diff --git a/src/main/java/forge/card/ability/AbilityUtils.java b/src/main/java/forge/card/ability/AbilityUtils.java
index dd036c9553d..fff2e92e149 100644
--- a/src/main/java/forge/card/ability/AbilityUtils.java
+++ b/src/main/java/forge/card/ability/AbilityUtils.java
@@ -1020,7 +1020,7 @@ public class AbilityUtils {
// BELOW ARE resove() METHOD AND ITS DEPENDANTS, CONSIDER MOVING TO DEDICATED CLASS
//
/////////////////////////////////////////////////////////////////////////////////////
- public static void resolve(final SpellAbility sa, final boolean usedStack) {
+ public static void resolve(final SpellAbility sa) {
if (sa == null) {
return;
}
@@ -1028,44 +1028,38 @@ public class AbilityUtils {
if (api == null) {
sa.resolve();
if (sa.getSubAbility() != null) {
- resolve(sa.getSubAbility(), usedStack);
+ resolve(sa.getSubAbility());
}
return;
}
- AbilityUtils.resolveApiAbility(sa, usedStack, sa.getActivatingPlayer().getGame());
+ AbilityUtils.resolveApiAbility(sa, sa.getActivatingPlayer().getGame());
}
- private static void resolveSubAbilities(final SpellAbility sa, boolean usedStack, final Game game) {
+ private static void resolveSubAbilities(final SpellAbility sa, final Game game) {
final AbilitySub abSub = sa.getSubAbility();
if (abSub == null || sa.isWrapper()) {
- // every resolving spellAbility will end here
- if (usedStack) {
- SpellAbility root = sa.getRootAbility();
- // static abilities will get refreshed from SBE check.
- game.getStack().finishResolving(root, false);
- }
return;
}
game.getAction().checkStaticAbilities(); // this will refresh continuous abilities for players and permanents.
- AbilityUtils.resolveApiAbility(abSub, usedStack, game);
+ AbilityUtils.resolveApiAbility(abSub, game);
}
- private static void resolveApiAbility(final SpellAbility sa, boolean usedStack, final Game game) {
+ private static void resolveApiAbility(final SpellAbility sa, final Game game) {
// check conditions
if (sa.getConditions().areMet(sa)) {
if (sa.isWrapper() || StringUtils.isBlank(sa.getParam("UnlessCost"))) {
sa.resolve();
} else {
- handleUnlessCost(sa, usedStack, game);
+ handleUnlessCost(sa, game);
return;
}
}
- resolveSubAbilities(sa, usedStack, game);
+ resolveSubAbilities(sa, game);
}
- private static void handleUnlessCost(final SpellAbility sa, final boolean usedStack, final Game game) {
+ private static void handleUnlessCost(final SpellAbility sa, final Game game) {
final Card source = sa.getSourceCard();
String unlessCost = sa.getParam("UnlessCost");
unlessCost = unlessCost.trim();
@@ -1084,7 +1078,7 @@ public class AbilityUtils {
} else if (unlessCost.equals("RememberedCostMinus2")) {
if (source.getRemembered().isEmpty() || !(source.getRemembered().get(0) instanceof Card)) {
sa.resolve();
- resolveSubAbilities(sa, usedStack, game);
+ resolveSubAbilities(sa, game);
}
Card rememberedCard = (Card) source.getRemembered().get(0);
unlessCost = rememberedCard.getManaCost().toString();
@@ -1124,10 +1118,7 @@ public class AbilityUtils {
}
if ( paid && execSubsWhenPaid || !paid && execSubsWhenNotPaid ) { // switched refers only to main ability!
