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flesh out javadoc in Untap.java
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@@ -36,7 +36,7 @@ public class Untap implements java.io.Serializable {
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/**
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/**
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* <p>
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* <p>
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* addUntil.
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* Add a Command that will terminate an effect with "until <Player's> next untap".
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* </p>
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* </p>
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*
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*
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* @param p
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* @param p
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@@ -58,7 +58,7 @@ public class Untap implements java.io.Serializable {
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/**
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/**
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* <p>
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* <p>
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* executeUntil.
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* Executes the termination of effects that apply "until <Player's> next untap".
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* </p>
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* </p>
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*
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*
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* @param p
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* @param p
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@@ -70,17 +70,6 @@ public class Untap implements java.io.Serializable {
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}
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}
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}
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}
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/**
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* <p>
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* sizeUntil.
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* </p>
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*
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* @return a int.
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*/
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public final int sizeUntil() {
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return this.until.size();
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}
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private void execute(final CommandList c) {
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private void execute(final CommandList c) {
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final int length = c.size();
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final int length = c.size();
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@@ -91,7 +80,9 @@ public class Untap implements java.io.Serializable {
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/**
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/**
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* <p>
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* <p>
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* executeAt.
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* Handles all the hardcoded events that happen at the beginning of each Untap Phase.
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*
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* This will freeze the Stack at the start, and unfreeze the Stack at the end.
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* </p>
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* </p>
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*/
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*/
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public final void executeAt() {
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public final void executeAt() {
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