Dragon you control enters, you may pay {R}. If you do, return Spit Flame from your graveyard to your hand.

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@@ -6,4 +6,4 @@ K:Evoke:1 R R
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigDamageCreature | TriggerDescription$ When CARDNAME leaves the battlefield, it deals 6 damage to target creature. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigDamageCreature | TriggerDescription$ When CARDNAME leaves the battlefield, it deals 6 damage to target creature.
SVar:TrigDamageCreature:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 6 SVar:TrigDamageCreature:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 6
SVar:NeedsToPlayEvoked:Creature.OppCtrl+toughnessLE6 SVar:NeedsToPlayEvoked:Creature.OppCtrl+toughnessLE6
Oracle:When Spitebellows leaves the battlefield, it deals 6 damage to target creature.\nEvoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) Oracle:When Spitebellows leaves the battlefield, it deals 6 damage to target creature.\nEvoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

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@@ -1,9 +1,9 @@
Name:Spiteful Banditry Name:Spiteful Banditry
ManaCost:X R R ManaCost:X R R
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamageAll | TriggerDescription$ When CARDNAME enters the battlefield, it deals X damage to each creature. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamageAll | TriggerDescription$ When CARDNAME enters, it deals X damage to each creature.
SVar:TrigDamageAll:DB$ DamageAll | NumDmg$ X | ValidCards$ Creature SVar:TrigDamageAll:DB$ DamageAll | NumDmg$ X | ValidCards$ Creature
SVar:X:Count$xPaid SVar:X:Count$xPaid
T:Mode$ ChangesZoneAll | ValidCards$ Creature.OppCtrl | ActivationLimit$ 1 | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | ActivationLimit$ 1 | Execute$ TrigTreasure | TriggerDescription$ Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn. T:Mode$ ChangesZoneAll | ValidCards$ Creature.OppCtrl | ActivationLimit$ 1 | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | ActivationLimit$ 1 | Execute$ TrigTreasure | TriggerDescription$ Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.
SVar:TrigTreasure:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You SVar:TrigTreasure:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You
Oracle:When Spiteful Banditry enters the battlefield, it deals X damage to each creature.\nWhenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn. Oracle:When Spiteful Banditry enters, it deals X damage to each creature.\nWhenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.

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@@ -2,7 +2,7 @@ Name:Spiteful Hexmage
ManaCost:B ManaCost:B
Types:Creature Human Warlock Types:Creature Human Warlock
PT:3/2 PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a Cursed Role token attached to target creature you control. (if you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a Cursed Role token attached to target creature you control. (if you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1)
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ role_cursed | TokenOwner$ You | AttachedTo$ Targeted | ValidTgts$ Creature.YouCtrl | AILogic$ Curse | TgtPrompt$ Select target creature you control SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ role_cursed | TokenOwner$ You | AttachedTo$ Targeted | ValidTgts$ Creature.YouCtrl | AILogic$ Curse | TgtPrompt$ Select target creature you control
DeckHas:Ability$Token & Type$Role|Aura DeckHas:Ability$Token & Type$Role|Aura
Oracle:When Spiteful Hexmage enters the battlefield, create a Cursed Role token attached to target creature you control. (if you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1) Oracle:When Spiteful Hexmage enters, create a Cursed Role token attached to target creature you control. (if you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1)

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@@ -8,4 +8,4 @@ T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ EachFromSource | EachFromSource$ TriggeredCardLKICopy SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ EachFromSource | EachFromSource$ TriggeredCardLKICopy
DeckHas:Ability$Counters DeckHas:Ability$Counters
SVar:SacMe:2 SVar:SacMe:2
Oracle:Deathtouch\nSpiteful Squad enters the battlefield with two +1/+1 counters on it.\nWhen Spiteful Squad dies, put its counters on target creature you control. Oracle:Deathtouch\nSpiteful Squad enters with two +1/+1 counters on it.\nWhen Spiteful Squad dies, put its counters on target creature you control.

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@@ -2,6 +2,6 @@ Name:Spitfire Lagac
ManaCost:3 R ManaCost:3 R
Types:Creature Lizard Types:Creature Lizard
PT:3/4 PT:3/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, CARDNAME deals 1 damage to each opponent. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Landfall — Whenever a land you control enters, CARDNAME deals 1 damage to each opponent.
SVar:TrigDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1 SVar:TrigDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1
Oracle:Landfall — Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent. Oracle:Landfall — Whenever a land you control enters, Spitfire Lagac deals 1 damage to each opponent.

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@@ -2,10 +2,10 @@ Name:Spitting Dilophosaurus
ManaCost:2 B ManaCost:2 B
Types:Creature Dinosaur Types:Creature Dinosaur
PT:3/2 PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, put a -1/-1 counter on up to one target creature. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME enters or attacks, put a -1/-1 counter on up to one target creature.
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPutCounter | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, put a -1/-1 counter on up to one target creature. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPutCounter | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters or attacks, put a -1/-1 counter on up to one target creature.
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target creature | CounterType$ M1M1 | IsCurse$ True | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target creature | CounterType$ M1M1 | IsCurse$ True | CounterNum$ 1
S:Mode$ CantBlockBy | ValidBlocker$ Creature.counters_GE1_M1M1+OppCtrl | Description$ Creatures your opponents control with -1/-1 counters on them can't block. S:Mode$ CantBlockBy | ValidBlocker$ Creature.counters_GE1_M1M1+OppCtrl | Description$ Creatures your opponents control with -1/-1 counters on them can't block.
SVar:HasAttackEffect:TRUE SVar:HasAttackEffect:TRUE
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Whenever Spitting Dilophosaurus enters the battlefield or attacks, put a -1/-1 counter on up to one target creature.\nCreatures your opponents control with -1/-1 counters on them can't block. Oracle:Whenever Spitting Dilophosaurus enters or attacks, put a -1/-1 counter on up to one target creature.\nCreatures your opponents control with -1/-1 counters on them can't block.

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@@ -6,4 +6,4 @@ K:etbCounter:P1P1:4
A:AB$ DealDamage | Cost$ 1 R SubCounter<1/P1P1> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 1 | SpellDescription$ It deals 1 damage to target creature. A:AB$ DealDamage | Cost$ 1 R SubCounter<1/P1P1> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 1 | SpellDescription$ It deals 1 damage to target creature.
DeckHas:Ability$Counters DeckHas:Ability$Counters
DeckHints:Ability$Proliferate DeckHints:Ability$Proliferate
Oracle:Spitting Hydra enters the battlefield with four +1/+1 counters on it.\n{1}{R}, Remove a +1/+1 counter from Spitting Hydra: It deals 1 damage to target creature. Oracle:Spitting Hydra enters with four +1/+1 counters on it.\n{1}{R}, Remove a +1/+1 counter from Spitting Hydra: It deals 1 damage to target creature.

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@@ -4,4 +4,4 @@ Types:Creature Human Warrior
PT:2/2 PT:2/2
K:First Strike K:First Strike
K:Unleash K:Unleash
Oracle:First strike\nUnleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Oracle:First strike\nUnleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

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@@ -2,7 +2,7 @@ Name:Spontaneous Artist
ManaCost:3 R ManaCost:3 R
Types:Creature Human Rogue Types:Creature Human Rogue
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters the battlefield, you get {E} (an energy counter). T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters, you get {E} (an energy counter).
SVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 1 SVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 1
A:AB$ Pump | Cost$ PayEnergy<1> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Haste | SpellDescription$ Target creature gains haste until end of turn. A:AB$ Pump | Cost$ PayEnergy<1> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Haste | SpellDescription$ Target creature gains haste until end of turn.
Oracle:When Spontaneous Artist enters the battlefield, you get {E} (an energy counter).\nPay {E}: Target creature gains haste until end of turn. Oracle:When Spontaneous Artist enters, you get {E} (an energy counter).\nPay {E}: Target creature gains haste until end of turn.

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@@ -7,4 +7,4 @@ A:AB$ Regenerate | Cost$ 1 G | ValidTgts$ Creature.counters_GE1_P1P1 | TgtPrompt
DeckNeeds:Ability$Counters DeckNeeds:Ability$Counters
DeckHas:Ability$Counters DeckHas:Ability$Counters
SVar:AIGraftPreference:DontMoveCounterIfLethal SVar:AIGraftPreference:DontMoveCounterIfLethal
Oracle:Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)\n{1}{G}: Regenerate target creature with a +1/+1 counter on it. Oracle:Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)\n{1}{G}: Regenerate target creature with a +1/+1 counter on it.

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@@ -2,8 +2,8 @@ Name:Sporemound
ManaCost:3 G G ManaCost:3 G G
Types:Creature Fungus Types:Creature Fungus
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Landfall — Whenever a land you control enters, create a 1/1 green Saproling creature token.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You
SVar:BuffedBy:Land SVar:BuffedBy:Land
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token. Oracle:Landfall — Whenever a land you control enters, create a 1/1 green Saproling creature token.

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@@ -4,8 +4,8 @@ Types:Creature Tyranid
PT:0/0 PT:0/0
K:Ravenous K:Ravenous
K:Defender K:Defender
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ Spore Chimney — When CARDNAME enters the battlefield, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ Spore Chimney — When CARDNAME enters, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ X | Tapped$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ X | Tapped$ True
SVar:X:Count$xPaid SVar:X:Count$xPaid
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)\nDefender\nSpore Chimney — When Sporocyst enters the battlefield, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle. Oracle:Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)\nDefender\nSpore Chimney — When Sporocyst enters, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle.

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@@ -4,8 +4,8 @@ Types:Artifact Creature Bird
PT:4/3 PT:4/3
S:Mode$ OptionalCost | EffectZone$ All | ValidCard$ Card.Self | ValidSA$ Spell | Cost$ CollectEvidence<5> | Description$ As an additional cost to cast this spell, you may collect evidence 5. S:Mode$ OptionalCost | EffectZone$ All | ValidCard$ Card.Self | ValidSA$ Spell | Cost$ CollectEvidence<5> | Description$ As an additional cost to cast this spell, you may collect evidence 5.
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | CheckSVar$ X | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerDescription$ When CARDNAME enters the battlefield, if evidence was collected, conjure a card named Spotlight Falcon into your hand. T:Mode$ ChangesZone | Origin$ Any | CheckSVar$ X | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerDescription$ When CARDNAME enters, if evidence was collected, conjure a card named Spotlight Falcon into your hand.
SVar:TrigConjure:DB$ MakeCard | Conjure$ True | Name$ Spotlight Falcon | Zone$ Hand SVar:TrigConjure:DB$ MakeCard | Conjure$ True | Name$ Spotlight Falcon | Zone$ Hand
SVar:X:CastSA>Collected$Amount SVar:X:CastSA>Collected$Amount
DeckHints:Ability$Graveyard|Mill|Discard|Dredge DeckHints:Ability$Graveyard|Mill|Discard|Dredge
Oracle:As an additional cost to cast this spell, you may collect evidence 5.\nFlying\nWhen Spotlight Falcon enters the battlefield, if evidence was collected, conjure a card named Spotlight Falcon into your hand. Oracle:As an additional cost to cast this spell, you may collect evidence 5.\nFlying\nWhen Spotlight Falcon enters, if evidence was collected, conjure a card named Spotlight Falcon into your hand.

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@@ -4,8 +4,8 @@ Types:Artifact Creature Thopter
PT:4/5 PT:4/5
K:Prototype:3 U:2:3 K:Prototype:3 U:2:3
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry X, where X is its power. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters, scry X, where X is its power.
SVar:TrigScry:DB$ Scry | ScryNum$ X SVar:TrigScry:DB$ Scry | ScryNum$ X
SVar:X:Count$CardPower SVar:X:Count$CardPower
DeckHints:Color$Blue DeckHints:Color$Blue
Oracle:Prototype {3}{U} — 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\nFlying\nWhen Spotter Thopter enters the battlefield, scry X, where X is its power. Oracle:Prototype {3}{U} — 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\nFlying\nWhen Spotter Thopter enters, scry X, where X is its power.

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@@ -1,8 +1,8 @@
Name:Spreading Plague Name:Spreading Plague
ManaCost:4 B ManaCost:4 B
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature enters, destroy all other creatures that share a color with it. They can't be regenerated.
SVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Triggered.SharesColorWith+Creature+Other | NoRegen$ True SVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Triggered.SharesColorWith+Creature+Other | NoRegen$ True
AI:RemoveDeck:Random AI:RemoveDeck:Random
SVar:NonStackingEffect:True SVar:NonStackingEffect:True
Oracle:Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated. Oracle:Whenever a creature enters, destroy all other creatures that share a color with it. They can't be regenerated.

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@@ -4,6 +4,6 @@ Types:Enchantment Aura
K:Enchant land K:Enchant land
A:SP$ Attach | Cost$ 1 U | ValidTgts$ Land | AILogic$ ChangeType A:SP$ Attach | Cost$ 1 U | ValidTgts$ Land | AILogic$ ChangeType
S:Mode$ Continuous | Affected$ Card.EnchantedBy | AddType$ Island | RemoveLandTypes$ True | Description$ Enchanted land is an Island. S:Mode$ Continuous | Affected$ Card.EnchantedBy | AddType$ Island | RemoveLandTypes$ True | Description$ Enchanted land is an Island.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw a card.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
Oracle:Enchant land\nWhen Spreading Seas enters the battlefield, draw a card.\nEnchanted land is an Island. Oracle:Enchant land\nWhen Spreading Seas enters, draw a card.\nEnchanted land is an Island.

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@@ -2,13 +2,13 @@ Name:Spring-Loaded Sawblades
ManaCost:1 W ManaCost:1 W
Types:Artifact Types:Artifact
K:Flash K:Flash
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 5 damage to target tapped creature an opponent controls. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters, it deals 5 damage to target tapped creature an opponent controls.
SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.tapped+OppCtrl | TgtPrompt$ Select target tapped creature an opponent controls | NumDmg$ 5 SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.tapped+OppCtrl | TgtPrompt$ Select target tapped creature an opponent controls | NumDmg$ 5
K:Craft:3 W ExileCtrlOrGrave<1/Artifact.Other> K:Craft:3 W ExileCtrlOrGrave<1/Artifact.Other>
DeckHints:Ability$Discard|Mill|Sacrifice & Type$Artifact DeckHints:Ability$Discard|Mill|Sacrifice & Type$Artifact
DeckHas:Ability$Graveyard DeckHas:Ability$Graveyard
AlternateMode:DoubleFaced AlternateMode:DoubleFaced
Oracle:Flash\nWhen Spring-Loaded Sawblades enters the battlefield, it deals 5 damage to target tapped creature an opponent controls.\nCraft with artifact {3}{W} ({3}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) Oracle:Flash\nWhen Spring-Loaded Sawblades enters, it deals 5 damage to target tapped creature an opponent controls.\nCraft with artifact {3}{W} ({3}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
ALTERNATE ALTERNATE

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@@ -2,6 +2,6 @@ Name:Springbloom Druid
ManaCost:2 G ManaCost:2 G
Types:Creature Elf Druid Types:Creature Elf Druid
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRamp | TriggerDescription$ When CARDNAME enters the battlefield, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRamp | TriggerDescription$ When CARDNAME enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
SVar:TrigRamp:AB$ ChangeZone | Cost$ Sac<1/Land> | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 2 | ShuffleNonMandatory$ True SVar:TrigRamp:AB$ ChangeZone | Cost$ Sac<1/Land> | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 2 | ShuffleNonMandatory$ True
Oracle:When Springbloom Druid enters the battlefield, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Oracle:When Springbloom Druid enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

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@@ -4,7 +4,7 @@ Types:Enchantment Creature Insect Monk
PT:1/1 PT:1/1
K:Bestow:1 G K:Bestow:1 G
S:Mode$ Continuous | Affected$ Card.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1. S:Mode$ Continuous | Affected$ Card.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigCopy | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, you may pay {1}{G} if CARDNAME is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigCopy | TriggerDescription$ Landfall — Whenever a land you control enters, you may pay {1}{G} if CARDNAME is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
SVar:TrigCopy:DB$ CopyPermanent | ConditionPresent$ Card.Self+AttachedTo Creature.YouCtrl | ConditionCompare$ GE1 | UnlessCost$ 1 G | UnlessPayer$ You | UnlessSwitched$ True | UnlessResolveSubs$ WhenNotPaid | SubAbility$ DBToken | Defined$ Enchanted | NumCopies$ 1 SVar:TrigCopy:DB$ CopyPermanent | ConditionPresent$ Card.Self+AttachedTo Creature.YouCtrl | ConditionCompare$ GE1 | UnlessCost$ 1 G | UnlessPayer$ You | UnlessSwitched$ True | UnlessResolveSubs$ WhenNotPaid | SubAbility$ DBToken | Defined$ Enchanted | NumCopies$ 1
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_insect | TokenOwner$ You SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_insect | TokenOwner$ You
Oracle:Bestow {1}{G}\nEnchanted creature gets +1/+1.\nLandfall — Whenever a land enters the battlefield under your control, you may pay {1}{G} if Springheart Nantuko is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token. Oracle:Bestow {1}{G}\nEnchanted creature gets +1/+1.\nLandfall — Whenever a land you control enters, you may pay {1}{G} if Springheart Nantuko is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.

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@@ -2,7 +2,7 @@ Name:Springjack Shepherd
ManaCost:3 W ManaCost:3 W
Types:Creature Kithkin Wizard Types:Creature Kithkin Wizard
PT:1/2 PT:1/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Chroma — When CARDNAME enters the battlefield, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Chroma — When CARDNAME enters, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control.
SVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ w_0_1_goat | TokenOwner$ You SVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ w_0_1_goat | TokenOwner$ You
SVar:X:Count$Chroma.White SVar:X:Count$Chroma.White
Oracle:Chroma — When Springjack Shepherd enters the battlefield, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control. Oracle:Chroma — When Springjack Shepherd enters, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control.

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@@ -2,7 +2,7 @@ Name:Springmane Cervin
ManaCost:2 G ManaCost:2 G
Types:Creature Elk Types:Creature Elk
PT:3/2 PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters, you gain 2 life.
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2 SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2
DeckHas:Ability$LifeGain DeckHas:Ability$LifeGain
Oracle:When Springmane Cervin enters the battlefield, you gain 2 life. Oracle:When Springmane Cervin enters, you gain 2 life.

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@@ -2,7 +2,7 @@ Name:Springmantle Cleric
ManaCost:4 G ManaCost:4 G
Types:Creature Elf Cleric Types:Creature Elf Cleric
PT:2/3 PT:2/3
K:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. K:etbCounter:P1P1:X:no Condition:CARDNAME enters with a +1/+1 counter on it for each color of mana spent to cast it.
SVar:X:Count$Converge SVar:X:Count$Converge
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. Oracle:Springmantle Cleric enters with a +1/+1 counter on it for each color of mana spent to cast it.

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@@ -3,9 +3,9 @@ ManaCost:1 R
Types:Creature Goblin Druid Types:Creature Goblin Druid
PT:2/2 PT:2/2
K:Kicker:G K:Kicker:G
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.hasABasicLandType SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.hasABasicLandType
A:AB$ Draw | Cost$ R T Sac<1/Land> | NumCards$ 1 | SpellDescription$ Draw a card. A:AB$ Draw | Cost$ R T Sac<1/Land> | NumCards$ 1 | SpellDescription$ Draw a card.
DeckHas:Ability$Sacrifice DeckHas:Ability$Sacrifice
DeckHints:Color$Green DeckHints:Color$Green
Oracle:Kicker {G} (You may pay an additional {G} as you cast this spell.)\nWhen Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.\n{R}, {T}, Sacrifice a land: Draw a card. Oracle:Kicker {G} (You may pay an additional {G} as you cast this spell.)\nWhen Sprouting Goblin enters, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.\n{R}, {T}, Sacrifice a land: Draw a card.

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@@ -3,7 +3,7 @@ ManaCost:U
Types:Creature Siren Pirate Types:Creature Siren Pirate
PT:1/1 PT:1/1
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")
SVar:TrigToken:DB$ Token | TokenScript$ c_a_map_sac_explore SVar:TrigToken:DB$ Token | TokenScript$ c_a_map_sac_explore
DeckHas:Ability$Token|Counters|Sacrifice & Type$Artifact|Map DeckHas:Ability$Token|Counters|Sacrifice & Type$Artifact|Map
Oracle:Flying\nWhen Spyglass Siren enters the battlefield, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") Oracle:Flying\nWhen Spyglass Siren enters, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

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@@ -1,9 +1,9 @@
Name:Spymaster's Vault Name:Spymaster's Vault
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:ETBReplacement:Other:LandTapped R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ CARDNAME enters tapped unless you control a Swamp.
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Swamp.YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control a Swamp. SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Swamp.YouCtrl | ConditionCompare$ EQ0
A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}. A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.
A:AB$ Connive | Cost$ B T | Defined$ Targeted | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | ConniveNum$ X | SpellDescription$ Target creature you control connives X, where X is the number of creatures that died this turn. A:AB$ Connive | Cost$ B T | Defined$ Targeted | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | ConniveNum$ X | SpellDescription$ Target creature you control connives X, where X is the number of creatures that died this turn.
SVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature SVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature
Oracle:Spymaster's Vault enters the battlefield tapped unless you control a Swamp.\n{T}: Add {B}.\n{B}, {T}: Target creature you control connives X, where X is the number of creatures that died this turn. Oracle:Spymaster's Vault enters tapped unless you control a Swamp.\n{T}: Add {B}.\n{B}, {T}: Target creature you control connives X, where X is the number of creatures that died this turn.