- resolveSubAbilities(sa, usedStack, game);
- } else if (usedStack) {
- SpellAbility root = sa.getRootAbility();
- game.getStack().finishResolving(root, false);
+ resolveSubAbilities(sa, game);
}
}
diff --git a/src/main/java/forge/card/ability/SpellAbilityEffect.java b/src/main/java/forge/card/ability/SpellAbilityEffect.java
index cd65df98967..78fe16a4c41 100644
--- a/src/main/java/forge/card/ability/SpellAbilityEffect.java
+++ b/src/main/java/forge/card/ability/SpellAbilityEffect.java
@@ -40,7 +40,7 @@ import forge.game.player.Player;
final AbilitySub abSub = sa.getSubAbility();
if (abSub != null) {
sa.setUndoable(false);
- AbilityUtils.resolve(abSub, false);
+ AbilityUtils.resolve(abSub);
}
}
diff --git a/src/main/java/forge/card/ability/effects/ChooseGenericEffect.java b/src/main/java/forge/card/ability/effects/ChooseGenericEffect.java
index e1c469bca75..c0dedc6f317 100644
--- a/src/main/java/forge/card/ability/effects/ChooseGenericEffect.java
+++ b/src/main/java/forge/card/ability/effects/ChooseGenericEffect.java
@@ -62,7 +62,7 @@ public class ChooseGenericEffect extends SpellAbilityEffect {
}
chosenSA.setActivatingPlayer(sa.getSourceCard().getController());
((AbilitySub) chosenSA).setParent(sa);
- AbilityUtils.resolve(chosenSA, false);
+ AbilityUtils.resolve(chosenSA);
}
}
diff --git a/src/main/java/forge/card/ability/effects/ClashEffect.java b/src/main/java/forge/card/ability/effects/ClashEffect.java
index 4b3dbcbc54c..373b4bb8795 100644
--- a/src/main/java/forge/card/ability/effects/ClashEffect.java
+++ b/src/main/java/forge/card/ability/effects/ClashEffect.java
@@ -43,7 +43,7 @@ public class ClashEffect extends SpellAbilityEffect {
win.setActivatingPlayer(sa.getSourceCard().getController());
((AbilitySub) win).setParent(sa);
- AbilityUtils.resolve(win, false);
+ AbilityUtils.resolve(win);
}
runParams.put("Won", "True");
} else {
@@ -53,7 +53,7 @@ public class ClashEffect extends SpellAbilityEffect {
otherwise.setActivatingPlayer(sa.getSourceCard().getController());
((AbilitySub) otherwise).setParent(sa);
- AbilityUtils.resolve(otherwise, false);
+ AbilityUtils.resolve(otherwise);
}
runParams.put("Won", "False");
}
diff --git a/src/main/java/forge/card/ability/effects/CountersRemoveEffect.java b/src/main/java/forge/card/ability/effects/CountersRemoveEffect.java
index 36c495b4eff..a20ed4d0f74 100644
--- a/src/main/java/forge/card/ability/effects/CountersRemoveEffect.java
+++ b/src/main/java/forge/card/ability/effects/CountersRemoveEffect.java
@@ -126,7 +126,7 @@ public class CountersRemoveEffect extends SpellAbilityEffect {
// better logic to pick a counter type and probably
// an initial target
// find first nonzero counter on target
- for (Object key : tgtCounters.keySet()) {
+ for (CounterType key : tgtCounters.keySet()) {
if (tgtCounters.get(key) > 0) {
chosenType = (CounterType) key;
break;
diff --git a/src/main/java/forge/card/ability/effects/FlipCoinEffect.java b/src/main/java/forge/card/ability/effects/FlipCoinEffect.java
index fcf4f2441e5..e01a33f23d4 100644
--- a/src/main/java/forge/card/ability/effects/FlipCoinEffect.java
+++ b/src/main/java/forge/card/ability/effects/FlipCoinEffect.java
@@ -76,7 +76,7 @@ public class FlipCoinEffect extends SpellAbilityEffect {
heads.setActivatingPlayer(player);
((AbilitySub) heads).setParent(sa);
- AbilityUtils.resolve(heads, false);
+ AbilityUtils.resolve(heads);
}
} else {
if (sa.hasParam("TailsSubAbility")) {
@@ -84,7 +84,7 @@ public class FlipCoinEffect extends SpellAbilityEffect {
tails.setActivatingPlayer(player);
((AbilitySub) tails).setParent(sa);
- AbilityUtils.resolve(tails, false);
+ AbilityUtils.resolve(tails);
}
}
} else {
@@ -97,7 +97,7 @@ public class FlipCoinEffect extends SpellAbilityEffect {
win.setActivatingPlayer(player);
((AbilitySub) win).setParent(sa);
- AbilityUtils.resolve(win, false);
+ AbilityUtils.resolve(win);
}
// runParams.put("Won","True");
} else {
@@ -109,7 +109,7 @@ public class FlipCoinEffect extends SpellAbilityEffect {
lose.setActivatingPlayer(player);
((AbilitySub) lose).setParent(sa);
- AbilityUtils.resolve(lose, false);
+ AbilityUtils.resolve(lose);
}
// runParams.put("Won","False");
}
diff --git a/src/main/java/forge/card/ability/effects/RepeatEachEffect.java b/src/main/java/forge/card/ability/effects/RepeatEachEffect.java
index 75c0ed59cae..fe59138fdfa 100644
--- a/src/main/java/forge/card/ability/effects/RepeatEachEffect.java
+++ b/src/main/java/forge/card/ability/effects/RepeatEachEffect.java
@@ -70,7 +70,7 @@ public class RepeatEachEffect extends SpellAbilityEffect {
source.addRemembered(card);
}
- AbilityUtils.resolve(repeat, false);
+ AbilityUtils.resolve(repeat);
if (useImprinted) {
source.removeImprinted(card);
} else {
@@ -84,7 +84,7 @@ public class RepeatEachEffect extends SpellAbilityEffect {
for (Player player : repeatPlayers) {
source.addRemembered(player);
- AbilityUtils.resolve(repeat, false);
+ AbilityUtils.resolve(repeat);
source.removeRemembered(player);
}
}
@@ -100,7 +100,7 @@ public class RepeatEachEffect extends SpellAbilityEffect {
sb.append("Number$").append(target.getCounters(type));
source.setSVar("RepeatSVarCounter", type.getName().toUpperCase());
source.setSVar("RepeatCounterAmount", sb.toString());
- AbilityUtils.resolve(repeat, false);
+ AbilityUtils.resolve(repeat);
}
}
}
diff --git a/src/main/java/forge/card/ability/effects/RepeatEffect.java b/src/main/java/forge/card/ability/effects/RepeatEffect.java
index 1b18d4c472d..bebd647d694 100644
--- a/src/main/java/forge/card/ability/effects/RepeatEffect.java
+++ b/src/main/java/forge/card/ability/effects/RepeatEffect.java
@@ -40,7 +40,7 @@ public class RepeatEffect extends SpellAbilityEffect {
//execute repeat ability at least once
int count = 0;
do {
- AbilityUtils.resolve(repeat, false);
+ AbilityUtils.resolve(repeat);
count++;
if (maxRepeat != null && maxRepeat <= count) {
// TODO Replace Infinite Loop Break with a game draw. Here are the scenarios that can cause this:
diff --git a/src/main/java/forge/card/ability/effects/TwoPilesEffect.java b/src/main/java/forge/card/ability/effects/TwoPilesEffect.java
index 58238b8d5be..a022b1dae4d 100644
--- a/src/main/java/forge/card/ability/effects/TwoPilesEffect.java
+++ b/src/main/java/forge/card/ability/effects/TwoPilesEffect.java
@@ -140,7 +140,7 @@ public class TwoPilesEffect extends SpellAbilityEffect {
action.setActivatingPlayer(sa.getActivatingPlayer());
((AbilitySub) action).setParent(sa);
- AbilityUtils.resolve(action, false);
+ AbilityUtils.resolve(action);
}
// take action on the chosen pile
@@ -160,7 +160,7 @@ public class TwoPilesEffect extends SpellAbilityEffect {
action.setActivatingPlayer(sa.getActivatingPlayer());
((AbilitySub) action).setParent(sa);
- AbilityUtils.resolve(action, false);
+ AbilityUtils.resolve(action);
}
}
}
diff --git a/src/main/java/forge/card/spellability/HumanPlaySpellAbility.java b/src/main/java/forge/card/spellability/HumanPlaySpellAbility.java
index fd373b58900..d177e9da286 100644
--- a/src/main/java/forge/card/spellability/HumanPlaySpellAbility.java
+++ b/src/main/java/forge/card/spellability/HumanPlaySpellAbility.java
@@ -64,59 +64,50 @@ public class HumanPlaySpellAbility {
// freeze Stack. No abilities should go onto the stack while I'm filling requirements.
game.getStack().freezeStack();
- // Announce things like how many times you want to Multikick or the value of X
- if (!this.announceRequirements()) {
+ // This line makes use of short-circuit evaluation of boolean values, that is each subsequent argument
+ // is only executed or evaluated if the first argument does not suffice to determine the value of the expression
+ boolean prerequisitesMet = this.announceValuesLikeX()
+ && ( isAlreadyTargeted || setupTargets() )
+ && ( isFree || this.payment.payCost(game) );
+
+
+ if (!prerequisitesMet) {
rollbackAbility(fromZone, zonePosition);
return;
}
- // Skip to paying if parent ability doesn't target and has no
- // subAbilities.
