diff --git a/forge-ai/src/main/java/forge/ai/AiController.java b/forge-ai/src/main/java/forge/ai/AiController.java index cf0856a714e..dc1abf5fc23 100644 --- a/forge-ai/src/main/java/forge/ai/AiController.java +++ b/forge-ai/src/main/java/forge/ai/AiController.java @@ -753,7 +753,8 @@ public class AiController { // Prevent the computer from summoning Ball Lightning type creatures after attacking if (card.hasSVar("EndOfTurnLeavePlay") && (game.getPhaseHandler().isPlayerTurn(player.getOpponent()) - || game.getPhaseHandler().getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS))) { + || game.getPhaseHandler().getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS) + || player.hasKeyword("Skip your next combat phase."))) { return AiPlayDecision.AnotherTime; }