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@@ -3,7 +3,7 @@ ManaCost:4 W
Types:Creature Human Soldier Types:Creature Human Soldier
PT:2/2 PT:2/2
K:Vigilance K:Vigilance
K:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each other creature you control. K:etbCounter:P1P1:X:no Condition:CARDNAME enters with a +1/+1 counter on it for each other creature you control.
SVar:X:Count$Valid Creature.Other+YouCtrl SVar:X:Count$Valid Creature.Other+YouCtrl
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Vigilance\nSquad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control. Oracle:Vigilance\nSquad Captain enters with a +1/+1 counter on it for each other creature you control.

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@@ -2,7 +2,7 @@ Name:Squad Commander
ManaCost:3 W ManaCost:3 W
Types:Creature Kor Warrior Types:Creature Kor Warrior
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
SVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ w_1_1_kor_warrior | TokenOwner$ You SVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ w_1_1_kor_warrior | TokenOwner$ You
T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ EQ4 | Execute$ TrigPumpAll | TriggerDescription$ At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn. T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ EQ4 | Execute$ TrigPumpAll | TriggerDescription$ At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.
SVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | KW$ Indestructible SVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | KW$ Indestructible
@@ -10,4 +10,4 @@ SVar:X:Count$Party
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
DeckHas:Ability$Party DeckHas:Ability$Party
DeckHints:Type$Cleric|Rogue|Wizard DeckHints:Type$Cleric|Rogue|Wizard
Oracle:When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)\nAt the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn. Oracle:When Squad Commander enters, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)\nAt the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.

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@@ -3,7 +3,7 @@ ManaCost:1 W
Types:Creature Bird Types:Creature Bird
PT:1/1 PT:1/1
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedSquadron Hawk | ChangeNum$ 3 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedSquadron Hawk | ChangeNum$ 3 | ShuffleNonMandatory$ True
DeckHints:Name$Squadron Hawk DeckHints:Name$Squadron Hawk
Oracle:Flying\nWhen Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle. Oracle:Flying\nWhen Squadron Hawk enters, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle.

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@@ -3,11 +3,11 @@ ManaCost:1 R
Types:Creature Devil Types:Creature Devil
PT:2/1 PT:2/1
K:Fear K:Fear
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may pay {X}. If you do, target creature gets +X/+0 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters, you may pay {X}. If you do, target creature gets +X/+0 until end of turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | ManaNotSpent$ B | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless {B} was spent to cast it. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | ManaNotSpent$ B | TriggerDescription$ When CARDNAME enters, sacrifice it unless {B} was spent to cast it.
SVar:TrigPump:AB$ Pump | Cost$ X | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | SpellDescription$ Target creature gets +X/+0 until end of turn. SVar:TrigPump:AB$ Pump | Cost$ X | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | SpellDescription$ Target creature gets +X/+0 until end of turn.
SVar:X:Count$xPaid SVar:X:Count$xPaid
SVar:TrigSac:DB$ Sacrifice SVar:TrigSac:DB$ Sacrifice
SVar:ManaNeededToAvoidNegativeEffect:black SVar:ManaNeededToAvoidNegativeEffect:black
AI:RemoveDeck:All AI:RemoveDeck:All
Oracle:Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nWhen Squealing Devil enters the battlefield, you may pay {X}. If you do, target creature gets +X/+0 until end of turn.\nWhen Squealing Devil enters the battlefield, sacrifice it unless {B} was spent to cast it. Oracle:Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nWhen Squealing Devil enters, you may pay {X}. If you do, target creature gets +X/+0 until end of turn.\nWhen Squealing Devil enters, sacrifice it unless {B} was spent to cast it.

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@@ -4,6 +4,6 @@ Types:Enchantment Aura
K:Enchant creature K:Enchant creature
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Lifelink | Description$ Enchanted creature gets +1/+1 and has lifelink. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Lifelink | Description$ Enchanted creature gets +1/+1 and has lifelink.
A:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ Pump A:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ Pump
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Vampire creature token with lifelink. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a 1/1 white Vampire creature token with lifelink.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_vampire_lifelink | TokenOwner$ You SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_vampire_lifelink | TokenOwner$ You
Oracle:Enchant creature\nEnchanted creature gets +1/+1 and has lifelink.\nWhen Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink. Oracle:Enchant creature\nEnchanted creature gets +1/+1 and has lifelink.\nWhen Squire's Devotion enters, create a 1/1 white Vampire creature token with lifelink.

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@@ -1,9 +1,9 @@
Name:Squirrel Sanctuary Name:Squirrel Sanctuary
ManaCost:G ManaCost:G
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 green Squirrel creature token. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a 1/1 green Squirrel creature token.
SVar:TrigToken:DB$ Token | TokenScript$ g_1_1_squirrel SVar:TrigToken:DB$ Token | TokenScript$ g_1_1_squirrel
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+nonToken | TriggerZones$ Battlefield | Execute$ TrigReturn | TriggerDescription$ Whenever a nontoken creature you control dies, you may pay {1}. If you do, return CARDNAME to its owner's hand. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+nonToken | TriggerZones$ Battlefield | Execute$ TrigReturn | TriggerDescription$ Whenever a nontoken creature you control dies, you may pay {1}. If you do, return CARDNAME to its owner's hand.
SVar:TrigReturn:AB$ ChangeZone | Cost$ 1 | Origin$ Battlefield | Destination$ Hand | Defined$ Self SVar:TrigReturn:AB$ ChangeZone | Cost$ 1 | Origin$ Battlefield | Destination$ Hand | Defined$ Self
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:When Squirrel Sanctuary enters the battlefield, create a 1/1 green Squirrel creature token.\nWhenever a nontoken creature you control dies, you may pay {1}. If you do, return Squirrel Sanctuary to its owner's hand. Oracle:When Squirrel Sanctuary enters, create a 1/1 green Squirrel creature token.\nWhenever a nontoken creature you control dies, you may pay {1}. If you do, return Squirrel Sanctuary to its owner's hand.

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@@ -2,10 +2,10 @@ Name:Squirrel Squatters
ManaCost:3 G G ManaCost:3 G G
Types:Creature Squirrel Types:Creature Squirrel
PT:4/4 PT:4/4
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigOpenAttraction | TriggerDescription$ When CARDNAME enters the battlefield, open an Attraction. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigOpenAttraction | TriggerDescription$ When CARDNAME enters, open an Attraction.
SVar:TrigOpenAttraction:DB$ OpenAttraction SVar:TrigOpenAttraction:DB$ OpenAttraction
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn.
SVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ g_1_1_squirrel | TokenOwner$ You | TokenTapped$ True | TokenAttacking$ True SVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ g_1_1_squirrel | TokenOwner$ You | TokenTapped$ True | TokenAttacking$ True
SVar:X:Count$Valid Attraction.VisitedThisTurn SVar:X:Count$Valid Attraction.VisitedThisTurn
SVar:HasAttackEffect:TRUE SVar:HasAttackEffect:TRUE
Oracle:When Squirrel Squatters enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)\nWhenever Squirrel Squatters attacks, create a 1/1 green Squirrel creature token thats tapped and attacking for each Attraction youve visited this turn. Oracle:When Squirrel Squatters enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)\nWhenever Squirrel Squatters attacks, create a 1/1 green Squirrel creature token thats tapped and attacking for each Attraction youve visited this turn.

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@@ -2,7 +2,7 @@ Name:Stadium Vendors
ManaCost:3 R ManaCost:3 R
Types:Creature Goblin Types:Creature Goblin
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoosePlayer | TriggerDescription$ When CARDNAME enters the battlefield, choose a player. That player adds two mana of any one color they choose. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoosePlayer | TriggerDescription$ When CARDNAME enters, choose a player. That player adds two mana of any one color they choose.
SVar:TrigChoosePlayer:DB$ ChoosePlayer | Defined$ You | Choices$ Player | ChoiceTitle$ Choose a player | AILogic$ Pump | SubAbility$ DBMana SVar:TrigChoosePlayer:DB$ ChoosePlayer | Defined$ You | Choices$ Player | ChoiceTitle$ Choose a player | AILogic$ Pump | SubAbility$ DBMana
SVar:DBMana:DB$ Mana | Produced$ Any | Defined$ ChosenPlayer | Amount$ 2 SVar:DBMana:DB$ Mana | Produced$ Any | Defined$ ChosenPlayer | Amount$ 2
Oracle:When Stadium Vendors enters the battlefield, choose a player. That player adds two mana of any one color they choose. Oracle:When Stadium Vendors enters, choose a player. That player adds two mana of any one color they choose.

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@@ -1,9 +1,9 @@
Name:Staff of the Death Magus Name:Staff of the Death Magus
ManaCost:3 ManaCost:3
Types:Artifact Types:Artifact
T:Mode$ SpellCast | ValidCard$ Card.Black | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life. T:Mode$ SpellCast | ValidCard$ Card.Black | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a black spell or a Swamp you control enters, you gain 1 life.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Swamp.YouCtrl | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Swamp.YouCtrl | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a black spell or a Swamp you control enters, you gain 1 life.
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1 SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
AI:RemoveDeck:Random AI:RemoveDeck:Random
DeckNeeds:Color$Black DeckNeeds:Color$Black
Oracle:Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life. Oracle:Whenever you cast a black spell or a Swamp you control enters, you gain 1 life.

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@@ -1,9 +1,9 @@
Name:Staff of the Flame Magus Name:Staff of the Flame Magus
ManaCost:3 ManaCost:3
Types:Artifact Types:Artifact
T:Mode$ SpellCast | ValidCard$ Card.Red | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life. T:Mode$ SpellCast | ValidCard$ Card.Red | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a red spell or a Mountain you control enters, you gain 1 life.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Mountain.YouCtrl | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Mountain.YouCtrl | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a red spell or a Mountain you control enters, you gain 1 life.
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1 SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
AI:RemoveDeck:Random AI:RemoveDeck:Random
DeckNeeds:Color$Red DeckNeeds:Color$Red
Oracle:Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life. Oracle:Whenever you cast a red spell or a Mountain you control enters, you gain 1 life.

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@@ -1,9 +1,9 @@
Name:Staff of the Mind Magus Name:Staff of the Mind Magus
ManaCost:3 ManaCost:3
Types:Artifact Types:Artifact
T:Mode$ SpellCast | ValidCard$ Card.Blue | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life. T:Mode$ SpellCast | ValidCard$ Card.Blue | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a blue spell or an Island you control enters, you gain 1 life.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Island.YouCtrl | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Island.YouCtrl | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a blue spell or an Island you control enters, you gain 1 life.
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1 SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
AI:RemoveDeck:Random AI:RemoveDeck:Random
DeckNeeds:Color$Blue DeckNeeds:Color$Blue
Oracle:Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life. Oracle:Whenever you cast a blue spell or an Island you control enters, you gain 1 life.

