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update
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@@ -1,12 +1,8 @@
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Name:Fortified Beachhead
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Name:Fortified Beachhead
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ManaCost:no cost
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ManaCost:no cost
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Types:Land
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Types:Land
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K:ETBReplacement:Other:DBReveal
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K:ETBReplacement:Other:DBTap
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SVar:DBReveal:DB$ Reveal | RevealValid$ Soldier | Optional$ True | RememberRevealed$ True | SubAbility$ DBTap | SpellDescription$ As CARDNAME enters the battlefield, you may reveal a Soldier card from your hand. CARDNAME enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier.
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SVar:DBTap:DB$ Tap | ETB$ True | Defined$ Self | UnlessCost$ Reveal<1/Soldier> | UnlessPayer$ You | IsPresent$ Soldier.inZoneBattlefield+YouCtrl | PresentCompare$ EQ0 pellDescription$ As CARDNAME enters the battlefield, you may reveal a Soldier card from your hand. CARDNAME enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier.
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SVar:DBTap:DB$ Tap | ETB$ True | Defined$ Self | ConditionCheckSVar$ SoldierPresence | ConditionSVarCompare$ EQ0 | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:SoldierPresence:Count$RememberedSize/Plus.SoldierControlled
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SVar:SoldierControlled:Count$Valid Soldier.inZoneBattlefield+YouCtrl
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A:AB$ Mana | Cost$ T | Produced$ Combo W U | SpellDescription$ Add {W} or {U}.
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A:AB$ Mana | Cost$ T | Produced$ Combo W U | SpellDescription$ Add {W} or {U}.
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A:AB$ PumpAll | Cost$ 5 T | ValidCards$ Soldier.YouCtrl | NumAtt$ 1 | NumDef$ 1 | SpellDescription$ Soldiers you control get +1/+1 until end of turn.
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A:AB$ PumpAll | Cost$ 5 T | ValidCards$ Soldier.YouCtrl | NumAtt$ 1 | NumDef$ 1 | SpellDescription$ Soldiers you control get +1/+1 until end of turn.
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DeckNeeds:Type$Soldier
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DeckNeeds:Type$Soldier
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@@ -6,7 +6,7 @@ A:AB$ Scry | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ScryNum$ 1 | Sub
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SVar:DBDraw:DB$ Draw | UnlessCost$ tapXType<1/Artifact> | UnlessPayer$ You | UnlessSwitched$ True
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SVar:DBDraw:DB$ Draw | UnlessCost$ tapXType<1/Artifact> | UnlessPayer$ You | UnlessSwitched$ True
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A:AB$ Token | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | PumpDuration$ EOT | TokenAmount$ 2 | PumpKeywords$ Haste | TokenScript$ c_1_1_a_thopter_flying | TokenOwner$ You | SpellDescription$ Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn.
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A:AB$ Token | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | PumpDuration$ EOT | TokenAmount$ 2 | PumpKeywords$ Haste | TokenScript$ c_1_1_a_thopter_flying | TokenOwner$ You | SpellDescription$ Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn.
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A:AB$ Effect | Cost$ SubCounter<4/LOYALTY> | Name$ Emblem - Saheeli, Filigree Master | StaticAbilities$ EmblemArtifactPump,ReduceCost | Planeswalker$ True | Ultimate$ True | Stackable$ False | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost 1 less to cast."
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A:AB$ Effect | Cost$ SubCounter<4/LOYALTY> | Name$ Emblem - Saheeli, Filigree Master | StaticAbilities$ EmblemArtifactPump,ReduceCost | Planeswalker$ True | Ultimate$ True | Stackable$ False | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost 1 less to cast."
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SVar:EmblemArtifactPump:Mode$ Continuous | AddPower$ 1 | AddToughness$ 1 | EffectZone$ Command | Affected$ Artifact.YouCtrl | AffectedZone$ Battlefield | Description$ Artifact creatures you control get +1/+1
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SVar:EmblemArtifactPump:Mode$ Continuous | AddPower$ 1 | AddToughness$ 1 | EffectZone$ Command | Affected$ Artifact.YouCtrl | AffectedZone$ Battlefield | Description$ Artifact creatures you control get +1/+1.
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SVar:ReduceCost:Mode$ ReduceCost | ValidCard$ Artifact | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Artifact spells you cast cost {1} less to cast. | Description$ Artifact spells you cast cost 1 less to cast.
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SVar:ReduceCost:Mode$ ReduceCost | ValidCard$ Artifact | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Artifact spells you cast cost {1} less to cast. | Description$ Artifact spells you cast cost 1 less to cast.
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DeckHas:Ability$Token
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DeckHas:Ability$Token
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DeckHints:Type$Artifact
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DeckHints:Type$Artifact
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@@ -7,6 +7,6 @@ SVar:TrigMill:DB$ Mill | NumCards$ X | Defined$ TriggeredDefendingPlayer
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SVar:X:TriggeredDefendingPlayer$CardsInLibrary/HalfUp
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SVar:X:TriggeredDefendingPlayer$CardsInLibrary/HalfUp
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K:Unearth:1 U U U
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K:Unearth:1 U U U
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DeckHints:Color$Blue
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DeckHints:Color$Blue
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DeckHas:Ability$Graveyard & Keyword$Mill
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DeckHas:Ability$Graveyard|Mill
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SVar:HasAttackEffect:TRUE
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SVar:HasAttackEffect:TRUE
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Oracle:Whenever Terisian Mindbreaker attacks, defending player mills half their library, rounded up.\nUnearth {1}{U}{U}{U} ({1}{U}{U}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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Oracle:Whenever Terisian Mindbreaker attacks, defending player mills half their library, rounded up.\nUnearth {1}{U}{U}{U} ({1}{U}{U}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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@@ -2,5 +2,4 @@ Name:The Stasis Coffin
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ManaCost:3
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ManaCost:3
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Types:Legendary Artifact
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Types:Legendary Artifact
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A:AB$ Pump | Cost$ 2 T Exile<1/CARDNAME> | Defined$ You | Duration$ UntilYourNextTurn | KW$ Protection from everything | SpellDescription$ You gain protection from everything until your next turn.
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A:AB$ Pump | Cost$ 2 T Exile<1/CARDNAME> | Defined$ You | Duration$ UntilYourNextTurn | KW$ Protection from everything | SpellDescription$ You gain protection from everything until your next turn.
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DeckHas:Ability$Sacrifice
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Oracle:{2},{T}, Exile The Stasis Coffin: You gain protection from everything until your next turn.
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Oracle:{2},{T}, Exile The Stasis Coffin: You gain protection from everything until your next turn.
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