Add files via upload (#8846)

Co-authored-by: Agetian <stavdev@mail.ru>
This commit is contained in:
Renato Filipe Vidal Santos
2025-10-07 15:58:21 +00:00
committed by GitHub
parent ab1d423e28
commit 5fae32e048
28 changed files with 172 additions and 172 deletions

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@@ -1391,7 +1391,7 @@
}]
},{
"name":"Azorius",
"description":"Azorious Shop, LLC",
"description":"Azorius Shop, LLC",
"spriteAtlas":"maps/tileset/buildings.atlas",
"sprite":"AzoriusShop",
"rewards": [

View File

@@ -6347,7 +6347,7 @@
"POIReference": ""
}
],
"name": "I'll take care of it, note the location of the factory on my map.(Accept Quest) (WARNING HARD QUEST)",
"name": "I'll take care of it. If you'd note the location of the factory on my map... (Accept Quest) (WARNING HARD QUEST)",
"text": "Once you have vanquished the mechanical threat and quelled the chaos within the factory, return to me, Maven the Alchemist, and you shall be rewarded handsomely for your bravery and service to our community. Be warned, however, for the path ahead will test your mettle, cunning, and combat prowess. May fortune favor you on this perilous undertaking!"
},
{

View File

@@ -1439,7 +1439,7 @@
}]
},{
"name":"Azorius",
"description":"Azorious Shop, LLC",
"description":"Azorius Shop, LLC",
"spriteAtlas":"maps/tileset/buildings.atlas",
"sprite":"AzoriusShop",
"rewards": [

View File

@@ -335,7 +335,7 @@ Fourmill Run
Port Rachkham
Cloudy Shallows
Slumnis
Silver Pointe
Silver Point
Abjuration Point
Crow's Nest
The Rookery

View File

@@ -13,7 +13,7 @@ Name=INN_Missionaries
2 Blazing Torch|ISD|1
1 Burn at the Stake|AVR|1
1 Chapel Geist|ISD|1
2 Chaplain of ALms|MID|1
2 Chaplain of Alms|MID|1
1 Chaplain's Blessing|SOI|1
1 Cloistered Youth|ISD|1
2 Crossroads Consecrator|EMN|1
@@ -32,7 +32,7 @@ Name=INN_Missionaries
1 Forsaken Sanctuary|SOI|1
1 Geist of the Lonely Vigil|EMN|1
1 Isolated Chapel|ISD|1
1 Jerren. Corrupted Bishop|MID|1
1 Jerren, Corrupted Bishop|MID|1
1 Kindly Ancestor|VOW|1
1 Mad Prophet|SOI|1
1 Make a Wish|ISD|1

View File

@@ -1,7 +1,7 @@
[metadata]
Name=INN_Peasants
[Main]
1 Alchemists's Apprentice|AVR|1
1 Alchemist's Apprentice|AVR|1
3 Ambitious Farmhand|MID|1
1 Apothecary Geist|SOI|1
3 Baithook Angler|MID|1

View File

@@ -6,7 +6,7 @@ Name=INN_peasant_easy
2 Angel's Mercy|AVR|1
3 Ambitious Farmhand|MID|1
2 Beloved Beggar|MID|1
2 Berieved Survivor|MID|1
2 Bereaved Survivor|MID|1
2 Doomed Traveler|ISD|1
2 Bar the Door|DKA|1
2 Gather the Townsfolk|DKA|1

View File

@@ -11,7 +11,7 @@ Name=INN_The_Whisperers
2 Battleground Geist|ISD|1
2 Drogskol Captain|DKA|1
2 Gallows Warden|ISD|1
2 Midknight Haunting|ISD|1
2 Midnight Haunting|ISD|1
2 Malevolent Hermit|MID|1
2 Thing in the Ice|SOI|1
2 Ambitious Farmhand|MID|1

View File

@@ -16,7 +16,7 @@ Name=Adventure - INN Low Red
1 Brimstone Vandal|MID|1
2 Festival Crasher|MID|1
2 Pyre Hound|SOI|1
1 Curse of BLoodletting|DKA|1
1 Curse of Bloodletting|DKA|1
1 Incendiary Flow|EMN|1
1 Rage Thrower|ISD|1
1 Spellrune Painter|MID|1

View File

@@ -268,7 +268,7 @@
0,4901,4902,4748,782,3146,1259,621,782,782,3146,1259,621,3146,1259,1259,1259,621,782,462,4743,4744,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
<layer id="7" name="High CLutter" width="32" height="40">
<layer id="7" name="High Clutter" width="32" height="40">
<data encoding="csv">
0,0,22705,0,0,0,0,0,0,0,0,0,0,0,0,0,7082,0,0,22547,0,24596,0,0,0,0,0,0,0,0,0,0,
22550,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,

View File

@@ -199,7 +199,7 @@
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
<layer id="6" name="Walls Suplementary" width="40" height="35">
<layer id="6" name="Walls Supplementary" width="40" height="35">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,

View File

@@ -343,7 +343,7 @@
"questItem": true
},
{
"name": "Grolnoks Key",
"name": "Grolnok's Key",
"iconName": "StrangeKey",
"questItem": true
},