- // (or trigger case where its already targeted)
- if (!isAlreadyTargeted) {
-
- SpellAbility beingTargeted = ability;
- do {
- Target tgt = beingTargeted.getTarget();
- if( tgt != null && tgt.doesTarget()) {
- clearTargets(beingTargeted);
- final TargetSelection select = new TargetSelection(beingTargeted);
- if (!select.chooseTargets() ) {
- rollbackAbility(fromZone, zonePosition);
- return;
- }
- }
- beingTargeted = beingTargeted.getSubAbility();
- } while (beingTargeted != null);
-
- }
-
- // Payment
- boolean paymentMade = isFree;
-
- if (!paymentMade) {
- paymentMade = this.payment.payCost(game);
- }
-
- if (!paymentMade) {
- rollbackAbility(fromZone, zonePosition);
- return;
- }
- else {
- if (isFree || this.payment.isFullyPaid()) {
- if (skipStack) {
- AbilityUtils.resolve(this.ability, false);
- } else {
- this.enusureAbilityHasDescription(this.ability);
- this.ability.getActivatingPlayer().getManaPool().clearManaPaid(this.ability, false);
- game.getStack().addAndUnfreeze(this.ability);
- }
-
- // no worries here. The same thread must resolve, and by this moment ability will have been resolved already
- clearTargets(ability);
- //game.getAction().checkStateEffects();
+
+ if (isFree || this.payment.isFullyPaid()) {
+ if (skipStack) {
+ AbilityUtils.resolve(this.ability);
+ } else {
+ this.enusureAbilityHasDescription(this.ability);
+ this.ability.getActivatingPlayer().getManaPool().clearManaPaid(this.ability, false);
+ game.getStack().addAndUnfreeze(this.ability);
}
+
+ // no worries here. The same thread must resolve, and by this moment ability will have been resolved already
+ clearTargets(ability);
}
+
+ }
+
+ private final boolean setupTargets() {
+ // Skip to paying if parent ability doesn't target and has no subAbilities.
+ // (or trigger case where its already targeted)
+ SpellAbility beingTargeted = ability;
+ do {
+ Target tgt = beingTargeted.getTarget();
+ if( tgt != null && tgt.doesTarget()) {
+ clearTargets(beingTargeted);
+ final TargetSelection select = new TargetSelection(beingTargeted);
+ if (!select.chooseTargets() ) {
+ return false;
+ }
+ }
+ beingTargeted = beingTargeted.getSubAbility();
+ } while (beingTargeted != null);
+ return true;
}
public final void clearTargets(SpellAbility ability) {
@@ -147,11 +138,10 @@ public class HumanPlaySpellAbility {
this.ability.resetOnceResolved();
this.payment.refundPayment();
game.getStack().clearFrozen();
- // Singletons.getModel().getGame().getStack().removeFromFrozenStack(this.ability);
}
- private boolean announceRequirements() {
+ private boolean announceValuesLikeX() {
// Announcing Requirements like Choosing X or Multikicker
// SA Params as comma delimited list
String announce = ability.getParam("Announce");
diff --git a/src/main/java/forge/game/ai/ComputerUtil.java b/src/main/java/forge/game/ai/ComputerUtil.java
index ce40596f933..74703c4e77f 100644
--- a/src/main/java/forge/game/ai/ComputerUtil.java
+++ b/src/main/java/forge/game/ai/ComputerUtil.java
@@ -318,7 +318,7 @@ public class ComputerUtil {
pay.payComputerCosts(ai, game);
}
- AbilityUtils.resolve(sa, false);
+ AbilityUtils.resolve(sa);
// destroys creatures if they have lethal damage, etc..
