Fix or suppress warnings

This commit is contained in:
drdev
2015-06-27 19:24:16 +00:00
parent 276144a62b
commit 61f5424b2e
6 changed files with 20 additions and 13 deletions

View File

@@ -33,7 +33,6 @@ import forge.ImageKeys;
import forge.LobbyPlayer;
import forge.card.CardRarity;
import forge.card.CardRules;
import forge.card.CardRulesPredicates;
import forge.card.CardType;
import forge.deck.Deck;
import forge.game.GameRules;
@@ -112,7 +111,7 @@ public class ConquestController {
SGuiChoose.reveal(commander.getName() + " brought along " + Lang.nounWithAmount(newCards.size(), "new card"), newCards);
}
private void playGame(final ConquestCommander commander, final int opponentIndex, final boolean isHumanDefending, final IVCommandCenter commandCenter) {
/*private void playGame(final ConquestCommander commander, final int opponentIndex, final boolean isHumanDefending, final IVCommandCenter commandCenter) {
gameRunner = new GameRunner(commander, opponentIndex, isHumanDefending, commandCenter);
gameRunner.invokeAndWait();
@@ -120,7 +119,7 @@ public class ConquestController {
if (gameRunner.wonGame) {
}
gameRunner = null;
}
}*/
public class GameRunner {
private class Lock {
@@ -131,6 +130,7 @@ public class ConquestController {
public final ConquestCommander opponent;
public final boolean isHumanDefending;
private final IVCommandCenter commandCenter;
@SuppressWarnings("unused")
private boolean wonGame;
private GameRunner(final ConquestCommander commander0, final int opponentIndex, final boolean isHumanDefending0, final IVCommandCenter commandCenter0) {
@@ -268,7 +268,7 @@ public class ConquestController {
}
}
private boolean recruit(ConquestCommander commander) {
/*private boolean recruit(ConquestCommander commander) {
boolean bonusCard = Aggregates.randomInt(1, 100) <= FModel.getConquestPreferences().getPrefInt(CQPref.RECRUIT_BONUS_CARD_ODDS);
return awardNewCards(model.getCurrentPlane().getCardPool().getAllCards(),
commander.getName() + " recruited", "new creature", null, null,
@@ -280,7 +280,7 @@ public class ConquestController {
return awardNewCards(model.getCurrentPlane().getCardPool().getAllCards(),
commander.getName() + " unlocked", "new spell", null, null,
CardRulesPredicates.Presets.IS_NON_CREATURE_SPELL, bonusCard ? 2 : 1);
}
}*/
public void showGameRewards(final GameView game, final IWinLoseView<? extends IButton> view) {
if (game.isMatchWonBy(humanPlayer)) {

View File

@@ -10,6 +10,7 @@ import forge.planarconquest.ConquestPlane.Region;
public class ConquestOpponent {
private final PaperCard commander;
@SuppressWarnings("unused")
private final Region region;
private final ISkinImage mapIcon;

View File

@@ -21,6 +21,7 @@ import com.google.common.base.Predicate;
import com.google.common.base.Predicates;
import com.google.common.collect.Iterables;
import com.google.common.collect.Lists;
import forge.card.CardRules;
import forge.card.CardRulesPredicates;
import forge.card.MagicColor;
@@ -32,6 +33,7 @@ import forge.quest.data.QuestPreferences.QPref;
import forge.util.Aggregates;
import forge.util.MyRandom;
import forge.util.PredicateString.StringOp;
import org.apache.commons.lang3.StringUtils;
import java.util.ArrayList;
@@ -195,7 +197,7 @@ public final class BoosterUtils {
if (i < colorBias) {
int index = (int) ((double) i / preferredBias);
for (Byte ignored : otherColors) {
for (@SuppressWarnings("unused") Byte ignored : otherColors) {
//Add artifacts here if there's no colorless selection
if (i % 8 == 0 && !preferredColors.contains(MagicColor.COLORLESS) && includeArtifacts) {