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comment out debug
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@@ -48,7 +48,7 @@ public class GuiInput extends MyObservable implements Observer {
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PhaseHandler ph = Singletons.getModel().getGame().getPhaseHandler();
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PhaseHandler ph = Singletons.getModel().getGame().getPhaseHandler();
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final Input tmp = Singletons.getModel().getMatch().getInput().getActualInput();
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final Input tmp = Singletons.getModel().getMatch().getInput().getActualInput();
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System.out.println(ph.getPlayerTurn() + "'s " + ph.getPhase() + ", priority of " + ph.getPriorityPlayer() + " @ actual input is " + ( tmp == null ? "null" : tmp.getClass().getName()) + "; MHP = " + ph.mayPlayerHavePriority() );
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// System.out.println(ph.getPlayerTurn() + "'s " + ph.getPhase() + ", priority of " + ph.getPriorityPlayer() + " @ actual input is " + ( tmp == null ? "null" : tmp.getClass().getName()) + "; MHP = " + ph.mayPlayerHavePriority() );
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if (tmp != null) {
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if (tmp != null) {
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this.setInput(tmp);
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this.setInput(tmp);
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} else if ( !ph.mayPlayerHavePriority() ) {
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} else if ( !ph.mayPlayerHavePriority() ) {
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