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CostDamage & HumanPlay: add missing triggerPreventDamage
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@@ -392,6 +392,7 @@ public class HumanPlay {
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p.addDamage(amount, source, damageMap, preventMap);
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preventMap.triggerPreventDamage(false);
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damageMap.dealLifelinkDamage();
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}
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else if (part instanceof CostPutCounter) {
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