CounterRemove: move remember to SA

This commit is contained in:
Hanmac
2018-12-15 22:47:26 +01:00
parent 5e32834fb8
commit 5e7d542d36
15 changed files with 42 additions and 38 deletions

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@@ -152,9 +152,10 @@ public class CountersRemoveEffect extends SpellAbilityEffect {
game.updateLastStateForCard(gameCard); game.updateLastStateForCard(gameCard);
if (rememberRemoved) { if (rememberRemoved) {
for (int i = 0; i < chosenAmount; i++) { for (int i = 0; i < chosenAmount; i++) {
card.addRemembered(Pair.of(chosenType, i)); sa.addRemembered(Pair.of(chosenType, i));
} }
} }
//TODO add RememberNumber too?
cntToRemove -= chosenAmount; cntToRemove -= chosenAmount;
} }
} }
@@ -175,9 +176,10 @@ public class CountersRemoveEffect extends SpellAbilityEffect {
gameCard.subtractCounter(counterType, cntToRemove); gameCard.subtractCounter(counterType, cntToRemove);
if (rememberRemoved) { if (rememberRemoved) {
for (int i = 0; i < cntToRemove; i++) { for (int i = 0; i < cntToRemove; i++) {
card.addRemembered(Pair.of(counterType, i)); sa.addRemembered(Pair.of(counterType, i));
} }
} }
//TODO add RememberNumber too?
game.updateLastStateForCard(gameCard); game.updateLastStateForCard(gameCard);
} }
} }

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@@ -5,8 +5,7 @@ PT:1/1
A:AB$ PutCounter | Cost$ 1 R | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ StoreNum | StackDescription$ SpellDescription | SpellDescription$ Put a +1/+1 counter on CARDNAME. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from CARDNAME, and it deals that much damage to each creature and each player. A:AB$ PutCounter | Cost$ 1 R | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ StoreNum | StackDescription$ SpellDescription | SpellDescription$ Put a +1/+1 counter on CARDNAME. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from CARDNAME, and it deals that much damage to each creature and each player.
SVar:StoreNum:DB$ StoreSVar | SVar$ AshlingNum | Type$ CountSVar | Expression$ AshlingNum/Plus.1 | SubAbility$ DBRemoveCounter SVar:StoreNum:DB$ StoreSVar | SVar$ AshlingNum | Type$ CountSVar | Expression$ AshlingNum/Plus.1 | SubAbility$ DBRemoveCounter
SVar:DBRemoveCounter:DB$ RemoveCounter | CounterType$ P1P1 | CounterNum$ All | RememberRemoved$ True | SubAbility$ DBDmg | ConditionCheckSVar$ AshlingNum | ConditionSVarCompare$ EQ3 | StackDescription$ None SVar:DBRemoveCounter:DB$ RemoveCounter | CounterType$ P1P1 | CounterNum$ All | RememberRemoved$ True | SubAbility$ DBDmg | ConditionCheckSVar$ AshlingNum | ConditionSVarCompare$ EQ3 | StackDescription$ None
SVar:DBDmg:DB$ DamageAll | NumDmg$ X | References$ X | ValidCards$ Creature | ValidPlayers$ Player | ValidDescription$ each creature and each player. | SubAbility$ DBCleanup | ConditionCheckSVar$ AshlingNum | ConditionSVarCompare$ EQ3 | StackDescription$ None SVar:DBDmg:DB$ DamageAll | NumDmg$ X | References$ X | ValidCards$ Creature | ValidPlayers$ Player | ValidDescription$ each creature and each player. | ConditionCheckSVar$ AshlingNum | ConditionSVarCompare$ EQ3 | StackDescription$ None
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:AshlingNum:Number$0 SVar:AshlingNum:Number$0
SVar:X:Count$RememberedSize SVar:X:Count$RememberedSize
T:Mode$ Phase | Phase$ Cleanup | Execute$ TrigReset | Static$ True T:Mode$ Phase | Phase$ Cleanup | Execute$ TrigReset | Static$ True