//game.getAction().checkStateEffects();
diff --git a/src/main/java/forge/game/ai/ComputerUtilMana.java b/src/main/java/forge/game/ai/ComputerUtilMana.java
index f294e008c92..88008e9afb4 100644
--- a/src/main/java/forge/game/ai/ComputerUtilMana.java
+++ b/src/main/java/forge/game/ai/ComputerUtilMana.java
@@ -185,7 +185,7 @@ public class ComputerUtilMana {
saPayment.getSourceCard().tap();
}
- AbilityUtils.resolve(saPayment, false);
+ AbilityUtils.resolve(saPayment);
// subtract mana from mana pool
manapool.payManaFromAbility(sa, cost, saPayment);
diff --git a/src/main/java/forge/game/phase/PhaseHandler.java b/src/main/java/forge/game/phase/PhaseHandler.java
index 0c09bb2cded..42f79b65868 100644
--- a/src/main/java/forge/game/phase/PhaseHandler.java
+++ b/src/main/java/forge/game/phase/PhaseHandler.java
@@ -477,8 +477,7 @@ public class PhaseHandler extends MyObservable implements java.io.Serializable {
*/
private Player handleNextTurn() {
- game.getStack().setCardsCastLastTurn();
- game.getStack().clearCardsCastThisTurn();
+ game.getStack().onNextTurn();
for (final Player p1 : game.getPlayers()) {
for (final ZoneType z : Player.ALL_ZONES) {
diff --git a/src/main/java/forge/game/player/HumanPlay.java b/src/main/java/forge/game/player/HumanPlay.java
index f33838ce8e7..d388543772d 100644
--- a/src/main/java/forge/game/player/HumanPlay.java
+++ b/src/main/java/forge/game/player/HumanPlay.java
@@ -34,7 +34,6 @@ import forge.card.cost.CostSacrifice;
import forge.card.cost.CostTapType;
import forge.card.mana.ManaCost;
import forge.card.mana.ManaCostBeingPaid;
-import forge.card.mana.ManaCostShard;
import forge.card.spellability.Ability;
import forge.card.spellability.HumanPlaySpellAbility;
import forge.card.spellability.SpellAbility;
@@ -210,8 +209,7 @@ public class HumanPlay {
sa.setSourceCard(game.getAction().moveToStack(c));
}
}
- boolean x = sa.getSourceCard().getManaCost().getShardCount(ManaCostShard.X) > 0;
- game.getStack().add(sa, x);
+ game.getStack().add(sa);
}
}
@@ -238,7 +236,7 @@ public class HumanPlay {
req.fillRequirements(useOldTargets, false, true);
} else {
if (payManaCostIfNeeded(player, sa)) {
- AbilityUtils.resolve(sa, false);
+ AbilityUtils.resolve(sa);
}
}
diff --git a/src/main/java/forge/game/player/Player.java b/src/main/java/forge/game/player/Player.java
index cf53009f017..f892b059a12 100644
--- a/src/main/java/forge/game/player/Player.java
+++ b/src/main/java/forge/game/player/Player.java
@@ -1313,14 +1313,14 @@ public class Player extends GameEntity implements Comparable
* add.
@@ -309,7 +278,7 @@ public class MagicStack extends MyObservable implements Iterable
- * removeCardFromStack.
- *
@@ -704,7 +655,7 @@ public class MagicStack extends MyObservable implements Iterable
- * remove. - *
- * - * @param sa - * a {@link forge.card.spellability.SpellAbility} object. - */ - public final void remove(final SpellAbility sa) { - final SpellAbilityStackInstance si = this.getInstanceFromSpellAbility(sa); - - if (si == null) { - return; - } - - this.remove(si); - } - - /** - *- * remove. - *
- * - * @param si - * a {@link forge.card.spellability.SpellAbilityStackInstance} - * object. - */ public final void remove(final SpellAbilityStackInstance si) { this.stack.remove(si); - this.getFrozenStack().remove(si); + this.frozenStack.remove(si); this.updateObservers(); } - /** - *- * getInstanceFromSpellAbility. - *
- * - * @param sa - * a {@link forge.card.spellability.SpellAbility} object. - * @return a {@link forge.card.spellability.SpellAbilityStackInstance} - * object. - */ public final SpellAbilityStackInstance getInstanceFromSpellAbility(final SpellAbility sa) { // TODO: Confirm this works! for (final SpellAbilityStackInstance si : this.stack) { @@ -834,38 +741,19 @@ public class MagicStack extends MyObservable implements Iterable- * addSimultaneousStackEntry. - *
- * - * @param sa - * a {@link forge.card.spellability.SpellAbility} object. - */ public final void addSimultaneousStackEntry(final SpellAbility sa) { - this.getSimultaneousStackEntryList().add(sa); + this.simultaneousStackEntryList.add(sa); } - /** - *- * chooseOrderOfSimultaneousStackEntryAll. - *
- */ + public final void chooseOrderOfSimultaneousStackEntryAll() { final Player playerTurn = game.getPhaseHandler().getPlayerTurn(); @@ -879,33 +767,26 @@ public class MagicStack extends MyObservable implements Iterable