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@@ -1,10 +1,10 @@
Name:Staff of the Storyteller Name:Staff of the Storyteller
ManaCost:1 W ManaCost:1 W
Types:Artifact Types:Artifact
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Spirit creature token with flying. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a 1/1 white Spirit creature token with flying.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You
T:Mode$ TokenCreatedOnce | ValidToken$ Creature.YouOwn | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you create one or more creature tokens, put a story counter on CARDNAME. T:Mode$ TokenCreatedOnce | ValidToken$ Creature.YouOwn | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you create one or more creature tokens, put a story counter on CARDNAME.
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ STORY | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ STORY | CounterNum$ 1
A:AB$ Draw | Cost$ W T SubCounter<1/STORY> | SpellDescription$ Draw a card. A:AB$ Draw | Cost$ W T SubCounter<1/STORY> | SpellDescription$ Draw a card.
DeckHas:Ability$Counters|Token & Type$Spirit DeckHas:Ability$Counters|Token & Type$Spirit
Oracle:When Staff of the Storyteller enters the battlefield, create a 1/1 white Spirit creature token with flying.\nWhenever you create one or more creature tokens, put a story counter on Staff of the Storyteller.\n{W}, {T}, Remove a story counter from Staff of the Storyteller: Draw a card. Oracle:When Staff of the Storyteller enters, create a 1/1 white Spirit creature token with flying.\nWhenever you create one or more creature tokens, put a story counter on Staff of the Storyteller.\n{W}, {T}, Remove a story counter from Staff of the Storyteller: Draw a card.

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@@ -1,9 +1,9 @@
Name:Staff of the Sun Magus Name:Staff of the Sun Magus
ManaCost:3 ManaCost:3
Types:Artifact Types:Artifact
T:Mode$ SpellCast | ValidCard$ Card.White | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life. T:Mode$ SpellCast | ValidCard$ Card.White | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a white spell or a Plains you control enters, you gain 1 life.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Plains.YouCtrl | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Plains.YouCtrl | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a white spell or a Plains you control enters, you gain 1 life.
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1 SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
AI:RemoveDeck:Random AI:RemoveDeck:Random
DeckNeeds:Color$White DeckNeeds:Color$White
Oracle:Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life. Oracle:Whenever you cast a white spell or a Plains you control enters, you gain 1 life.

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@@ -1,9 +1,9 @@
Name:Staff of the Wild Magus Name:Staff of the Wild Magus
ManaCost:3 ManaCost:3
Types:Artifact Types:Artifact
T:Mode$ SpellCast | ValidCard$ Card.Green | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life. T:Mode$ SpellCast | ValidCard$ Card.Green | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a green spell or a Forest you control enters, you gain 1 life.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Forest.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | Secondary$ True | TriggerDescription$ Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Forest.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | Secondary$ True | TriggerDescription$ Whenever you cast a green spell or a Forest you control enters, you gain 1 life.
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1 SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
AI:RemoveDeck:Random AI:RemoveDeck:Random
DeckNeeds:Color$Green DeckNeeds:Color$Green
Oracle:Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life. Oracle:Whenever you cast a green spell or a Forest you control enters, you gain 1 life.

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@@ -2,7 +2,7 @@ Name:Stag Beetle
ManaCost:3 G G ManaCost:3 G G
Types:Creature Insect Types:Creature Insect
PT:0/0 PT:0/0
K:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. K:etbCounter:P1P1:X:no Condition:CARDNAME enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.
SVar:X:Count$Valid Creature.Other SVar:X:Count$Valid Creature.Other
SVar:NeedsToPlay:Creature SVar:NeedsToPlay:Creature
Oracle:Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. Oracle:Stag Beetle enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.

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@@ -3,7 +3,7 @@ ManaCost:4 W
Types:Creature Human Soldier Types:Creature Human Soldier
PT:4/5 PT:4/5
K:Plot:3 W K:Plot:3 W
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters, creatures you control get +1/+1 and gain vigilance until end of turn.
SVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Vigilance SVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Vigilance
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:When Stagecoach Security enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.\nPlot {3}{W} (You may pay {3}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) Oracle:When Stagecoach Security enters, creatures you control get +1/+1 and gain vigilance until end of turn.\nPlot {3}{W} (You may pay {3}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

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@@ -2,7 +2,7 @@ Name:Stalking Leonin
ManaCost:2 W ManaCost:2 W
Types:Creature Cat Archer Types:Creature Cat Archer
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChooseOpp | TriggerDescription$ When CARDNAME enters the battlefield, secretly choose an opponent. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChooseOpp | TriggerDescription$ When CARDNAME enters, secretly choose an opponent.
SVar:TrigChooseOpp:DB$ ChoosePlayer | Defined$ You | Choices$ Opponent | Secretly$ True SVar:TrigChooseOpp:DB$ ChoosePlayer | Defined$ You | Choices$ Opponent | Secretly$ True
A:AB$ ChangeZone | Cost$ RevealChosen<Player> | ValidTgts$ Creature.attackingYou | TgtPrompt$ Select target creature that's attacking you | Origin$ Battlefield | Destination$ Exile | ConditionDefined$ Targeted | ConditionPresent$ Card.ChosenCtrl | GameActivationLimit$ 1 | SpellDescription$ Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once. A:AB$ ChangeZone | Cost$ RevealChosen<Player> | ValidTgts$ Creature.attackingYou | TgtPrompt$ Select target creature that's attacking you | Origin$ Battlefield | Destination$ Exile | ConditionDefined$ Targeted | ConditionPresent$ Card.ChosenCtrl | GameActivationLimit$ 1 | SpellDescription$ Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once.
Oracle:When Stalking Leonin enters the battlefield, secretly choose an opponent.\nReveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once. Oracle:When Stalking Leonin enters, secretly choose an opponent.\nReveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once.

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@@ -2,11 +2,11 @@ Name:Stalking Yeti
ManaCost:2 R R ManaCost:2 R R
Types:Snow Creature Yeti Types:Snow Creature Yeti
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to CARDNAME. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to CARDNAME.
SVar:TrigDamage:DB$ DealDamage | IsPresent$ Card.Self | PresentZone$ Battlefield | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ X | SubAbility$ DBDamage SVar:TrigDamage:DB$ DealDamage | IsPresent$ Card.Self | PresentZone$ Battlefield | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ X | SubAbility$ DBDamage
SVar:DBDamage:DB$ DealDamage | Defined$ Self | DamageSource$ Targeted | NumDmg$ Y SVar:DBDamage:DB$ DealDamage | Defined$ Self | DamageSource$ Targeted | NumDmg$ Y
A:AB$ ChangeZone | Cost$ 2 S | Origin$ Battlefield | Destination$ Hand | SorcerySpeed$ True | SpellDescription$ Return CARDNAME to its owner's hand. Activate only any time you could cast a sorcery. A:AB$ ChangeZone | Cost$ 2 S | Origin$ Battlefield | Destination$ Hand | SorcerySpeed$ True | SpellDescription$ Return CARDNAME to its owner's hand. Activate only any time you could cast a sorcery.
SVar:X:Count$CardPower SVar:X:Count$CardPower
SVar:Y:Targeted$CardPower SVar:Y:Targeted$CardPower
AI:RemoveDeck:All AI:RemoveDeck:All
Oracle:When Stalking Yeti enters the battlefield, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti.\n{2}{S}: Return Stalking Yeti to its owner's hand. Activate only as a sorcery. ({S} can be paid with one mana from a snow source.) Oracle:When Stalking Yeti enters, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti.\n{2}{S}: Return Stalking Yeti to its owner's hand. Activate only as a sorcery. ({S} can be paid with one mana from a snow source.)

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@@ -4,10 +4,10 @@ Types:Creature Human Soldier
PT:2/2 PT:2/2
K:First Strike K:First Strike
K:Lifelink K:Lifelink
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEffect | TriggerDescription$ When CARDNAME enters the battlefield, the next noncreature spell target opponent casts costs {2} more to cast. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEffect | TriggerDescription$ When CARDNAME enters, the next noncreature spell target opponent casts costs {2} more to cast.
SVar:TrigEffect:DB$ Effect | StaticAbilities$ RaiseCost | ValidTgts$ Opponent | EffectOwner$ Targeted | Triggers$ TrigCastSpell SVar:TrigEffect:DB$ Effect | StaticAbilities$ RaiseCost | ValidTgts$ Opponent | EffectOwner$ Targeted | Triggers$ TrigCastSpell
SVar:RaiseCost:Mode$ RaiseCost | EffectZone$ Command | Type$ Spell | ValidCard$ Card.nonCreature | Activator$ You | Amount$ 2 | Description$ The next noncreature spell target opponent casts costs {2} more to cast. SVar:RaiseCost:Mode$ RaiseCost | EffectZone$ Command | Type$ Spell | ValidCard$ Card.nonCreature | Activator$ You | Amount$ 2 | Description$ The next noncreature spell target opponent casts costs {2} more to cast.
SVar:TrigCastSpell:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ RemoveEffect | Static$ True SVar:TrigCastSpell:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ RemoveEffect | Static$ True
SVar:RemoveEffect:DB$ ChangeZone | Origin$ Command | Destination$ Exile SVar:RemoveEffect:DB$ ChangeZone | Origin$ Command | Destination$ Exile
DeckHas:Ability$LifeGain DeckHas:Ability$LifeGain
Oracle:First strike, Lifelink\nWhen Stalwart Realmwarden enters the battlefield, the next noncreature spell target opponent casts costs {2} more to cast. Oracle:First strike, Lifelink\nWhen Stalwart Realmwarden enters, the next noncreature spell target opponent casts costs {2} more to cast.

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@@ -2,9 +2,9 @@ Name:Stalwarts of Osgiliath
ManaCost:4 W ManaCost:4 W
Types:Creature Human Soldier Types:Creature Human Soldier
PT:4/3 PT:4/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTempt | TriggerDescription$ When CARDNAME enters the battlefield, the Ring tempts you. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTempt | TriggerDescription$ When CARDNAME enters, the Ring tempts you.
SVar:TrigTempt:DB$ RingTemptsYou SVar:TrigTempt:DB$ RingTemptsYou
T:Mode$ Drawn | ValidCard$ Card.YouCtrl | Number$ 2 | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you draw your second card each turn, put a +1/+1 counter on CARDNAME. T:Mode$ Drawn | ValidCard$ Card.YouCtrl | Number$ 2 | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you draw your second card each turn, put a +1/+1 counter on CARDNAME.
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:When Stalwarts of Osgiliath enters the battlefield, the Ring tempts you.\nWhenever you draw your second card each turn, put a +1/+1 counter on Stalwarts of Osgiliath. Oracle:When Stalwarts of Osgiliath enters, the Ring tempts you.\nWhenever you draw your second card each turn, put a +1/+1 counter on Stalwarts of Osgiliath.