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@@ -2,11 +2,12 @@ Name:Bounty of the Luxa
ManaCost:2 G U ManaCost:2 G U
Types:Enchantment Types:Enchantment
T:Mode$ Phase | Phase$ Main1 | PreCombatMain$ True | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemove | TriggerDescription$ At the beginning of your precombat main phase, remove all flood counters from CARDNAME. If no counters were removed this way, put a flood counter on CARDNAME and draw a card. Otherwise, add {C}{G}{U}. T:Mode$ Phase | Phase$ Main1 | PreCombatMain$ True | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemove | TriggerDescription$ At the beginning of your precombat main phase, remove all flood counters from CARDNAME. If no counters were removed this way, put a flood counter on CARDNAME and draw a card. Otherwise, add {C}{G}{U}.
SVar:TrigRemove:DB$ RemoveCounter | CounterType$ FLOOD | CounterNum$ All | RememberRemoved$ True | SubAbility$ DBPutCounter SVar:TrigRemove:DB$ RemoveCounter | CounterType$ FLOOD | CounterNum$ All | RememberRemoved$ True | SubAbility$ DBBranch
SVar:DBPutCounter:DB$PutCounter | Defined$ Self | ConditionCheckSVar$ X | References$ X | ConditionSVarCompare$ EQ0 | CounterType$ FLOOD | CounterNum$ 1 | SubAbility$ DBDraw SVar:DBBranch:DB$ Branch | BranchConditionSVar$ X | References$ X | TrueSubAbility$ DBGetMana | FalseSubAbility$ DBPutCounter
SVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionCheckSVar$ X | References$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBGetMana SVar:DBPutCounter:DB$PutCounter | Defined$ Self | CounterType$ FLOOD | CounterNum$ 1 | SubAbility$ DBDraw
SVar:DBGetMana:DB$ Mana | Produced$ C G U | ConditionCheckSVar$ X | References$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup SVar:DBDraw:DB$ Draw | NumCards$ 1
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBGetMana:DB$ Mana | Produced$ C G U
SVar:X:Count$RememberedSize SVar:X:Count$RememberedSize
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/bounty_of_the_luxa.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bounty_of_the_luxa.jpg
Oracle:At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add {C}{G}{U}. Oracle:At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add {C}{G}{U}.

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@@ -6,9 +6,9 @@ K:etbCounter:P1P1:4
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigClockworkRemoveCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks or blocks, remove a +1/+1 counter from it. If you do, CARDNAME deals 1 damage to any target. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigClockworkRemoveCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks or blocks, remove a +1/+1 counter from it. If you do, CARDNAME deals 1 damage to any target.
T:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigClockworkRemoveCounter | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or blocks, remove a +1/+1 counter from it. If you do, CARDNAME deals 1 damage to any target. T:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigClockworkRemoveCounter | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or blocks, remove a +1/+1 counter from it. If you do, CARDNAME deals 1 damage to any target.
SVar:TrigClockworkRemoveCounter:DB$ RemoveCounter | CounterType$ P1P1 | CounterNum$ 1 | RememberRemoved$ True | SubAbility$ DBClockworkDamage SVar:TrigClockworkRemoveCounter:DB$ RemoveCounter | CounterType$ P1P1 | CounterNum$ 1 | RememberRemoved$ True | SubAbility$ DBClockworkDamage
SVar:DBClockworkDamage:DB$ DealDamage | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | NumDmg$ 1 | References$ ClockworkX | ConditionCheckSVar$ ClockworkX | ConditionSVarCompare$ GE1 | SubAbility$ DBClockworkCleanup SVar:DBClockworkDamage:DB$ DealDamage | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | NumDmg$ 1 | References$ ClockworkX | ConditionCheckSVar$ ClockworkX | ConditionSVarCompare$ GE1
A:AB$ PutCounter | Cost$ T | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME. A:AB$ PutCounter | Cost$ T | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.
SVar:DBClockworkCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:ClockworkX:Count$RememberedSize SVar:ClockworkX:Count$RememberedSize
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/clockwork_hydra.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/clockwork_hydra.jpg
Oracle:Clockwork Hydra enters the battlefield with four +1/+1 counters on it.\nWhenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target.\n{T}: Put a +1/+1 counter on Clockwork Hydra. Oracle:Clockwork Hydra enters the battlefield with four +1/+1 counters on it.\nWhenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target.\n{T}: Put a +1/+1 counter on Clockwork Hydra.