View File

@@ -41,7 +41,7 @@
},
{
"name": "\"And what if I find the right people myself?\"",
"text": "He shrugs as though that wouldn't bother him. \"Then I'll have to find someone bigger, badder, and most importantly faster than you to work with.\"",
"text": "He shrugs as though that wouldn't bother him. \"Then I'll have to find someone bigger, badder, and, most importantly, faster than you to work with.\"",
"options": [
{
"name": "\"Good luck with that.\" (Decline Quest)"
@@ -435,7 +435,7 @@
],
"objective": "Travel",
"prologue": {
"text": "Nothing like a really long walk to strech the legs, right? You could likely save yourself some time with the right spells, but... is that going to be safe?",
"text": "Nothing like a really long walk to stretch the legs, right? You could likely save yourself some time with the right spells, but... is that going to be safe?",
"options": [
{
"name": "(Begin your quest)"
@@ -592,7 +592,7 @@
]
}
],
"name": "Quickly and discretely help yourself to a spell before continuing",
"name": "Quickly and discreetly help yourself to a spell before continuing",
"text": "You receive a spell of dubious quality.",
"options": [
{
@@ -1047,7 +1047,7 @@
},
{
"name": "\"Urgency is expensive.\"",
"text": "\"So is not being the next scheduled burial.\" As you're still processesing that statement, the figure continues. \"Ten mana shards. And you can keep the bones.\"",
"text": "\"So is not being the next scheduled burial.\" As you're still processing that statement, the figure continues. \"Ten mana shards. And you can keep the bones.\"",
"options": [
{
"action": [
@@ -1284,7 +1284,7 @@
}
],
"name": "You shrug your shoulders. It's not your problem. (Decline Quest)",
"text": "The criminal glances at you and hurredly scampers off. (-1 Reputation)",
"text": "The criminal glances at you and hurriedly scampers off. (-1 Reputation)",
"options": [
{
"name": "(Continue)"
@@ -1343,7 +1343,7 @@
]
},
{
"name": "You clear your throat in an exagerated manner.",
"name": "You clear your throat in an exaggerated manner.",
"text": "The $(enemy_2) drops a small satchel as they begin to run away.",
"options": [
{
@@ -2225,7 +2225,7 @@
},
{
"name": "Curious as to why this would be on the board, your gaze lingers for a moment.",
"text": "As you look at the wordless paper, words find their way in to your mind by unknown other means. 'FIND.' '{COLOR=red}KILL!{ENDCOLOR}' 'REWARD.'",
"text": "As you look at the wordless paper, words find their way into your mind by unknown means. 'FIND.' '{COLOR=red}KILL!{ENDCOLOR}' 'REWARD.'",
"options": [
{
"action": [
@@ -2275,7 +2275,7 @@
]
},
{
"name": "You decide that the invasive thoughts, if you can call them that, are unwelcomed, and you take a step back.",
"name": "You decide that the invasive thoughts, if you can call them that, are unwelcome, and you take a step back.",
"text": "The thoughts urgently follow you for a moment. '{COLOR=red}KKKKiiiiill...{ENDCOLOR}' But as you take another step back, the words vanish from your mind.",
"options": [
{
@@ -2310,7 +2310,7 @@
"options": [
{
"name": "You continue to read.",
"text": "Secondly, another handwriting has scrawled over what might have actually been a romantic bit with the following. \"Don't bother. I killed him yesterday\"",
"text": "Secondly, another's handwriting was scrawled over what might have actually been a romantic bit with the following. \"Don't bother. I killed him yesterday\"",
"options": [
{
"name": "You shake your head and walk away. (Decline Quest)"
@@ -2727,7 +2727,7 @@
]
}
],
"name": "\"Almost. I believe there's a reward due to level the scales.\"",
"name": "\"Almost. I believe there's a reward due, to level the scales.\"",
"text": "(-1 Local Reputation) The druid frowns slightly, but hands you a bundle wrapped in small vines.",
"options": [
{
@@ -2902,7 +2902,7 @@
"options": [
{
"name": "\"Capable just so happens to be my middle name.\"",
"text": "He looks perplexed for a moment, but glances back at the wagon as though distracted by it. \"I was hoping you could handle some business for me\"",
"text": "He looks perplexed for a moment, but glances back at the wagon as though distracted by it. \"I was hoping you could handle some business for me.\"",
"options": [
{
"name": "Business? What sort of business?",
@@ -3683,7 +3683,7 @@
"POIReference": "$(poi_2)"
}
],
"text": "Despite the insistance of the needle you decide that you will not finish clearing the $(poi_2). As if it could sense this somehow, the onyx compass disappears. (-2 Local Reputation)",
"text": "Despite the insistence of the needle you decide that you will not finish clearing the $(poi_2). As if it could sense this somehow, the onyx compass disappears. (-2 Local Reputation)",
"options": [
{
"name": "(Quest Failed)"
@@ -4139,7 +4139,7 @@
},
{
"name": "\"I must decline. I respect the local inhabitants far more than faceless nobility.\" (Decline Quest)",
"text": "He gives you the smallest bow imaginable, just enough to say that one was given without indicating respect.",
"text": "He gives you the smallest bow imaginable, just enough to say that one was given, without indicating respect.",
"options": [
{
"name": "(Continue)"
@@ -4174,7 +4174,7 @@
},
{
"name": "You can't put your finger on it, but something seems off about the man. \"This isn't a good time.\" (Decline Quest)",
"text": "He gives you the smallest bow imaginable, just enough to say that one was given without indicating respect. (-1 Local Reputation)",
"text": "He gives you the smallest bow imaginable, just enough to say that one was given, without indicating respect. (-1 Local Reputation)",
"options": [
{
"name": "(Continue)"
@@ -4588,7 +4588,7 @@
"text": "Most of the ads are nondescript, weather worn, or written in an unfamiliar language. A few catch your eye, however.",
"options": [
{
"name": "You look at what seems to be an advertisment of some sort off to one side.",
"name": "You look at what seems to be an advertisement of some sort off to one side.",
"text": "It reads: \"Gimgee's self-replicating paper. When you need unlimited paper or to clear a forest from afar, it's got to be Gimgee's\".",
"options": [
{
@@ -4708,7 +4708,7 @@
},
{
"name": "You take a closer look at the carts.",
"text": "$(enemy_1)s and a few random creatures are filling most of one cart., while the other holds a few identical satchels of goods.",
"text": "$(enemy_1)s and a few random creatures are filling most of one cart, while the other holds a few identical satchels of goods.",