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@@ -2,7 +2,7 @@ Name:Stangg
ManaCost:4 R G ManaCost:4 R G
Types:Legendary Creature Human Warrior Types:Legendary Creature Human Warrior
PT:3/4 PT:3/4
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigStangg | TriggerDescription$ When CARDNAME enters the battlefield, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigStangg | TriggerDescription$ When CARDNAME enters, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token.
SVar:TrigStangg:DB$ Token | TokenAmount$ 1 | TokenScript$ stangg_twin | TokenOwner$ You | RememberTokens$ True SVar:TrigStangg:DB$ Token | TokenAmount$ 1 | TokenScript$ stangg_twin | TokenOwner$ You | RememberTokens$ True
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME leaves the battlefield, exile that token. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME leaves the battlefield, exile that token.
SVar:TrigExile:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBCleanup SVar:TrigExile:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBCleanup
@@ -10,4 +10,4 @@ SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.IsRemembered | Execute$ TrigSac | TriggerDescription$ When that token leaves the battlefield, sacrifice CARDNAME. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.IsRemembered | Execute$ TrigSac | TriggerDescription$ When that token leaves the battlefield, sacrifice CARDNAME.
SVar:TrigSac:DB$ Sacrifice | SubAbility$ DBCleanup SVar:TrigSac:DB$ Sacrifice | SubAbility$ DBCleanup
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:When Stangg enters the battlefield, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that token leaves the battlefield. Oracle:When Stangg enters, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that token leaves the battlefield.

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@@ -2,7 +2,7 @@ Name:Stangg, Echo Warrior
ManaCost:2 R G ManaCost:2 R G
Types:Legendary Creature Human Warrior Types:Legendary Creature Human Warrior
PT:3/4 PT:3/4
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigStangg | TriggerDescription$ Whenever CARDNAME attacks, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. It enters the battlefield tapped and attacking. For each Aura and Equipment attached to NICKNAME, create a token that's a copy of it attached to Stangg Twin. Sacrifice all tokens created this way at the beginning of the next end step. T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigStangg | TriggerDescription$ Whenever CARDNAME attacks, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. It enters tapped and attacking. For each Aura and Equipment attached to NICKNAME, create a token that's a copy of it attached to Stangg Twin. Sacrifice all tokens created this way at the beginning of the next end step.
SVar:TrigStangg:DB$ Token | TokenScript$ stangg_twin | TokenOwner$ You | ImprintTokens$ True | RememberTokens$ True | TokenAttacking$ True | TokenTapped$ True | SubAbility$ CreateCopy SVar:TrigStangg:DB$ Token | TokenScript$ stangg_twin | TokenOwner$ You | ImprintTokens$ True | RememberTokens$ True | TokenAttacking$ True | TokenTapped$ True | SubAbility$ CreateCopy
SVar:CreateCopy:DB$ CopyPermanent | Defined$ Valid Equipment.Attached,Aura.Attached | NumCopies$ 1 | AttachedTo$ Imprinted | RememberTokens$ True | SubAbility$ ExileTokens SVar:CreateCopy:DB$ CopyPermanent | Defined$ Valid Equipment.Attached,Aura.Attached | NumCopies$ 1 | AttachedTo$ Imprinted | RememberTokens$ True | SubAbility$ ExileTokens
SVar:ExileTokens:DB$ Pump | Defined$ Remembered | AtEOT$ Sacrifice | SubAbility$ DBCleanup SVar:ExileTokens:DB$ Pump | Defined$ Remembered | AtEOT$ Sacrifice | SubAbility$ DBCleanup
@@ -12,4 +12,4 @@ SVar:EnchantMe:Multiple
SVar:EquipMe:Multiple SVar:EquipMe:Multiple
DeckHints:Type$Equipment|Aura DeckHints:Type$Equipment|Aura
DeckHas:Ability$Token|Sacrifice DeckHas:Ability$Token|Sacrifice
Oracle:Whenever Stangg, Echo Warrior attacks, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. It enters the battlefield tapped and attacking. For each Aura and Equipment attached to Stangg, create a token that's a copy of it attached to Stangg Twin. Sacrifice all tokens created this way at the beginning of the next end step. Oracle:Whenever Stangg, Echo Warrior attacks, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. It enters tapped and attacking. For each Aura and Equipment attached to Stangg, create a token that's a copy of it attached to Stangg Twin. Sacrifice all tokens created this way at the beginning of the next end step.

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@@ -1,6 +1,7 @@
Name:Star Compass Name:Star Compass
ManaCost:2 ManaCost:2
Types:Artifact Types:Artifact
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ ManaReflected | Cost$ T | ColorOrType$ Color | Valid$ Basic.YouCtrl | ReflectProperty$ Produce | SpellDescription$ Add one mana of any color a basic land you control could produce. A:AB$ ManaReflected | Cost$ T | ColorOrType$ Color | Valid$ Basic.YouCtrl | ReflectProperty$ Produce | SpellDescription$ Add one mana of any color a basic land you control could produce.
Oracle:Star Compass enters the battlefield tapped.\n{T}: Add one mana of any color that a basic land you control could produce. Oracle:Star Compass enters tapped.\n{T}: Add one mana of any color that a basic land you control could produce.

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@@ -7,4 +7,4 @@ T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ EachFromSource | EachFromSource$ TriggeredCardLKICopy SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ EachFromSource | EachFromSource$ TriggeredCardLKICopy
DeckHas:Ability$Counters DeckHas:Ability$Counters
SVar:SacMe:2 SVar:SacMe:2
Oracle:Star Pupil enters the battlefield with a +1/+1 counter on it.\nWhen Star Pupil dies, put its counters on target creature you control. Oracle:Star Pupil enters with a +1/+1 counter on it.\nWhen Star Pupil dies, put its counters on target creature you control.

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@@ -4,7 +4,7 @@ Types:Enchantment Aura
K:Flash K:Flash
K:Enchant creature you control K:Enchant creature you control
A:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ Pump A:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ Pump
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
SVar:TrigPump:DB$ Pump | Defined$ Enchanted | KW$ Hexproof SVar:TrigPump:DB$ Pump | Defined$ Enchanted | KW$ Hexproof
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1.
Oracle:Flash\nEnchant creature you control\nWhen Starlit Mantle enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)\nEnchanted creature gets +1/+1. Oracle:Flash\nEnchant creature you control\nWhen Starlit Mantle enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)\nEnchanted creature gets +1/+1.

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@@ -2,7 +2,7 @@ Name:Starving Revenant
ManaCost:2 B B ManaCost:2 B B
Types:Creature Spirit Horror Types:Creature Spirit Horror
PT:4/4 PT:4/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters the battlefield, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life.
SVar:TrigSurveil:DB$ Surveil | Amount$ 2 | RememberKept$ True | SubAbility$ DBDraw SVar:TrigSurveil:DB$ Surveil | Amount$ 2 | RememberKept$ True | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | NumCards$ X | SubAbility$ DBLoseLife SVar:DBDraw:DB$ Draw | NumCards$ X | SubAbility$ DBLoseLife
SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ Y | SubAbility$ DBCleanup SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ Y | SubAbility$ DBCleanup
@@ -14,4 +14,4 @@ SVar:TrigDrain:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ 1 | SubAbility$
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1 SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
SVar:Z:Count$ValidGraveyard Permanent.YouOwn SVar:Z:Count$ValidGraveyard Permanent.YouOwn
DeckHas:Ability$LifeGain|Graveyard DeckHas:Ability$LifeGain|Graveyard
Oracle:When Starving Revenant enters the battlefield, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life.\nDescend 8 — Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life. Oracle:When Starving Revenant enters, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life.\nDescend 8 — Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life.

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@@ -2,8 +2,8 @@ Name:Stasis Snare
ManaCost:1 W W ManaCost:1 W W
Types:Enchantment Types:Enchantment
K:Flash K:Flash
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target creature an opponent controls until CARDNAME leaves the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters, exile target creature an opponent controls until CARDNAME leaves the battlefield.
SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | Duration$ UntilHostLeavesPlay SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | Duration$ UntilHostLeavesPlay
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:OblivionRing:TRUE SVar:OblivionRing:TRUE
Oracle:Flash (You may cast this spell any time you could cast an instant.)\nWhen Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.) Oracle:Flash (You may cast this spell any time you could cast an instant.)\nWhen Stasis Snare enters, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)

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@@ -1,11 +1,11 @@
Name:Static Net Name:Static Net
ManaCost:3 W ManaCost:3 W
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target nonland permanent an opponent controls until CARDNAME leaves the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters, exile target nonland permanent an opponent controls until CARDNAME leaves the battlefield.
SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | Duration$ UntilHostLeavesPlay SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | Duration$ UntilHostLeavesPlay
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life and create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters, you gain 2 life and create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2 | SubAbility$ DBToken SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2 | SubAbility$ DBToken
SVar:DBToken:DB$ Token | TokenTapped$ True | TokenScript$ c_a_powerstone SVar:DBToken:DB$ Token | TokenTapped$ True | TokenScript$ c_a_powerstone
DeckHas:Ability$LifeGain|Token & Type$Artifact DeckHas:Ability$LifeGain|Token & Type$Artifact
Oracle:When Static Net enters the battlefield, exile target nonland permanent an opponent controls until Static Net leaves the battlefield.\nWhen Static Net enters the battlefield, you gain 2 life and create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") Oracle:When Static Net enters, exile target nonland permanent an opponent controls until Static Net leaves the battlefield.\nWhen Static Net enters, you gain 2 life and create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")

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@@ -1,11 +1,11 @@
Name:Static Prison Name:Static Prison
ManaCost:W ManaCost:W
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target nonland permanent an opponent controls until CARDNAME leaves the battlefield. You get {E}{E} (two energy counters). T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters, exile target nonland permanent an opponent controls until CARDNAME leaves the battlefield. You get {E}{E} (two energy counters).
SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand+OppCtrl | SubAbility$ DBEnergy | TgtPrompt$ Select target nonland permanent an opponent controls | Duration$ UntilHostLeavesPlay SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand+OppCtrl | SubAbility$ DBEnergy | TgtPrompt$ Select target nonland permanent an opponent controls | Duration$ UntilHostLeavesPlay
SVar:DBEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2 SVar:DBEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2
T:Mode$ Phase | Phase$ Main1 | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your precombat main phase, sacrifice CARDNAME unless you pay {E}. T:Mode$ Phase | Phase$ Main1 | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your precombat main phase, sacrifice CARDNAME unless you pay {E}.
SVar:TrigSac:DB$ Sacrifice | UnlessCost$ PayEnergy<1> | UnlessPayer$ You SVar:TrigSac:DB$ Sacrifice | UnlessCost$ PayEnergy<1> | UnlessPayer$ You
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:OblivionRing:TRUE SVar:OblivionRing:TRUE
Oracle:When Static Prison enters the battlefield, exile target nonland permanent an opponent controls until Static Prison leaves the battlefield. You get {E}{E} (two energy counters).\nAt the beginning of your precombat main phase, sacrifice Static Prison unless you pay {E}. Oracle:When Static Prison enters, exile target nonland permanent an opponent controls until Static Prison leaves the battlefield. You get {E}{E} (two energy counters).\nAt the beginning of your precombat main phase, sacrifice Static Prison unless you pay {E}.

