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add Fungusaur (from original base Alpha)
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1
.gitattributes
vendored
1
.gitattributes
vendored
@@ -1615,6 +1615,7 @@ res/cardsfolder/fume_spitter.txt -text svneol=native#text/plain
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res/cardsfolder/funeral_charm.txt -text svneol=native#text/plain
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res/cardsfolder/funeral_charm.txt -text svneol=native#text/plain
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res/cardsfolder/fungal_bloom.txt -text svneol=native#text/plain
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res/cardsfolder/fungal_bloom.txt -text svneol=native#text/plain
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res/cardsfolder/fungal_shambler.txt -text svneol=native#text/plain
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res/cardsfolder/fungal_shambler.txt -text svneol=native#text/plain
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res/cardsfolder/fungusaur.txt -text svneol=native#text/plain
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res/cardsfolder/furious_assault.txt -text svneol=native#text/plain
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res/cardsfolder/furious_assault.txt -text svneol=native#text/plain
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res/cardsfolder/furnace_spirit.txt -text svneol=native#text/plain
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res/cardsfolder/furnace_spirit.txt -text svneol=native#text/plain
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res/cardsfolder/furnace_whelp.txt -text svneol=native#text/plain
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res/cardsfolder/furnace_whelp.txt -text svneol=native#text/plain
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8
res/cardsfolder/fungusaur.txt
Normal file
8
res/cardsfolder/fungusaur.txt
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@@ -0,0 +1,8 @@
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Name:Fungusaur
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ManaCost:3 G
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Types:Creature Fungus Lizard
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Text:Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.
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PT:2/2
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/fungusaur.jpg
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End
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@@ -2692,6 +2692,21 @@ public class Card extends MyObservable {
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AllZone.Stack.add(ability2);
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AllZone.Stack.add(ability2);
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}
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}
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if(this.getName().equals("Fungusaur")) {
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Ability ability2 = new Ability(this, "0") {
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@Override
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public void resolve() {
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addCounter(Counters.P1P1, 1);
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}
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}; // ability2
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StringBuilder sb2 = new StringBuilder();
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sb2.append(this.getName()).append(" - gets a +1/+1 counter");
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ability2.setStackDescription(sb2.toString());
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AllZone.Stack.add(ability2);
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}
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if(source.getKeyword().contains("Deathtouch") && this.isCreature()) {
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if(source.getKeyword().contains("Deathtouch") && this.isCreature()) {
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AllZone.GameAction.destroy(this);
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AllZone.GameAction.destroy(this);
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//AllZone.Combat.removeFromCombat(card);
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//AllZone.Combat.removeFromCombat(card);
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