"options": [
{
"name": "Turn your attention to the carts' attendant.",
@@ -4862,7 +4862,7 @@
"text": "Most of the ads are nondescript, weather worn, or written in an unfamiliar language. A few catch your eye, however.",
"options": [
{
"name": "You look at what seems to be an advertisment of some sort off to one side.",
"name": "You look at what seems to be an advertisement of some sort off to one side.",
"text": "\"A focused mind receives great rewards. Focus on defeating 3 $(enemy_2)s, and be rewarded.\"",
"options": [
{
@@ -4952,7 +4952,7 @@
}
],
"name": "Warily take the items.",
"text": "No sooner than you do, the Djinn dissapears in a puff of smoke. When you turn back, the $(enemy_2) you just defeated has vanished as well.",
"text": "No sooner than you do, the Djinn disappears in a puff of smoke. When you turn back, the $(enemy_2) you just defeated has vanished as well.",
"options": [
{
"action": [
@@ -5597,7 +5597,7 @@
"text": "With little hope of catching the damsel, he turns his attention to you. \"Can I interest you in assisting me with some scientific experiments?\"",
"options": [
{
"name": "\"It really depends on what they are.\" You look at him suspsiciously.",
"name": "\"It really depends on what they are.\" You look at him suspiciously.",
"text": "\"You're not a farmhand, so it will have to be.\" He thinks for a moment, pulling out a well worn notebook and flipping through the pages.",
"options": [
{
@@ -5749,7 +5749,7 @@
"text": "Most of the ads are nondescript, weather worn, or written in an unfamiliar language. A few catch your eye, however.",
"options": [
{
"name": "You look at what seems to be an advertisment of some sort off to one side.",
"name": "You look at what seems to be an advertisement of some sort off to one side.",
"text": "It reads: \"Gimgee's rocks. When you need a good rock, think Gimgee's\".",
"options": [
{
@@ -6065,7 +6065,7 @@
"objective": "Travel",
"prologue": {},
"epilogue": {
"text": "As you walk through the $(poi_1) gates, you can feel the excitement building, eminating, radiating from the city's arena. Most of the populace is already there or on their way. ",
"text": "As you walk through the $(poi_1) gates, you can feel the excitement building, emanating, radiating from the city's arena. Most of the populace is already there or on their way. ",
"options": [
{
"name": "(continue)",
@@ -6228,7 +6228,7 @@
]
}
],
"name": "It's nothing I coudn't handle (Complete Quest)"
"name": "It's nothing I couldn't handle (Complete Quest)"
}
]
},
@@ -6331,7 +6331,7 @@
"POIReference": ""
}
],
"name": "Sorry, I don't have to the time for this. (Decline quest)",
"name": "Sorry, I don't have the time for this. (Decline quest)",
"text": "Figured you weren't up to the challenge, come back to me when you are.",
"options": [
{
@@ -6364,7 +6364,7 @@
"POIReference": ""
}
],
"name": "I'll take care of it, note the location of the factory on my map.(Accept Quest) (WARNING HARD QUEST)",
"name": "I'll take care of it. If you'd note the location of the factory on my map... (Accept Quest) (WARNING HARD QUEST)",
"text": "Once you have vanquished the mechanical threat and quelled the chaos within the factory, return to me, Maven the Alchemist, and you shall be rewarded handsomely for your bravery and service to our community. Be warned, however, for the path ahead will test your mettle, cunning, and combat prowess. May fortune favor you on this perilous undertaking!"
},
{
@@ -6434,7 +6434,7 @@
]
}
],
"name": "It's nothing I coudn't handle (Complete Quest)"
"name": "It's nothing I couldn't handle (Complete Quest)"
}
]
},
@@ -6534,7 +6534,7 @@
"POIReference": ""
}
],
"name": "Sorry, I don't have to the time for this. (Decline quest)",
"name": "Sorry, I don't have the time for this. (Decline quest)",
"text": "Figured you weren't up to the challenge, come back to me when you are. (-1 local reputation)",
"options": [
{
@@ -6547,7 +6547,7 @@
"text": "Thank you, noble adventurer. Slimefoot is a creature of pure malevolence, a monstrous being that has taken root in the heart of the treacherous swamp. Its corrosive touch and toxic aura have brought devastation to our lands. To defeat it, you must journey through the perilous swamp, filled with treacherous terrain and deadly creatures lurking within.",
"options": [
{
"name": "I see. So you want me to travel to Slimefoots swamp and defeat him ?",
"name": "I see. So you want me to travel to Slimefoot's swamp and defeat him?",
"text": "Slimefoot is a formidable foe, adept at both offense and defense. Its body secretes a corrosive slime, and its tentacles strike with lightning speed. Prepare yourself for a challenging battle, my friend. Draw upon your combat skills, use potions and magical abilities wisely, and exploit any weaknesses you can find. Only then can you hope to overcome this vile creature.",
"options": [
{
@@ -6632,7 +6632,7 @@
]
}
],
"name": "It's nothing I coudn't handle (Complete Quest)"
"name": "It's nothing I couldn't handle (Complete Quest)"
}
]
},
@@ -6688,7 +6688,7 @@
{
"id": 2,
"name": "Travel",
"description": "Return to town and report your success in clearing Slimefoots Lair.",
"description": "Return to town and report your success in clearing Slimefoot's Lair.",
"mapFlag": "",
"mapFlagValue": 1,
"here": true,
@@ -6733,7 +6733,7 @@
"POIReference": ""
}
],
"name": "Sorry, I don't have to the time for this. (Decline Quest)",
"name": "Sorry, I don't have the time for this. (Decline Quest)",
"text": "Figured you weren't up to the challenge, come back to me when you are. ",
"options": [
{
@@ -6766,7 +6766,7 @@
"POIReference": ""
}
],
"name": "Consider it done, note the location of the old sewers on my map. (Accept Quest) (WARNING HARD QUEST)"
"name": "Consider it done. If you'd note the location of the old sewers on my map... (Accept Quest) (WARNING HARD QUEST)"
},
{
"action": [
@@ -6837,7 +6837,7 @@
]
}
],
"name": "It's nothing I coudn't handle (Complete Quest)"
"name": "It's nothing I couldn't handle (Complete Quest)"
}
]
},
@@ -6927,7 +6927,7 @@
"options": [
{
"name": "I need answers..",
"text": "The only thing that stands clearly in your mind, is an unexplicable desire to march towards a strange structure in the nearby moonlight. You cannot explain the feeling, but it as if it's expecting your arrival.",
"text": "The only thing that stands clearly in your mind, is an inexplicable desire to march towards a strange structure in the nearby moonlight. You cannot explain the feeling, but it as if it's expecting your arrival.",
"options": [
{
"name": "(Approach)"
@@ -7199,7 +7199,7 @@
},
{
"name": "\"Cut to the chase already.\"",
"text": "\"Right. He and his hole dissapeared, then another appeared and beasties came out, and I ran. Simple enough?\"",
"text": "\"Right. He and his hole disappeared, then another appeared and beasties came out, and I ran. Simple enough?\"",
"options": [
{
"action": [
@@ -7410,7 +7410,7 @@
"options": [
{
"name": "Thanks for the advice...",
"text": "As i'm so kind, have another hint: If you see one, follow a road. All roads lead to a town. You also move faster on roads and fewer enemies will appear.",
"text": "As I'm so kind, have another hint: If you see one, follow a road. All roads lead to a town. You also move faster on roads and fewer enemies will appear.",
"options": [
{
"name": "(Say nothing and set off)"
@@ -7508,7 +7508,7 @@
"text": "*Chuckles again* You'll see... Unlike on the world map, an enemy that defeats you in a dungeon will remain on the map, to torment you; you can try to duel them again, or run away and seek out another opponent. If you need to heal yourself, go back to a town.",
"options": [
{
"name": "*Reamain silent*",
"name": "*Remain silent*",
"text": "Oh! Also, some quests like this one, have multiple objectives that can be achieved simultaneously. Your other objective is to find and enter a cave on the world map. An enemy defeated in a cave or on the way there I will count as the enemy to defeat. Just for you. So feel free to do these things in any order.",
"options": [
{
@@ -7600,7 +7600,7 @@
{
"id": 31,
"isTemplate": true,
"name": "Buillding A Collection",
"name": "Building A Collection",
"offerDialog": {},
"prologue": {},
"epilogue": {},
@@ -7780,7 +7780,7 @@
"POIReference": ""
}
],
"name": "Sorry, I don't have to the time for this. (Decline Quest)",
"name": "Sorry, I don't have the time for this. (Decline Quest)",
"text": "Figured you weren't up to the challenge, come back to me when you are. ",
"options": [
{
@@ -7885,7 +7885,7 @@
]
}
],
"name": "It's nothing I coudn't handle (Complete Quest)"
"name": "It's nothing I couldn't handle (Complete Quest)"
}
]
},
@@ -7986,7 +7986,7 @@
"POIReference": ""
}
],
"name": "Sorry, I don't have to the time for this. (Decline Quest)",
"name": "Sorry, I don't have the time for this. (Decline Quest)",
"text": "Figured you weren't up to the challenge, come back to me when you are. ",
"options": [
{
@@ -8091,7 +8091,7 @@
]
}
],
"name": "It's nothing I coudn't handle (Complete Quest)"
"name": "It's nothing I couldn't handle (Complete Quest)"
}
]
},
@@ -8192,7 +8192,7 @@
"POIReference": ""
}
],
"name": "Sorry, I don't have to the time for this. (Decline Quest)",
"name": "Sorry, I don't have the time for this. (Decline Quest)",
"text": "Figured you weren't up to the challenge, come back to me when you are. ",
"options": [
{
@@ -8296,7 +8296,7 @@
]
}
],
"name": "It's nothing I coudn't handle (Complete Quest)"
"name": "It's nothing I couldn't handle (Complete Quest)"
}
]
},
@@ -8429,7 +8429,7 @@
"POIReference": "$(poi_3)"
}
],
"name": "(Quest complete)"
"name": "(Quest Complete)"
}
]
},
@@ -8617,7 +8617,7 @@
"POIReference": "$(poi_3)"
}
],
"name": "(Quest complete)"
"name": "(Quest Complete)"
}
]
},
@@ -8805,7 +8805,7 @@
"POIReference": "$(poi_3)"
}
],
"name": "(Quest complete)"
"name": "(Quest Complete)"
}
]
},
@@ -8958,7 +8958,7 @@
]
},
{
"name": "\"It's just a tree, I can handle some elves, and I support your bansai hobby.\" (Accept Quest)",
"name": "\"It's just a tree, I can handle some elves, and I support your bonsai hobby.\" (Accept Quest)",
"action": [
{
"removeItem": "",
@@ -8992,7 +8992,7 @@
"POIReference": "$(poi_3)"
}
],
"name": "(Quest complete)"
"name": "(Quest Complete)"
}
]
},
@@ -9118,7 +9118,7 @@
"plains_town_tribal",
"swamp_town_generic",
"swamp_town_identity",
"swamo_town_tribal",
"swamp_town_tribal",
"waste_town_generic",
"waste_town_identity",
"waste_town_tribal"
@@ -9180,7 +9180,7 @@
"POIReference": "$(poi_3)"
}
],
"name": "(Quest complete)"
"name": "(Quest Complete)"
}
]
},
@@ -9881,7 +9881,7 @@
"offerDialog": {},
"prologue": {},
"epilogue": {
"text": "A slight whistle alerts you to Acirxes' presence. You're not entirely sure if he has impeccible timing or if he watched you complete your most recent job, but it appears that Sir Donovan has more work for you.",
"text": "A slight whistle alerts you to Acirxes' presence. You're not entirely sure if he has impeccable timing or if he watched you complete your most recent job, but it appears that Sir Donovan has more work for you.",
"options": [
{
"name": "(Continue)",
@@ -9968,7 +9968,7 @@
"options": [
{
"name": "\"Consider it done.\"",
"text": "\"If you can handle that, it should be a short trip from there to $(poi_4) after. I've got some... 'buisiness' to take care of there. I'll meet you at the inn on the north end of the central peninsula.\"",
"text": "\"If you can handle that, it should be a short trip from there to $(poi_4) after. I've got some... 'business' to take care of there. I'll meet you at the inn on the north end of the central peninsula.\"",
"action": [
{
"setQuestFlag": {
@@ -9984,7 +9984,7 @@
"options": [
{
"name": "\"No, apparently not.\"",
"text": "\"So that's why we're sending you. Meet me in $(poi_4) after. I've got some... 'buisiness' to take care of there and I'll add a personal reward if you bring me back the head of whoever's running the show at the library.\" He looks away before walking off. \"I owe that much to Gwen...\"",
"text": "\"So that's why we're sending you. Meet me in $(poi_4) after. I've got some... 'business' to take care of there and I'll add a personal reward if you bring me back the head of whoever's running the show at the library.\" He looks away before walking off. \"I owe that much to Gwen...\"",
"options": [
{
"name": "(Continue)",
@@ -10026,7 +10026,7 @@
"options": [
{
"name": "(Continue)",
"text": "A small group of scholars carrying books around the entrance seems to confirm the building's purpose, but something odd about their manerisms has you on edge as you approach.",
"text": "A small group of scholars carrying books around the entrance seems to confirm the building's purpose, but something odd about their mannerisms has you on edge as you approach.",
"options": [
{
"name": "(Continue)"