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@@ -2,7 +2,7 @@ Name:Staunch Crewmate
ManaCost:1 U ManaCost:1 U
Types:Creature Human Pirate Types:Creature Human Pirate
PT:2/1 PT:2/1
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
SVar:TrigDig:DB$ Dig | DigNum$ 4 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Pirate,Artifact | RestRandomOrder$ True SVar:TrigDig:DB$ Dig | DigNum$ 4 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Pirate,Artifact | RestRandomOrder$ True
DeckHints:Type$Pirate|Artifact DeckHints:Type$Pirate|Artifact
Oracle:When Staunch Crewmate enters the battlefield, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Oracle:When Staunch Crewmate enters, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

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@@ -2,6 +2,6 @@ Name:Staunch Defenders
ManaCost:3 W W ManaCost:3 W W
Types:Creature Human Soldier Types:Creature Human Soldier
PT:3/4 PT:3/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 4 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters, you gain 4 life.
SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 4 SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 4
Oracle:When Staunch Defenders enters the battlefield, you gain 4 life. Oracle:When Staunch Defenders enters, you gain 4 life.

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@@ -3,6 +3,6 @@ ManaCost:5
Types:Artifact Creature Construct Types:Artifact Creature Construct
PT:2/5 PT:2/5
K:Vigilance K:Vigilance
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMonarch | TriggerDescription$ When CARDNAME enters the battlefield, you become the monarch. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMonarch | TriggerDescription$ When CARDNAME enters, you become the monarch.
SVar:TrigMonarch:DB$ BecomeMonarch | Defined$ You SVar:TrigMonarch:DB$ BecomeMonarch | Defined$ You
Oracle:Vigilance\nWhen Staunch Throneguard enters the battlefield, you become the monarch. Oracle:Vigilance\nWhen Staunch Throneguard enters, you become the monarch.

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@@ -1,6 +1,6 @@
Name:Steam Vents Name:Steam Vents
ManaCost:no cost ManaCost:no cost
Types:Land Island Mountain Types:Land Island Mountain
K:ETBReplacement:Other:DBTap R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ DBTap | ReplacementResult$ Updated | Description$ As CARDNAME enters, you may pay 2 life. If you don't, it enters tapped.
SVar:DBTap:DB$ Tap | ETB$ True | Defined$ Self | UnlessCost$ PayLife<2> | UnlessPayer$ You | StackDescription$ enters the battlefield tapped. | SpellDescription$ As CARDNAME enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. SVar:DBTap:DB$ Tap | ETB$ True | Defined$ Self | UnlessCost$ PayLife<2> | UnlessPayer$ You | StackDescription$ enters tapped.
Oracle:({T}: Add {U} or {R}.)\nAs Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. Oracle:({T}: Add {U} or {R}.)\nAs Steam Vents enters, you may pay 2 life. If you don't, it enters tapped.

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@@ -4,9 +4,9 @@ Types:Creature Weird Detective
PT:2/2 PT:2/2
K:Flying K:Flying
K:Vigilance K:Vigilance
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw two cards. Then discard two cards unless you discard an instant or sorcery card or a creature card with flying. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw two cards. Then discard two cards unless you discard an instant or sorcery card or a creature card with flying.
SVar:TrigDraw:DB$ Draw | NumCards$ 2 | SubAbility$ DBDiscard SVar:TrigDraw:DB$ Draw | NumCards$ 2 | SubAbility$ DBDiscard
SVar:DBDiscard:DB$ Discard | NumCards$ 2 | Mode$ TgtChoose | UnlessType$ Creature.withFlying,Instant,Sorcery SVar:DBDiscard:DB$ Discard | NumCards$ 2 | Mode$ TgtChoose | UnlessType$ Creature.withFlying,Instant,Sorcery
DeckHas:Ability$Discard DeckHas:Ability$Discard
DeckHints:Type$Instant|Sorcery DeckHints:Type$Instant|Sorcery
Oracle:Flying, vigilance\nWhen Steamcore Scholar enters the battlefield, draw two cards. Then discard two cards unless you discard an instant or sorcery card or a creature card with flying. Oracle:Flying, vigilance\nWhen Steamcore Scholar enters, draw two cards. Then discard two cards unless you discard an instant or sorcery card or a creature card with flying.

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@@ -2,9 +2,9 @@ Name:Steamcore Weird
ManaCost:3 U ManaCost:3 U
Types:Creature Weird Types:Creature Weird
PT:1/3 PT:1/3
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, if {R} was spent to cast it, it deals 2 damage to any target. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters, if {R} was spent to cast it, it deals 2 damage to any target.
SVar:TrigDamage:DB$ DealDamage | NumDmg$ 2 | ValidTgts$ Any | ConditionManaSpent$ R SVar:TrigDamage:DB$ DealDamage | NumDmg$ 2 | ValidTgts$ Any | ConditionManaSpent$ R
SVar:ManaNeededToAvoidNegativeEffect:red SVar:ManaNeededToAvoidNegativeEffect:red
AI:RemoveDeck:Random AI:RemoveDeck:Random
DeckNeeds:Color$Red DeckNeeds:Color$Red
Oracle:When Steamcore Weird enters the battlefield, if {R} was spent to cast it, it deals 2 damage to any target. Oracle:When Steamcore Weird enters, if {R} was spent to cast it, it deals 2 damage to any target.

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@@ -2,11 +2,11 @@ Name:Steel Dromedary
ManaCost:3 ManaCost:3
Types:Artifact Creature Camel Types:Artifact Creature Camel
PT:2/2 PT:2/2
K:ETBReplacement:Other:CamelTapped R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ CamelTapped | ReplacementResult$ Updated | Description$ CARDNAME enters tapped with two +1/+1 counters on it.
SVar:CamelTapped:DB$ Tap | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter | SpellDescription$ CARDNAME enters the battlefield tapped with two +1/+1 counters on it. SVar:CamelTapped:DB$ Tap | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter
SVar:DBAddCounter:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2 SVar:DBAddCounter:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2
S:Mode$ Continuous | Affected$ Card.Self+counters_GE1_P1P1 | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ CARDNAME doesn't untap during your untap step if it has a +1/+1 counter on it. S:Mode$ Continuous | Affected$ Card.Self+counters_GE1_P1P1 | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ CARDNAME doesn't untap during your untap step if it has a +1/+1 counter on it.
T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigMoveCounter | TriggerDescription$ At the beginning of combat on your turn, you may move a +1/+1 counter from CARDNAME onto target creature. T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigMoveCounter | TriggerDescription$ At the beginning of combat on your turn, you may move a +1/+1 counter from CARDNAME onto target creature.
SVar:TrigMoveCounter:DB$ MoveCounter | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | Source$ Self | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigMoveCounter:DB$ MoveCounter | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | Source$ Self | CounterType$ P1P1 | CounterNum$ 1
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Steel Dromedary enters the battlefield tapped with two +1/+1 counters on it.\nSteel Dromedary doesn't untap during your untap step if it has a +1/+1 counter on it.\nAt the beginning of combat on your turn, you may move a +1/+1 counter from Steel Dromedary onto target creature. Oracle:Steel Dromedary enters tapped with two +1/+1 counters on it.\nSteel Dromedary doesn't untap during your untap step if it has a +1/+1 counter on it.\nAt the beginning of combat on your turn, you may move a +1/+1 counter from Steel Dromedary onto target creature.

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@@ -3,7 +3,7 @@ ManaCost:5
Types:Artifact Creature Wizard Types:Artifact Creature Wizard
PT:4/4 PT:4/4
K:Trample K:Trample
K:etbCounter:P1P1:2:CheckSVar$ X | SVarCompare$ LT2:CARDNAME enters the battlefield with two +1/+1 counters on it unless two or more colors of mana were spent to cast it. K:etbCounter:P1P1:2:CheckSVar$ X | SVarCompare$ LT2:CARDNAME enters with two +1/+1 counters on it unless two or more colors of mana were spent to cast it.
SVar:X:Count$Converge SVar:X:Count$Converge
AI:RemoveDeck:Random AI:RemoveDeck:Random
Oracle:Trample\nSteel Exemplar enters the battlefield with two +1/+1 counters on it unless two or more colors of mana were spent to cast it. Oracle:Trample\nSteel Exemplar enters with two +1/+1 counters on it unless two or more colors of mana were spent to cast it.

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@@ -3,7 +3,7 @@ ManaCost:4 G W
Types:Creature Elf Knight Types:Creature Elf Knight
PT:4/4 PT:4/4
K:First Strike K:First Strike
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a green or white creature you control to its owner's hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters, return a green or white creature you control to its owner's hand.
SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.White+YouCtrl,Creature.Green+YouCtrl | AILogic$ NeverBounceItself SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.White+YouCtrl,Creature.Green+YouCtrl | AILogic$ NeverBounceItself
SVar:NeedsToPlay:Creature.White+YouCtrl+cmcLE4,Creature.Green+YouCtrl+cmcLE4 SVar:NeedsToPlay:Creature.White+YouCtrl+cmcLE4,Creature.Green+YouCtrl+cmcLE4
Oracle:First strike\nWhen Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand. Oracle:First strike\nWhen Steel Leaf Paladin enters, return a green or white creature you control to its owner's hand.

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@@ -6,4 +6,4 @@ K:etbCounter:P1P1:X
SVar:X:Count$xPaid SVar:X:Count$xPaid
A:AB$ Destroy | Cost$ 2 G SubCounter<1/P1P1> | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment. A:AB$ Destroy | Cost$ 2 G SubCounter<1/P1P1> | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:Steelbane Hydra enters the battlefield with X +1/+1 counters on it.\n{2}{G}, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment. Oracle:Steelbane Hydra enters with X +1/+1 counters on it.\n{2}{G}, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment.