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@@ -5,8 +5,7 @@ A:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one man
A:AB$ PutCounter | Cost$ T | CounterType$ CHARGE | CounterNum$ 1 | SpellDescription$ Put a charge counter on CARDNAME. A:AB$ PutCounter | Cost$ T | CounterType$ CHARGE | CounterNum$ 1 | SpellDescription$ Put a charge counter on CARDNAME.
T:Mode$ Phase | Phase$ Main1 | PreCombatMain$ True | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemove | TriggerDescription$ At the beginning of your precombat main phase, remove all charge counters from CARDNAME. Add one mana of any color for each charge counter removed this way. T:Mode$ Phase | Phase$ Main1 | PreCombatMain$ True | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemove | TriggerDescription$ At the beginning of your precombat main phase, remove all charge counters from CARDNAME. Add one mana of any color for each charge counter removed this way.
SVar:TrigRemove:DB$ RemoveCounter | CounterType$ CHARGE | CounterNum$ All | RememberRemoved$ True | SubAbility$ TrigGetMana SVar:TrigRemove:DB$ RemoveCounter | CounterType$ CHARGE | CounterNum$ All | RememberRemoved$ True | SubAbility$ TrigGetMana
SVar:TrigGetMana:DB$ Mana | Produced$ Combo Any | Amount$ NumRemoved | References$ NumRemoved | AILogic$ MostProminentInComputerHand | SubAbility$ DBCleanup SVar:TrigGetMana:DB$ Mana | Produced$ Combo Any | Amount$ NumRemoved | References$ NumRemoved | AILogic$ MostProminentInComputerHand
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:NumRemoved:Count$RememberedSize SVar:NumRemoved:Count$RememberedSize
SVar:Picture:http://www.wizards.com/global/images/magic/general/coalition_relic.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/coalition_relic.jpg
Oracle:{T}: Add one mana of any color.\n{T}: Put a charge counter on Coalition Relic.\nAt the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way. Oracle:{T}: Add one mana of any color.\n{T}: Put a charge counter on Coalition Relic.\nAt the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.

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@@ -8,13 +8,14 @@ SVar:TrigTap:DB$ Tap | Defined$ Enchanted | SubAbility$ DBPutCounter
SVar:DBPutCounter:DB$ PutCounter | CounterType$ PUPA | CounterNum$ 3 SVar:DBPutCounter:DB$ PutCounter | CounterType$ PUPA | CounterNum$ 3
S:Mode$ Continuous | Affected$ Creature.AttachedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | IsPresent$ Card.Self+counters_GE1_PUPA | Description$ Enchanted creature doesn't untap during your untap step if CARDNAME has a pupa counter on it. S:Mode$ Continuous | Affected$ Creature.AttachedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | IsPresent$ Card.Self+counters_GE1_PUPA | Description$ Enchanted creature doesn't untap during your untap step if CARDNAME has a pupa counter on it.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemoveCounter | TriggerDescription$ At the beginning of your upkeep, remove a pupa counter from CARDNAME. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying. (This effect lasts indefinitely.) T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemoveCounter | TriggerDescription$ At the beginning of your upkeep, remove a pupa counter from CARDNAME. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying. (This effect lasts indefinitely.)
SVar:TrigRemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ PUPA | CounterNum$ 1 | RememberRemoved$ True | SubAbility$ TrigPutCounter SVar:TrigRemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ PUPA | CounterNum$ 1 | RememberRemoved$ True | SubAbility$ DBBranch
SVar:DBBranch:DB$ Branch | BranchConditionSVar$ X | References$ X | FalseSubAbility$ TrigPutCounter
# TODO need EnchantedLKI because it isn't enchanted anymore if this is sacrificed # TODO need EnchantedLKI because it isn't enchanted anymore if this is sacrificed
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Enchanted | CounterType$ P1P1 | CounterNum$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ LE0 | References$ X | SubAbility$ TrigPump SVar:TrigPutCounter:DB$ PutCounter | Defined$ Enchanted | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ TrigPump
SVar:TrigPump:DB$ Pump | Defined$ Enchanted | KW$ Flying | Permanent$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ LE0 | References$ X | SubAbility$ TrigSac SVar:TrigPump:DB$ Pump | Defined$ Enchanted | KW$ Flying | Permanent$ True | SubAbility$ TrigSac
SVar:TrigSac:DB$ Sacrifice | Defined$ Self | ConditionCheckSVar$ X | ConditionSVarCompare$ LE0 | References$ X | SubAbility$ DBCleanup SVar:TrigSac:DB$ Sacrifice | Defined$ Self
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Count$RememberedSize SVar:X:Count$RememberedSize
AI:RemoveDeck:Random AI:RemoveDeck:Random
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/cocoon.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/cocoon.jpg
Oracle:Enchant creature you control\nWhen Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon.\nEnchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it.\nAt the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying. Oracle:Enchant creature you control\nWhen Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon.\nEnchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it.\nAt the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying.