View File

@@ -467,7 +467,7 @@
}]
},{
"name":"White4",
"description":"Only mostly dead",
"description":"Only Mostly Dead",
"spriteAtlas":"maps/tileset/buildings.atlas",
"sprite":"RotatingShop",
"overlaySprite":"Overlay6White",
@@ -500,7 +500,7 @@
}]
},{
"name":"White6",
"description":"Strict dogma",
"description":"Strict Dogma",
"spriteAtlas":"maps/tileset/buildings.atlas",
"sprite":"RotatingShop",
"overlaySprite":"Overlay6White",
@@ -1429,7 +1429,7 @@
}]
},{
"name":"Blue",
"description":"Hermitic Study",
"description":"Hermetic Study",
"spriteAtlas":"maps/tileset/buildings.atlas",
"sprite":"BlueShop",
"rewards": [
@@ -1439,7 +1439,7 @@
}]
},{
"name":"Azorius",
"description":"Azorious Shop, LLC",
"description":"Azorius Shop, LLC",
"spriteAtlas":"maps/tileset/buildings.atlas",
"sprite":"AzoriusShop",
"rewards": [
@@ -1623,7 +1623,7 @@
}]
},{
"name":"RWG",
"description":"Caberetti Curios",
"description":"Cabaretti Curios",
"spriteAtlas":"maps/tileset/buildings.atlas",
"sprite":"RWGShop",
"rewards": [
@@ -1912,7 +1912,7 @@
}]
},{
"name":"Angel",
"description":"Halos R' Us",
"description":"Halos 'R' Us",
"spriteAtlas":"maps/tileset/buildings.atlas",
"sprite":"AngelShop",
"rewards": [
@@ -2231,7 +2231,7 @@
}]
},{
"name":"Sliver4Green",
"description":"Venemous Hive",
"description":"Venomous Hive",
"spriteAtlas":"maps/tileset/buildings.atlas",
"sprite":"SliverShop",
"overlaySprite":"Overlay4Green",
@@ -4974,7 +4974,7 @@
]
},{
"name":"Shaman",
"description":"Shaman for ya man",
"description":"Shaman for Ya Man",
"spriteAtlas":"maps/tileset/buildings.atlas",
"sprite":"ShamanShop",
"rewards": [

View File

@@ -5154,7 +5154,7 @@
"Aberration",
"Animal",
"Chandra",
"FIre",
"Fire",
"IdentityRed"
]
},
@@ -5259,7 +5259,7 @@
"Human",
"Pyromancer",
"Wizard",
"FIre",
"Fire",
"IdentityRed"
]
},
@@ -5364,7 +5364,7 @@
"Pyromancer",
"Human",
"Wizard",
"FIre",
"Fire",
"IdentityRed"
]
},
@@ -5469,7 +5469,7 @@
"Wizard",
"Chandra",
"Human",
"FIre",
"Fire",
"IdentityRed"
]
},
@@ -10837,7 +10837,7 @@
],
"colors": "R",
"questTags": [
"FIre",
"Fire",
"Elemental",
"Humanoid",
"Flying",
@@ -16103,7 +16103,7 @@
},
{
"name": "Human elite",
"nameOverride": "Legionaire",
"nameOverride": "Legionnaire",
"sprite": "sprites/enemy/humanoid/human/soldier/legionite.atlas",
"deck": [
"decks/standard/human_good.json"