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@@ -3,9 +3,9 @@ ManaCost:1 U
Types:Creature Spirit Types:Creature Spirit
PT:3/3 PT:3/3
K:Defender K:Defender
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigEffect | TriggerDescription$ Whenever an enchantment enters the battlefield under your control, CARDNAME can attack this turn as though it didn't have defender. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigEffect | TriggerDescription$ Whenever an enchantment you control enters, CARDNAME can attack this turn as though it didn't have defender.
SVar:TrigEffect:DB$ Effect | StaticAbilities$ CanAttack | Duration$ UntilHostLeavesPlayOrEOT SVar:TrigEffect:DB$ Effect | StaticAbilities$ CanAttack | Duration$ UntilHostLeavesPlayOrEOT
SVar:CanAttack:Mode$ CanAttackDefender | ValidCard$ Card.EffectSource | Description$ EFFECTSOURCE can attack this turn as though it didn't have defender. SVar:CanAttack:Mode$ CanAttackDefender | ValidCard$ Card.EffectSource | Description$ EFFECTSOURCE can attack this turn as though it didn't have defender.
SVar:BuffedBy:Enchantment SVar:BuffedBy:Enchantment
DeckHints:Type$Enchantment DeckHints:Type$Enchantment
Oracle:Defender\nWhenever an enchantment enters the battlefield under your control, Steelclad Spirit can attack this turn as though it didn't have defender. Oracle:Defender\nWhenever an enchantment you control enters, Steelclad Spirit can attack this turn as though it didn't have defender.

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@@ -3,8 +3,8 @@ ManaCost:5 U
Types:Creature Whale Types:Creature Whale
PT:3/4 PT:3/4
K:Affinity:Artifact K:Affinity:Artifact
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | IsPresent$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever an artifact enters the battlefield under your control, untap CARDNAME. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | IsPresent$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever an artifact you control enters, untap CARDNAME.
SVar:TrigUntap:DB$ Untap | Defined$ Self SVar:TrigUntap:DB$ Untap | Defined$ Self
AI:RemoveDeck:Random AI:RemoveDeck:Random
DeckNeeds:Type$Artifact DeckNeeds:Type$Artifact
Oracle:Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nWhenever an artifact enters the battlefield under your control, untap Steelfin Whale. Oracle:Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nWhenever an artifact you control enters, untap Steelfin Whale.

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@@ -2,7 +2,7 @@ Name:Steely Resolve
ManaCost:1 G ManaCost:1 G
Types:Enchantment Types:Enchantment
K:ETBReplacement:Other:ChooseCT K:ETBReplacement:Other:ChooseCT
SVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type. | AILogic$ MostProminentInComputerDeck SVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | SpellDescription$ As CARDNAME enters, choose a creature type. | AILogic$ MostProminentInComputerDeck
S:Mode$ Continuous | Affected$ Creature.ChosenType | AddKeyword$ Shroud | Description$ Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.) S:Mode$ Continuous | Affected$ Creature.ChosenType | AddKeyword$ Shroud | Description$ Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)
AI:RemoveDeck:Random AI:RemoveDeck:Random
Oracle:As Steely Resolve enters the battlefield, choose a creature type.\nCreatures of the chosen type have shroud. (They can't be the targets of spells or abilities.) Oracle:As Steely Resolve enters, choose a creature type.\nCreatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)

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@@ -3,10 +3,10 @@ ManaCost:W U
Types:Legendary Creature Human Wizard Types:Legendary Creature Human Wizard
PT:2/2 PT:2/2
K:ETBReplacement:Other:ChooseCT K:ETBReplacement:Other:ChooseCT
SVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Card | ValidTypes$ Artifact,Planeswalker,Enchantment,Instant,Sorcery | SpellDescription$ As CARDNAME enters the battlefield, choose a card type other than creature or land. SVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Card | ValidTypes$ Artifact,Planeswalker,Enchantment,Instant,Sorcery | SpellDescription$ As CARDNAME enters, choose a card type other than creature or land.
S:Mode$ ReduceCost | ValidCard$ Card.ChosenType | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Spells you cast of the chosen type cost {1} less to cast. S:Mode$ ReduceCost | ValidCard$ Card.ChosenType | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Spells you cast of the chosen type cost {1} less to cast.
A:AB$ ChangeZone | Cost$ 1 W U | Origin$ Battlefield | Destination$ Exile | SubAbility$ DelTrig | RememberChanged$ True | SpellDescription$ Exile NICKNAME. Return it to the battlefield under its owner's control at the beginning of the next end step. A:AB$ ChangeZone | Cost$ 1 W U | Origin$ Battlefield | Destination$ Exile | SubAbility$ DelTrig | RememberChanged$ True | SpellDescription$ Exile NICKNAME. Return it to the battlefield under its owner's control at the beginning of the next end step.
SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | RememberObjects$ Remembered | Phase$ End of Turn | Execute$ TrigReturn | TriggerDescription$ Return it to the battlefield under its owner's control at the beginning of the next end step. | SubAbility$ DBCleanup SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | RememberObjects$ Remembered | Phase$ End of Turn | Execute$ TrigReturn | TriggerDescription$ Return it to the battlefield under its owner's control at the beginning of the next end step. | SubAbility$ DBCleanup
SVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Exile | Destination$ Battlefield SVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Exile | Destination$ Battlefield
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
Oracle:As Stenn, Paranoid Partisan enters the battlefield, choose a card type other than creature or land.\nSpells you cast of the chosen type cost {1} less to cast.\n{1}{W}{U}: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step. Oracle:As Stenn, Paranoid Partisan enters, choose a card type other than creature or land.\nSpells you cast of the chosen type cost {1} less to cast.\n{1}{W}{U}: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step.

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@@ -2,8 +2,8 @@ Name:Stensia Innkeeper
ManaCost:3 R ManaCost:3 R
Types:Creature Vampire Types:Creature Vampire
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap target land an opponent controls. That land doesn't untap during its controller's next untap step. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters, tap target land an opponent controls. That land doesn't untap during its controller's next untap step.
SVar:TrigTap:DB$ Tap | ValidTgts$ Land.OppCtrl | TgtPrompt$ Choose target land an opponent controls. | SubAbility$ DBPump SVar:TrigTap:DB$ Tap | ValidTgts$ Land.OppCtrl | TgtPrompt$ Choose target land an opponent controls. | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent SVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:When Stensia Innkeeper enters the battlefield, tap target land an opponent controls. That land doesn't untap during its controller's next untap step. Oracle:When Stensia Innkeeper enters, tap target land an opponent controls. That land doesn't untap during its controller's next untap step.

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@@ -2,7 +2,7 @@ Name:Steppe Lynx
ManaCost:W ManaCost:W
Types:Creature Cat Types:Creature Cat
PT:0/1 PT:0/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, CARDNAME gets +2/+2 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall — Whenever a land you control enters, CARDNAME gets +2/+2 until end of turn.
SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +2 | NumDef$ +2 SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +2 | NumDef$ +2
SVar:BuffedBy:Land SVar:BuffedBy:Land
Oracle:Landfall — Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn. Oracle:Landfall — Whenever a land you control enters, Steppe Lynx gets +2/+2 until end of turn.

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@@ -2,7 +2,7 @@ Name:Sterling Hound
ManaCost:3 ManaCost:3
Types:Artifact Creature Dog Types:Artifact Creature Dog
PT:3/2 PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
SVar:TrigSurveil:DB$ Surveil | Defined$ You | Amount$ 2 SVar:TrigSurveil:DB$ Surveil | Defined$ You | Amount$ 2
DeckHas:Ability$Surveil|Graveyard DeckHas:Ability$Surveil|Graveyard
Oracle:When Sterling Hound enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Oracle:When Sterling Hound enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

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@@ -3,7 +3,7 @@ ManaCost:4 W
Types:Creature Bird Soldier Types:Creature Bird Soldier
PT:3/4 PT:3/4
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on another target creature you control. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters, put a +1/+1 counter on another target creature you control.
SVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control | CounterType$ P1P1 | CounterNum$ 1
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Flying\nWhen Sterling Supplier enters the battlefield, put a +1/+1 counter on another target creature you control. Oracle:Flying\nWhen Sterling Supplier enters, put a +1/+1 counter on another target creature you control.

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@@ -5,4 +5,4 @@ PT:2/2
K:Soulbond K:Soulbond
S:Mode$ Continuous | Affected$ Creature.PairedWith,Creature.Self+Paired | AddAbility$ Mill | Description$ As long as CARDNAME is paired with another creature, each of those creatures have "{T}: Target player mills two cards." S:Mode$ Continuous | Affected$ Creature.PairedWith,Creature.Self+Paired | AddAbility$ Mill | Description$ As long as CARDNAME is paired with another creature, each of those creatures have "{T}: Target player mills two cards."
SVar:Mill:AB$ Mill | Cost$ T | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills two cards. SVar:Mill:AB$ Mill | Cost$ T | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills two cards.
Oracle:Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Stern Mentor is paired with another creature, each of those creatures has "{T}: Target player mills two cards." Oracle:Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)\nAs long as Stern Mentor is paired with another creature, each of those creatures has "{T}: Target player mills two cards."

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@@ -2,6 +2,6 @@ Name:Stern Proctor
ManaCost:U U ManaCost:U U
Types:Creature Human Wizard Types:Creature Human Wizard
PT:1/2 PT:1/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target artifact or enchantment to its owner's hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters, return target artifact or enchantment to its owner's hand.
SVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | Origin$ Battlefield | Destination$ Hand SVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | Origin$ Battlefield | Destination$ Hand
Oracle:When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand. Oracle:When Stern Proctor enters, return target artifact or enchantment to its owner's hand.

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@@ -1,8 +1,8 @@
Name:Stimulus Package Name:Stimulus Package
ManaCost:2 R G ManaCost:2 R G
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ DBToken | TriggerDescription$ When CARDNAME enters the battlefield, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ DBToken | TriggerDescription$ When CARDNAME enters, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
SVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_a_treasure_sac SVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_a_treasure_sac
A:AB$ Token | Cost$ Sac<1/Treasure> | TokenScript$ gw_1_1_citizen | SpellDescription$ Create a 1/1 green and white Citizen creature token. A:AB$ Token | Cost$ Sac<1/Treasure> | TokenScript$ gw_1_1_citizen | SpellDescription$ Create a 1/1 green and white Citizen creature token.
DeckHas:Ability$Sacrifice|Token & Type$Treasure|Artifact|Citizen DeckHas:Ability$Sacrifice|Token & Type$Treasure|Artifact|Citizen
Oracle:When Stimulus Package enters the battlefield, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSacrifice a Treasure: Create a 1/1 green and white Citizen creature token. Oracle:When Stimulus Package enters, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSacrifice a Treasure: Create a 1/1 green and white Citizen creature token.