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@@ -6,9 +6,8 @@ SVar:Counters:DB$ PutCounter | CounterType$ DELAY | CounterNum$ NumDamage | Refe
SVar:NumDamage:ReplaceCount$DamageAmount SVar:NumDamage:ReplaceCount$DamageAmount
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self+counters_GE1_DELAY | Execute$ RemoveCounters | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, remove all delay counters from CARDNAME. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self+counters_GE1_DELAY | Execute$ RemoveCounters | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, remove all delay counters from CARDNAME. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}.
SVar:RemoveCounters:DB$ RemoveCounter | CounterType$ DELAY | CounterNum$ All | RememberRemoved$ True | SubAbility$ RepeatOnUpkeep SVar:RemoveCounters:DB$ RemoveCounter | CounterType$ DELAY | CounterNum$ All | RememberRemoved$ True | SubAbility$ RepeatOnUpkeep
SVar:RepeatOnUpkeep:DB$ Repeat | MaxRepeat$ NumRemoved | References$ NumRemoved | RepeatSubAbility$ DBLoseLife | SubAbility$ DBCleanup SVar:RepeatOnUpkeep:DB$ Repeat | MaxRepeat$ NumRemoved | References$ NumRemoved | RepeatSubAbility$ DBLoseLife
SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1 | Defined$ You | UnlessCost$ 1 W | UnlessPayer$ You SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1 | Defined$ You | UnlessCost$ 1 W | UnlessPayer$ You
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:NumRemoved:Count$RememberedSize SVar:NumRemoved:Count$RememberedSize
AI:RemoveDeck:Random AI:RemoveDeck:Random
SVar:Picture:http://www.wizards.com/global/images/magic/general/delaying_shield.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/delaying_shield.jpg

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@@ -6,8 +6,8 @@ T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.S
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ M1M1 | IsCurse$ True | CounterNum$ 3 SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ M1M1 | IsCurse$ True | CounterNum$ 3
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigRemoveCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, remove a -1/-1 counter from it. If you do, you gain 1 life. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigRemoveCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.
SVar:TrigRemoveCounter:DB$ RemoveCounter | CounterType$ M1M1 | CounterNum$ 1 | RememberRemoved$ True | SubAbility$ DBGainLife SVar:TrigRemoveCounter:DB$ RemoveCounter | CounterType$ M1M1 | CounterNum$ 1 | RememberRemoved$ True | SubAbility$ DBGainLife
SVar:DBGainLife:DB$GainLife | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | References$ X | LifeAmount$ 1 | SubAbility$ DBCleanup SVar:DBGainLife:DB$GainLife | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | References$ X | LifeAmount$ 1
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:X:Count$RememberedSize
SVar:X:Count$RememberedSize DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/exemplar_of_strength.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/exemplar_of_strength.jpg
Oracle:When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control.\nWhenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life. Oracle:When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control.\nWhenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.

