- Battlefield Scavenger discard trigger should be optional.

This commit is contained in:
Agetian
2017-04-20 16:20:05 +00:00
parent 016058a858
commit 5b37ecff7a

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@@ -5,7 +5,7 @@ PT:2/2
K:You may exert CARDNAME as it attacks. K:You may exert CARDNAME as it attacks.
T:Mode$ Exerted | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ Whenever you exert a creature, you may discard a card. If you do, draw a card. T:Mode$ Exerted | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ Whenever you exert a creature, you may discard a card. If you do, draw a card.
// This code presumes that you are only ever allowed to exert creatures you control. If this is changed in the future, it will need an update. // This code presumes that you are only ever allowed to exert creatures you control. If this is changed in the future, it will need an update.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ You | NumCards$ 1 | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBDraw SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ You | NumCards$ 1 | Mode$ TgtChoose | RememberDiscarded$ True | Optional$ True | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBCleanup SVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBCleanup