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Update parallax_dementia
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@@ -5,7 +5,7 @@ K:Enchant creature
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K:Fading:1
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K:Fading:1
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A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Pump
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A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Pump
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S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 2 | Description$ Enchanted creature gets +3/+2.
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S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 2 | Description$ Enchanted creature gets +3/+2.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.
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SVar:TrigSac:DB$ Destroy | Sacrifice$ True | Defined$ AttachedBy TriggeredCardLKICopy | NoRegen$ True
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SVar:TrigSac:DB$ Destroy | Sacrifice$ True | Defined$ AttachedBy TriggeredCardLKICopy | NoRegen$ True
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AI:RemoveDeck:All
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AI:RemoveDeck:All
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Oracle:Enchant creature\nFading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)\nEnchanted creature gets +3/+2.\nWhen Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.
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Oracle:Enchant creature\nFading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)\nEnchanted creature gets +3/+2.\nWhen Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.
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