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https://github.com/Card-Forge/forge.git
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- Added an alternate way of sacrificing multiple tokens using Nemata, Grove Guardian (experimental).
- Fixed Wort, Boggart Auntie / Squee, Goblin Nabob card duplication bug. - Hopefully fixed a bug with the AI using Ajani Vengeant, and not being able to target any permanents. - Hardcoded NOT to grab Ball Lightning with Bribery for the AI (since it has been reported so many times). - Fixed Korlash, Heir to Blackblade (should be able to fetch any 2 swamps now - select with CTRL + click).
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@@ -2888,7 +2888,7 @@ public class CardFactory implements NewConstants {
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//System.out.println("Creats size: " + creats.size());
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if(card.getController().equals(Constant.Player.Human)) {
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List<Card> selection = AllZone.Display.getChoices("Select creature to sacrifice", creats.toArray());
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List<Card> selection = AllZone.Display.getChoices("Select creatures to sacrifice", creats.toArray());
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numCreatures[0] = selection.size();
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for(int m = 0; m < selection.size(); m++) {
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@@ -9131,7 +9131,12 @@ public class CardFactory implements NewConstants {
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public void computerResolve() {
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CardList all = new CardList(AllZone.Human_Library.getCards());
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all = all.getType("Creature");
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all = all.filter(new CardListFilter(){
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public boolean addCard(Card c)
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{
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return c.isCreature() && !c.getName().equals("Ball Lightning");
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}
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});
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CardList flying = all.filter(new CardListFilter() {
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public boolean addCard(Card c) {
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