From 607affc54c3c2c069f9fb4c1baeb92f83cd5bd4f Mon Sep 17 00:00:00 2001 From: Simisays <67333662+Simisays@users.noreply.github.com> Date: Tue, 24 Oct 2023 21:03:38 +0200 Subject: [PATCH] update --- forge-gui/res/cardsfolder/upcoming/sally_sparrow.txt | 2 +- forge-gui/res/cardsfolder/upcoming/sibyllin_soothsayer.txt | 2 +- forge-gui/res/cardsfolder/upcoming/the_cyber_controller.txt | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/forge-gui/res/cardsfolder/upcoming/sally_sparrow.txt b/forge-gui/res/cardsfolder/upcoming/sally_sparrow.txt index cbecdd83dbd..3db56f836b8 100644 --- a/forge-gui/res/cardsfolder/upcoming/sally_sparrow.txt +++ b/forge-gui/res/cardsfolder/upcoming/sally_sparrow.txt @@ -2,7 +2,7 @@ Name:Sally Sparrow ManaCost:2 W U Types:Legendary Creature Human Detective PT:2/3 -S:Mode$ CastWithFlash | ValidCard$ Creature | ValidSA$ Spell | Caster$ You | AffectedZone$ Exile,Graveyard,Hand,Library,Command | Description$ You may cast creature spells as though they had flash. +S:Mode$ CastWithFlash | ValidCard$ Creature | ValidSA$ Spell | Caster$ You | Description$ You may cast creature spells as though they had flash. T:Mode$ ChangesZoneAll | Origin$ Battlefield | ActivationLimit$ 1 | Destination$ Any | ValidCards$ Creature.YouCtrl+Other | Execute$ TrigInvestigate | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more other creatures you control leave the battlefield, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") SVar:TrigInvestigate:DB$ Investigate DeckHas:Ability$Token & Type$Clue|Artifact diff --git a/forge-gui/res/cardsfolder/upcoming/sibyllin_soothsayer.txt b/forge-gui/res/cardsfolder/upcoming/sibyllin_soothsayer.txt index 72f57aa5e47..77bd888ebac 100644 --- a/forge-gui/res/cardsfolder/upcoming/sibyllin_soothsayer.txt +++ b/forge-gui/res/cardsfolder/upcoming/sibyllin_soothsayer.txt @@ -3,7 +3,7 @@ ManaCost:2 R Types:Creature Human Warlock PT:3/2 T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDigUntil | TriggerDescription$ Temporal Foresight — When CARDNAME enters the battlefield, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or greater. Exile that card with three time counters on it. If it doesn’t have suspend, it gains suspend. Put the rest of the revealed cards on the bottom of your library in a random order. -SVar:TrigDigUntil:DB$ DigUntil | Valid$ Card.nonLand+cmcGE3 | ValidDescription$ nonland permanent with mana value 3 or greater | FoundDestination$ Exile | RevealedDestination$ Exile | RememberFound$ True | SubAbility$ DBPutCounter +SVar:TrigDigUntil:DB$ DigUntil | Valid$ Card.nonLand+cmcGE3 | ValidDescription$ nonland permanent with mana value 3 or greater | FoundDestination$ Exile | RevealedDestination$ Library | RememberFound$ True | SubAbility$ DBPutCounter SVar:DBPutCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ TIME | CounterNum$ 3 | SubAbility$ GiveSuspend SVar:GiveSuspend:DB$ Pump | Defined$ Remembered.withoutSuspend | KW$ Suspend | PumpZone$ Exile | Duration$ Permanent | SubAbility$ DBCleanup SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True diff --git a/forge-gui/res/cardsfolder/upcoming/the_cyber_controller.txt b/forge-gui/res/cardsfolder/upcoming/the_cyber_controller.txt index 9d12eed00c1..f958c18b0c5 100644 --- a/forge-gui/res/cardsfolder/upcoming/the_cyber_controller.txt +++ b/forge-gui/res/cardsfolder/upcoming/the_cyber_controller.txt @@ -4,7 +4,7 @@ Types:Legendary Artifact Creature Cyberman PT:3/3 T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill1 | TriggerDescription$ When CARDNAME enters the battlefield, each opponent mills X cards. Put all creature cards milled this way onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures. SVar:TrigMill1:DB$ Mill | Defined$ Opponent | NumCards$ X | RememberMilled$ True | SubAbility$ DBChangeZoneAll -SVar:DBChangeZoneAll:DB$ ChangeZoneAll | Origin$ Graveyard,Exile | GainControl$ True | Destination$ Battlefield | ChangeType$ Creature.IsRemembered | FaceDown$ True | FaceDownPower$ 2 | FaceDownToughness$ 2 | FaceDownSetType$ Artifact & Creature & Cyberman | SubAbility$ DBCleanup +SVar:DBChangeZoneAll:DB$ ChangeZone | Origin$ Graveyard,Exile | GainControl$ True | Destination$ Battlefield | Defined$ Remembered.Creature | FaceDown$ True | FaceDownPower$ 2 | FaceDownToughness$ 2 | FaceDownSetType$ Artifact & Creature & Cyberman | SubAbility$ DBCleanup SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True S:Mode$ Continuous | Affected$ Creature.Artifact+YouCtrl+Other | AddToughness$ 1 | AddPower$ 1 | Description$ Other artifact creatures you control get +1/+1. SVar:X:Count$xPaid