Fix so deck saved with quick gauntlet

This commit is contained in:
drdev
2014-08-07 22:01:26 +00:00
parent 5c6091c290
commit 61ff23623a
2 changed files with 1 additions and 2 deletions

View File

@@ -130,10 +130,10 @@ public enum CSubmenuGauntletQuick implements ICDoc {
final GauntletData gd = FModel.getGauntletData(); final GauntletData gd = FModel.getGauntletData();
gd.setDecks(lstGauntletDecks); gd.setDecks(lstGauntletDecks);
gd.setEventNames(lstEventNames); gd.setEventNames(lstEventNames);
gd.setUserDeck(userDeck);
// Reset all variable fields to 0, stamps and saves automatically. // Reset all variable fields to 0, stamps and saves automatically.
gd.reset(); gd.reset();
gd.setUserDeck(userDeck);
final Deck aiDeck = gd.getDecks().get(gd.getCompleted()); final Deck aiDeck = gd.getDecks().get(gd.getCompleted());

View File

@@ -51,7 +51,6 @@ public final class GauntletData {
this.completed = 0; this.completed = 0;
this.stamp(); this.stamp();
this.eventRecords.clear(); this.eventRecords.clear();
this.userDeck = null;
for (int i = 0; i < decks.size(); i++) { for (int i = 0; i < decks.size(); i++) {
this.eventRecords.add(""); this.eventRecords.add("");