diff --git a/forge-game/src/main/java/forge/game/ability/AbilityUtils.java b/forge-game/src/main/java/forge/game/ability/AbilityUtils.java index ec6e824ea69..92082eb873a 100644 --- a/forge-game/src/main/java/forge/game/ability/AbilityUtils.java +++ b/forge-game/src/main/java/forge/game/ability/AbilityUtils.java @@ -1388,6 +1388,10 @@ public class AbilityUtils { // Needed - Equip an untapped creature with Sword of the Paruns then cast Deadshot on it. Should deal 2 more damage. game.getAction().checkStaticAbilities(); // this will refresh continuous abilities for players and permanents. if (sa.isReplacementAbility()) { + // register all LTB trigger from last state battlefield + for (Card lki : sa.getRootAbility().getLastStateBattlefield()) { + game.getTriggerHandler().registerActiveLTBTrigger(lki); + } game.getTriggerHandler().collectTriggerForWaiting(); } else { game.getTriggerHandler().resetActiveTriggers();