View File

@@ -41,7 +41,7 @@
},
{
"name": "\"And what if I find the right people myself?\"",
"text": "He shrugs as though that wouldn't bother him. \"Then I'll have to find someone bigger, badder, and most importantly, faster than you to work with.\"",
"text": "He shrugs as though that wouldn't bother him. \"Then I'll have to find someone bigger, badder, and, most importantly, faster than you to work with.\"",
"options": [
{
"name": "\"Good luck with that.\" (Decline Quest)"
@@ -591,7 +591,7 @@
]
}
],
"name": "Quickly and discretely help yourself to a spell before continuing.",
"name": "Quickly and discreetly help yourself to a spell before continuing.",
"text": "You receive a spell of dubious quality.",
"options": [
{
@@ -1268,7 +1268,7 @@
}
],
"name": "You shrug your shoulders. It's not your problem. (Decline Quest)",
"text": "The criminal glances at you and hurredly scampers off. (-1 Reputation)",
"text": "The criminal glances at you and hurriedly scampers off. (-1 Reputation)",
"options": [
{
"name": "(Continue)"
@@ -1327,7 +1327,7 @@
]
},
{
"name": "You clear your throat in an exagerated manner.",
"name": "You clear your throat in an exaggerated manner.",
"text": "The $(enemy_2) drops a small satchel as they begin to run away.",
"options": [
{
@@ -2200,7 +2200,7 @@
},
{
"name": "Curious as to why this would be on the board, your gaze lingers for a moment.",
"text": "As you look at the wordless paper, words find their way into your mind by unknown, other, means. 'FIND.' '{COLOR=red}KILL!{ENDCOLOR}' 'REWARD.'",
"text": "As you look at the wordless paper, words find their way into your mind by unknown means. 'FIND.' '{COLOR=red}KILL!{ENDCOLOR}' 'REWARD.'",
"options": [
{
"action": [
@@ -2285,7 +2285,7 @@
"options": [
{
"name": "You continue to read.",
"text": "Secondly, another's handwriting has scrawled over what might have actually been a romantic bit, with the following. \"Don't bother. I killed him yesterday\"",
"text": "Secondly, another's handwriting was scrawled over what might have actually been a romantic bit with the following. \"Don't bother. I killed him yesterday\"",
"options": [
{
"name": "You shake your head and walk away. (Decline Quest)"
@@ -2870,7 +2870,7 @@
"options": [
{
"name": "\"Capable just so happens to be my middle name.\"",
"text": "He looks perplexed for a moment, but glances back at the wagon as though distracted by it. \"I was hoping you could handle some business for me\"",
"text": "He looks perplexed for a moment, but glances back at the wagon as though distracted by it. \"I was hoping you could handle some business for me.\"",
"options": [
{
"name": "Business? What sort of business?",
@@ -3646,7 +3646,7 @@
"POIReference": "$(poi_2)"
}
],
"text": "Despite the insistance of the compass needle, you decide that you will not finish clearing the $(poi_2). As if it could sense this somehow, the onyx compass disappears. (-2 Local Reputation)",
"text": "Despite the insistence of the compass needle, you decide that you will not finish clearing the $(poi_2). As if it could sense this somehow, the onyx compass disappears. (-2 Local Reputation)",
"options": [
{
"name": "(Quest Failed)"
@@ -4339,7 +4339,7 @@
"POIReference": ""
}
],
"name": "\"So long as I get to keep whatever I find along the way, too.\" (Accept Quest)."
"name": "\"So long as I get to keep whatever I find along the way too.\" (Accept Quest)."
},
{
"name": "\"I don't think I'm interested. Sorry.\" (Decline Quest)"
@@ -4558,7 +4558,7 @@
"text": "Most of the ads are nondescript, weather worn, or written in an unfamiliar language. A few catch your eye, however.",
"options": [
{
"name": "You look at what seems to be an advertisement of some sort, off to one side.",
"name": "You look at what seems to be an advertisement of some sort off to one side.",
"text": "It reads: \"Gimgee's self-replicating paper. When you need unlimited paper or to clear a forest from afar, it's got to be Gimgee's.\"",
"options": [
{
@@ -4678,7 +4678,7 @@
},
{
"name": "You take a closer look at the carts.",
"text": "$(enemy_1)s and a few random creatures are filling most of one cart., while the other holds a few identical satchels of goods.",
"text": "$(enemy_1)s and a few random creatures are filling most of one cart, while the other holds a few identical satchels of goods.",
"options": [
{
"name": "Turn your attention to the carts' attendant.",
@@ -6314,7 +6314,7 @@
"POIReference": ""
}
],
"name": "Sorry, I don't have to the time for this. (Decline Quest)",
"name": "Sorry, I don't have the time for this. (Decline Quest)",
"text": "Figured you weren't up to the challenge, come back to me when you are.",
"options": [
{
@@ -6347,7 +6347,7 @@
"POIReference": ""
}
],
"name": "I'll take care of it, note the location of the factory on my map.(Accept Quest) (WARNING HARD QUEST)",
"name": "I'll take care of it. If you'd note the location of the factory on my map... (Accept Quest) (WARNING HARD QUEST)",