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@@ -4,6 +4,6 @@ Types:Creature Faerie Assassin
PT:3/1 PT:3/1
K:Flash K:Flash
K:Flying K:Flying
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TailSpikes | TriggerDescription$ Tail Spikes — When CARDNAME enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TailSpikes | TriggerDescription$ Tail Spikes — When CARDNAME enters, destroy target creature an opponent controls that was dealt damage this turn.
SVar:TailSpikes:DB$ Destroy | ValidTgts$ Creature.wasDealtDamageThisTurn+OppCtrl | TgtPrompt$ Select target creature an opponent controls that was dealt damage this turn SVar:TailSpikes:DB$ Destroy | ValidTgts$ Creature.wasDealtDamageThisTurn+OppCtrl | TgtPrompt$ Select target creature an opponent controls that was dealt damage this turn
Oracle:Flash\nFlying\nWhen Stingblade Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. Oracle:Flash\nFlying\nWhen Stingblade Assassin enters, destroy target creature an opponent controls that was dealt damage this turn.

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@@ -2,7 +2,7 @@ Name:Stingerfling Spider
ManaCost:4 G ManaCost:4 G
Types:Creature Spider Types:Creature Spider
PT:2/5 PT:2/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target creature with flying. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters, you may destroy target creature with flying.
SVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying. SVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying.
K:Reach K:Reach
Oracle:Reach\nWhen Stingerfling Spider enters the battlefield, you may destroy target creature with flying. Oracle:Reach\nWhen Stingerfling Spider enters, you may destroy target creature with flying.

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@@ -2,7 +2,7 @@ Name:Stinging Scorpion
ManaCost:4 B ManaCost:4 B
Types:Host Creature Scorpion Types:Host Creature Scorpion
PT:3/2 PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | Host$ True | TriggerDescription$ When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | Host$ True | TriggerDescription$ When this creature enters, target creature an opponent controls gets -1/-1 until end of turn.
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls. | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls. | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. Oracle:When this creature enters, target creature an opponent controls gets -1/-1 until end of turn.

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@@ -4,4 +4,4 @@ Types:Creature Elemental
PT:0/0 PT:0/0
K:etbCounter:P1P1:2 K:etbCounter:P1P1:2
A:AB$ Destroy | Cost$ 3 R SubCounter<1/P1P1> | ValidTgts$ Artifact,Land | TgtPrompt$ Select target artifact or land | SpellDescription$ Destroy target artifact or land. A:AB$ Destroy | Cost$ 3 R SubCounter<1/P1P1> | ValidTgts$ Artifact,Land | TgtPrompt$ Select target artifact or land | SpellDescription$ Destroy target artifact or land.
Oracle:Stingmoggie enters the battlefield with two +1/+1 counters on it.\n{3}{R}, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land. Oracle:Stingmoggie enters with two +1/+1 counters on it.\n{3}{R}, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land.

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@@ -2,9 +2,9 @@ Name:Stingscourger
ManaCost:1 R ManaCost:1 R
Types:Creature Goblin Warrior Types:Creature Goblin Warrior
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target creature an opponent controls to its owner's hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters, return target creature an opponent controls to its owner's hand.
SVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | Origin$ Battlefield | Destination$ Hand SVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | Origin$ Battlefield | Destination$ Hand
K:Echo:3 R K:Echo:3 R
SVar:NeedsToPlayVar:Y GE4 SVar:NeedsToPlayVar:Y GE4
SVar:Y:Count$Valid Land.YouCtrl SVar:Y:Count$Valid Land.YouCtrl
Oracle:Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand. Oracle:Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Stingscourger enters, return target creature an opponent controls to its owner's hand.

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@@ -3,7 +3,7 @@ ManaCost:3 R
Types:Creature Dragon Bard Types:Creature Dragon Bard
PT:0/4 PT:0/4
K:Defender K:Defender
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInitiative | TriggerDescription$ When CARDNAME enters the battlefield, you take the initiative. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInitiative | TriggerDescription$ When CARDNAME enters, you take the initiative.
SVar:TrigInitiative:DB$ TakeInitiative SVar:TrigInitiative:DB$ TakeInitiative
A:AB$ Pump | PrecostDesc$ Mantle of Inspiration — | Cost$ T | ValidTgts$ Creature | KW$ Menace & Haste | SpellDescription$ Target creature gains menace and haste until end of turn. A:AB$ Pump | PrecostDesc$ Mantle of Inspiration — | Cost$ T | ValidTgts$ Creature | KW$ Menace & Haste | SpellDescription$ Target creature gains menace and haste until end of turn.
Oracle:Defender\nWhen Stirring Bard enters the battlefield, you take the initiative.\nMantle of Inspiration — {T}: Target creature gains menace and haste until end of turn. Oracle:Defender\nWhen Stirring Bard enters, you take the initiative.\nMantle of Inspiration — {T}: Target creature gains menace and haste until end of turn.

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@@ -1,7 +1,8 @@
Name:Stirring Wildwood Name:Stirring Wildwood
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ Combo W G | SpellDescription$ Add {W} or {G}. A:AB$ Mana | Cost$ T | Produced$ Combo W G | SpellDescription$ Add {W} or {G}.
A:AB$ Animate | Cost$ 1 G W | Defined$ Self | Power$ 3 | Toughness$ 4 | Types$ Creature,Elemental | Keywords$ Reach | Colors$ Green,White | OverwriteColors$ True | SpellDescription$ Until end of turn, CARDNAME becomes a 3/4 green and white Elemental creature with reach. It's still a land. A:AB$ Animate | Cost$ 1 G W | Defined$ Self | Power$ 3 | Toughness$ 4 | Types$ Creature,Elemental | Keywords$ Reach | Colors$ Green,White | OverwriteColors$ True | SpellDescription$ Until end of turn, CARDNAME becomes a 3/4 green and white Elemental creature with reach. It's still a land.
Oracle:Stirring Wildwood enters the battlefield tapped.\n{T}: Add {G} or {W}.\n{1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land. Oracle:Stirring Wildwood enters tapped.\n{T}: Add {G} or {W}.\n{1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.

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@@ -7,4 +7,4 @@ T:Mode$ Exploited | ValidCard$ Creature | ValidSource$ Card.Self | TriggerZones$
SVar:TrigScry:DB$ Scry | ScryNum$ 1 | SubAbility$ DBDraw SVar:TrigScry:DB$ Scry | ScryNum$ 1 | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1 SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1
DeckHas:Ability$Sacrifice DeckHas:Ability$Sacrifice
Oracle:Exploit (When this creature enters the battlefield, you may sacrifice a creature.)\nWhen Stitched Assistant exploits a creature, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) Oracle:Exploit (When this creature enters, you may sacrifice a creature.)\nWhen Stitched Assistant exploits a creature, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

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@@ -2,9 +2,10 @@ Name:Stitched Mangler
ManaCost:2 U ManaCost:2 U
Types:Creature Zombie Horror Types:Creature Zombie Horror
PT:2/3 PT:2/3
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
SVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. | SubAbility$ DBPump SVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent SVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:Stitched Mangler enters the battlefield tapped.\nWhen Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. Oracle:Stitched Mangler enters tapped.\nWhen Stitched Mangler enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

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@@ -2,8 +2,8 @@ Name:Stitcher's Supplier
ManaCost:B ManaCost:B
Types:Creature Zombie Types:Creature Zombie
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield or dies, mill three cards. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters or dies, mill three cards.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Secondary$ True | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield or dies, mill three cards. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Secondary$ True | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters or dies, mill three cards.
SVar:TrigMill:DB$ Mill | NumCards$ 3 | Defined$ You SVar:TrigMill:DB$ Mill | NumCards$ 3 | Defined$ You
DeckHas:Ability$Graveyard DeckHas:Ability$Graveyard
Oracle:When Stitcher's Supplier enters the battlefield or dies, mill three cards. Oracle:When Stitcher's Supplier enters or dies, mill three cards.

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@@ -2,6 +2,6 @@ Name:Stockpiling Celebrant
ManaCost:2 W ManaCost:2 W
Types:Creature Dwarf Knight Types:Creature Dwarf Knight
PT:3/2 PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2.
SVar:TrigScry:AB$ Scry | ScryNum$ 2 | Cost$ Return<1/Permanent.nonLand+Other/another nonland permanent> SVar:TrigScry:AB$ Scry | ScryNum$ 2 | Cost$ Return<1/Permanent.nonLand+Other/another nonland permanent>
Oracle:When Stockpiling Celebrant enters the battlefield, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2. Oracle:When Stockpiling Celebrant enters, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2.

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@@ -2,6 +2,6 @@ Name:Stoic Builder
ManaCost:2 G ManaCost:2 G
Types:Creature Human Types:Creature Human
PT:2/3 PT:2/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target land card from your graveyard to your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters, you may return target land card from your graveyard to your hand.
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Land.YouCtrl SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Land.YouCtrl
Oracle:When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand. Oracle:When Stoic Builder enters, you may return target land card from your graveyard to your hand.

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@@ -2,7 +2,7 @@ Name:Stoic Farmer
ManaCost:3 W ManaCost:3 W
Types:Creature Dwarf Peasant Types:Creature Dwarf Peasant
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | TriggerDescription$ When CARDNAME enters the battlefield, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise put it into your hand. Then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | TriggerDescription$ When CARDNAME enters, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise put it into your hand. Then shuffle.
SVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Library | ChangeType$ Land.Plains+Basic | ChangeNum$ 1 | RememberChanged$ True | Reveal$ True | Shuffle$ False | SubAbility$ DBBranch SVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Library | ChangeType$ Land.Plains+Basic | ChangeNum$ 1 | RememberChanged$ True | Reveal$ True | Shuffle$ False | SubAbility$ DBBranch
SVar:DBBranch:DB$ Branch | BranchConditionSVar$ X | TrueSubAbility$ ToBattlefieldTapped | FalseSubAbility$ ToHand | SubAbility$ DBCleanup SVar:DBBranch:DB$ Branch | BranchConditionSVar$ X | TrueSubAbility$ ToBattlefieldTapped | FalseSubAbility$ ToHand | SubAbility$ DBCleanup
SVar:X:PlayerCountOpponents$HasPropertywithMoreLandsThanYou SVar:X:PlayerCountOpponents$HasPropertywithMoreLandsThanYou
@@ -10,4 +10,4 @@ SVar:ToBattlefieldTapped:DB$ ChangeZone | Defined$ Remembered | Origin$ Library
SVar:ToHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | Shuffle$ True SVar:ToHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | Shuffle$ True
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
K:Foretell:1 W K:Foretell:1 W
Oracle:When Stoic Farmer enters the battlefield, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise put it into your hand. Then shuffle.\nForetell {1}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) Oracle:When Stoic Farmer enters, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise put it into your hand. Then shuffle.\nForetell {1}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)