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@@ -14,8 +14,7 @@ Name:Take
ManaCost:2 U ManaCost:2 U
Types:Sorcery Types:Sorcery
A:SP$ RemoveCounter | Cost$ 2 U | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control to remove counters | CounterType$ P1P1 | CounterNum$ All | RememberRemoved$ True | SubAbility$ DBDraw | SpellDescription$ Remove all +1/+1 counters from target creature you control. Draw that many cards. A:SP$ RemoveCounter | Cost$ 2 U | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control to remove counters | CounterType$ P1P1 | CounterNum$ All | RememberRemoved$ True | SubAbility$ DBDraw | SpellDescription$ Remove all +1/+1 counters from target creature you control. Draw that many cards.
SVar:DBDraw:DB$ Draw | NumCards$ X | References$ X | SubAbility$ DBCleanup SVar:DBDraw:DB$ Draw | NumCards$ X | References$ X
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Count$RememberedSize SVar:X:Count$RememberedSize
AI:RemoveDeck:All AI:RemoveDeck:All
Oracle:Remove all +1/+1 counters from target creature you control. Draw that many cards.\nFuse (You may cast one or both halves of this card from your hand.) Oracle:Remove all +1/+1 counters from target creature you control. Draw that many cards.\nFuse (You may cast one or both halves of this card from your hand.)

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@@ -3,8 +3,7 @@ ManaCost:1
Types:Artifact Creature Insect Types:Artifact Creature Insect
PT:1/1 PT:1/1
A:AB$ RemoveCounter | Cost$ X PB | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | CounterType$ Any | CounterNum$ X | RememberRemoved$ True | SubAbility$ DBPump | References$ X | SpellDescription$ Remove up to X counters from target permanent. For each counter removed this way, CARDNAME gets +1/+0 until end of turn. A:AB$ RemoveCounter | Cost$ X PB | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | CounterType$ Any | CounterNum$ X | RememberRemoved$ True | SubAbility$ DBPump | References$ X | SpellDescription$ Remove up to X counters from target permanent. For each counter removed this way, CARDNAME gets +1/+0 until end of turn.
SVar:DBPump:DB$Pump | NumAtt$ +Y | Defined$ Self | SubAbility$ DBCleanup | References$ Y SVar:DBPump:DB$Pump | NumAtt$ +Y | Defined$ Self | References$ Y
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Count$xPaid SVar:X:Count$xPaid
SVar:Y:Count$RememberedSize SVar:Y:Count$RememberedSize
AI:RemoveDeck:All AI:RemoveDeck:All

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@@ -5,9 +5,8 @@ T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$
SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self+counters_GE5_CHARGE | Execute$ DBRemoveCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, if CARDNAME has five or more charge counters on it, remove all of them from it and create that many 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self+counters_GE5_CHARGE | Execute$ DBRemoveCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, if CARDNAME has five or more charge counters on it, remove all of them from it and create that many 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
SVar:DBRemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ CHARGE | CounterNum$ All | RememberRemoved$ True | SubAbility$ DBToken SVar:DBRemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ CHARGE | CounterNum$ All | RememberRemoved$ True | SubAbility$ DBToken
SVar:DBToken:DB$ Token | TokenAmount$ X | TokenImage$ r 3 1 elemental MRD | TokenName$ Elemental | TokenColors$ Red | TokenTypes$ Creature,Elemental | TokenKeywords$ Haste | TokenSVars$ EOTExile | TokenPower$ 3 | TokenToughness$ 1 | AtEOT$ Exile | References$ X | SubAbility$ DBCleanup SVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ r_3_1_elemental_haste | TokenSVars$ EOTExile | TokenPower$ 3 | TokenToughness$ 1 | AtEOT$ Exile | References$ X
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:EOTExile:SVar:EndOfTurnLeavePlay:True SVar:EOTExile:SVar:EndOfTurnLeavePlay:True
SVar:X:Count$RememberedSize DeckHas:Ability$Counters & Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/lightning_coils.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lightning_coils.jpg
Oracle:Whenever a nontoken creature you control dies, put a charge counter on Lightning Coils.\nAt the beginning of your upkeep, if Lightning Coils has five or more charge counters on it, remove all of them from it and create that many 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step. Oracle:Whenever a nontoken creature you control dies, put a charge counter on Lightning Coils.\nAt the beginning of your upkeep, if Lightning Coils has five or more charge counters on it, remove all of them from it and create that many 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.