"text": "Once you have vanquished the mechanical threat and quelled the chaos within the factory, return to me, Maven the Alchemist, and you shall be rewarded handsomely for your bravery and service to our community. Be warned, however, for the path ahead will test your mettle, cunning, and combat prowess. May fortune favor you on this perilous undertaking!"
},
{
@@ -6518,7 +6518,7 @@
"POIReference": ""
}
],
"name": "Sorry, I don't have to the time for this. (Decline Quest)",
"name": "Sorry, I don't have the time for this. (Decline Quest)",
"text": "Figured you weren't up to the challenge, come back to me when you are. (-1 Local Reputation)",
"options": [
{
@@ -6531,7 +6531,7 @@
"text": "Thank you, noble adventurer. Slimefoot is a creature of pure malevolence. A monstrous being that has taken root in the heart of the treacherous swamp. Its corrosive touch and toxic aura have brought devastation to our lands. To defeat it, you must journey through the perilous swamp, filled with treacherous terrain and deadly creatures lurking within.",
"options": [
{
"name": "I see. So you want me to travel to Slimefoots swamp and defeat him ?",
"name": "I see. So you want me to travel to Slimefoot's swamp and defeat him?",
"text": "Slimefoot is a formidable foe, adept at both offense and defense. Its body secretes a corrosive slime, and its tentacles strike with lightning speed. Prepare yourself for a challenging battle, my friend. Draw upon your combat skills, use potions and magical abilities wisely, and exploit any weaknesses you can find. Only then can you hope to overcome this vile creature.",
"options": [
{
@@ -6674,7 +6674,7 @@
{
"id": 2,
"name": "Travel",
"description": "Return to town and report your success in clearing Slimefoots Lair.",
"description": "Return to town and report your success in clearing Slimefoot's Lair.",
"mapFlag": "",
"mapFlagValue": 1,
"here": true,
@@ -6717,7 +6717,7 @@
"POIReference": ""
}
],
"name": "Sorry, I don't have to the time for this. (Decline Quest)",
"name": "Sorry, I don't have the time for this. (Decline Quest)",
"text": "Figured you weren't up to the challenge, come back to me when you are.",
"options": [
{
@@ -6750,7 +6750,7 @@
"POIReference": ""
}
],
"name": "Consider it done, note the location of the old sewers on my map. (Accept Quest) (WARNING HARD QUEST)"
"name": "Consider it done. If you'd note the location of the old sewers on my map... (Accept Quest) (WARNING HARD QUEST)"
},
{
"action": [
@@ -7381,7 +7381,7 @@
"options": [
{
"name": "(Continue)",
"text": "The inn contains some special events. You can also sell extra cards there, or buy temporary extra health.\n\nThe '?' sign denotes a town square / job board where you can obtain side quests.\n\nAll of the other buildings with signs out front are shops, most of them sell cards.\n\nTo leave town, walk back toward the edge of the screen just below your current location.",
"text": "The inn contains some special events. You can also sell extra cards there, or buy temporary extra health.\n\nThe '?' sign denotes a town square or a job board where you can obtain side quests.\n\nAll of the other buildings with signs out front are shops, most of them sell cards.\n\nTo leave town, walk back toward the edge of the screen just below your current location.",
"options": [
{
"name": "(Continue)",
@@ -7713,7 +7713,7 @@
"POIReference": ""
}
],
"name": "Sorry, I don't have to the time for this. (Decline Quest)",
"name": "Sorry, I don't have the time for this. (Decline Quest)",
"text": "Figured you weren't up to the challenge, come back to me when you are.",
"options": [
{
@@ -7921,7 +7921,7 @@
"POIReference": ""
}
],
"name": "Sorry, I don't have to the time for this. (Decline Quest)",
"name": "Sorry, I don't have the time for this. (Decline Quest)",
"text": "Figured you weren't up to the challenge, come back to me when you are.",
"options": [
{
@@ -8127,7 +8127,7 @@
"POIReference": ""
}
],
"name": "Sorry, I don't have to the time for this. (Decline Quest)",
"name": "Sorry, I don't have the time for this. (Decline Quest)",
"text": "Figured you weren't up to the challenge, come back to me when you are.",
"options": [
{
@@ -8367,7 +8367,7 @@
"POIReference": "$(poi_3)"
}
],
"name": "(Quest complete)"
"name": "(Quest Complete)"
}
]
},
@@ -8551,7 +8551,7 @@
"POIReference": "$(poi_3)"
}
],
"name": "(Quest complete)"
"name": "(Quest Complete)"
}
]
},
@@ -8735,7 +8735,7 @@
"POIReference": "$(poi_3)"
}
],
"name": "(Quest complete)"
"name": "(Quest Complete)"
}
]
},
@@ -8918,7 +8918,7 @@
"POIReference": "$(poi_3)"
}
],
"name": "(Quest complete)"
"name": "(Quest Complete)"
}
]
},
@@ -9102,7 +9102,7 @@
"POIReference": "$(poi_3)"
}
],
"name": "(Quest complete)"
"name": "(Quest Complete)"
}
]
},
@@ -9925,7 +9925,7 @@
"options": [
{
"name": "(Continue)",
"text": "A small group of scholars carrying books around the entrance seems to confirm the building's purpose, but something odd about their manerisms has you on edge as you approach.",
"text": "A small group of scholars carrying books around the entrance seems to confirm the building's purpose, but something odd about their mannerisms has you on edge as you approach.",
"options": [
{
"name": "(Continue)"

