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- Minor code style tweak.
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@@ -126,7 +126,7 @@ public final class QuestUtilCards {
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for (String landName : MagicColor.Constant.BASIC_LANDS) {
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int artCount = db.getArtCount(landName, landCode);
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int artGroups[] = MyRandom.splitIntoRandomGroups(nBasic, artCount);
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int[] artGroups = MyRandom.splitIntoRandomGroups(nBasic, artCount);
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for (int i=0; i<artGroups.length; i++) {
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pool.add(db.getCard(landName, landCode, i), artGroups[i]);
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