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@@ -5,8 +5,8 @@ PT:0/0
K:etbCounter:P1P1:5 K:etbCounter:P1P1:5
T:Mode$ SpellCast | TriggerZones$ Battlefield | Execute$ TrigRemoveCounter | TriggerDescription$ Whenever a player casts a spell, remove a +1/+1 counter from CARDNAME. If you do, create a 2/2 black Zombie creature token. T:Mode$ SpellCast | TriggerZones$ Battlefield | Execute$ TrigRemoveCounter | TriggerDescription$ Whenever a player casts a spell, remove a +1/+1 counter from CARDNAME. If you do, create a 2/2 black Zombie creature token.
SVar:TrigRemoveCounter:DB$ RemoveCounter | CounterType$ P1P1 | CounterNum$ 1 | RememberRemoved$ True | SubAbility$ DBToken SVar:TrigRemoveCounter:DB$ RemoveCounter | CounterType$ P1P1 | CounterNum$ 1 | RememberRemoved$ True | SubAbility$ DBToken
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ b 2 2 zombie SOI | TokenOwner$ You | ConditionCheckSVar$ CounterX | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You | ConditionCheckSVar$ CounterX | ConditionSVarCompare$ GE1
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:CounterX:Count$RememberedSize SVar:CounterX:Count$RememberedSize
DeckHas:Ability$Counters & Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/noosegraf_mob.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/noosegraf_mob.jpg
Oracle:Noosegraf Mob enters the battlefield with five +1/+1 counters on it.\nWhenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token. Oracle:Noosegraf Mob enters the battlefield with five +1/+1 counters on it.\nWhenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.

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@@ -3,8 +3,7 @@ ManaCost:5 W
Types:Creature Elemental Types:Creature Elemental
PT:3/5 PT:3/5
A:AB$ RemoveCounter | Cost$ W T | ValidTgts$ Creature | AITgts$ Creature.counters_GE1_M1M1 | TgtPrompt$ Select target creature | CounterType$ M1M1 | CounterNum$ 1 | RememberRemoved$ True | SubAbility$ DBGainLife | SpellDescription$ Remove a -1/-1 counter from target creature. If you do, you gain 2 life. A:AB$ RemoveCounter | Cost$ W T | ValidTgts$ Creature | AITgts$ Creature.counters_GE1_M1M1 | TgtPrompt$ Select target creature | CounterType$ M1M1 | CounterNum$ 1 | RememberRemoved$ True | SubAbility$ DBGainLife | SpellDescription$ Remove a -1/-1 counter from target creature. If you do, you gain 2 life.
SVar:DBGainLife:DB$ GainLife | LifeAmount$ 2 | ConditionCheckSVar$ X | ConditonSVarCompare$ GE1 | SubAbility$ DBCleanup SVar:DBGainLife:DB$ GainLife | LifeAmount$ 2 | ConditionCheckSVar$ X | ConditonSVarCompare$ GE1
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Count$RememberedSize SVar:X:Count$RememberedSize
DeckHas:Ability$LifeGain DeckHas:Ability$LifeGain
DeckHints:Keyword$Persist DeckHints:Keyword$Persist

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@@ -3,4 +3,4 @@ ManaCost:no cost
Types:Creature Zombie Types:Creature Zombie
Colors:black Colors:black
PT:2/2 PT:2/2
Oracle: Oracle:

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@@ -0,0 +1,7 @@
Name:Elemental
ManaCost:no cost
Types:Creature Elemental
Colors:red
PT:3/1
K:Haste
Oracle:Haste