View File

@@ -467,7 +467,7 @@
}]
},{
"name":"White4",
"description":"Only mostly dead",
"description":"Only Mostly Dead",
"spriteAtlas":"maps/tileset/buildings.atlas",
"sprite":"RotatingShop",
"overlaySprite":"Overlay6White",
@@ -1415,7 +1415,7 @@
}]
},{
"name":"Blue",
"description":"Hermitic Study",
"description":"Hermetic Study",
"spriteAtlas":"maps/tileset/buildings.atlas",
"sprite":"BlueShop",
"rewards": [
@@ -1830,7 +1830,7 @@
}]
},{
"name":"Angel",
"description":"Halos R' Us",
"description":"Halos 'R' Us",
"spriteAtlas":"maps/tileset/buildings.atlas",
"sprite":"AngelShop",
"rewards": [ { "count":8, "subTypes": ["Angel"] } ]
@@ -2577,7 +2577,7 @@
"rewards": [ { "count":4, "type":"Union", "cardUnion": [ { "subTypes": ["Rogue"] }, { "cardText": "Rogue" } ] }, { "count":4, "type":"Union", "cardUnion": [ { "subTypes": ["Rogue"], "colors": ["blue"] }, { "cardText": "Rogue", "colors": ["blue"] } ] } ]
},{
"name":"Shaman",
"description":"Shaman for ya man",
"description":"Shaman for Ya Man",
"spriteAtlas":"maps/tileset/buildings.atlas",
"sprite":"ShamanShop",
"rewards": [ { "count":8, "type":"Union", "cardUnion": [ { "subTypes": ["Shaman"] }, { "cardText": "Shaman" } ] } ]
@@ -2671,7 +2671,7 @@
},
{
"name": "GreenBoosterPackShop",
"description":"Natures Nurture Packs",
"description":"Nature's Nurture Packs",
"spriteAtlas":"maps/tileset/buildings.atlas",
"overlaySprite": "Overlay4Green",
"sprite": "BoosterShop",

View File

@@ -467,7 +467,7 @@
}]
},{
"name":"White4",
"description":"Only mostly dead",
"description":"Only Mostly Dead",
"spriteAtlas":"maps/tileset/buildings.atlas",
"sprite":"RotatingShop",
"overlaySprite":"Overlay6White",
@@ -1341,7 +1341,7 @@
}]
},{
"name":"Blue",
"description":"Hermitic Study",
"description":"Hermetic Study",
"spriteAtlas":"maps/tileset/buildings.atlas",
"sprite":"BlueShop",
"rewards": [
@@ -1756,7 +1756,7 @@
}]
},{
"name":"Angel",
"description":"Halos R' Us",
"description":"Halos 'R' Us",
"spriteAtlas":"maps/tileset/buildings.atlas",
"sprite":"AngelShop",
"rewards": [ { "count":8, "subTypes": ["Angel"] } ]
@@ -2431,7 +2431,7 @@
"rewards": [ { "count":4, "type":"Union", "cardUnion": [ { "subTypes": ["Rogue"] }, { "cardText": "Rogue" } ] }, { "count":4, "type":"Union", "cardUnion": [ { "subTypes": ["Rogue"], "colors": ["blue"] }, { "cardText": "Rogue", "colors": ["blue"] } ] } ]
},{
"name":"Shaman",
"description":"Shaman for ya man",
"description":"Shaman for Ya Man",
"spriteAtlas":"maps/tileset/buildings.atlas",
"sprite":"ShamanShop",
"rewards": [ { "count":8, "type":"Union", "cardUnion": [ { "subTypes": ["Shaman"] }, { "cardText": "Shaman" } ] } ]
@@ -2525,7 +2525,7 @@
},
{
"name": "GreenBoosterPackShop",
"description":"Natures Nurture Packs",
"description":"Nature's Nurture Packs",
"spriteAtlas":"maps/tileset/buildings.atlas",
"overlaySprite": "Overlay4Green",
"sprite": "BoosterShop",

View File

@@ -369,7 +369,7 @@ Mirelight
Ravencrest Mill
Korven's Tomb
Gorgon's Gallery
Moldermnouth
Moudhrelmont
The Three Sisters
Moldermouth
Reaver's Point

View File

@@ -335,7 +335,7 @@ Fourmill Run
Port Rachkham
Cloudy Shallows
Slumnis
Silver Pointe
Silver Point
Abjuration Point
Crow's Nest
The Rookery

View File

@@ -6347,7 +6347,7 @@
"POIReference": ""
}
],
"name": "I'll take care of it, note the location of the factory on my map.(Accept Quest) (WARNING HARD QUEST)",
"name": "I'll take care of it. If you'd note the location of the factory on my map... (Accept Quest) (WARNING HARD QUEST)",
"text": "Once you have vanquished the mechanical threat and quelled the chaos within the factory, return to me, Maven the Alchemist, and you shall be rewarded handsomely for your bravery and service to our community. Be warned, however, for the path ahead will test your mettle, cunning, and combat prowess. May fortune favor you on this perilous undertaking!"
},
{

View File

@@ -1439,7 +1439,7 @@
}]
},{
"name":"Azorius",
"description":"Azorious Shop, LLC",
"description":"Azorius Shop, LLC",
"spriteAtlas":"maps/tileset/buildings.atlas",
"sprite":"AzoriusShop",
"rewards": [

View File

@@ -335,7 +335,7 @@ Fourmill Run
Port Rachkham
Cloudy Shallows
Slumnis
Silver Pointe
Silver Point
Abjuration Point
Crow's Nest
The Rookery

View File

@@ -94,7 +94,7 @@
<properties>
<property name="dialog">[
{
&quot;text&quot;: &quot;'Shandalaars Most Burnable Cities'. Well, this one sounds like light reading...&quot;,
&quot;text&quot;: &quot;'Shandalaar's Most Burnable Cities'. Well, this one sounds like light reading...&quot;,
&quot;options&quot;: [
{
&quot;name&quot;: &quot;(Continue)&quot;,