Limited type games now start normally (mobile platform fix)

This commit is contained in:
asepetci
2015-02-22 16:10:13 +00:00
parent e525e017bc
commit 5d0bb6c28d
2 changed files with 12 additions and 6 deletions

View File

@@ -134,6 +134,7 @@ public class GauntletMini {
} }
resetCurrentRound(); resetCurrentRound();
startRound();
} }
/** /**

View File

@@ -79,12 +79,17 @@ public final class GamePlayerUtil {
String oldPlayerName = FModel.getPreferences().getPref(FPref.PLAYER_NAME); String oldPlayerName = FModel.getPreferences().getPref(FPref.PLAYER_NAME);
String newPlayerName; String newPlayerName;
try{
if (StringUtils.isBlank(oldPlayerName)) { if (StringUtils.isBlank(oldPlayerName)) {
newPlayerName = getVerifiedPlayerName(getPlayerNameUsingFirstTimePrompt(), oldPlayerName); newPlayerName = getVerifiedPlayerName(getPlayerNameUsingFirstTimePrompt(), oldPlayerName);
} }
else { else {
newPlayerName = getVerifiedPlayerName(getPlayerNameUsingStandardPrompt(oldPlayerName), oldPlayerName); newPlayerName = getVerifiedPlayerName(getPlayerNameUsingStandardPrompt(oldPlayerName), oldPlayerName);
} }
} catch (IllegalStateException ise){
//now is not a good time for this...
newPlayerName = StringUtils.isBlank(oldPlayerName) ? "Human" : oldPlayerName;
}
FModel.getPreferences().setPref(FPref.PLAYER_NAME, newPlayerName); FModel.getPreferences().setPref(FPref.PLAYER_NAME, newPlayerName);
FModel.getPreferences().save(); FModel.getPreferences().save();